The Long Journey Home puts players in charge of leading a space vessel back to Earth after being flung into the far reaches of the cosmos. To accomplish this, the player will have to collect and manage resources, maintain diplomacy with alien life, and fight their way out when diplomacy breaks down. This roguelike game is rough and tough, but that’s simply the nature of those kinds of games.
In The Long Journey Home, players will first select the four crew members for their voyage. Each of these crew members has strengths and weaknesses, as well as an item they bring aboard with them to help with the journey. Once selected, you’ll then select the ship and lander craft you’ll pilot. Again, each kind of craft has its strengths and weaknesses, as well as an interesting look all its own. You have a good amount of customization available to you in these steps to help cater the game to your play style. Finally, you’ll select the difficulty level you desire and start your journey. Daedalic recently added a new, lower-difficulty option called “Story Mode”. Story mode made a huge difference for me as it brought what was, at times, very tedious to a more fun and forgiving level. I highly suggest Story Mode when you do your first play-through of The Long Journey Home unless you absolutely LOVE those difficult roguelike experiences.
Moving your ship requires understanding of Newtonian physics and players must take care to perform thruster burns at just the right direction and duration. Otherwise, you could overshoot your destination and waste precious fuel turning around or, worse yet, crash into a star or planet! Crash into one of those, and you’re gonna have a bad time. Once you fly to a planet or celestial body you want to explore or exploit, you then land on it with your lander craft. Controlling the lander was fun and reminded me of the old-school Lunar Lander game. In this interface, you can drill and collect as long as resources are available, then achieve escape velocity and altitude to return to your ship. The whole goal of the game is to make it back to Earth, so collecting these resources is vital to that end. You will use these resources to repair your ship, refuel it, and a whole lot more.
Of course, the cosmos is vast and full of like, so you will meet a plethora of aliens along your way. Some will be agreeable and, others, not so much. Which brings us to combat. Ship to ship combat is handled quite nicely in The Long Journey Home and, for me, in a pretty realistic way that I would imagine actual space combat to take place some day. Again, you must utilize Newtonian motion in your combat maneuvering, but you also need to charge your weapons and line up enemy ships in a position that your shots will hit. While combat is not the sole focus of The Long Journey Home, it is handled well enough to be a welcome diversion from mining and navigation the stars.
Overall, Daedalic Entertainment’s The Long Journey Home is a tough, roguelike space survival game where you must plan carefully in order to bring your ship and crew home. The game is available now on Steam for under $40 dollars.
- Pleasing visuals
- Story Mode difficulty raises the overall fun factor
- Standard game difficulty can get tedious
The Long Journey Home Review Score
[mks_icon icon=”fa-star” color=”#1e73be” type=”fa”][mks_icon icon=”fa-star” color=”#1e73be” type=”fa”][mks_icon icon=”fa-star” color=”#1e73be” type=”fa”][mks_icon icon=”fa-star-o” color=”#1e73be” type=”fa”][mks_icon icon=”fa-star-o” color=”#1e73be” type=”fa”] (3 out of 5 stars)