Tag - xbox one

Serial Cleaner Announced

LONDON – February 22, 2017 — Sneak around bloody crime scenes and dispose of incriminating evidence all while avoiding police in fast-paced stealth action game Serial Cleaner from indie publisher Curve Digital and developer iFun4All. Launching on PlayStation 4, Xbox One and Steam (PC, Mac and Linux) this summer, Serial Cleaner is currently available as a prototype in Steam Early Access and will have hours of additional content at launch. For those interested in a sneak peek of the launch content, Serial Cleaner will be playable at PAX East in booth 22125 and at EGX Rezzed.

Set in the 1970s, Serial Cleaner has players clean up murder scenes by disposing of bodies, covering up bloodstains and hiding murder weapons and other incriminating evidence from the police. To succeed players must explore, experiment and make swift decisions in order to avoid detection by police. Get caught and players earn a black mark on their protagonist’s career.

Players must also be wary of their environment as Serial Cleaner uses real-world data to modify levels accordingly with the current time of day in a player’s whereabouts. Noise detection and “sneakability” will vary between night and day, and mean the difference between freedom and jail.

“Serial Cleaner was inspired by lose-fast/reload-fast games that demand players retry a level several times to learn how enemies react and figure out which zones of the map are the safest,” said Krzysztof Zięba, designer and writer at iFun4all. “If caught, the level generates the crime scene with the bodies moved, ensuring that players can’t rely on just muscle memory to get through a stage. The game is tough, but fair, so players need to plan their moves accordingly, or just get in there and improvise: both approaches work.”

For more information on Serial Cleaner, please visit the game’s website, or Curve Digital’s Facebook and Twitter pages.

Troll And I Features Trailer

February 22, 2017 – Walnut Creek, CA – Video game publisher Maximum Games, in partnership with developer Spiral House, has released a brand-new features trailer for its upcoming action adventure game, Troll and I. Today’s video further delves into the world of Troll and I, providing an extensive overview of key gameplay features including the in-game foraging and crafting systems, as well as the split-screen co-op feature. Maximum Games and Spiral House also confirmed today that Troll and I will be releasing on the Nintendo’s upcoming new system, the Nintendo Switch, later this Spring.

In Troll and I, players will be tasked with strategically utilizing Troll and Otto’s unique strengths to overcome the many enemies they will face in the Scandinavian backcountry – whether they be the human hunters pursuing Troll for their own greedy ends or mythical orcs known as ‘Ahky’ unleashed from the depths of the earth. Solo players can seamlessly switch between Otto and Troll in-game, using Troll’s massive size and strength to throw boulders at enemies or Otto’s speed and resourcefulness to stealthily take out a lone hunter without raising an alarm. Troll and I also supports split-screen gameplay for couch co-op, as two heads, and pairs of hands, are always better than one.

Throughout the game, players will encounter various natural resources when playing as Otto, and should make use of Otto’s keen senses and attunement to nature to track down wildlife, which can be hunted and used to heal him during battle. Otto will exploit the materials of the forest to fashion spears and other weapons that will prove crucial to the duo’s survival. Otto’s connection to his surroundings and the environment around him plays a key role in the player successfully navigating treacherous situations.

In addition, Maximum Games is proud to confirm that Troll and I will be releasing on Nintendo’s revolutionary new system, the Nintendo Switch, this Spring! The game will be fully playable at home or on the go using the Joy-Con™ controllers for both solo and split-screen co-op gameplay, allowing players to continue Troll and Otto’s adventure wherever they are. Additional details about the Nintendo Switch release for Troll and I will be available at a later date.

Troll and I is currently in development from Spiral House and will be published by Maximum Games. The game will be available on March 21, 2017 in North America and on March 24, 2017 in Europe for the PlayStation®4 computer entertainment system, Xbox One, the all-in-one games and entertainment system from Microsoft, and digitally on PC, with the Nintendo Switch release slated for Spring 2017. This title has been rated “T for Teen” by the ESRB.

Troll and I is available to pre-order now for $49.99. Please visit http://www.trollandi.com for more pre-order and product information.

For the latest news on Troll and I, please follow the official Facebook and Twitter pages.

For more information on Maximum Games, please visit: http://www.maximumgames.com.

Dungeons 3 Announced

Ridgewood, NJ – February 21, 2017 – The Dungeon Lord returns! Kalypso Media and Realmforge Studios are proud to announce Dungeons 3, the biggest and best entry yet in the acclaimed Dungeons series, set to make its first appearance at GDC 2017 in San Francisco. Attendees of the show will be able to see the first ever gameplay demos of the game and have the opportunity to speak with Benjamin Rauscher, one of the evil masterminds behind the Dungeons series. As well as PC, Mac and Linux versions, Kalypso Media is excited to confirm that Dungeons 3 will also launch on PlayStation®4 and Xbox One – the first time that a Dungeons title has appeared on a Microsoft console. Dungeons 3 is currently planned for a Fall 2017 release.

