Tag - windows pc

Conarium Launch Trailer

Haarlem, The Netherlands – May 24, 2017– Developer Zoetrope Interactive and publisher Iceberg Interactive are delighted to announce that their Lovecraftian Horror game Conarium, will release June 6th on PC. The game will be available through Steam and other digital retailers, with a SRP of $19.99. A brand new 4K launch trailer, that will lead you to the brink of madness and chill you to the core, has also been revealed.

A tribute to the works of H.P. Lovecraft, Conarium is a homage to the events of ‘At the Mountains of Madness’, the classic 1935 Lovecraft novella.

You, as Frank Gilman, open your eyes inside a room filled with strange, pulsating noises. Patterns of lights executing a Danse Macabre on the walls is projected by a queer device on the table. Having recalled nothing other than that you’re in Upuaut, an Antarctic base located near the South Pole, you find the place deserted and have a distinct feeling of something being terribly wrong. Somehow knowing that your memories cannot guide you enforces a strange feeling of vulnerability, a familiar yet alien sensation of being a part of a peculiar whole… Soon you will discover that having used the device during the expedition, you have died but then returned subtly changed, speaking of strange memories and of strange places. You have lost something important or gained something sinister…

Explore the Antarctic base, as well as dreams and visions. Study clues, unlock secrets but avoid macabre beings at all cost.

Oh Sir! The Hollywood Roast – Release Date Announcement Teaser Trailer

AMSTERDAM – May 23, 2017 – Gambitious Digital Entertainment has revealed that independent developer Vile Monarch’s new irreverent insult dueling game, Oh…Sir! The Hollywood Roast, will launch on May 31 for Windows PC, Mac, Linux, iOS and Android.

A star-studded spinoff of the infamous insult ‘em up Oh…Sir!! The Insult Simulator, Oh…Sir! The Hollywood Roast cobbles together a jumble of focus group-tested pop culture icons and references to create new characters and film sets with which to battle. String together combo chains of discourteous dialogue to verbally beat down your scene partners for top billing in single-player or online and local multiplayer.

True to modern moviemaking, Oh…Sir! The Hollywood Roast takes the series in a dark direction, with gritty new features like an expanded career mode, character creation tools and controller integration. The script has been rewritten a dozen times by heavy-handed executives to ensure that Oh…Sir! The Hollywood Roast offers twice the vocabulary of its predecessor. The producers have also recast and redesigned the scoring system for more engaging fights while introducing a hot new charged comeback mechanic that lets players drop the final curtain on each other with dramatic effect.

Oh…Sir! The Hollywood Roast will launch on May 31. The original cult classic, Oh…Sir!! The Insult Simulator, will launch on the PlayStation®4 computer entertainment system on May 30 and on Xbox One in June. For the latest updates until then, please visit http://store.steampowered.com/app/575330, and follow us on Twitter @GambitiousInc and @VileMonarch.

Red Dead Redemption 2 Screenshots and Details

Red Dead Redemption 2 is now set to launch Spring 2018 on PlayStation 4 and Xbox One. This outlaw epic set across the vast and unforgiving American heartland will be the first Rockstar game created from the ground up for the latest generation of console hardware, and some extra time is necessary to ensure that we can deliver the best experience possible for our fans.

We are very sorry for any disappointment this delay causes, but we are firm believers in delivering a game only when it is ready. We are really excited to bring you more details about the game this summer. In the meantime, please enjoy this selection of new screenshots from the world of Red Dead Redemption 2.

To stay up-to-date on all of our latest news and info, make sure you’re subscribed to the Rockstar Mailing List and follow us on TwitterFacebookInstagramYouTube and Twitch.

Screenshots

Outlast 2 Review (PC)

In 2013, Red Barrels released their first survival horror video game, centered around a journalist investigating an insane asylum, called Outlast.  What made Outlast immediately successful was the intense story and game play, where you play a protagonist that cannot fight back so your only options was to run or die.  Pretty soon, the internet was covered in videos showing people playing Outlast, just to capture their reactions and jump scares on camera.  Outlast became known as a good game for a jump scare, but what many people forget is that the game itself had a great story line, an intriguing mystery, and tense moments that really made the player uncomfortable.  Four years later, we finally have a true sequel in the aptly named Outlast 2. Does the sequel live up to the quality of the first game, or does it get crushed in the expectations?  Be warned, I tried to stay as spoiler free as possible, but some of my critiques talk about the story, so proceed at your own risk.

