Tag - zombies

7 Days to Die Console Launch Trailer

SAN RAFAEL, Calif., and Dallas, TX, June 28th, 2016 — Telltale Publishing today announced the release of hit survival horde crafting game 7 Days to Die on PlayStation 4 and Xbox One for the first time, as a digital, and a retail product in collaboration with the Dallas-based independent developer, The Fun Pimps.

7 Days to Die is now available in stores at retail and digitally in North America on the PlayStation®Network for PlayStation 4, the Xbox Games Store for Xbox One®. The game will also be available starting July 1st both digitally and at retail for PlayStation 4 and Xbox One in Europe.

Set in a brutally unforgiving post-apocalyptic world overrun by the undead, 7 Days to Die is an open-world survival game that is a unique combination of first person shooter, survival horror, tower defense, and role-playing games. It presents combat, crafting, looting, mining, exploration, and character growth, in a way that has seen a rapturous response from fans worldwide, generating hundreds of thousands of hours of community content on YouTube and other streaming video platforms.

“7 Days to Die has already proven to be wildly popular with over 1.5 million PC users worldwide, and we’re thrilled to be expanding this unique take on the survival genre to console players everywhere,” said Steve Allison, SVP Publishing at Telltale, Inc. “The Fun Pimps have created something special with this title. The way the game seamlessly combines elements from disparate yet complementary genres, it all comes together in a challenging, terrifying, and above all, enormously fun experience – one that we’re incredibly excited to bring to a whole new audience on consoles.”

“We’re still astounded and humbled by the amazingly positive reaction 7 Days to Die has received from Steam Early Access users on PC,” said Rick Huenink, Co-Founder of The Fun Pimps. “Working with Telltale Publishing to bring the game to even more players on Xbox One and PlayStation 4 has been fantastic. We’ve added some special features just for this console release, and beyond launch, we have some exciting DLC already in the works that we hope console players are going to love.”

Deadlight: Director’s Cut Review

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Over the last couple of years not only have the indie games had a very nice resurgence but they have done so with beautifully stylized gameplay.  Limbo was a great example of this and one that many people not even into video games heard about with its gloomy black and gray atmosphere and child protagonist who suffered the fate of many hells.  Other great examples were Contrast with its vintage carnival feeling and Valiant Hearts with its pencil drawn appearance and heart wrenching story line. This is indeed a great time for indie games to show style and shine.  Which brings us to another great example of this trend: Deadlight: Director’s Cut on the Xbox One.

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Hands On:

Deadlight popped up on my radar the moment it was announced because for the last 20 years whenever I have a game with a clan or guild I always name it the Deadlighters and also the first reference to “deadlights” I had ever read was in Stephen King’s “It”, a favorite read of mine.  Then when I saw how the game looked I was constantly watching for updates and waiting impatiently for the release date.  I love stylized games and this is the perfect time to have that love flourish with episodic games like the Tell Tale titles “The Walking Dead” and “Fables” and even some big names like Dishonoured, Bioshock Infinite and the Borderlands games.  Deadlight: Director’s Cut reminds me a lot of Limbo with a little Borderlands feel for the background since the background has colors to their settings whenever there is light but the foreground is almost exclusively shades of black.

This isn’t just done for atmosphere though, it plays key into the game itself.  The zombies instead of going with a name like walkers or deadheads or zombi are called shadows because when they attack in dark places all they are are moving shadows, at their most in a well lit environment they are shadows with a little grey silhouette where the light strikes them.  This makes it so that sometimes the choice isn’t whether or not to fight or run but trying to figure out where they are and how many since once they pile up in a group they are just a black and grey mass.  Those of you who just think they will crank up the contrast and brightness to make them out better should know that they considered this and all you do is just make all the shadows look washed out and grey, no help it just spoils the mood a bit.

