May 11, 2016 – Today Deep Silver invites you to meet the leaders of the Philadelphia Resistance as we reveal the first details of Homefront: The Revolution’s gripping characters. As raw recruit, Ethan Brady, you are plunged into a desperate struggle for freedom as the Resistance try to save the one man who can inspire the people to rise up – Benjamin Walker, the ‘Voice of Freedom’ himself. What lengths will the Resistance go to in order to achieve their goals… and will the end ever justify the means?
Weaving state-of-the-art performance capture into a 30-hour open world single -player campaign, Homefront’s dark and brutal story will leave you reeling. Homefront: The Revolution will be released on Xbox One, PlayStation 4, and PC on May 17th, 2016.
MONTREAL – May 11, 2016 – Minority Media Inc. has today announced that their VR exploration adventure game, Time Machine VR (TMVR), will be launching simultaneously on Rift and Vive on May 19 for $29.99 USD (with other regional prices adjusted separately). Featuring over 10 hours of single-player gameplay, the title takes players on a captivating journey through time, with a narrative written by Assassin’s Creed III and IV’s Jill Murray. For those who can’t wait for the end of the month to go nose-to-nose with dinosaurs and fight for the survival of the human race in a visually-stunning simulation of the Jurassic era, TMVR is already in Early Access on Steam and the Oculus Store.
“As kids, we all dreamed of encountering a dinosaur,” said Minority CEO Vander Caballero. “So when VR came around three years ago and we started experimenting with it, we immediately remembered this dream. Once we started bringing the megalodon and other creatures back to life in VR, we couldn’t wrap our minds around how huge and real they looked! This is the kind of mind-blowing contact with prehistoric creatures that can only happen in VR.”
Time Machine VR places players in the shoes of an adventurous time-traveling cadet, assigned to investigate the treacherous depths of the Jurassic oceans by harvesting data on the sea-dwelling leviathans of ancient Earth. But when melting ice caps in the present unleash a deadly prehistoric virus, this routine research mission quickly becomes a race to save humanity from extinction. Time travel is not an exact science, so players will need to navigate more than just the jaws of Earth’s mightiest ancient titans when time itself begins to splinter around them.
Built from the ground up as a VR-only experience, Time Machine VR’s breathtaking atmosphere uses the technology’s unmatched immersive power to kick your adrenal glands on overdrive. The Oculus’ Xbox gamepad offers one of the smoothest navigation systems in VR, and in the Vive version only, players can freeze the game and physically move around the space just by standing up.
As players glide through prehistory, they can use their pod’s high-tech powers of observation and time manipulation to engage with some of our planet’s greatest sea monsters, from the livyatan to the megalodon.
New York, NY – May 11, 2016 – 2K and Firaxis Games are excited to celebrate the 25th anniversary of the Civilization series by announcing that Sid Meier’s Civilization® VI, the next entry in the award-winning turn-based strategy franchise, is currently in development for PC. Sid Meier’s Civilization VI will offer players new ways to interact with their world, expand their empire across the map, advance their culture, and compete against history’s greatest leaders to build a civilization to stand the test of time.
“Sid Meier’s Civilization games hold a reputation for defining the 4X gaming genre for the past 25 years,” said Christoph Hartmann, President of 2K. “We can’t think of a better way to celebrate the silver anniversary of our longest-running franchise than launching the eagerly anticipated Sid Meier’s Civilization VI, which will provide the most detailed, beautiful and complete experience ever featured in aCivilization game.”
Sid Meier’s Civilization VI sets another milestone in the Civilization franchise, which has sold-in over 34 million units worldwide and changed the gaming landscape by bringing the strategy genre to unparalleled heights. In Sid Meier’s Civilization VI, cities will physically expand across the map to create new, deep strategic layers, active research in technology and culture will unlock new potential ways to play; and the large variety of leaders will pursue their own agendas based on their historical character traits as players race to achieve victory however they choose to play.
