Author - Judgeman

Shinedown Hits the Guitar Hero Library This Week

Hard rock band, Shinedown, hits the Guitar Hero family of games today with their three pack of tracks. The Shinedown Track Pack features the tracks ‘Devour’, ‘Second Chance’, and ‘Sound of Madness’. These tracks are three of the band’s biggest hits off of their platinum album, The Sound of Madness.

The Shinedown Track Pack is now available via Xbox LIVE Marketplace for 440 Microsoft Points, from the PlayStation Store for $5.49 and the Wii Shop Channel for 550 Wii Points. The three songs are also available as single downloads for Xbox 360 for 160 Microsoft Points, PlayStation 3 for $1.99 and Wii for 200 Wii Points each. The Shinedown Track Pack will also be compatible with Guitar Hero: Warriors of Rock when the game is released this fall.

Moonbase Alpha – A Review (PC)

Moonbase Alpha from NASA is being called a ‘First-Person Explorer’ MMO. The game is designed to be played with multiple players with a single objective in mind, to re-pair the fictional Moonbase Alpha before your fellow astronauts suffer a gruesome death by oxygen deprivation. With this preview, will take a look at all the aspects that make up the experience that is Moonbase Alpha.

Story:
The story is simple enough, you and your fellow players are astronauts on the moon. While you are cruising around in your rover, your oxygen producing equipment is hit by space debris. It is now up to you and your fellow astronauts to race against time to repair the equipment before the base looses all oxygen and everyone inside perishes.

The story of Moonbase Alpha is simple in concept, but is also compelling and urgent enough to feel the stress that an actual astronaut would feel in this situation. You get only one cut scene in the game, and that shows the beginning of the mission itself. The rest of the story is told to you through voice communication with the base. You will receive updates through your astronaut’s headset about current oxygen levels and the rate that oxygen is being produced. You will also receive pleas from your fellow explorers as they start to feel the effects of oxygen deprivation.

The story itself is functional, and that’s about it. You are given the objectives and the circumstances of this mission, with just a little flavor added along the way through communications with the base. The story is treated with the utmost focus on realism and I certainly feel that NASA did a great job in bringing that to the people. Truth be told, though, I still feel like there was something missing from this game. I understand that the story is supposed to be this way, but in comparison to other games out there, it feels very bare bones through it all.

Gameplay:
The gameplay of Moonbase Alpha is very interesting. You choose the map that you would like to play on, and this will determine the amount of people you can have play at one time and the amount of objectives that you need to complete. You are also given a time limit on each map, this time limit represents the amount of time you have to complete the repairs before the rest of your crew starts to suffer from the lack of oxygen.

On your mini map, you are shown the areas that need your attention. Each repair is shown as a different color, a yellow marker shows an easy repair while a red marker shows a much more difficult repair. As you come up to each damaged module, you have to make the decision as to whether repair it, or replace it. You are given only a limited number of new modules, so you can replace everything. In either case, you have to make sure you have the right tools for the job, and you are only allowed to carry one tool at a time.

As you repair the modules, a mini game will appear that will allow you to cut down on the time required to complete the repair itself. You will be shown a rudimentary circuit board, that you will need to follow the circuit in order to shave seconds off of your time. On the easy repair nodes, this game isn’t as critical, but on the harder nodes that will take you upwards of three minutes to repair, you really need to master this mini game because every second counts!

The key here is coordination, and that is very hard to do with a game filled with internet players that you don’t know. The reason a mission like this would be very successful is due to each individual having a set role. You would have a commander who would organize the astronauts, an engineer that would be specialized in repairs, and so on. I found that very few people would actually listen to advice from the other players and are used to going off on their own. The other item that really frustrated me was the ability to only carry one tool at a time or for the robot to only have one tool set on it at a time. This would lead to me thinking that I have completed all of the welding torch repairs with the robot, moving onto the hand repairs, and then finding out that I missed a welding repair on the other side of the oxygen producers. Then I would have to run all the way back to the tool shed, get another robot, and run him back to make that repair, all the while wasting precious seconds. Of course, this would have been a completely moot point if my fellow astronauts would have worked with me to complete the mission.

Graphics and Sound:
The graphics looked quite good but are by no means ‘stunning’. You get the feel that you are really on the moon. I felt that the shadows worked very well, and that the moon’s surface looked exactly like it does in the old photos that I still have from some of the Apollo missions. The astronauts all wear the same equipment, the only way to tell each other apart visually is the different color of trim that appears on each suit. I would have like to have seen some customization, either by gaining ranks whenever you finish a mission, or by selecting a role to play, such as commander or engineer.

