January 6, 2017 – Developer Battlestate Games today released a new video for their upcoming FPS/MMO — Escape from Tarkov. In the new video, the development team discusses the current status of the game, features they’ve worked on over the past year, in-game weapons and locations, and the ongoing Closed Alpha. Download or stream the Escape from Tarkov video from the links below, and get a first-hand look at the great features implemented in 2016, and maybe a few hints at what 2017 will bring.
Escape from Tarkov is a hardcore story-driven MMO featuring elements of FPS and RPG. The events take place in the Russian city of Tarkov, which has been sealed off by roadblocks and sunk into the chaos of local warfare between private military companies. Escape from Tarkov’s Hazardous Environment Combat Simulator employs a number of custom system modules to create incredibly immersive gameplay and make players feel the reality of what is happening in the game.
The closed beta-testing of Escape from Tarkov is planned for 2017. To learn more about Escape from Tarkov and to sign up for closed beta, visit www.escapefromtarkov.com. ‘Like’ the game on Facebook and follow the game’s development on Twitter @bstategames for all the latest developer updates and news.
June 24, 2016 – As we near the July 4th opening of “The Walking Dead” attraction at Universal Studios Hollywood, we’re excited to share another behind-the-scenes video featuring Greg Nicotero, executive producer and director of AMC’s hit-show “The Walking Dead.”
Universal Studios Hollywood recruited Executive Producer and Director of AMC’s “The Walking Dead” and actors who portray Walkers on the hit television series to lead “Walker Boot Camp” as the theme park continues its preparation for the July 4th opening of its all-new permanent daytime attraction, inspired by AMC’s “The Walking Dead.”
Nicotero and “real” walkers lead the “Walker Boot Camp” as they put a cast of actors through the rigors of how to be a walker– move like a walker, stalk prey like a walker, walk like a walker and remain in character like a walker. Every walker nuance was exposed from proper body posture to the juxtaposition of predator versus prey.
“The Walking Dead” attraction will be a real-life interpretation of AMC’s award-winning television series. To elevate its authenticity, Universal Studios Hollywood is partnering with “The Walking Dead’s” creative team, including visionary executive producer and director, Greg Nicotero and his special effects company, KNB Efx. Nicotero’s team, responsible for masterfully creating the show’s realistic decaying walkers, will construct prosthetics, utilize original molds and painstakingly apply paint and detailing to the attraction walkers.
August 11, 2015 — WG Labs today released the first in a series of Developer Diary videos focusing on their upcoming game Master of Orion, a modern re-boot of one of the most influential and critically acclaimed strategy games ever made.
In this first video, inspiration takes center stage as developers from the original version of Master of Orion discuss their experiences working on such a revered title. Come along as developers past and present discuss the unique ideas that went into making Master of Orion a memorable gaming experience and one of the most enduring and in-depth strategy games ever released.
Bringing a classic title to a new generation of gamers takes careful thought and planning. The WG Labs team walks viewers through the process of updating the game, from its core gameplay mechanics, visual style and presentation, in-game lore, orchestral score and more.
For more information on Master of Orion, please visit:
Universal City, California, April 28, 2015 – Universal Studios HollywoodSM shifts into high gear for the June 25 opening of “Fast & Furious—Supercharged” with the launch of “Road to Fast,” a dynamic campaign featuring a series of original images and an engrossing behind-the-scenes video, including interviews with the cast of its new thrill ride: Vin Diesel, Dwayne Johnson, Michelle Rodriguez, Tyrese Gibson and Luke Evans.
A collection of six images, each featuring the stars of the ride depicted in a variety of action sequences, will be unveiled sequentially beginning today with a group shot of the characters racing alongside a Studio Tour tram. A lengthier, more complex look at the making-of this revolutionary new attraction, featuring insightful perspective and commentary from the cast and producers, is also being released, and can be seen here.
“Fast & Furious—Supercharged” is a technologically advanced, epic ride that reunites stars from the Fast & Furious series in a groundbreaking mega-attraction designed to catapult guests into the high-stakes underground world of street racing at perceived speeds in excess of 120 miles per hour. This high-octane ride is conceived as a new installment to the Fast & Furious franchise and will debut as the grand finale to Universal Studios Hollywood’s behind-the-scenes Studio Tour that can only be experienced at The Entertainment Capital of L.A.
Sharing their enthusiasm for the ride, the cast of “Fast & Furious—Supercharged” had this to say: “This is new territory for us…to create something as immortal and immersive as this…that all the fans of our franchise can actually live through and be a part of,” said Vin Diesel. “It’s a testament to that loyal and dedicated fan community that has always been our #1 champion.”
“Once you go on the ride, it’s an opportunity to physically feel some of the adrenaline that we feel everyday while we’re filming,” continued Vin Diesel, adding, “Yeah, I’m excited to ride it!”
“When you have something as unique and special as the Fast & Furious franchise, you want to create an experience for the fans that they can only feel and experience at Universal Parks,” said Dwayne Johnson, continuing, “To be immortalized in a ride, is a very cooI thing. I get a chance to become Luke Hobbs and kick ass…all in 3D.”
“You’re in Hollywood already…you’re able to get on the tram and experience your favorite movie and TV show sets; that’s a big deal. Everything about Universal Studios puts you in the driver’s seat to really experience Hollywood,” said Tyrese Gibson, adding, “Fast & Furious has the best fans in the world!”