Story

In Outlast 2, you play as Blake Langermann, an investigative journalist and cameraman, who is traveling to Arizona with his wife, Lynn, to investigate the discovery of the body of an unknown girl.  Near the end of the trip, the helicopter carrying Blake, Lynn, and the pilot, crashes.  Blake wakes to find his wife missing and the pilot skinned alive and attached to a tree.  Searching for his missing wife, Blake makes his way towards the town of Temple Gate, which is run by a man named “Papa” Sullivan Knoth and his cult of followers.  Blake learns that Lynn was abducted by this cult, and is pregnant with Knoth claiming the child is the Anti-Christ.  Blake also learns about another group of heretics that is opposed to Knoth’s group and is in open conflict.  Caught between the two rival groups, Blake needs to find Lynn and get her out of the area, while discovering the mysteries of Temple Gate.

Outlast 2 has a sub plot that comes out as hallucinations suffered by Blake.  Blake remembers a traumatic event that occurred while he was attending a religious school, and is centered around the death of a girl he knew, named Jessica.  These hallucinations pop up at certain times during the game, and I kept waiting for a huge pay off at the end where Blake connects this past trauma with the trauma that he is currently experiencing.   Unfortunately, that pay off never comes, and the whole sub plot of Jessica feels like it was only used to pad the length of the game.  The story would have been so much better and stronger if this sub plot was left completely out.

Other then the subplot critique, Outlast 2 has a decent story line, but no where near as strong as the first Outlast.  Miles from the first game had a strong reason to keep filming, he was documenting the horrors in the asylum to expose the events and experiments going on within the walls.  Honestly, what motivation does Blake have to continue to record his events during Outlast 2?  He isn’t hoping to expose Knoth for his crimes, or expose some conspiracy within the town of Temple Gate, he just wants to find his wife and leave.  The use of the camera in Outlast 2 is literally only there to give the player the ability to see in the dark and to listen to voices using the camera’s mic.  So, if you can suspend your disbelief knowing that, then the rest of the story of Outlast 2 works ok, but it isn’t anywhere near as compelling or as strong as the first game.

Game Play

The game play for Outlast 2 is exactly the same as Outlast, with a few new editions.  Like the first game, Blake is completely inept at defending himself from anyone.  Blake can only run and hide under beds, in barrels, in wardrobes, or in pools of water.  Blake must be in worse shape then Miles was, due to the fact that Blake has less stamina and can run for shorter distances then Miles could, so your foes will catch you much quicker in a foot race.

You will need to find batteries, just like the first game, but this time you have access to an inventory screen that allows you to see what’s in your pockets.  You can collect batteries and bandages while exploring the lovely town of Temple Gate, with the batteries recharging your camera and the bandages healing you when you get caught by the inhabitants.  Your camera also has a live mic that now allows you to listen to noises in a particular direction.  When pointed at a noise, you will hear exactly what is being said and where that noise is coming from.  This will help you avoid chance encounters when you cannot see very far in front of you, like while hiding in a corn field.  And yes, corn in Arizona is a thing, I did check on that.

The new additions to Outlast 2 were interesting, but not enough to really separate the game play from the original game for me.  This felt more like I was playing new dlc for Outlast then an actual sequel that took years to develop.  The easiest thing to say here is, if you liked the game play of Outlast then you will like the game play in Outlast 2.  If you are looking for something more, or huge advances in game play, you will be disappointed.

Aesthetics

My main critique in the aesthetics for the Outlast series is simple, you see almost the entire world through the viewfinder of a camera that is equipped with night vision.  Everything is night vision green, or too dark to see what is going on or what the environment looks like.  So, going into Outlast 2, I already had that strike set up for my review and Outlast 2 carried on with that tradition.  Also, the setting in the first Outlast is far creepier, scarier, more intense then the setting in the sequel.  We go from haunting images within an insane asylum, that is overrun by inmates, to a town in rural Arizona run by religious fanatics.  Given the two, I vote for “asylum” being a hell of a lot scarier then “rural town”.  The visuals are exactly the same quality as the first game, with no real improvement.  It works, and it works fine.  Marta is horrific, and is designed perfectly, still have nightmares about her.