In Dungeons 3, the Dungeon Lord has successfully united the forces of evil and established the roots of his dark empire, leading him to the next step in his diabolical quest: expansion!

Through enticing the dark elf priestess Thalya from the fluffy clutches of the surface world to become his chief lieutenant, the Dungeon Lord has found a way to direct his campaign of conquest from the confines of his underground lair. With Thalya on the front line, and the united forces of evil to support her, players will have to use every trick in the book to best those do-gooders of the overworld, once and for all!

To celebrate the announcement of Dungeons 3, Kalypso Media has prepared a short teaser trailer showing the new (and familiar) faces you can expect to see, and a glimpse at some of the new features to expect when the game is unveiled in full at GDC 2017.

Final Fantasy XV Content Released and NieR: Automata Collaboration

LOS ANGELES (Feb. 21, 2017) – The FINAL FANTASY® XV “Booster Pack +” DLC, first announced at last month’s 30th Anniversary Celebration Event, is now available to all Season Pass holders. The “Booster Pack +” contains powerful items that give players a potent combat advantage and improve their angling skills.

These items include:

  • Ragnarok – A single handed sword allowing players to perform a powerful Warp-strike attack
  • Dragon Drain – A fishing rod that suppresses the movement of fish, making harder fish easier to catch
  • Avior – A reel that can pull in fish with greater strength by taking off more HP the lower the line durability falls

The “Booster Pack” (Free Version) that includes the Magitek Exosuit will be released at a later date.

In another new update released this week, two new music tracks from the upcoming action-RPG NieR: Automata™ (“Song of the Ancients/Destiny,” “Weight of the World”) have been added to the music player in FINAL FANTASY XV, letting players enjoy the atmosphere of the game’s world while driving the Regalia, walking around or riding a chocobo®. Several other additions and improvements include:

  • Addition of timed quests
  • Increased level cap, from 99 to 120
  • Total number of saved photos increased from 150 to 200
  • Music player is now accessible while riding chocobos
  • Support for increased framerate on PlayStation®4 Pro light mode

Previously exclusive as a pre-order bonus, A KING’S TALE™: FINAL FANTASY XV will be available as a free download for all players starting March 1st via the Xbox Games Store and the PlayStation®Store. Taking place a fictitious 30 years before the events of FINAL FANTASY XV, the game features retro-style graphics centered around a fast-paced combat system with influences from modern gaming. The in-depth combat system blends intense attacks, devastating magic, mighty summons and unique companion attacks into a singular gaming experience through three diverse locations in the world ofFINAL FANTASY XV.

Sea of Thieves Technical Alpha Test Details and Trailer

February 16, 2017 – Sea of Thieves is deep in the Technical Alpha phase, and this weekend Rare is expanding on the latest content with Update 0.1.1: Taming New Seas. Head over to the Rare blog for the full details:

If you’ve been following the development of Sea of Thieves, then you know we’re building our shared-world pirate adventure in a different manner than our previous titles. With an emphasis on community involvement and feedback, we’ve been inviting players into the game sooner than ever before.

This kicked off with our Technical Alpha last December and Technical Alpha Update 0.1.0: The Quest for Gold, which gave players new tools and matchmaking capabilities. This weekend’s update, 0.1.1: Taming New Seas, introduces elements that change the way players experience the game: gravity, voyage system implementation, new regions and islands, and maniacal gun-toting skeletons, to name a few! It also means that we’re inviting more of our Sea of Thieves Insiders to have a go in our treacherous waters.

As we move forward developing Sea of Thieves, we’ll have additional Technical Alpha Updates and will be growing our invited player-base as we move through the phase. With every Technical Alpha Update for Sea of Thieves, we invite more of our Insiders to help test the game – and it’s not too late to join! You can enlist in our armada of potential testers by signing up today.

Until next time!

Vikings – Wolves of Midgard Release Date Announced

Ridgewood NJ, February 15, 2017 – Sharpen your axes and ready your spells: Kalypso Media is excited to reveal the release date of upcoming action RPG Vikings – Wolves of Midgard digitally on March 24th 2017 for Steam (Windows PC) and March 28th 2017 for physical retail and digital consoles, as well as a Viking-sized hoard of goodies available to players that pick up a boxed copy of the game on their platform of choice. Customers that secure a boxed retail copy of Vikings – Wolves of Midgard on PlayStation®4 or Xbox One will receive a Special Edition that includes digital soundtrack and digital artbook. Meanwhile, Windows PC customers will receive the digital soundtrack and digital artbook as well as an exclusive DLC pack containing an additional outfit for both male and female warriors, consisting of an additional tattoo, hairstyle and clan symbol, as well as a new beard style for male characters and tribal jewelry for female characters. Steam users can pre-purchase at a 15% discount, while also receiving the digital soundtrack, digital artbook and the DLC costume pack.