The voice acting for Moonbase Alpha won’t win any Academy Awards either. Like most of this game, it is very functional without being outstanding. You receive voice messages through your comm system, and they are pretty much done in the same military style, whether it is a systems update, or a plea to hurry up because the oxygen is running out.

Final Thoughts:
Moonbase Alpha desires to bring to you the realistic look at lunar living and exploration, and I feel that NASA delivers in this regard. It is just, in this day and age of video gaming, sometimes real life can be very tedious. You move about the base, making repairs on damaged modules, but these only slightly vary in execution, and become quite repetitive very quickly. The game also relies heavy on the cooperation of others on the larger maps. For those of you playing with your friends, this will become a very nice way to play. However, if you are relying on the cooperation of anonymous internet players, good luck my friend, you will need it! Overall, I feel that for a free simulator of life on the moon, NASA’s Moonbase Alpha does a fantastic job, but it is geared for a very select audience that has the focus to complete a series of tedious tasks in a row to accomplish an objective. Moonbase Alpha is available now, for free, from Steam.

Gossett’s The Red Star Now Available on Apple App Store

XS Games announced today that The Red Star, a game based on Christian Gossett’s graphic novel of the same name, has hit the Apple App Store for the iPhone and iPod Touch. The Red Star, previously released on the PlayStation 2 and the PSP go, brings intense gunplay and action brawling to the mobile platform. Red Star takes place in an alternate universe in a land known as the United Republics of the Red Star (URRS), a place fairly close to our own cold war USSR. The URRS keep control of their lands through the use of a technologically advanced army, that is bolstered in strength by the use of sorcerers and magic. Players will be able to play as one of two characters from the graphic novel at first, and can unlock a third through game play. The Red Star is available from Apple’s App Store for the iPhone for $4.99

Lead and Gold: Gangs of the Wild West to get Dedicated Servers

Paradox Interactive announced today that their wildly popular game, Lead and Gold: Gangs of the Wild West, will now be hosted on dedicated servers. This transition to dedicated servers signals continuing developer and publisher support, as well as dedication to providing an optimized experience for fans of the team-based action shooter.

Lead and Gold: Gangs of the Wild West Features:
* Four distinct playable characters with a multitude of strengths and weaknesses
* A diverse level-up system letting you adapt your character to each game round as it unfolds
* A multitude of different game modes and settings, all with a distinct feeling of the Old West
* Lead and Gold: Gangs of the Wild West rewards players that play as a team through the incorporation of the Synergy system.
* Game modes and mechanics are designed to be easy-to-understand with a minimum of prerequisites

505 Games Unleashes Launch Trailer for Naughty Bear

505 Games and Artificial Mind and Movement announced today the release of the launch trailer for their upcoming game, Naughty Bear. If you haven’t heard anything about Naughty Bear, here’s a quick run down. Naughty Bear has been excluded from the fun and games that happen on the Island of Perfection one too many times. Now, it’s time for his revenge! Players take control of Naughty Bear and terrorize the population of the Island of Perfection using an array of weapons, tactics, and objects. Naughty Bear will be released on June 29th for both the Xbox 360 and the PlayStation 3 at $49.99 MSRP

Sam and Max: They Stole Max’s Brain! – A PC Review

Sam and Max are at it again with the release of Telltale Games newest Sam and Max episode, They Stole Max’s Brain! We left Sam and Max at the end of The Tomb of Sammun-mak with Sam finding his partner’s brain had been removed while Sam was in the bathroom. Sam now not only has to find out who stole the Devil’s Toybox, but also has to locate and re-insert Max’s brain before his body starts to smell worse then it already does.

Story (Waring: This section contains spoilers):
The story of They Stole Max’s Brain begins where The Tomb of Sammun-mak leaves off. Sam has returned from the bathroom to find that Max’s brain has been cut out and removed. Seeing his friend’s brainless body lying on the floor is enough to send Sam over the edge. In a quick flash back sequence, Sam remembers his interrogation training and uses it on the two mole cultists that were guarding the Devil’s Toybox. I will talk about this new game play technique in the next section, but I have to say that it was a neat deviation from the norm with Sam and Max games. Armed with the knowledge that the fiend who stole Max’s brain also took the Devil’s Toybox, Sam hits the town in a blind rage to find out where Max’s brain is. He interrogates Frankie the Rat, a European Tourist, and one of General Skun-Ka-Pe’s old minions to discover that it was indeed General Skun-Ka-Pe who took Max’s brain in order to run his toy-searching machine.