Final Thoughts

So, it looks like I hated the game, as I reread through what I’ve written up to this point, and that is far from the actual truth.  I would say that I was disappointed by the sequel, but did not hate it.  For me, sequels should take what was good about the first one, and really build on top of it to become great.  Most sequels fall at this, some fail horribly.  Outlast 2 simply does not improve on the original’s design, and that is ultimately my biggest critique with the game.  Outlast is far creepier and scarier for me, but mostly due to its originality and setting. You know exactly what you will be getting when you load up Outlast 2, and that isn’t necessarily a bad thing.  If you liked the first game, you’ll like the second game.  It is more of the same, and it’s good.  Where Outlast 2 failed to impress me, is that it isn’t different enough from Outlast to become great.  Is that worth condemning an game?  Absolutely not, but it also isn’t worth overly praising a game either.  Outlast 2 is solid, though confusing at times.  Outlast 2 is available now through Steam.


Outlast 2 Review Score

(3 out of 5 stars)


 

Flight Sim World Now on Steam Early Access

CHATHAM, Kent May 18, 2017 Flight Sim World®, developed by specialist simulation developer and publisher Dovetail Games, has now been released into Steam’s Early Access program.

Take control of your exquisitely modeled aircraft from take-off to landing through a variety of dramatic weather conditions. Either fly with friends in multiplayer mode, or fly solo from over 24,000 airports worldwide.

If you are new to flight simulation, learn the basics while working towards obtaining your in-sim qualifications in our true-to-life flight lessons. For those who demand more of a challenge, a series of complex missions will push your skills to their limit.

As part of Flight Sim World’s release into Steam’s Early Access program, regular updates will be delivered over the coming months – including a weather system upgrade, flight planner expansions, and enhanced multiplayer functionality. Additionally, the Flight Sim World team will be collating and acting on player feedback for the complete duration of the early access period.

“The flight sim community is a fountain of experience and expertise and early access is our way of drawing upon that knowledge to make Flight Sim World the best it can be,” said executive producer Stephen Hood. “With this release, we are forging a brighter and more vibrant future for flight simulation.”

Flight Sim World is now available to purchase on Steam for $24.99 / £19.99 / €24.99.

Pizza Connection 3 Announcement Trailer

Wiesbaden, 18. May 2017 – Mamma mia… Long awaited by fans around the world, the newest installment of the cult series “Pizza Connection” returns to the PC with even more flavour and extra cheese. Make ’em a pizza they can’t refuse!

In addition to the series’ tried and true basic ingredients, economic simulation Pizza Connection 3 offers a number of hot new toppings! Work your way through a challenging campaign to rise from a simple pizza baker in the streets of Rome to the owner of the world’s most successful pizza chain! Use the famous Pizza Creator to design your own signature pizzas.

Show your competitors the way to sell pizzas and create a unique taste experience for your customers each time they visit one of your restaurants. Whether you do so by means of target group oriented advertising and great pizzas in stylish restaurants or by dancing along the crust of legality through the occasional use of sabotage and violence is entirely up to you.

It’s time to once again enrich the world with tasty pizzas and redefine good taste.

Menu:
  • No one’s invented your favourite pizza yet? Vegan, straight vegetarian or meat with added meat? Create your own pizzas using the legendary Pizza Creator and over 75 different ingredients!
  • The 12 mission single player campaign lets you rise step-by-step from a simple pizza baker in Rome to the world’s greatest pizza mogul.
  • From Sydney to Berlin to Washington DC: Conquer the world’s greatest metropolises with your own pizza chain and discover their unique tastes!
  • Customize your restaurants the way you want: Floorplan, furniture, personnel, interior decorating. There is a little interior decorator in every pizza baker.
  • Use market analyses and sophisticated marketing strategies to reach your customers with targeted advertising.
  • Get rid of your competitors by using particularly spicy ingredients such as sabotage and bribery.
  • The free game mode offers an alternative to the campaign rich in its diversity. You yourself can determine a wide range of parameters such as startup capital, number of residents, competitors and much more, allowing you to create your own challenges.

Pizza Connection 3 will be released in Spring 2018 for PC, Mac and Linux (SteamOS). This delicious title is being cooked up by the – as the team photo clearly shows – incredibly serious, Trier-based German studio gentlymad and released by the no less serious Assemble (released as in published, not released as in allowed to escape…).

And, of course, we just couldn’t resist serving up a tasty trailer to garnish the announcement. Anyone who doesn’t end up craving pizza after that is obviously beyond help…

Overwatch Celebrates One Year Anniversary

The Overwatch team is excited to celebrate the 1-year anniversary of Overwatch with our latest seasonal event – Overwatch Anniversary, a Free-Weekend and the release of Overwatch®: Game of the Year Edition!

Overwatch Anniversary Event – Save the Date

The upcoming Anniversary Event begins on Tuesday May 23rd, 2017. To celebrate, the Overwatch team has created a “Year in Review” trailer which is available in the link below.