To celebrate the announcement, Kalypso has also prepared a new multiformat trailer showing off the latest brutal gameplay footage ahead of release

Mothergunship Announcement Trailer

February 15, 2017 – Our mission is clear, our determination strong, and our guns are very, very big. Terrible Posture Games, in partnership with Grip Digital, is proud to announce MOTHERGUNSHIP, a bullet-hell FPS hybrid for PC and consoles that pits you, Earth’s last hope, against the armadas of data-hoarding robotic alien invaders.

MOTHERGUNSHIP mixes bullet-hell intensity with the shooting, customization, and traversal of the first-person genre. Fight your way through the alien fleets, facing randomized enemy and level mayhem as you clear rooms and take out some of the biggest bosses seen in the FPS genre.

  • Fight – Face off against overwhelming odds in brutal, non-stop combat where thinking on your feet is the only way to survive. Dodge hundreds of bullets with unique FPS/Bullet-hell hybrid gameplay. Each ship hosts hordes of alien machines, deadly traps, and intimidating bosses, all set on preventing you from saving humanity. Go get ‘em.
  • Craft – To take down the MOTHERGUNSHIP, you’ll need your very own personalized arsenal of destruction. Luckily, in MOTHERGUNSHIP you can create the gun of your dreams with one of the most modular gun-crafting systems ever seen in a video game. Want to have twelve-barrel gun that shoots homing rockets? Or do you prefer a lightning shotgun? And what gun wouldn’t look better with a fish tank affixed to the top? Go for it! The design of your destructive arsenal is in your hands.
  • Resist – Join the ranks of the global resistance movement and take back Earth together with your friends. Fight together with a friend in a full CO-OP experience, or participate with the community while you work together to cut through the alien fleet and reach that ultimate goal – bringing down the MOTHERGUNSHIP.

MOTHERGUNSHIP is coming for PlayStation 4, Xbox One and Steam. Visit www.mothergunship.com to enroll into the resistance movement now, for exclusive information, content and other members-only perks!

Sniper Elite 4 Launch Trailer

February 10, 2017 — 1943. Outnumbered and deep behind enemy lines, an elite specialist hunts a Nazi Officer through the streets of Southern Italy. There’s a time to be stealthy and a time to be lethal. A time to go low and a time to go high. A time to strike and a time to move … TIMING IS EVERYTHING! SNIPER ELITE 4’s launch trailer shows agent Karl Fairburne use all of his cunning, adaptability and ruthless precision, just as players can when SNIPER ELITE 4 launches on February 14th for PlayStation 4, Xbox One and PC!

Season Pass Detailed

Rebellion today also revealed that the SNIPER ELITE 4 Season Pass will give players access to ALL 12 of the game’s post-launch content packs, including 4 full campaign missions for 1-2 players!

The Season Pass includes the following:

ALL PRE-ORDER BONUS CONTENT

  • Target: Führer campaign mission – Infiltrate a secret Mediterranean U-boat facility and use wits and creativity to take out the target in over 30 ways.
  • Camouflage Rifle Skin Pack – Blend into the lush environments of wartime Italy with highly detailed skins for all seven of the game’s starting rifles, for use in any mode.

THREE HUGE NEW CAMPAIGN MISSIONS

  • A completely new three-chapter campaign, separate from the main storyline, which features massive, diverse new environments that eventually lead Karl out of Italy for a thrilling finale…

THREE CONTENT-STUFFED EXPANSION PACKS

  • Each expansion pack will be released alongside a campaign mission, and they’ll each include 3 new weapons, 8 new weapon skins and 2 new characters.

WEAPON AND CHARACTER PACKS

  • Three further weapon packs – including silenced weapons, famous wartime Allied rifles, and equipment for taking on foes at close quarters…
  • Three new characters for use in both co-op and multiplayer.

As previously announced, all new multiplayer maps and modes released after launch will be FREE for the whole community. 

The Sniper Elite 4 Season Pass will be priced $34.99 / €34.99 / £29.99 and will be available at launch.

GreedFall Reveal Teaser Trailer

February 9, 2017 – GreedFall is the latest RPG from Spiders, currently in development for PlayStation 4, Xbox One and PC. Revealed at “le What’s Next de Focus” event last week, GreedFall today unveil a first teaser trailer, hinting at the 17th century setting of the game and its ambiance embedded in magic. As showcased in this video, Greedfall aims for a very unique visual identity, inspired by Baroque art from 17th Century Europe, depicting grandiose sceneries in muted warm colors and dark undertones.

Explore a fresh new world as you set foot – alongside many other settlers, mercenaries and treasure hunters – on a remote island seeping with magic, rumored to be filled with riches and lost secrets. A grand journey filled with mystery follows, as you find yourself in the middle of ever-increasing tensions between the invading settlers and the locals, protected by supernatural beings, manifestation of the island’s earthly magic.