“Sid Meier’s Civilization VI builds on the firm foundation of the Civilization franchise, and we’ve added many exciting new elements,” said Ed Beach, lead designer at Firaxis Games. “The visual presentation of the game is inspired by the maps and tools of the Age of Exploration, and we’ve made several key gameplay changes such as expansive cities and active research that makes Sid Meier’s Civilization VI an entirely unique experience while remaining true to what makes the Civilization series so special.”
Key features of Sid Meier’s Civilization VI include:
EXPANSIVE EMPIRES: See the marvels of your empire spread across the map like never before. Each city spans multiple tiles so you can custom build your cities to take full advantage of the local terrain;
ACTIVE RESEARCH: Unlock boosts that speed your civilization’s progress through history. To advance more quickly, use your units to actively explore, develop your environment, and discover new cultures;
DYNAMIC DIPLOMACY: Interactions with other civilizations change over the course of the game, from primitive first interactions where conflict is a fact of life, to late game alliances and negotiations;
COMBINED ARMS: Expanding on the “one unit per tile” design, support units can now be embedded with other units, like anti-tank support with infantry, or a warrior with settlers. Similar units can also be combined to form powerful “Corps” units;
ENHANCED MULTIPLAYER: In addition to traditional multiplayer modes, cooperate and compete with your friends in a wide variety of situations all designed to be easily completed in a single session;
A CIV FOR ALL PLAYERS: Civilization VI provides veteran players new ways to build and tune their civilization for the greatest chance of success. New tutorial systems are designed to introduce new players to the underlying concepts of Civilization so they can easily get started on a path to victory.
Sid Meier’s Civilization® VI is not yet rated by the ESRB, is available for pre-order now on Windows PC, and will be released worldwide on October 21, 2016 for $59.99/£49.99/€59.99. Expand your empire further with the Civilization VI Digital Deluxe Edition, which includes the full base game, the 25th Anniversary Digital Soundtrack, and access to four post-launch DLC packs that will add new maps, scenarios, civilizations and leaders for a bundled discount.
Come see Sid Meier’s Civilization® VI at 2K’s E3 booth, # 1601, South Hall.
May 10, 2016 –With Mass Effect™: Andromeda, our team at BioWare™ is exploring how far they can take this beloved franchise. Yes, we’re building the best of what we all love about Mass Effect – amazing stories, characters and fun third-person shooter combat – and bringing them along with us on the expedition to Andromeda. But we’re also excited to be introducing new features and ways you can enjoy a Mass Effect game.
• More Freedom:One of our biggest ambitions is to give players an unprecedented level of freedom for a Mass Effect experience –where you’ll go, how you’ll get there, and how you’ll play.
• New Uncharted Worlds:We’re leaving the Milky Way behind and headed to Andromeda, where we’ll meet new allies, confront new enemies, and explore fascinating new worlds.
• The Next Great Mass Effect Experience:Mass Effect: Andromeda will be the first Mass Effect game for today’s consoles and the first built on the Frostbite engine. We’re pushing the technology to deliver visuals, story, and gameplay that have never been done in franchise history.
As we’ve been playing the game at the studio recently, it’s showing us that we’re taking the game in the right direction. But we also know we need the right amount of time to make sure we deliver everything the game can be and should be – that’s our commitment from all of us to all of you. Because of that, Mass Effect: Andromeda will now ship in early 2017. We can’t wait to show you how far we’re all going to go. We’ll see you at the EA PLAY press conference on June 12, with an update.
STOCKHOLM – MAY 10TH – Paradox Interactive and Paradox Development Studio launched into space last night with the release of sci-fi grand strategy Stellaris. The launch was received to almost universal acclaim by the community, with an impressive 95% positive user reviews on Steam. With 68,000 simultaneous players on the day of release, Stellaris also managed to de-throne the publisher’s other recent success Cities: Skylines, which previously held their record for highest amount of concurrent players at launch. Less than 24 hours after release, Stellaris has sold over 200,000 units, breaking the revenue record for any of Paradox Interactive’s previous titles during the same time period. For the internal development studio, the game has broken every record available and is the studio’s fastest selling game ever.