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You can have a beautiful looking game but if the gameplay sucks it doesn’t matter.  It is a side scrolling platform game but unlike most of them in that genre it isn’t a fighter.  Fighting is the quickest way to get yourself killed.  Run, jump and roll are really you keys to survival.  Sure you get an axe at one point and even a gun and shotgun a couple times (the game finds ways to take these away when it chooses) but unless you are fighting a lone shadow or attacking from a point of advantage such as above and out of reach odds are they will kill you.  Their damage seems to compound by the number of them you are fighting so that if you are fighting one and button mashing B with all your might you may only lose one or two of your health bubbles but if another one comes along you will be dead in seconds.  Gunshots to the legs will drop them and slow them as they have to get back up but headshots are the way you need to go.  There are a couple of spots where you get a secure location with a bullet stash nearby so that you can fire away and release some frustration but mostly you are dodging shadows and finding creative ways to use the environment against them and to keep yourself safe.

For the most part the save spots are pretty well located so that if you go through a series of difficult jumps and dodges you get rewarded with a save so that you can worry about the thing around the next corner.  There are different ways to make it through sections which is nice, when you die and go back to a spawn you might find yourself considering another approach.  For puzzling purposes you can’t swim, which I would probably find far less annoying if it were not for the fact that your character is a park ranger from a small town in Canada that came down following a recording that Seattle had a safe zone.  By the way if there is one thing that I have learned from apocalyptic stories never trust a government recording, feel free to check it out but do so with great care.

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Another thing about the game is it is set in Seattle in 1986, which means you see a dark silhouette of the Space Needle jetting up towards the grey sky when you are outside and it is before the time that you could just give your wife and daughter a call on their cell phones and ask where they are now.  There are multiple ways this could have been handled such as power outage or government communication blockages but just setting it in 1986 seemed a nice and elegant solution.  In general the storyline is full of elegance and on this Deadlight Director’s Cut the alternate ending makes you really think about what you just played through and makes you consider playing through the game again, maybe this time on Nightmare Mode which means no save points (yikes!).

Besides Nightmare Mode Deadlight: Director’s Cut also boasts a Survival Arena mode in which you see how long you can survive and your score is posted on a leaderboard online so you can see who are the best shadow boxers out there!  It also has beautiful 1080p graphics and improved controls so if you played it before and felt it was sluggish jumping or had poor response in some other way they have been working to get the bugs out and have come up with a nice smooth play.

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Last Light:

Deadlight: Director’s Cut is a beautiful game with solid side scrolling gameplay and fun but challenging puzzles.  The storyline will make you think about what you would do in an apocalypse and if you pay attention to the clues in the story and the hidden items you might just figure out the alternate ending which is almost as dark as the shadows themselves…

Deadlight: Director's Cut Review Score
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Umbrella Corps PS4 and PC Launch Trailer

June 21, 2016 – Fast-paced third person shooter Umbrella Corps arrives today on PS4 and PC for digital download across North America and Europe for MSRP $29.99/ €29.99 / £24.99. The competitive online game will feature quick, intense matches in compact battle zones themed from historic  Resident Evil environments. These maps are based on familiar fan-favorite locales such as the Village from RE4, Raccoon City, RPD Police Station, Umbrella lab, and more.

An Upgrade Pack featuring a collection of iconic Resident Evil character skins (Leon, Chris, Wesker and more), weapons, patches, custom colors, and emotes is available as an add-on for an MSRP of $14.99/ €14.99 / £11.99. The Deluxe Edition includes both the game and the Upgrade Pack contents together at a discounted cost of $39.99/ €39.99 / £32.99.

Capcom will be supporting Umbrella Corps with free post-launch downloadable content in the coming months including maps based on the Mansion from the first RE and Lanshiang from RE6, as well as a free-for-all “4 Survivors” mode.