Sam follows the trail of clues and it leads him to the Museum of Mostly Natural History. There, he finds Max’s brain in a jar of Grandpa Stinky’s brain preserving Demon Broth. He also finds both General Skun-Ka-Pe and Anton Papierwaite battling over who will control the Devil’s Toybox. Deciding to join forces in order to defeat Sam, Skun-Ka-Pe and Papierwaite put aside their differences and focus on summoning every toy in the universe in order to complete their goals. General Skun-Ka-Pe will get the universe to control while Anton Papierwaite will rule the Earth with his master, Yogg-Saggoth. While I do not want to spoil too much of the story for you, just know that everything goes horribly wrong for Sam and Max and they soon find themselves on a world that has had it’s history completely re-written, and it’s Max’s job to sort it out.

Telltale Games continues the strong story writing with this episode. The beginning section that had Sam interrogating other characters, was completely told in a noir style, with inner character dialog and even the nice cut scenes showing Sam driving past various neon signs. Once Sam enters the museum, the style of the game returns to the style that has been used for the last two episodes. Sol, the museum guard cockroach, makes his appearance in this episode and is a very nice addition to the Sam and Max mix. This episode still has a ton of nice pop culture references, but my favorite has to be the Hindenburg meets Lovecraft line as Sam burns the tapestry of Yog-Saggoth and, of course, the Black Flag reference.

Gameplay:
As I said earlier, the biggest gameplay difference in They Stole Max’s Brain is the interrogation game mechanic. Instead of just conversing with the other characters, Sam has to interrupt their speeches in order to gain information. You can call them a liar, threaten them with bodily harm, or use the noir button to convince them of what you want them to believe. This new game play only lasts for the beginning of the episode, then you switch back to the tried and true game play of the Sam and Max franchise when you enter the Museum of Mostly Natural History. Once Max’s body has been revived, to a certain extent, you will also have access to the toys of power from the other episodes, like the fortune telling viewfinder and the telephone of teleportation.

The rest of the game is done in the point-and-click adventure style that we have come to know and love. They Stole Max’s Brain is much more closely related in gameplay to the first episode, The Penal Zone, than the second episode of this season. The game play is linear and forces you to collect clues to solve the puzzles before you move on. Even when you enter the alternate Earth, you will still play the game the same way as before.

While this episode does not have a huge change in gameplay, like The Tomb of Sammun-mak, the interrogation sequences worked very well to spice things up a bit.

Graphics and Audio:
The graphics are exactly the same as they have been throughout this season of Sam and Max. However, for the first time this season, I did experience a couple of graphical glitches. These glitches were very minor and did not disrupt the gameplay, but were noticeable all the same. For instance, when Sam went to shoot Max’s body that was disguised as the Hindenburg, the gun was completely sideways and not pointing where Sam had to shoot. Very minor glitch, but noticeable nonetheless.

The voice acting in They Stole Max’s Brain is as fantastic as it has been all series-long. Sal, the museum guard cockroach, is particularly good this time the cynical nature of how the character is voiced is always entertaining. I also ran into an audio glitch that, while not game-breaking, were still noticable. The audio glitch occurred whenever I heard a boom from the thunder, it seemed to short out all sound from the game for a few seconds. Again, nothing major at all, just something to note.

Final Thoughts:
Sam and Max: They Stole Max’s Brain continues the great storytelling and fantastic voice acting that has become synonymous with this entire season. They Stole Max’s Brain! introduces the noir gameplay style that has Sam interrogating characters to locate Max’s brain. While this episode did have some graphical and audio glitches, these glitches were so minor that they did not interrupt game play at all and may even be fixed prior to release. If you have been following Sam and Max this season, then you absolutely must pick up the newest episode. If you have yet to get into this new season, you really should go back and start at episode 1 before moving onto They Stole Max’s Brain! They Stole Max’s Brain is available today for the PC and PlayStation 3.

Alice Cooper Track Pack Hits Guitar Hero 5 and Band Hero

Activision has announced that the Alice Cooper Track Pack has gone live for download for both Guitar Hero 5 and Band Hero. We previewed the Alice Cooper Track Pack last week in The Weekly Setlist, so you can take an in depth look at my thoughts on the tracks that are available. The Alice Cooper Track Pack is now available via Xbox LIVE Marketplace for 440 Microsoft Points, from the PlayStation Store for $5.49 and the Wii Shop Channel for 550 Wii Points.

Metal Gear Solid: Rising E3 2010 Trailer


Konami Digital Entertainment announced the very first trailer of the new Metal Gear Solid game called Metal Gear Solid: Rising. Metal Gear Solid: Rising is a third person action game that will use an entirely new engine and will feature an updated look for one of the franchises main heroes, Raiden. Raiden, who was last seen in 2001’s Metal Gear Solid: Sons of Liberty, will be completely re-imagined with upgraded cyborg components resulting in a new fluid style of game play called ‘Lightning Bolt Action’.

