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P.A.M.E.L.A. Early Access Date Revealed with Trailer

Mississauga, Canada – February 23rd, 2017 – Indie development team NVYVE® Studios today announced that P.A.M.E.L.A., the first-person, open world, utopian, sci-fi, survival horror game, will launch on March 9th on Steam Early Access. In P.A.M.E.L.A.you must survive against all odds by wielding unconventional technology as you explore Eden, an unforgiving paradise that explores the unforeseen consequences of humanity’s craving for technological and biological advancement.

“Several years ago, we formed NVYVE® Studios with the goal of creating a game that took the survival genre, and built upon it with a hand-crafted sci-fi setting to create a wholly unique experience. The Steam Early Access launch is a culmination of those years, and will form a base for P.A.M.E.L.A., challenging players to explore and survive within the fallen utopian city of Eden”, said Adam Simonar, Studio Director of NVYVE® Studios. “We are looking forward to working with the community as we continue to evolveP.A.M.E.L.A., adding new features and content in the run-up to a full commercial launch”.

“P.A.M.E.L.A. represents a bold step for us. Having previously utilised Unity in our architectural practise, we’re excited to bring those skills into game design. I am very proud of our incredible team – It’s been a dream come true for everyone involved. A lot of sacrifices, sleepless nights, long days, sweat and tears went into making the game and we hope the gaming community enjoys it”, said Marvin Maalouf, President and CEO of NVYVE® Studios. “We see P.A.M.E.L.A. as the first in what will hopefully be a long line of quality titles to come out of the studio and want to show the world that a small team with a huge amount of passion can create beautiful, immersive and fun worlds for players to explore.”

P.A.M.E.L.A. begins as your character awakens from cryosleep in Eden, a fallen utopian city. Pamela, Eden’s lone AI overseer, provides information on how to survive within the city while bestowing amplified abilities upon the player. As you explore Eden, uncovering insights into the lives of individual citizens of Eden through discoverable data logs, you discover the tragic story behind the fall of Eden and learn about the way society used to function in this former utopia. Search the city for over 200 unique pieces of loot and resources, ranging from food to building materials and hi-tech weapons and upgrades, while using your hacking skills to unlock salvage containers or doors to access secret areas of the city.

As you learn about the city and your place within it, you will encounter and battle the Afflicted, the maligned citizens of Eden driven mad by a horrific biological outbreak. Governed by their excruciating pain and disfiguring disease, the Afflicted react in unpredictable ways, presenting a formidable, harrowing threat. As part of your arsenal, you have the holographic “AARM UI” system which projects the game interface directly into the game world, seamlessly heightening immersion and building tension during battles. Acquiring and upgrading the modular weaponry attachments for your AARM device allows you to further even the odds on the offensive. Defence is just as important, though, made possible by the game’s freeform base-building system, which enables you to build a personal safe haven amidst Eden’s hostile world. You can also use the Pandora IVG Multitool to discover even more items and manage your base.

You’ll eventually learn how to manage and upgrade Eden’s power systems to keep the lights on and use services such as elevators and vendor kiosks. But take care to avoid encounters with Eden’s security system. The deadly Seeker droids are still functional and will respond harshly to illegal activity, an additional threat. As every decision in Eden has consequences, you must tread carefully and think about the ramifications of your choices. What is the cost of enhancing your body with Bio-Augmentation? Sure, it might help in the short-term but the long-term implications may affect you in unforeseen ways.

This offers just a glimpse of what NVYVE, has planned for the future of P.A.M.E.L.A. and its full commercial release. NVYVE redefines ideas of what a small team can do and will be revealing more about its release calendar and how players can help shape the future of this exciting new open world survival game over the coming months.

P.A.M.E.L.A. Steam Store Page: http://store.steampowered.com/app/427880/
For the official website visit: www.pamelagame.com
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Follow us on Twitter: twitter.com/nvyvestudios

Deus Ex: Mankind Divided – A Criminal Past Launch Trailer

MONTRÉAL, CANADA – February 23, 2017 – Today, Square Enix® and Eidos®-Montréal announced that Deus Ex: Mankind Divided® – A Criminal Past, the second DLC story mission for Deus Ex: Mankind Divided, is now available on Xbox Live, PlayStation®Network, and online stores.