We’ve also included the seasonal event logo and a new illustration featuring all 24 heroes at the link below.

Overwatch Free-Weekend

In addition to Overwatch Anniversary, we will be holding another free-weekend from May 26th-29th. For this free weekend, we’re making Overwatch’s full roster of heroes and maps available for play in a variety of modes, including Quick Play, Custom Games, and the latest Weekly Brawl. Players will also have the ability to level up, earn Loot Boxes, and unlock a variety of different customization options. If players decide to purchase a copy of Overwatch after the free-weekend they will get to keep any progress made during the weekend.

Overwatch®: Game of the Year Edition

On Tuesday May 23rd we will be releasing the digital version of Overwatch®: Game of the Year Edition for PC, Xbox One and PS4. The Game of the Year Edition will include a variety of in-game goodies for Blizzard games:

  • Overwatch® – 10 Bonus Loot Boxes

o   Enjoy 10 bonus Loot Boxes which each contain random items that can be used to customize the appearance of your heroes and personalize them. Loot Boxes may include Skins, Emotes, Victory Poses, Voice Lines, Sprays, and Highlight Intros, as well as Credits you can use to acquire many different customization options.

  • Overwatch® – Hero Skins

o   Pay homage to the original Overwatch strike force by wearing the vintage Blackwatch Reyes or Strike-Commander Morrison skins. Explore other heroes’ origins with Overgrown Bastion, Security Chief Pharah, and even Slipstream Tracer!

  • Heroes of the Storm® – Tracer Hero

o   Jump into the Nexus with Tracer and surprise your enemies in the blink of an eye.

  • World of Warcraft® – Baby Winston Pet

o   Adorably cuddly and highly intellectual, the Baby Winston pet will be at your side as you fight your way through Azeroth.

  • Diablo® III – Mercy’s Wings

o   Slay demonic forces throughout the High Heavens and Burning Hells as you don Mercy’s wings. All of Sanctuary will know of your allegiance to Overwatch!

  • StarCraft® II In-game Portraits and a Hearthstone® Card Back!

o   With portraits of Tracer, Reaper, Pharah, Winston, Bastion, and Soldier: 76, you’re sure to become a champion of the Koprulu Sector. You can also battle it out in Hearthstone with an Overwatch-themed card back fit for a hero!

To learn more about the free weekend please check out our blog: https://playoverwatch.com/en-us/blog/20793052

South Park: The Fractured But Whole Release Date and Trailer

SAN FRANCISCO – May 17, 2017 – Today, Ubisoft® and South Park Digital Studios announced that South Park™: The Fractured But Whole™ will be available at partners across North America and EMEA (Europe, Middle East and Asia) on October 17, 2017. From the creators of South Park, Trey Parker and Matt Stone, and developed by Ubisoft San Francisco, The Fractured But Whole is an outrageous sequel to 2014’s award-winning title, South Park™: The Stick of Truth™ and will release on Xbox One, PlayStation®4 computer entertainment system and Windows PC.

With crime on the rise in South Park, the streets have never been more dangerous. As the sun sets on the quiet Colorado town, havoc and chaos unleash a reign of terror and the seedy underbelly of the city comes alive. The town needs new heroes to rise! Eric Cartman seizes the opportunity to save the town and create the best superhero franchise ever, his own Coon & Friends with himself as the leader, The Coon.

Every superhero has an origin, and Coon & Friends are no different. Continuing in their role as the New Kid, players will discover their backstory, assemble their unique costumes, and harness their fart-based powers from numerous hero classes to create their own original hero. An all-new combat system offers unique opportunities to master space and time while on the battlefield, and a revamped looting and crafting system gives players the freedom to craft their own equipment to aid them in battle.

South Park: The Fractured But Whole will be available in four editions: Standard, Gold, Steelbook Gold and Collector’s. Anyone who purchases South Park: The Fractured But Whole will receive South Park: The Stick of Truth for free.* If you pre-purchase the game at select partners, you can start playing The Stick of Truth immediately.

All pre-orders will also receive an exclusive in-game assistant, Towelie: Your Gaming Bud. The streets of South Park aren’t as safe as they used to be, and even the most seasoned South Park veteran will need help. Towelie: Your Gaming Bud provides helpful and hilarious advice and commentary to players at key locations throughout the game.

