Tag - zombies

Ash vs Evil Dead Introduces Baal

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August 4, 2016 – Hell has come to earth as Starz gives a sneak peek of the character Baal, played by Joel Tobeck (“Sons of Anarchy,” The Lord of the Rings: The Return of the King) who appears in season two of the series.  When Baal is released from the underworld, our team will face an enemy more powerful then then any that have come before. One with bigger plans than just destroying Ash as well as a secret link to Ruby (Lucy Lawless). It was recently announced that Season 2 will premiere Sunday, October 2 at 8:00PM ET.

Baal rounds out a cast led by Bruce Campbell (Evil Dead, “Burn Notice”) in the role of Ash Williams; Lucy Lawless (“Salem,” “Spartacus”) as Ruby, who now possesses the powerful Necronomicon; Ray Santiago (“Touch,” Meet the Fockers) as Pablo Simon Bolivar, Ash’s loyal sidekick dealing with the trauma he suffered in the cabin; and Dana DeLorenzo (A Very Harold & Kumar 3D Christmas) as Kelly Maxwell, who, grief-stricken after the death of her parents, plots revenge against The Evil Dead. Lee Majors (“The Six Million Dollar Man”), Ted Raimi (“Xena: Warrior Princess,” Spider-Man) and Michelle Hurd (“Law & Order: SVU”) join the cast this year as Brock Williams, Ash’s father, Chet Kaminski, Ash’s childhood best friend, and Linda, Ash’s high school love respectively.

Sam Raimi serves as executive producer with Rob Tapert (Evil Dead, “Spartacus,” Xena: Warrior Princess”), Bruce Campbell (Evil Dead, “Burn Notice”) and Ivan Raimi (Drag Me To Hell, Spider-Man 3) along with Craig DiGregorio (“Workaholics,” “Chuck”) who serves as executive producer/showrunner. Aaron Lam (“Spartacus”) and Moira Grant (“Spartacus”) serve as producers.

Blood Bowl 2 Gets The Undead Team

Blood Bowl 2 is the sequel to the video game adaptation of Games Workshop‘s famous board game that combines American football with the fantasy world of Warhammer. The new screenshots unveiled today showcase the upcoming Undead team and their deadly Players. They will be available, along with their own Starplayers, in the Undead DLC available late July for PlayStation 4, Xbox One, PC/Mac.

We remind you that PC/Mac Steam players of Blood Bowl 2 can still benefit from the FOUNDERS INCENTIVE: Players will receive the Undead, as well as the Necromantic and the Nurgle teams for free, as long as they purchased the game before the races release. Also, Blood Bowl 2 is currently 60% off on Steam until July 4th. This is a perfect opportunity to get the game at an attractive price, and receive the coming races for free as soon as they are available.

Last but not least, all the PC/Mac owners of Blood Bowl 2 will have access to a Beta next week featuring the upcoming Undead team and several updates and improvements. For more information, make sure to follow Blood Bowl on Facebook and Twitter.

The Undead Team

Death comes often for Blood Bowl players, and the souls of the most passionate sometimes rise up again to relive the scenes of their former glory. The Undead team, raised by the Liche-lords of the Old World, have the unique skill “Regenerate” which makes them incredibly difficult to kill. They have incredibly agile players, the Ghouls and the Wights, but they are often too fast for their shambling, but fearsome, Mummy teammates to keep up.

Finally, two Star Players are joining the Undead: Ramtut III is a mighty and powerful mummy who has spent countless years on the pitch. Morg n’ Thorg, someone who has faced Ramtut on the pitch and lived, happens to be his sworn nemesis. Count Luthor Von Drakenborg the vampire carries impressive stats and the Hypnotic Gaze ability, and is one of our most fearsome Star Players yet!

Soon to come, the Necromantic and the Nurgle! Stay tuned, sports fans!

The Walking Dead Attraction Review at Universal Studios

The Walking Dead walk through attraction, the latest feather in Universal Studios Hollywood’s cap, is scheduled to open on July 4. However, we were among the lucky few to get access the attraction at a recent park media event which saw several members of the AMC show’s cast and crew in attendance. As alluded to, The Walking Dead attraction is based on AMC’s hit series, The Walking Dead, which is based on Robert Kirkman’s amazing comic series, The Walking Dead. No, this just isn’t a grab for Google search terms, there is just a lot of The Walking Dead zombie goodness to go through.