Deus Ex: Mankind Divided – A Criminal Past will provide players with more insight into the lore of the Deus Ex Universe®. They will get to Experience Adam Jensen’s first mission for TF29, set before the events of Deus Ex: Mankind Divided, where he poses as a convicted criminal. In Deus Ex: Mankind Divided – A Criminal Past, Jensen is transferred deep into a hostile, high-security prison for augmented felons. His mission: track down and retrieve sensitive information from a fellow undercover agent who has gone dark. Success will help the fight against terror around the world, but Jensen will need to confront a darker side to his role before the day is done.

Deus Ex: Mankind Divided – A Criminal Past is now available on Xbox Live, PlayStation®Network, and online stores for $11.99, and in the Deus Ex: Mankind Divided – Season Pass, which is composed of Narrative DLCs and in-game items. More details on the contents of the Season Pass can be found here.

Deus Ex: Mankind Divided is available for PlayStation®4, Xbox One, Windows PC, and Linux.

Related Links
Official Portal: deusex.com
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Follow @DeusEx on Twitter: twitter.com/DeusEx
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Serial Cleaner Announced

LONDON – February 22, 2017 — Sneak around bloody crime scenes and dispose of incriminating evidence all while avoiding police in fast-paced stealth action game Serial Cleaner from indie publisher Curve Digital and developer iFun4All. Launching on PlayStation 4, Xbox One and Steam (PC, Mac and Linux) this summer, Serial Cleaner is currently available as a prototype in Steam Early Access and will have hours of additional content at launch. For those interested in a sneak peek of the launch content, Serial Cleaner will be playable at PAX East in booth 22125 and at EGX Rezzed.

Set in the 1970s, Serial Cleaner has players clean up murder scenes by disposing of bodies, covering up bloodstains and hiding murder weapons and other incriminating evidence from the police. To succeed players must explore, experiment and make swift decisions in order to avoid detection by police. Get caught and players earn a black mark on their protagonist’s career.

Players must also be wary of their environment as Serial Cleaner uses real-world data to modify levels accordingly with the current time of day in a player’s whereabouts. Noise detection and “sneakability” will vary between night and day, and mean the difference between freedom and jail.

“Serial Cleaner was inspired by lose-fast/reload-fast games that demand players retry a level several times to learn how enemies react and figure out which zones of the map are the safest,” said Krzysztof Zięba, designer and writer at iFun4all. “If caught, the level generates the crime scene with the bodies moved, ensuring that players can’t rely on just muscle memory to get through a stage. The game is tough, but fair, so players need to plan their moves accordingly, or just get in there and improvise: both approaches work.”

For more information on Serial Cleaner, please visit the game’s website, or Curve Digital’s Facebook and Twitter pages.

Wartile Early Access Date Revealed

Copenhagen, Denmark – February 22nd, 2017Lead your figurines, into battle on miniature battle boards, with Wartile, Playwood Projects’ visually stunning medieval real time tabletop inspired game played out on digital diorama themed Battle boards. Launching on Steam Early Access on March 17th, Wartile features single and multiplayer modes in which you engage in hand-to-hand or ranged combat with rendered Viking figures, each with special attributes and abilities that counter each other, emphasizing the need to have a solid strategy to win.

We created Wartile to be a living, breathing tabletop video game that invites the player into a beautifully rendered miniature universe full of small adventures and challenges that require real time strategical decisions”, said Michael Rud Jakobsen, Founder and Creative Director of Playwood Project. “The digital diorama aspect gives the game a totally unique graphical look and feel that strategy and tabletop fans will love”.