Resident Evil VII Biohazard E3 Announcement Trailer

LOS ANGELESJune 13, 2016 — At the Sony Interactive Entertainment (SIE) E3 press conference today, Capcom, a leading worldwide developer and publisher of video games, announced Resident Evil® 7 biohazard, the next major entry in the renowned Resident Evil® series. Resident Evil 7 sets a new course for the Resident Evil series as it leverages its roots and opens the door to a truly terrifying horror experience. A dramatic new shift for the series to first person view in a photorealistic style powered by Capcom’s new RE Engine,Resident Evil 7 delivers an unprecedented level of immersion that brings the thrilling horror up close and personal. Resident Evil 7 is scheduled for release on PlayStation®4 computer entertainment system (the full gameplay experience will also be available via the included PlayStation®VR Mode), Xbox One and Windows PC (Steam and Windows 10 Store) across North America and Europe on January 24, 2017.

Set in modern day rural America and taking place after the dramatic events of Resident Evil® 6, players experience the terror directly from the first person perspective. The Resident Evil® 7 Teaser: Beginning Hour demo, also announced today, portrays events leading up to the main game and ties directly into the impactful PlayStation VR “KITCHEN” tech demo first shown at E3 2015. In the new teaser demo, the player awakens inside a dilapidated cottage on an ominous plantation mansion. Can they make it out alive?

Resident Evil 7 embodies the series’ signature gameplay elements of exploration and tense atmosphere that first coined “survival horror” some twenty years ago; meanwhile, a complete refresh of gameplay systems simultaneously propels the survival horror experience to the next level. Terrifying fans at events across the globe last year, the PlayStation VR “KITCHEN” tech demo was developed utilizing the RE Engine’s VR oriented tools, and is the foundation on which the talented Resident Evil team has crafted the immersive horror experience inResident Evil 7. Powered by the RE Engine in tandem with industry leading audio and visual technologies, Resident Evil 7 is poised to deliver a disturbingly realistic experience that will define the next era in horror entertainment.

PlayStation®Plus subscribers can now download the standalone teaser demo for PlayStation 4 called Resident Evil 7 Teaser: Beginning Hour and will have first access before it is available on other platforms at a later date. Players can get a taste of what they can expect from Resident Evil 7 with a sampling of the nail-biting exploration and terrifying atmosphere the game will offer when it releases early next year. Attendees of E3 will be able to try out a demo on either PlayStation 4 or PlayStation VR at the Capcom booth in South Hall #2023 or try the PlayStation VR demo at the Sony booth in West Hall #4522 and #4144.

Midsummer Scream Horror Con Announces Oingo Boingo Dance Party

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LOS ANGELES, May 11, 2016 – Let’s have a party, there’s a full moon in the sky! Midsummer Scream is thrilled to announce Oingo Boingo Dance Party will headline its Noche de los Muertos (Night of the Dead) celebration and costume contest at the Long Beach Convention Center Saturday evening July 30th, 2016.

Oingo Boingo Dance Party is comprised of former Oingo Boingo members Johnny Vatos, Steve Bartek, John Avila, Sam “Sluggo” Phipps, Carl Graves and Doug Lacy, along with a host of other wildly-talented musicians that keep the legacy of the iconic band alive and thriving for fans of multiple generations.

Known for their unique sound which includes explosive percussion, electrifying guitar riffs and a full horns section, Oingo Boingo’s extensive song catalogue includes Only a Lad, Little Girls, Weird Science, No One Lives Forever, and the venerable Dead Man’s Party. The band hosted Halloween shows in Irvine each year at the height of its popularity, with thousands of “Tender Lumplings” – the given nickname for their adoring fans – showing up in costumes and skeletal makeup, as the underlying thematic style of the group commonly centered around Dia de los Muertos.

“Oingo Boingo was synonymous with Halloween here in Southern California in the ‘80s and ‘90s,” said Rick West, Creative Director of Midsummer Scream. “What better way to launch our event than a concert featuring these legendary performers doing what they do best as Oingo Boingo Dance Party? To me, bringing these musicians and the haunt and horror community together under one roof is a no-brainer. They’re going to bring the house down!”