The Walking Dead walk through attraction can best be described as a Universal Studios Halloween Horror Nights maze taken to “11”. The sets, props, and animatronics are all outstanding and look like they belong on the set of the television show. The starting cue area of the attraction was populated by Negan’s goons – however I am unsure as to how many of the actors will be on-site during actual operating hours.

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A big positive aspect of the attraction was that guests are permitted into the experience in groups of about 5 people at one time. The attendants space the small groups out just enough so that each one gets an individual experience. Hopefully they can continue this when crowds get larger. I have found that a cattle call of guests can ruin an attraction like this – especially one that features tight corridors and timed effects/scares. Smaller groups also help make the attraction more intimate – it feels like your group’s personal story of the zombie apocalypse instead of just an animatronic museum to walk five feet, look, and repeat ad nauseam. With these group sizes, you ARE part of the experience.

Also used, albeit with way more restraint than in the park’s Horror Nights mazes, are some smell effects! Again – they are sparingly used to a much greater effect in The Walking Dead attraction, which I appreciate. I have always felt Horror Nights mazes rely on those scents too much, but I digress…

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After going through the gauntlet of Negan’s goons, you end up in the Harrison County Hospital featured in The Walking Dead’s pilot episode (where Rick wakes up, confused and hurt). From there, it is a very cool walk down memory lane – going sequentially though the (so far) six seasons of the AMC show. You will visit several of the show’s major locations – all made real by some seriously talented craftsmen. The prison, Arno Farms, and a lot more are featured so look sharp for little Easter Eggs planted about the various sets you’ll walk through.

A big question we kept wondering was what would happen to the attraction during the park’s annual Halloween season Horror Nights event? Would it become a maze or would it stay the same. It appears as though that the attraction will get additional set pieces, live-actor talent, etc to ratchet it to an even scarier level! This is a brilliant move by Universal Studios and I can’t wait to experience it first-hand when the scary season comes around. Does this mean that the attraction will take the place of any other The Walking Dead experience for Halloween Horror Nights? Time will tell.

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Speaking of live actors – yes, there are definitely live actors portraying both the living, the dead, and the walking dead inside the attraction. However, more of the scares and gimmicks come from some amazing animatronics than a traditional haunted house with live monsters around every corner. This smaller amount of live actors does not detract from the experience, however, as the actors that are in the walk through attraction are used to great effect and, as I mentioned, the animatronics and props are incredible.

Overall, The Walking Dead walk through attraction at Universal Studios Hollywood is a terrific addition to the park and shows off a lot of elements from the AMC television show which fans will love. I definitely recommend checking The Walking Dead attraction out when it opens on July 4, it is a scary and fun romp through an amazing television show brought to life all around you.

The Walking Dead Media Event Photo Gallery

7 Days to Die Console Launch Trailer

SAN RAFAEL, Calif., and Dallas, TX, June 28th, 2016 — Telltale Publishing today announced the release of hit survival horde crafting game 7 Days to Die on PlayStation 4 and Xbox One for the first time, as a digital, and a retail product in collaboration with the Dallas-based independent developer, The Fun Pimps.

7 Days to Die is now available in stores at retail and digitally in North America on the PlayStation®Network for PlayStation 4, the Xbox Games Store for Xbox One®. The game will also be available starting July 1st both digitally and at retail for PlayStation 4 and Xbox One in Europe.

Set in a brutally unforgiving post-apocalyptic world overrun by the undead, 7 Days to Die is an open-world survival game that is a unique combination of first person shooter, survival horror, tower defense, and role-playing games. It presents combat, crafting, looting, mining, exploration, and character growth, in a way that has seen a rapturous response from fans worldwide, generating hundreds of thousands of hours of community content on YouTube and other streaming video platforms.

“7 Days to Die has already proven to be wildly popular with over 1.5 million PC users worldwide, and we’re thrilled to be expanding this unique take on the survival genre to console players everywhere,” said Steve Allison, SVP Publishing at Telltale, Inc. “The Fun Pimps have created something special with this title. The way the game seamlessly combines elements from disparate yet complementary genres, it all comes together in a challenging, terrifying, and above all, enormously fun experience – one that we’re incredibly excited to bring to a whole new audience on consoles.”