For more information on the South Park: The Fractured But Whole, please visit: www.southparkgame.com

Win That War! PvE Trailer and Steam Details

Rennes, France (May 17, 2017) – Independent French developer Insane Unity is excited to announce that their breakout title, Win That War! — a retro-futuristic real-time-strategy (RTS) game with a massively multiplayer online campaign where thousands of players battle for planet-scale dominion — is now available on Steam for Windows PC! Players can ready their futuristic weapons of war and embark on faction-based galactic conquest, alone, with friends or with (and against) the whole world.

It’s year 1023 of the Galactic Era. Bold explorers discover a new planetary system among the stars, confirmed to house extremely rare and untapped resources. This immediately prompts the greatest economic powers of the galaxy to dispatch their most skilled envoys to make claim to the alien worlds. This is where your – and many others’ – journey begins.

Win That War! is an RTS which immerses players in the heart of a galactic war fought by three power-hungry conglomerates — Nasca, Atlas, and Jet Blum. This conflict takes shape in a massively multiplayer planetary campaign, allowing players to fight by the thousands on unexplored planets, staking claim to territories by building powerful structures that siphon planetary resources and growing armies. If you agree to join one of the three mega-corporations, you will have to prove your worth on the battlefield by combining strategy, dexterity and a little panache.

Key Features of Win That War!:
  • Build your faction’s influence by taking over new planets in the Galactic Campaign.
  • Take part in heart-racing nine-player multiplayer matches with all three factions.
  • Utilize unique planetary resources to build and fortify a growing list of structures.
  • Raid unsuspecting opponents to steal their resources and improve your own technology.
  • Battle combat drones left behind by an ancient civilization in the thrilling PVE mode and Wasteland map!

Currently an Early Access title on Steam, post-launch, Insane Unity already has three months of carefully considered new content and features planned for Win That War!. Upcoming content includes new biomes, additional maps, online quests, new structures and units and a vast player skill tree. Each new update expands Win That War!’s single, multiplayer and Galactic Campaign modes. Win That War! features an innovative multiplayer networking system which allows for thousands of players to take part in the Galactic Campaign concurrently. Each conquerable planet is divided into hundreds of territories, where up to nine players can dispute a territory at the same time as thousands of others.

Win That War! is available for purchase on Steam for $19.99.

Pathfinder: Kingmaker Announced

Owlcat Games studio is proud to unveil it is developing Pathfinder: Kingmaker – the very first isometric computer RPG based on the highly popular Pathfinder Roleplaying Game. Additionally, helping shape the game’s narrative is Chris Avellone, who has worked on a variety of RPGs over the years, including Fallout 2, Fallout: New Vegas, Planescape: Torment, Neverwinter Nights 2, and Star Wars: Knights of the Old Republic II.

Pathfinder: Kingmaker will take players on a tour through the infamous Stolen Lands, the dangerous and turbulent territories well known within Pathfinder fandom. The computer RPG will revisit familiar characters and well-known locations of the series’ lore as well as treat players to brand new adventures, deadly foes and unforeseen twists and turns. Fans of the fantasy pen-and-paper RPG will experience its epic, heroic universe in new ways while computer RPG gamers will discover their favorite genre in a more contemporary light.

“I’m a Paizo fan, and a Pathfinder fan. I like the setting, the art style, the adventure paths, the card game, and the iconic characters. I’ve enjoyed playing Pathfinder with my friends (we used to be part of an Ocean’s-11 style game), and I’ve enjoyed the comics, the world, and the overall setting,” said Chris Avellone.”I’m excited by the prospect of bringing Pathfinder to the computer RPG world, and hope gamers will enjoy playing in the Pathfinder universe.”

Owlcat Games is working very closely with Paizo Inc., the company behind the world-famous pen-and-paper RPG, to ensure a truthful digital adaptation of Golarion.

“I am very excited to be working with Owlcat Games on the first computer RPG for Pathfinder,” said Lisa Stevens, Paizo CEO.  “Kingmaker is one of my all time favorite Pathfinder Adventure Paths, and from what we’ve seen from Owlcat Games, it is in good hands and promises to be an amazing addition to the computer RPG field.”

Pathfinder: Kingmaker will challenge players as both adventurers and rulers as they will be able to claim explored lands and carve their own kingdom from the wilderness. Kingdom founding will go beyond simple stronghold-building to become a true reflection of the hero’s character and choices made throughout the game. Each kingdom will be a living thing shaped by alignment, choices, allies and the hero’s ability to lead his or her people.

Owlcat Games is excited to show its unique ideas for Pathfinder: Kingmaker during PaizoCon 2017 this month in Seattle. For more details about Pathfinder: Kingmaker, please visit the project’s official site: www.owlcatgames.com