Oingo Boingo Dance Party will headline Midsummer Scream’s 21+ nighttime event, Noche de los Muertos, featuring a Best & Worst of the ‘80s Costume Contest, which will be judged by the band members themselves during the middle of their 90-minute concert performance. Midsummer Scream attendees are encouraged to dress up in their best – or worst – ‘80s Halloween costumes and strut their stuff across the stage as Johnny Vatos, Steve Bartek, John Avila, Sluggo and the gang cast final judgment!

For the ultimate Boingo fans in attendance, a limited amount of “Tender Lumpling Experience” passes are now available for purchase, which offers admission to the Noche de los Muertos party, as well as a personal meet-and-greet opportunity with the band that includes photos and autograph signing prior to the concert.

“Having Oingo Boingo Dance Party as part of our event was something the team wanted to do from the get-go,” said Gary Baker, Executive Producer of Midsummer Scream. “Very quickly, Johnny Vatos and the band were interested, which set everything in motion. We’re going to put on a show that no one will soon forget.”

Face-painters will be on hand to transform guests into fearsome skeletons or sweet sugar skulls if they’d like before and during the party for a small price – perhaps a golden coin, or a shiny silver dollar on either eye.

Tickets for Noche de los Muertos featuring Oingo Boingo Dance Party are now on sale at www.MidsummerScream.org, and will be sold throughout the day Saturday July 30th including at the door. Tender Lumpling Experience passes will sell out extremely fast – there is a frightfully limited supply!

Midsummer Scream is California’s premier Halloween, haunt and horror festival featuring more than 100,000 square feet of artisan vendors, live entertainment, specialty workshops, makeup demonstrations, a multipurpose theater, haunted attraction previews and experiences, Hall of Shadows darkened scare zone and more.

One of the biggest draws to Midsummer Scream are its world-class theme park panel presentations throughout the weekend. They include Knott’s Scary Farm (Sunday July 31st), Queen Mary’s Dark Harbor (Saturday July 30th), Six Flags Magic Mountain’s Fright Fest (Sunday July 31st), Universal Studios Hollywood Halloween Horror Nights and Walt Disney Imagineering (Saturday July 30th).

Tickets are now on sale, with new information regarding Midsummer Scream is being updated frequently at MidsummerScream.org.

Fans may sign up on the site for email notifications and announcements, including discounts and other special offers.  Be sure to follow Midsummer Scream on social media as well – Twitter/Periscope: @MidsummerScream, Instagram: @MidsummerScream, and Facebook: facebook.com/midsummerscream.

Bone Yard Effects Announces Alice in Terrorland and More For Midsummer Scream

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LOS ANGELES, May 9, 2016 – Veteran special effects makeup artist Larry Bones and his world-class team of artists from Bone Yard Effects will turn a host of volunteers into savage creatures that will roam the show floor and Hall of Shadows during this summer’s Midsummer Scream Halloween Festival held July 30 – 31 at the Long Beach Convention Center.

Bones, whose film credits include Congo, Outbreak and Shallow Hal, will oversee the transformation of dozens of volunteers throughout the weekend to populate the entire Midsummer Scream venue, from the ominous Hall of Shadows to the vendor/exhibitor show floor and beyond. For the past 10 years, Larry has overseen the makeup needs for Universal Studios Hollywood Halloween Horror Nights.

“We are thrilled to have Larry as a creative partner,” said Claire Dunlap, Associate Producer of Midsummer Scream. “The enthusiasm he’s had for our event since the onset is infectious. At launch Larry committed his full support for which we are ecstatic. Having Bone Yard Effects with FX Faces at the helm of our most anticipated portion of the show floor creates excitement for our organization and the thousands of guest who’ll get to admire – and be terrorized by – his amazing talents. Larry is providing all that his creative genius has to offer and it is a win-win for everyone involved.”

Alice in Terrorland is the theme Larry chose this year for the photo op portion of Bone Yard’s sprawling booth on the show floor. Brave guests will be able to pose to have their photos taken with the dark vixen Alice and Rancid Rabbit, a towering creature straight out of your childhood nightmares. To ensure everyone gets a great photo at the Bone Yard booth, Dstar Photography will be in place the whole weekend taking complimentary professional photos that can be downloaded following the show from their Facebook Page.