“We’re still astounded and humbled by the amazingly positive reaction 7 Days to Die has received from Steam Early Access users on PC,” said Rick Huenink, Co-Founder of The Fun Pimps. “Working with Telltale Publishing to bring the game to even more players on Xbox One and PlayStation 4 has been fantastic. We’ve added some special features just for this console release, and beyond launch, we have some exciting DLC already in the works that we hope console players are going to love.”

Deadlight: Director’s Cut Review

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Over the last couple of years not only have the indie games had a very nice resurgence but they have done so with beautifully stylized gameplay.  Limbo was a great example of this and one that many people not even into video games heard about with its gloomy black and gray atmosphere and child protagonist who suffered the fate of many hells.  Other great examples were Contrast with its vintage carnival feeling and Valiant Hearts with its pencil drawn appearance and heart wrenching story line. This is indeed a great time for indie games to show style and shine.  Which brings us to another great example of this trend: Deadlight: Director’s Cut on the Xbox One.

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Hands On:

Deadlight popped up on my radar the moment it was announced because for the last 20 years whenever I have a game with a clan or guild I always name it the Deadlighters and also the first reference to “deadlights” I had ever read was in Stephen King’s “It”, a favorite read of mine.  Then when I saw how the game looked I was constantly watching for updates and waiting impatiently for the release date.  I love stylized games and this is the perfect time to have that love flourish with episodic games like the Tell Tale titles “The Walking Dead” and “Fables” and even some big names like Dishonoured, Bioshock Infinite and the Borderlands games.  Deadlight: Director’s Cut reminds me a lot of Limbo with a little Borderlands feel for the background since the background has colors to their settings whenever there is light but the foreground is almost exclusively shades of black.

This isn’t just done for atmosphere though, it plays key into the game itself.  The zombies instead of going with a name like walkers or deadheads or zombi are called shadows because when they attack in dark places all they are are moving shadows, at their most in a well lit environment they are shadows with a little grey silhouette where the light strikes them.  This makes it so that sometimes the choice isn’t whether or not to fight or run but trying to figure out where they are and how many since once they pile up in a group they are just a black and grey mass.  Those of you who just think they will crank up the contrast and brightness to make them out better should know that they considered this and all you do is just make all the shadows look washed out and grey, no help it just spoils the mood a bit.

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You can have a beautiful looking game but if the gameplay sucks it doesn’t matter.  It is a side scrolling platform game but unlike most of them in that genre it isn’t a fighter.  Fighting is the quickest way to get yourself killed.  Run, jump and roll are really you keys to survival.  Sure you get an axe at one point and even a gun and shotgun a couple times (the game finds ways to take these away when it chooses) but unless you are fighting a lone shadow or attacking from a point of advantage such as above and out of reach odds are they will kill you.  Their damage seems to compound by the number of them you are fighting so that if you are fighting one and button mashing B with all your might you may only lose one or two of your health bubbles but if another one comes along you will be dead in seconds.  Gunshots to the legs will drop them and slow them as they have to get back up but headshots are the way you need to go.  There are a couple of spots where you get a secure location with a bullet stash nearby so that you can fire away and release some frustration but mostly you are dodging shadows and finding creative ways to use the environment against them and to keep yourself safe.

For the most part the save spots are pretty well located so that if you go through a series of difficult jumps and dodges you get rewarded with a save so that you can worry about the thing around the next corner.  There are different ways to make it through sections which is nice, when you die and go back to a spawn you might find yourself considering another approach.  For puzzling purposes you can’t swim, which I would probably find far less annoying if it were not for the fact that your character is a park ranger from a small town in Canada that came down following a recording that Seattle had a safe zone.  By the way if there is one thing that I have learned from apocalyptic stories never trust a government recording, feel free to check it out but do so with great care.

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Another thing about the game is it is set in Seattle in 1986, which means you see a dark silhouette of the Space Needle jetting up towards the grey sky when you are outside and it is before the time that you could just give your wife and daughter a call on their cell phones and ask where they are now.  There are multiple ways this could have been handled such as power outage or government communication blockages but just setting it in 1986 seemed a nice and elegant solution.  In general the storyline is full of elegance and on this Deadlight Director’s Cut the alternate ending makes you really think about what you just played through and makes you consider playing through the game again, maybe this time on Nightmare Mode which means no save points (yikes!).