Wartile is a single player and multiplayer real time tabletop inspired game for PC with a strong turn based flavor to it. The game replicates the feeling of playing a tabletop game but with faster, more immediate combat. Each Battle Board is an intricately realised digital diorama complete with tiles that allow players to strategize their tactical moves and attack in real time. Units are fully customizable with armor, weapons and new stat tokens that players can pick up throughout the game by completing special challenges. Stat tokens provide points that players can add to their characters stats which unlock when players level up, stat tokens can be discovered in each of the various Battle Boards in the game. Players can add a tactical edge to their combat by utilizing Ability cards and Godly cards as their figurine gains more experience, and by completing special battle board objectives. Godly cards and abilities can be assembled by the player before engaging in battle and used during combat, these cards can easily change the course of the fight should the odds be stacked against their favor.

A wide range of detailed environments is planned for the game, including Norwegian mountains, murky swamps, rocky English coastlines, dark dungeons and sweeping grasslands. Wartile also allows players to unlock and collect an array of different characters, all with different combat abilities to provide a choice of tactical options before they embark on each quest.

Wartile’s impressive digital dioramas and innovative game mechanics aim to bring a wholly unique and refreshing perspective to the RTS genre. Players will be challenged to lead a group of Viking warriors through a series of battle boards, each board has its own story and lore. Wartile will be making an eagerly awaited appearance at EGX Rezzed in London’s Tobacco Dock in the Unreal Showcase Zone from the 30th March through to 1st April.

Troll And I Features Trailer

February 22, 2017 – Walnut Creek, CA – Video game publisher Maximum Games, in partnership with developer Spiral House, has released a brand-new features trailer for its upcoming action adventure game, Troll and I. Today’s video further delves into the world of Troll and I, providing an extensive overview of key gameplay features including the in-game foraging and crafting systems, as well as the split-screen co-op feature. Maximum Games and Spiral House also confirmed today that Troll and I will be releasing on the Nintendo’s upcoming new system, the Nintendo Switch, later this Spring.

In Troll and I, players will be tasked with strategically utilizing Troll and Otto’s unique strengths to overcome the many enemies they will face in the Scandinavian backcountry – whether they be the human hunters pursuing Troll for their own greedy ends or mythical orcs known as ‘Ahky’ unleashed from the depths of the earth. Solo players can seamlessly switch between Otto and Troll in-game, using Troll’s massive size and strength to throw boulders at enemies or Otto’s speed and resourcefulness to stealthily take out a lone hunter without raising an alarm. Troll and I also supports split-screen gameplay for couch co-op, as two heads, and pairs of hands, are always better than one.

Throughout the game, players will encounter various natural resources when playing as Otto, and should make use of Otto’s keen senses and attunement to nature to track down wildlife, which can be hunted and used to heal him during battle. Otto will exploit the materials of the forest to fashion spears and other weapons that will prove crucial to the duo’s survival. Otto’s connection to his surroundings and the environment around him plays a key role in the player successfully navigating treacherous situations.

In addition, Maximum Games is proud to confirm that Troll and I will be releasing on Nintendo’s revolutionary new system, the Nintendo Switch, this Spring! The game will be fully playable at home or on the go using the Joy-Con™ controllers for both solo and split-screen co-op gameplay, allowing players to continue Troll and Otto’s adventure wherever they are. Additional details about the Nintendo Switch release for Troll and I will be available at a later date.

Troll and I is currently in development from Spiral House and will be published by Maximum Games. The game will be available on March 21, 2017 in North America and on March 24, 2017 in Europe for the PlayStation®4 computer entertainment system, Xbox One, the all-in-one games and entertainment system from Microsoft, and digitally on PC, with the Nintendo Switch release slated for Spring 2017. This title has been rated “T for Teen” by the ESRB.

Troll and I is available to pre-order now for $49.99. Please visit http://www.trollandi.com for more pre-order and product information.

For the latest news on Troll and I, please follow the official Facebook and Twitter pages.

For more information on Maximum Games, please visit: http://www.maximumgames.com.