“We are immensely proud of the Paradox team for putting together such a stellar release,” said Fredrik Wester, CEO of Paradox Interactive and master of puns. “This release is the result of hard work and dedication from the entire company and in particular Paradox Development Studio. The incredible reception by players, indicated for instance by the steam user reviews, is all the proof we could ask for that our hard work paid off. Our fans have put their faith in us and Stellaris will be a part of Paradox’s onwards journey for a long time to come.”
”Stellaris breaks a lot of new ground for Paradox Development Studio. It is a type of game we have never attempted to do before, and we are immensely satisfied to see this leap of faith work out well, especially with all the positive response we are getting from the players,” said Henrik Fåhraeus, Game Director of Stellaris. “We are listening very keenly to all the feedback we are getting and look forward to many years of continued expansions and improvements to the game. Let’s make space great again, together!”
In Stellaris, players guide a species of their own design to power and glory in the depths of space. From humble beginnings, as players leave their home planet and explore the unknown, to tense “first contact” moments with alien species, to the difficult choices and responsibilities of managing diplomatic relationships with other star-faring races, Stellaris presents the iconic gameplay of a Paradox grand strategy title on a galactic scale. With randomly created opponents and procedurally generated star systems, no two games can ever play out the same way.
Stellaris is available now from digital retailers everywhere. To learn more about Stellaris, visit www.stellarisgame.com.
CD PROJEKT RED, creators of The Witcher series of games, announce that the final expansion to The Witcher 3: Wild Hunt, Blood and Wine, will premiere on May 31st (yeah, some of you were close). Pre-orders are available now at buy.thewitcher.com!
“Blood and Wine makes The Witcher 3 complete — it’s Geralt’s final mission. Containing more than 90 new quests, and over thirty hours of brand new adventures, it’s something that I think gamers will remember for a long time,” said Konrad Tomaszkiewicz, Game Director, CD PROJEKT RED. “There’s also a massive amount of features we’re giving gamers with this expansion like a dynamic Point of Interest system, a new Gwent deck, new endgame mutation mechanics, and even a place Geralt can call home…. And it’s all happening in a new region as big as No Man’s Land in the base game,” Tomaszkiewicz adds.
May 5, 2016, Emeryville, Calif. – In support of the North American veterans and troops during National Military Appreciation Month, Wargaming America, the exclusive North and South American publisher for Wargaming.net, is holding its May giving program for the fifth year in a row. Wargaming America has partnered with Fisher House Foundation in May to receive proceeds from donation-based mission objectives up to $100,000 within its award-winning games World of Tanks, World of Warships, World of Tanks on Console, and World of Tanks Blitz.
For every designated Military Appreciation Month mission completed from May 1(with console beginning May 6) through May 31, Wargaming America will donate $1 to Fisher House Foundation up to $100,000 across all of our products. As an additional bonus, players that complete these objectives will also receive in-game rewards credited to their accounts.
“As a company with a wide audience of active military and veterans, we feel it’s important to show our gratitude and appreciation to those men and women who have served,” said Wargaming America General Manager Jay Cohen. “Partnering with an organization like Fisher House Foundation allows us to support our military in their time of need and focus on what’s essential – the healing process. “
REDWOOD CITY, Calif. – May 5, 2016 – Today, Perfect World Entertainment Inc., a leading publisher of free-to-play MMORPGs, and Cryptic Studios announcedStar Trek Online: Agents of Yesterday – the third expansion for the Star Trekthemed free-to-play MMORPG. In celebration of the 50th anniversary of Star Trek: The Original Series, Agents of Yesterday will allow players to create a new Captain in the timeline of Star Trek: The Original Series, where they will take command of an era appropriate ship and begin their new adventure! Launching in Summer 2016, the third expansion also introduces two well-known characters from Star Trek: The Original Series, five new ships, plus the iconic Enterprise, Constitution class starship.