Besides Nightmare Mode Deadlight: Director’s Cut also boasts a Survival Arena mode in which you see how long you can survive and your score is posted on a leaderboard online so you can see who are the best shadow boxers out there!  It also has beautiful 1080p graphics and improved controls so if you played it before and felt it was sluggish jumping or had poor response in some other way they have been working to get the bugs out and have come up with a nice smooth play.

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Last Light:

Deadlight: Director’s Cut is a beautiful game with solid side scrolling gameplay and fun but challenging puzzles.  The storyline will make you think about what you would do in an apocalypse and if you pay attention to the clues in the story and the hidden items you might just figure out the alternate ending which is almost as dark as the shadows themselves…

Deadlight: Director's Cut Review Score
Overall Score (out of 5)www.dyerware.comwww.dyerware.comwww.dyerware.comwww.dyerware.comwww.dyerware.com
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Umbrella Corps PS4 and PC Launch Trailer

June 21, 2016 – Fast-paced third person shooter Umbrella Corps arrives today on PS4 and PC for digital download across North America and Europe for MSRP $29.99/ €29.99 / £24.99. The competitive online game will feature quick, intense matches in compact battle zones themed from historic  Resident Evil environments. These maps are based on familiar fan-favorite locales such as the Village from RE4, Raccoon City, RPD Police Station, Umbrella lab, and more.

An Upgrade Pack featuring a collection of iconic Resident Evil character skins (Leon, Chris, Wesker and more), weapons, patches, custom colors, and emotes is available as an add-on for an MSRP of $14.99/ €14.99 / £11.99. The Deluxe Edition includes both the game and the Upgrade Pack contents together at a discounted cost of $39.99/ €39.99 / £32.99.

Capcom will be supporting Umbrella Corps with free post-launch downloadable content in the coming months including maps based on the Mansion from the first RE and Lanshiang from RE6, as well as a free-for-all “4 Survivors” mode.

Resident Evil VII Biohazard E3 Announcement Trailer

LOS ANGELESJune 13, 2016 — At the Sony Interactive Entertainment (SIE) E3 press conference today, Capcom, a leading worldwide developer and publisher of video games, announced Resident Evil® 7 biohazard, the next major entry in the renowned Resident Evil® series. Resident Evil 7 sets a new course for the Resident Evil series as it leverages its roots and opens the door to a truly terrifying horror experience. A dramatic new shift for the series to first person view in a photorealistic style powered by Capcom’s new RE Engine,Resident Evil 7 delivers an unprecedented level of immersion that brings the thrilling horror up close and personal. Resident Evil 7 is scheduled for release on PlayStation®4 computer entertainment system (the full gameplay experience will also be available via the included PlayStation®VR Mode), Xbox One and Windows PC (Steam and Windows 10 Store) across North America and Europe on January 24, 2017.

Set in modern day rural America and taking place after the dramatic events of Resident Evil® 6, players experience the terror directly from the first person perspective. The Resident Evil® 7 Teaser: Beginning Hour demo, also announced today, portrays events leading up to the main game and ties directly into the impactful PlayStation VR “KITCHEN” tech demo first shown at E3 2015. In the new teaser demo, the player awakens inside a dilapidated cottage on an ominous plantation mansion. Can they make it out alive?

Resident Evil 7 embodies the series’ signature gameplay elements of exploration and tense atmosphere that first coined “survival horror” some twenty years ago; meanwhile, a complete refresh of gameplay systems simultaneously propels the survival horror experience to the next level. Terrifying fans at events across the globe last year, the PlayStation VR “KITCHEN” tech demo was developed utilizing the RE Engine’s VR oriented tools, and is the foundation on which the talented Resident Evil team has crafted the immersive horror experience inResident Evil 7. Powered by the RE Engine in tandem with industry leading audio and visual technologies, Resident Evil 7 is poised to deliver a disturbingly realistic experience that will define the next era in horror entertainment.