Anarchy Online Now on Steam

Oslo, Norway – February 22nd, 2017 The world’s first ever science fiction massively multiplayer online game is now on Steam! Almost sixteen years after the first human gamers planted their feet on the alien planet of Rubi-ka, a wormhole opens up for a whole new audience. Set 30,000 years into the future, Anarchy Online sends you off into space and puts them on a faraway planet filled with monsters, warring factions, and other players.

“Anarchy Online is one of the longest living online games in the world and millions of players have made the planet of Rubi-ka their home,” said Funcom CEO Rui Casais. “Bringing the game to Steam is something we have wanted to do for a while and we hope this will bring in new players as well as inspire veterans to come back now that it is easier than ever to travel to Rubi-ka again.”

Today, the game is free to play with optional membership and in-game purchases.

Anarchy Online launched in 2001 and has since seen many updates and expansions, including Notum Wars, Shadowlands, and Alien Invasion. With Anarchy Online, Funcom pioneered both features and business models that have since become commonplace in the genre including randomly generated dungeons and going from subscription to free-to-play. Anarchy Online even was the first MMO to feature a band concert delivered live on a video feed inside the game. Today, Anarchy Online is one of the most content-rich and challenging MMO experiences available, and still hosts a dedicated community that carry on the torch for either Omni-tek or the Rebels.

For more information on Anarchy Online please visit www.anarchy-online.com or visit the Steam page.

Pillars of Eternity II: Deadfire Reaches $3M in Funding

February 21, 2017 – Obsidian Entertainment’s Pillars of Eternity II: Deadfire has reached the $3M USD mark on www.Fig.co making it only the third video game in the past 12 months to receive this level of support from fans on any crowdfunding platform. The other two campaigns were also on Fig.co, Psychonauts 2(Double Fine) and Wasteland 3 (inXile Entertainment).

The more than 26,000 backers of Pillars of Eternity II: Deadfire also makes it the most backed video game in the past 12 months, and the most backed game ever on Fig.co. The campaign is evenly split between equity and traditional rewards.

About Pillars of Eternity II: Deadfire

Inspired by classic titles such as Baldur?s Gate II: Shadows of Amn, Icewind Dale, and Planescape: Torment, Pillars of Eternity II: Deadfire improves upon the rich narrative, beautiful environments, and intricate, tactical combat that made the original a fan and critical sensation. With Deadfire, Obsidian will take players on a second fantastic journey to the world of Eora, this time to the vast, uncharted, Deadfire Archipelago where they will fight for their souls as they hunt down a god.

For more information on Pillars of Eternity II: Deadfire, visit https://www.fig.co/campaigns/deadfire

For those wanting to play the original Pillars of Eternity, please visit http://buy.pillarsofeternity.com.

JetCat Games to Publish Heliborne

February 21st, Warsaw, Poland — Get behind the cockpits of the best helicopters in the world – from the classic machines of the 1950s to the modern gunships of the 21st century. In Heliborne you’ll play historical missions with your friends and compete with players from all around the world in various multiplayer modes.

Heliborne’s creators have strived to faithfully recreate the realities of armed conflicts and produce a gameplay model that is both dynamic and realistic.

“We created JetCat Games to make a military helicopter game and Heliborne is our dream project. Initially we decided to release Heliborne on Steam Early Access, but it turned out that we actually needed a publisher if we wanted our game to meet our expectations. Klabater helped us expand the scope of our game, add new game modes, additional helicopters, and most importantly a single-player mode,” says Raman Ulasau, Head of JetCat Games.

In the release version of Heliborne, available in early summer 2017, players will be able to play a fully-fledged single-player mode, historical missions played in solo or in co-op, and open-map missions in multiplayer.

“For a while now we’ve been longing for a title like Heliborne. It’s been a long time since the last true helicopter combat game came out. JetCat Games is now opening a new chapter in the history of the genre, giving players a full range of helicopters from the 1950s up to the 21st century. Heliborne’s successful launch on Steam Early Access only shows that fans are hungry for a new game that will let them use their flight sticks once again. We’re excited to be helping the crew of JetCat Games expand their game. We’re certain that a single player historical missions played with friends and a competitive multiplayer are what fans have been waiting for all along,” says Lucas Jozefowicz, Head of Marketing at Klabater.