Another portion of the Bone Yard space will be dedicated to FX Faces, the company’s prosthetics and makeup supply division. July will be just the right time to purchase the perfect demon, troll or vampire face for Halloween. Bone Yard will have everything you need to become the most frightening ghoul on your block or most hideous creature at your office party this fall.

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Bone Yard Effects will also have a special guest at their booth – David Naughton, beloved for his starring role in An American Werewolf in London as David Kessler. Mr. Naughton will be available for autographs throughout the entire weekend.

“We don’t go out of our way to bring celebrities to the show floor,” said Johanna Atilano, Producer of Midsummer Scream. “However, anyone who’s had the pleasure of meeting Mr. Naughton will tell you, he truly enjoys meeting fans and interacts with people sincerely, which is something the team felt would be a fantastic addition to the Bone Yard space on the show floor. In 2014, Larry did many makeups for An American Werewolf in London at Universal Studios Hollywood’s Halloween Horror Nights event, so this is a perfect pairing in our opinion; we’re sure fans will agree!”

Individuals interesting in becoming Midsummer Scream monsters at the hands of Larry and his team should contact him directly at Larry@BoneYardFX.com immediately. Please note that only those with haunt experience will be eligible for this opportunity and will be screened by Bone Yard Effects. Volunteers selected will be admitted free of charge to Midsummer Scream, and will need to be able to work in character for the duration of the day they wish to participate.

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Midsummer Scream is California’s premier Halloween, haunt and horror festival featuring more than 100,000 square feet of artisan vendors, live entertainment, specialty workshops, makeup demonstrations, a screening room, haunted attraction previews and experiences, a darkened scare zone and more.

Additional information on Bone Yard Effects and FX Faces can be found at BoneYardFX.com.

Tickets are now on sale, and new information regarding Midsummer Scream is being updated frequently at MidsummerScream.org.

Fans may sign up on the site for email notifications and announcements, including discounts and other special offers.  Be sure to follow Midsummer Scream on social media as well – Twitter/Periscope: @MidsummerScream, Instagram: @MidsummerScream, and Facebook: facebook.com/midsummerscream.

Dead Island Retro Revenge First Trailer

Larkspur, Calif., May 9, 2016 – Deep Silver released today the first trailer for the all-new 16-bit side-scrolling action game, Dead Island Retro Revenge.

Hell-bent on saving his cat, Max must carve a bloody path through a zombie-infested California, tearing his way through hordes of the undead, battalions of corrupt soldiers, and a slew of evil-minded ex-cons. Pull off crazy combos, collect power-ups, wield super weapons, and unleash insane magic attacks as you fight to become the amazing 16-bit side-scrolling hero you’ve always believed yourself to be!

Features:
• Retro look meets melee-based combat
• Featuring leader boards, achievements and a level of depth beyond the genre
• Game mechanics include power-ups, super attacks and a cool combo system

Dead Island Definitive Collection is a compilation containing Dead Island Definitive Edition, Dead Island: Riptide Definitive Edition and also includes for free Dead Island Retro Revenge. It will be available at retail and digital for a suggested price of $39.99.

The digital pre-order on Steam will start later today and make sure to check the Steam community hub for some fabulous discounts!

Available at the same time, Dead Island Definitive Edition, and Dead Island: Riptide Definitive Edition will each be available separately and as a digital download for Xbox One, the all-in-one games and entertainment system from Microsoft, PlayStation®4 computer entertainment system and PC at suggested a price of $19.99.

All three titles, Dead Island Definitive Edition, Dead Island: Riptide Definitive Edition, plus the compilation Dead Island Definitive Collection are scheduled for release May 31, 2016 on Xbox One, PlayStation®4, and Windows PC.