PlayStation®Plus subscribers can now download the standalone teaser demo for PlayStation 4 called Resident Evil 7 Teaser: Beginning Hour and will have first access before it is available on other platforms at a later date. Players can get a taste of what they can expect from Resident Evil 7 with a sampling of the nail-biting exploration and terrifying atmosphere the game will offer when it releases early next year. Attendees of E3 will be able to try out a demo on either PlayStation 4 or PlayStation VR at the Capcom booth in South Hall #2023 or try the PlayStation VR demo at the Sony booth in West Hall #4522 and #4144.

Midsummer Scream Horror Con Announces Oingo Boingo Dance Party

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LOS ANGELES, May 11, 2016 – Let’s have a party, there’s a full moon in the sky! Midsummer Scream is thrilled to announce Oingo Boingo Dance Party will headline its Noche de los Muertos (Night of the Dead) celebration and costume contest at the Long Beach Convention Center Saturday evening July 30th, 2016.

Oingo Boingo Dance Party is comprised of former Oingo Boingo members Johnny Vatos, Steve Bartek, John Avila, Sam “Sluggo” Phipps, Carl Graves and Doug Lacy, along with a host of other wildly-talented musicians that keep the legacy of the iconic band alive and thriving for fans of multiple generations.

Known for their unique sound which includes explosive percussion, electrifying guitar riffs and a full horns section, Oingo Boingo’s extensive song catalogue includes Only a Lad, Little Girls, Weird Science, No One Lives Forever, and the venerable Dead Man’s Party. The band hosted Halloween shows in Irvine each year at the height of its popularity, with thousands of “Tender Lumplings” – the given nickname for their adoring fans – showing up in costumes and skeletal makeup, as the underlying thematic style of the group commonly centered around Dia de los Muertos.

“Oingo Boingo was synonymous with Halloween here in Southern California in the ‘80s and ‘90s,” said Rick West, Creative Director of Midsummer Scream. “What better way to launch our event than a concert featuring these legendary performers doing what they do best as Oingo Boingo Dance Party? To me, bringing these musicians and the haunt and horror community together under one roof is a no-brainer. They’re going to bring the house down!”

Oingo Boingo Dance Party will headline Midsummer Scream’s 21+ nighttime event, Noche de los Muertos, featuring a Best & Worst of the ‘80s Costume Contest, which will be judged by the band members themselves during the middle of their 90-minute concert performance. Midsummer Scream attendees are encouraged to dress up in their best – or worst – ‘80s Halloween costumes and strut their stuff across the stage as Johnny Vatos, Steve Bartek, John Avila, Sluggo and the gang cast final judgment!

For the ultimate Boingo fans in attendance, a limited amount of “Tender Lumpling Experience” passes are now available for purchase, which offers admission to the Noche de los Muertos party, as well as a personal meet-and-greet opportunity with the band that includes photos and autograph signing prior to the concert.

“Having Oingo Boingo Dance Party as part of our event was something the team wanted to do from the get-go,” said Gary Baker, Executive Producer of Midsummer Scream. “Very quickly, Johnny Vatos and the band were interested, which set everything in motion. We’re going to put on a show that no one will soon forget.”

Face-painters will be on hand to transform guests into fearsome skeletons or sweet sugar skulls if they’d like before and during the party for a small price – perhaps a golden coin, or a shiny silver dollar on either eye.

Tickets for Noche de los Muertos featuring Oingo Boingo Dance Party are now on sale at www.MidsummerScream.org, and will be sold throughout the day Saturday July 30th including at the door. Tender Lumpling Experience passes will sell out extremely fast – there is a frightfully limited supply!

Midsummer Scream is California’s premier Halloween, haunt and horror festival featuring more than 100,000 square feet of artisan vendors, live entertainment, specialty workshops, makeup demonstrations, a multipurpose theater, haunted attraction previews and experiences, Hall of Shadows darkened scare zone and more.

One of the biggest draws to Midsummer Scream are its world-class theme park panel presentations throughout the weekend. They include Knott’s Scary Farm (Sunday July 31st), Queen Mary’s Dark Harbor (Saturday July 30th), Six Flags Magic Mountain’s Fright Fest (Sunday July 31st), Universal Studios Hollywood Halloween Horror Nights and Walt Disney Imagineering (Saturday July 30th).