Star Trek Online: Agents of Yesterday brings Star Trek fans and Star Trek Onlineplayers closer to Star Trek: The Original Series – the beloved series that served as the buildings blocks of one of the most popular science-fiction franchises. The expansion harkens back to key themes from Star Trek: The Original Series, including the search for new life and new civilizations. Fans will be able to take on the role of a Captain from Star Trek: The Original Series and visit multiple locations taken directly from the show, including Taurus VII and Edren (the Gorn Rock Planet). In Agents of Yesterday, five new TOS-era playable starships will also join the classic Enterprise, Constitution class starship, including the Daedalus class Science Vessel. In an effort to immerse players even more intoStar Trek: The Original Series, Walter Koenig and Chris Doohan, son of James Doohan, will bring both Chekov and Montgomery ‘Scotty’ Scott to life in Star Trek Online: Agents of Yesterday.
“Star Trek Online has been able to explore other eras in the franchise from Star Trek: Enterprise to Star Trek: Voyager, while continuing to add to the core Star Trek narrative,” said Steve Ricossa, executive producer of Star Trek Online. “The 50th Anniversary of Star Trek presents a unique opportunity and challenge for our team, to faithfully venture back in time to one of the most iconic science-fiction settings and eras in television history. Combining Star Trek: The Original Serieswith Star Trek Online allows us to take players on some new and unique adventures in a time period that is beloved by fans.”
Star Trek Online is a free-to-play massively multiplayer online game where players can pioneer their own destiny as Captain of a Federation starship, become a Klingon Warrior and champion the Empire through the far reaches of the galaxy, or rebuild the Romulan legacy as the commander of a Romulan Republic Warbird. Its last expansion, Star Trek Online: Delta Rising, brought players into the Delta Quadrant and reintroduced them to iconic members from the Star Trek: Voyager cast including Seven of Nine, The Doctor, Harry Kim, Neelix and Tuvok. In Star Trek Online players have the opportunity to visit iconic locations from the popular Star Trek universe, reach out to unexplored star systems and make contact with new alien species.
Québec, Canada – May 5th, 2016 – Canadian independent developer Frima Studio today released a behind-the-scenes video for FATED: The Silent Oath, its Norse-themed virtual reality game that launched last month on Oculus Rift and HTC Vive. The trailer provides a unique look into the inner workings of the game, and more insight into the development process of new experiences in virtual reality.
“Harnessing the power of virtual reality, FATED takes the players on a journey that packs an incredible emotional punch,” said Vincent Martel, executive producer at Frima Studio. “Our behind-the-scenes trailer offers a sneak peek of the different steps involved in bringing FATED to life in virtual reality.”
Developed with Unreal Engine 4, FATED: The Silent Oath is a first-person immersive adventure set in the mythical age of Vikings and built specifically for virtual reality. Written by Jill Murray, a writer on Assassin’s Creed, FATED tells the story of a man and his family during Ragnarök – the end times. On their journey, as he comes across a mix of touching and terrifying events, this man learns about himself and his loved ones, taking the players on a fully immersive emotional rollercoaster.
FATED leverages the capabilities of VR to bring about a leap forward in storytelling. Featuring high-quality writing, characterisation and voice acting,FATED aims to transport the players to a world of myth and legend, and to make them feel a true emotional connection with the story and its characters.
Priced at $19.99/£14.99/€19.99, FATED is a first-generation virtual reality game available on Oculus Rift and HTC Vive, and slated to launch on PlayStation VR in Q4 2016.
Bethesda Softworks and id Software have released the official launch trailer for DOOM, a highly-anticipated FPS due out on Friday the 13th! Check out PS4, Xbox One, and Windows PC launch details (pre-loading, etc) over at the official DOOM website.