Product Details
Release: May 31, 2016
Publisher: Deep Silver
Platforms: PS4™, Xbox One, PC
Price: $39.99 (Collection)
$19.99 (Editions)
Age Rating: ESRB M

Evil Twin Studios Announces No Haunted House for 2016

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May 6, 2016 – Thanks for all your messages asking about what’s next for Evil Twin Studios! Your enthusiasm and support has provided us the inspiration to create such award-winning haunted attractions as Theater of Terror, Raymond Hill Mortuary, and WARD 13.

Unfortunately, it is with heavy hearts (heavy, blood-oozing hearts) that we formally announce that we will not be creating a haunted attraction for 2016.  After three very successful years in a row, we have hit the wall that every haunt eventually hits: we haven’t been able to secure a suitable location for this Fall. Normally, at this point in the year, we have already decided on our theme, mapped out our haunt, and started pre-building props.  Without that kind of lead time, we can’t create the amazing, horrifying experiences our fans expect and deserve.  So even if we discovered the perfect location tomorrow, it’s safe to say there will be no haunt this year.

On the positive side, that means the creators, builders, and actors of Evil Twin Studios will finally have a chance to get out and enjoy all of the other haunted attractions that Southern California has to offer.  Undoubtedly this will get our creative juices flowing to bring you an even more thrilling experience for the 2017 Halloween season! Until then, keep making nightmares come true!

The Evil Twin Studios Team

PS – Follow us on social media (Facebook / Twitter / Instagram) @EvilTwinStudios to see the spooky things we’re up to throughout the year.

ScareLA Unveils More Exhibitors and Panels

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Mat 4, 2016 – The most anticipated titles of Halloween come to ScareLA 2016 with a roar! Check out a few of the tricks and treats we plan to unleash upon you this August 6-7 at the Pasadena Convention Center.

  • Universal Studios Hollywood’s Halloween Horror Nights will return to ScareLA with a special presentation by creative director John Murdy and art director Chris Williams. Expect the unexpected as they reveal some of their most thrilling 2016 scare season plans.
  • Only at ScareLA: Since a raging premiere at ScareLA in 2015, Serial Killer Speed Dating has been taking Los Angeles by a storm. It creeps back to ScareLA for its second year of romance, mystery, and blood-soaked fun, as con attendees get the opportunity to meet and mingle with their fellow singles.
  • Lurking among the daters are some serial killers looking for love in all the wrong places! Come one, come all: Serial Killer Speed Dating will appear at ScareLA for two days of screams for straight, LGBT and plain curious attendees. Perhaps you walk out arm in arm with your new squeeze… or perhaps you never make it out alive… Face your fears and come to play, mingle and mangle!
  • Only at ScareLA: McKamey Manor: From Extreme to Mainstream  Russ McKamey is the co-owner of the most controversial extreme haunt of all time! Only at ScareLA he will share McKamey Manor secrets, exclusive haunt footage and, for the first time ever, Russ will unleash a sneak peek into his latest projects which he hopes will catapult the Manor into the mainstream.
  • Only at ScareLA: Exclusive Screening of Sliders of Ghost Town – In 1973 the Halloween industry would be changed forever when Knott’s Berry Farm in CA, hosted their very first Halloween Haunt event. Years later, employees of the park known as “Street Monsters” developed a new scare tactic that involved sliding great distances across concrete and asphalt in order to surprise and scare event guests. Since then, sliding has become an all year round activity and can be seen all over the globe. Hear the stories of the monsters who invented or refined this skill into what it is today and see what it takes to be a true Street Monster!

Buy Your Tickets Here

Stay Tuned For More Bloody News and Programming Announcements! 
What You Can Expect at ScareLA 2016:
 One-of-a-kind Interactive Experiences and Games
 Mini Haunts and Escape Rooms Galore
 Monster Shows, Theater and Haunting Music Performances
 Classes and Demos on all you need to take your Halloween to the next level
 Activities for Kids of All Ages and even those of you who are immortal
 Halloween Movies, Panels and Presentations
 Costume Party, Roaming Monsters and More!!!