“It’s really a sensory driven experience, and I can’t wait to see what happens,” said Michelle Rodriguez, adding, “It’s so cool — the Studio Tour!”
“You’re completely immersed in the experience…you’re on a high-speed chase…it’s an amazing experience, and the guys that build these are true magicians,” said Luke Evans.
This dynamic hydraulic motion-based thrill ride will tell an original Fast & Furious story, fusing sophisticated hyper-realistic special effects with a state-of-the-art 3D audio system and 3D-HD imagery projected onto the world’s longest and most expansive 360-degree screen. Spanning nearly 400 feet in length to encircle Studio Tour guests within a newly constructed 65,000-square-foot structure on the legendary backlot, the sprawling custom-built screen will employ 34, 4K projectors and a sophisticated projection configuration system to envelop guests in unprecedented realism.
Coupled with an intense blend of visceral effects, “Fast & Furious—Supercharged” will take guests on a wild ride that begins the moment they board the Studio Tour. Exclusive interstitial content—that was filmed with the cast members—will be featured on the tram monitors, highlighting interactions as they engage guests en route to the ride’s climatic scenes. Along the tram route sightings of numerous prop cars from the Fast & Furious series, including Dom’s Dodge Charger, will enhance the story.
Join the conversation online using #FastFuriousRide, and for all the latest news, “Like” us on Facebook, follow us on Instagram and Twitter at @UniStudios.
Universal Studios Hollywood, The Entertainment Capital of L.A.SM, includes a full-day, movie-based theme park and Studio Tour; the CityWalk entertainment, shopping and dining complex, the Universal CityWalk Cinemas and the “5 Towers” state-of-the-art outdoor concert venue. World-class rides and attractions include “Despicable Me Minion Mayhem” and “Super Silly Fun Land,” the critically-acclaimed mega-attraction, “Transformers™: The Ride-3D,” the intense, award-winning ride, “King Kong 360 3-D” on the behind-the-scenes Studio Tour, “Revenge of the MummySM—The Ride” and “Jurassic Park® —The Ride.” As part of its milestone 50th anniversary celebration in 2015, new attractions include the electrifying 3D-HD thrill ride, “Fast & Furious—Supercharged” as the grand finale to the famed Studio Tour, “Springfield,” hometown of America’s favorite TV family, adjacent to the award-winning “The Simpsons RideTM” and the “Nighttime Studio Tour,” offering tours of the iconic movie backlot on select evenings.
Winner (€200,000) – RHS: Escalation by Red Hammer Studios
As part of a unique collaboration with the International Committee of the Red Cross (ICRC), Bohemia Interactive also instituted the Health Care in Danger Special Award. Given to the entry which covers the topic of health care in danger the best, the winner of this award will go on a one-week trip to an ICRC mission in a foreign country, organized by the ICRC.
In celebration of the winners, Bohemia Interactive will be hosting a special livestreamtomorrow, Friday March 27th, at 16:00 UTC. Live from the Bohemia Interactive offices in Prague, Associate Producer Matt Lightfoot and other members of the Make Arma Not War team will be playing some of the winning entries. The session will be broadcasted from the official Arma 3 channel on Twitch.tv.
Bohemia Interactive’s CEO, Marek Spanel, said: “On behalf of everyone here at Bohemia, I’d like to congratulate the winners, and thank all of the contestants, supporters, and judges for their enthusiasm and hard work. As developer of the Arma series, it’s very inspiring to see content creators bring such varied, creative, high-quality additions to the Arma 3 platform, as well as the passionate embrace of their efforts by the Arma community. The Make Arma Not War contest is an important first step in the promoting and rewarding of content creators, and we look forward to building upon this commitment in the upcoming year.”
In order to better facilitate player-created content, Arma 3 features Steam Workshop integration, which enables people to easily share and install custom scenarios and addons. Bohemia Interactive plans to expand Arma 3’s Steam Workshop implementation to support full mods, total conversions and much larger file sizes in the near future. In addition, the studio is pursuing other opportunities that might help player-created content flourish, such as a potential Steam Workshop marketplace where Arma 3 content creators could sell their work. More specific details will be shared in a future devblog.
December 16, 2014 — Wayside Creations, the creator of some of the most popular live-action shorts based on the world’s most popular video game franchises including Fallout: Nuka Break and Fallout: Red Star – has announced that its latest adaptation, Loadout: Going In Hot, is now live on Machinima Prime. Featuring a strong ensemble cast – headlined by Richard Hatch (BattlestarGalactica, All My Children) as Captain Gaz – Loadout: Going In Hot is inspired by the popular third-person shooter that was created, developed, and released by Edge of Reality. Introducing viewers to Captain Gaz and his loyal crew of the HMS, the new sci-fi short deliver to viewers the same excitement, absurdity and key gameplay elements featured in the video game.
Directed by Vincent Talenti (Red Star, Fallout: Nuka Break) and also starring Bonnie Bower (Fallout: Nuka Break, Escape), Matt Mercer (Attack On Titan, Iron Man: Rise of Technovore), Jon Enge (Mars Rising Films). Becca Hardy (Off-Season), and Circus-Szalewski (Fallout: Nuka Break, Conan O’Brien) Loadout: Going In Hot will debut on Machinima Prime on December 17.