Tickets are now on sale, with new information regarding Midsummer Scream is being updated frequently at MidsummerScream.org.

Fans may sign up on the site for email notifications and announcements, including discounts and other special offers.  Be sure to follow Midsummer Scream on social media as well – Twitter/Periscope: @MidsummerScream, Instagram: @MidsummerScream, and Facebook: facebook.com/midsummerscream.

Bone Yard Effects Announces Alice in Terrorland and More For Midsummer Scream

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LOS ANGELES, May 9, 2016 – Veteran special effects makeup artist Larry Bones and his world-class team of artists from Bone Yard Effects will turn a host of volunteers into savage creatures that will roam the show floor and Hall of Shadows during this summer’s Midsummer Scream Halloween Festival held July 30 – 31 at the Long Beach Convention Center.

Bones, whose film credits include Congo, Outbreak and Shallow Hal, will oversee the transformation of dozens of volunteers throughout the weekend to populate the entire Midsummer Scream venue, from the ominous Hall of Shadows to the vendor/exhibitor show floor and beyond. For the past 10 years, Larry has overseen the makeup needs for Universal Studios Hollywood Halloween Horror Nights.

“We are thrilled to have Larry as a creative partner,” said Claire Dunlap, Associate Producer of Midsummer Scream. “The enthusiasm he’s had for our event since the onset is infectious. At launch Larry committed his full support for which we are ecstatic. Having Bone Yard Effects with FX Faces at the helm of our most anticipated portion of the show floor creates excitement for our organization and the thousands of guest who’ll get to admire – and be terrorized by – his amazing talents. Larry is providing all that his creative genius has to offer and it is a win-win for everyone involved.”

Alice in Terrorland is the theme Larry chose this year for the photo op portion of Bone Yard’s sprawling booth on the show floor. Brave guests will be able to pose to have their photos taken with the dark vixen Alice and Rancid Rabbit, a towering creature straight out of your childhood nightmares. To ensure everyone gets a great photo at the Bone Yard booth, Dstar Photography will be in place the whole weekend taking complimentary professional photos that can be downloaded following the show from their Facebook Page.

Another portion of the Bone Yard space will be dedicated to FX Faces, the company’s prosthetics and makeup supply division. July will be just the right time to purchase the perfect demon, troll or vampire face for Halloween. Bone Yard will have everything you need to become the most frightening ghoul on your block or most hideous creature at your office party this fall.

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Bone Yard Effects will also have a special guest at their booth – David Naughton, beloved for his starring role in An American Werewolf in London as David Kessler. Mr. Naughton will be available for autographs throughout the entire weekend.

“We don’t go out of our way to bring celebrities to the show floor,” said Johanna Atilano, Producer of Midsummer Scream. “However, anyone who’s had the pleasure of meeting Mr. Naughton will tell you, he truly enjoys meeting fans and interacts with people sincerely, which is something the team felt would be a fantastic addition to the Bone Yard space on the show floor. In 2014, Larry did many makeups for An American Werewolf in London at Universal Studios Hollywood’s Halloween Horror Nights event, so this is a perfect pairing in our opinion; we’re sure fans will agree!”

Individuals interesting in becoming Midsummer Scream monsters at the hands of Larry and his team should contact him directly at Larry@BoneYardFX.com immediately. Please note that only those with haunt experience will be eligible for this opportunity and will be screened by Bone Yard Effects. Volunteers selected will be admitted free of charge to Midsummer Scream, and will need to be able to work in character for the duration of the day they wish to participate.

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Midsummer Scream is California’s premier Halloween, haunt and horror festival featuring more than 100,000 square feet of artisan vendors, live entertainment, specialty workshops, makeup demonstrations, a screening room, haunted attraction previews and experiences, a darkened scare zone and more.

Additional information on Bone Yard Effects and FX Faces can be found at BoneYardFX.com.

Tickets are now on sale, and new information regarding Midsummer Scream is being updated frequently at MidsummerScream.org.

Fans may sign up on the site for email notifications and announcements, including discounts and other special offers.  Be sure to follow Midsummer Scream on social media as well – Twitter/Periscope: @MidsummerScream, Instagram: @MidsummerScream, and Facebook: facebook.com/midsummerscream.