In Heliborne fans will get the chance to learn more about the development of rotary-wing aircraft. The game shows different historical periods, focusing on the technological innovation which changed helicopter combat over the years.

MAIN FEATURES OF HELIBORNE:
  • a dynamic combat flying game
  • over 40 legendary helicopters, including models from 1955 to 2003
  • over 100 possible payload variants
  • historical co-op missions
  • 6 open maps, including The Gulf of Tonkin (Vietnam), Operation Nguyen Hue (Vietnam), and Badakhshan Province (Afghanistan)
  • 3 gameplay modes: single player, co-op, and competitive multiplayer for up to 32 players
  • test your skills in the historical missions and in the open sandbox maps
  • play your way: fully supports gamepads, flight sticks, and keyboard & mouse

Heliborne is available on Steam in Early Access: http://store.steampowered.com/app/433530/.

More information about Heliborne can be found on the official website: http://helibornegame.com/, and on Facebook and Twitter.

Dungeons 3 Announced

Ridgewood, NJ – February 21, 2017 – The Dungeon Lord returns! Kalypso Media and Realmforge Studios are proud to announce Dungeons 3, the biggest and best entry yet in the acclaimed Dungeons series, set to make its first appearance at GDC 2017 in San Francisco. Attendees of the show will be able to see the first ever gameplay demos of the game and have the opportunity to speak with Benjamin Rauscher, one of the evil masterminds behind the Dungeons series. As well as PC, Mac and Linux versions, Kalypso Media is excited to confirm that Dungeons 3 will also launch on PlayStation®4 and Xbox One – the first time that a Dungeons title has appeared on a Microsoft console. Dungeons 3 is currently planned for a Fall 2017 release.

In Dungeons 3, the Dungeon Lord has successfully united the forces of evil and established the roots of his dark empire, leading him to the next step in his diabolical quest: expansion!

Through enticing the dark elf priestess Thalya from the fluffy clutches of the surface world to become his chief lieutenant, the Dungeon Lord has found a way to direct his campaign of conquest from the confines of his underground lair. With Thalya on the front line, and the united forces of evil to support her, players will have to use every trick in the book to best those do-gooders of the overworld, once and for all!

To celebrate the announcement of Dungeons 3, Kalypso Media has prepared a short teaser trailer showing the new (and familiar) faces you can expect to see, and a glimpse at some of the new features to expect when the game is unveiled in full at GDC 2017.

The Surge Gameplay Trailer 2

February 17, 2017 – Upcoming sci-fi action RPG The Surge today reveals 14 minutes of gameplay with commentary from Deck13 Game Designer Adam Hetenyi. Explore the dystopian environments in CREO’s mysterious industrial and RND complex, the Abandoned Laboratories.

Fitted with an industrial exoskeleton, you must fight your way through CREO, equipping the spoils of combat to your suit. Armor and weapons are looted from enemies after duels, in which you will take advantage of The Surge’s unique limb-targeting system to attack and cut off parts of the enemy you want to equip or craft.

Targeting a part of the enemy which is armored will deal less damage, but you will earn the opportunity to deal a finishing blow that will cut off the limb in-tact, allowing you to loot the spoils, gain blueprints, and tech-scrap used to level up your exoskeleton.

The Surge features vertical and horizontal attacks, which are used in combination with parry’s, ducks and jumps as well as a boosted dodge – courtesy of your exoskeleton – culminating in swift, snappy, precise combat situations unlike anything experienced before.

At CREO, you will meet survivors who need help or who can offer assistance. Accepting missions can yield extra rewards, but you will have to balance that against your desire to go deeper into the complex, as the stakes grow ever higher – once dropped, your tech scrap will diminish over time.

Face the dangers of CREO and set your own challenges. Accept missions, learn more about CREO’s history and lore, and fight the various mini-bosses scattered throughout the environment, or play it safe and struggle to survive – it’s up to you.

The Surge slices its way onto PS4, Xbox One, and PC in May 2017.