Team Fortress 2 Hits the Mac Today


The PC versus Mac debate has now become a full fledged war, on Team Fortress 2. Valve Software has announced that Team Fortress 2 is now playable on the Mac starting today and is free to play until June 13th. Mac users and PC users will be able to face off against each other in 2Fort, Badlands, and other great Team Fortress 2 maps. However, Mac users who log in before the free weekend is up will get one thing the PC users will never see, earbuds to put on any of the classes in the game. So get out there and fight for your side, Red versus Blue and Mac versus PC!

The Games of the 2010 Electronic Entertainment Expo

As E3 quickly approaches, one question comes to the fore front of my mind. What games will be shown at E3? Well, what I have here is a partial list so far of what will be at E3. As always, this list of games can and will change at a moments notice.

2K Games
Mafia II
Sid Meier’s Civilization V
Sid Meier’s Civilization V (Digital Deluxe Edition)
Spec Ops: The Line
X-COM

505 Games
Grease
Naughty Bear

Anaconda
Gray Matter

BigPoint
Battlestar Galactica Online

D3 Publisher
Ben 10 Ultimate Alien: Cosmic Destruction
Ben 10: Ultimate Alien

DTP (Digital Entertainment Pool)
Drakensang: Phileasson’s Secret

DreamCatcher Interactive
Arcania: Gothic IV

See the rest of our Games of the 2010 E3 list, After the Break!
EA Sports
EA Sports MMA
NBA Jam

Electronic Arts
Bulletstorm
Dead Space 2
EA Sports Active 2.0
FIFA Soccer 11
Madden NFL 11
Medal of Honor
NBA Live 11
NCAA Football 11
NHL 11
Tiger Woods PGA Tour 11

En Masse Entertainment
Tera

Hudson Soft
Deca Sports 3

Konami
Castlevania: Lords of Shadow
Def Jam Rapstar
Metal Gear Solid: Peace Walker
N3: Ninety-Nine Nights II
Rocket Knight
Rush’N Attack Ex-Patriot
Saw II: The Videogame
The Cages: Pro Style Batting Practice

Little Worlds Studio
Animal Color Cross
Color Cross
Cosmicrew
DJ Mix Bob Sinclar
Sea Pong

LucasArts
LEGO Star Wars III: The Clone Wars
Monkey Island 2: LeChuck’s Revenge — Special Edition
Star Wars: The Force Unleashed II
Star Wars: The Old Republic

MTV Games
Rock Band 3

Majesco
Crafting Mama
Greg Hastings Paintball 2
Swords
Zumba Fitness

Microsoft
Fable III
Gears of War 3
Halo: Reach

Microsoft Game Studios
Project Natal

Namco Bandai
Ace Combat: Joint Assault
Clash of the Titans
Dragon Ball: Origins 2
Enslaved
Naruto: Ultimate Ninja Storm 2
Splatterhouse

Natsume
Gabrielle’s Ghostly Groove

Nexon
Dragon Nest
Dungeon Fighter Online
Vindictus

No Publisher Announced
Color Cross

Paradox Interactive
Commander — Conquest of the Americas
Lionheart: Kings’ Crusade
Ship Simulator 2010: Extremes
Victoria 2

Perfect World Entertainment
Battle of the Immortals
Forsaken World
Heroes of Three Kingdoms

Slang
Lucha Libre AAA: Heroes del Ring

Sony Computer Entertainment of America
EyePet: Your Virtual Pet
God of War: Ghost of Sparta
Gran Turismo 5
Hot Shots Tennis: Get a Grip
Invizimals
Move Party
SOCOM 4: U.S. Navy SEALs
Slider
TV SuperStars
The Fight: Lights Out
The Shoot

Sony Online Entertainment
Free Realms

THQ
Homefront
The Last Airbender: The Movie
UFC Undisputed 2010
WWE SmackDown vs. Raw 2011
WWE SmackDown vs. Raw Online
Warhammer 40,000 MMO Project [untitled]
Warhammer 40,000: Space Marine

Tecmo KOEI
Quantum Theory
Trinity: Souls of Zill O’ll
Warriors: Legends of Troy

Trion Worlds
End of Nations
Rift: Planes of Telara

Warner Bros. Interactive Entertainment
Batman: The Brave and the Bold
Cats & Dogs: The Revenge of Kitty Galore
F.E.A.R. 3
LEGO Harry Potter: Years 1-4
Scribblenauts 2
The Lord of the Rings: Aragorn’s Quest
The Lord of the Rings: War in the North

cdv Software Entertainment
Divinity II: Ego Draconis
Divinity II: Flames of Vengeance

Which ones am I personally looking forward to getting my hands on?  Well, for that answer and more keep checking in here for our E3 staff previews within the next couple of weeks!