With a strong focus on its core RPG identity, GreedFall follows Spiders’ experience in building intricate worlds filled with mysteries to discover, weaving deep character interactions, and offering players great freedom to achieve quests and objectives in a multitude of different ways – through combat of course, but also through diplomacy, deception or stealth. The island of GreedFall is a living, ever-evolving world. Your actions, from seemingly trivial choices to the most important political decisions, will influence and affect its course as well as the relationship between the different factions established on the island.

“With GreedFall, Spiders is happy to renew its collaboration with Focus Home Interactive, our publisher for many years. The relationship of trust and transparency we have been developing together makes us particularly confident about the creation of this new project, more ambitious than all our past productions. Few publishers have the ability to support totally distinctive games like GreedFall and this secures us in our belief that we will manage with Focus Home Interactive to make this experience in a brand new universe both unique and unforgettable”, says Jehanne Rousseau, CEO of Spiders.

“We are happy to once again support the studio, directed by Jehanne Rousseau, in a new collaboration. If Spiders’ titles could have divided gamers in the past, they are gathering a bigger and bigger audience that enjoys the studios approach to the role-playing genre, allowing Spiders to improve game after game. Through this new collaboration, the studio will have more means to fully achieve its ambition. Thanks to its theme, its universe and its promise, Spiders’ GreedFall will be a game to closely follow, for RPG lovers”, says Cédric Lagarrigue, President of Focus Home Interactive.

GreedFall is planned for release in 2018. We will reveal more about the game the weeks and months to come.

Bandai Namco Announces Project CARS 2

SANTA CLARA, Calif., (February 8, 2017) – Leading interactive entertainment company BANDAI NAMCO Entertainment America Inc., and Slightly Mad Studios, today announced their publishing partnership to bring Project CARS™ 2 to the Americas for the PlayStation®4 computer entertainment system, Xbox One, and PC via STEAM® in late 2017. Project CARS 2 features an expanded roster of over 170 cars and 60+ tracks, brand-new fan-requested Online Championships game mode, and additional racing disciplines – including ice, dirt, snow, and mud racing – over its critically acclaimed, ground-breaking predecessor (Project CARS™). All of this racing action can be presented at up to 12K* resolution graphics (PC) with VR support, making Project CARS 2 the most immersive and technically advanced racing simulation experience.

Created by gamers and fine-tuned by professional racing drivers, Project CARS 2 delivers an unparalleled racing experience to players of all skill levels. To achieve this goal, Project CARS 2 utilizes leading-edge visuals, precise car physics, and realistic A.I. designed to mimic a competitive driver’s heart and mind that is sure to challenge players. The use of Slightly Mad Studios’ proprietary LIVETRACK 3.0 technology enables the development team to create dynamic real-time weather & seasonal effects, track surface conditions & time-of-day changes, and implement advanced tire grip/wear physics into the Project CARS 2 gameplay. By combining these features with the highest performance driving machines in the world, Project CARS 2 will enable players to live-out their dreams of being a racecar driver.

“Project CARS 2’s authentic presentation of motorsports racing isn’t just cutting edge, it surpasses the cutting edge,” says Eric Hartness, Vice President of Marketing at BANDAI NAMCO Entertainment America Inc. “No other driving game or racing title can approach Project CARS 2’s level of visual fidelity, real-world physics, and intelligent driver A.I. These features combined with dynamic weather and track effects, refined controls, and an authentic love of competitive eSports guarantees players will be able to live-out their racing aspirations on multiple gaming platforms.”

“We’re thrilled to pull off the covers on our publishing partnership with BANDAI NAMCO Entertainment and finally share more details on our latest build with Project CARS 2.” said Stephen Viljoen, Game Director for Project CARS 2. “Our collective goal at Slightly Mad Studios is to create a simulation racing experience that rivals that of real-life. Realism and authenticity are central to our development mantra for Project CARS 2, hence we’re making sure we employ the best professional drivers, game developers, artists, and sound engineers to realize our vision for a game that takes players on the ultimate driver journey.”

Project CARS 2 is currently rated “RP” for Rating Pending by the ESRB. Project CARS 2 will be available in the Americas for the PlayStation®4 computer entertainment system, Xbox One, and PC via STEAM® in late 2017. To find out more about Project CARS 2 please visit: https://www.bandainamcoent.com/games/project-cars-2. To learn more about BANDAI NAMCO Entertainment America Inc.’s other products go to: http://www.bandainamcoent.com/home.html or follow us on Facebook at https://www.facebook.com/BandaiNamcoUS or join the conversation at https://twitter.com/BandaiNamcoUS.

*12K resolution is achieved through linking three 4K PC monitors together to present a panoramic driver’s view.