April 29, 2016 – Space Hulk®: Deathwing is an upcoming first-person shooter set in Games Workshop’s Warhammer 40,000 universe. Space Hulk: Deathwing is an adaptation of the Space Hulk board game, developed on Unreal Engine 4 by the team behind E.Y.E: Divine Cybermancy, Streum On Studio. This trailer introduces the basics of the game: its premise, the teammates, the localised damage system, and some of the fearsome enemies players will encounter.
Infiltrate and explore the Space Hulk “Olethros”, a derelict collection of space ship and debris filled with hidden dangers and relics. As a Librarian, players can take AI squadmates or have fellow players join them in their investigation into the mystery of Olethros, co-written by renowned Dark Angels writer Gavin Thorpe.
Infesting the Space Hulk are ferocious Genestealers who utilise ambushes, swarming and tactical retreats in order to slowly tear down the player’s Terminator armour. Damage is localised, and taking too many hits in certain areas will cause your armour to malfunction. To stop the horde, you’ll have access to a wide assortment of weapons, skills, and powers taken directly from Warhammer 40,000 lore to customize your squad of Dark Angel Terminators.
April 29, 2016 – With its massive open combat environment, in which unexpected engagements can end an operation in the blink of an eye, reconnaissance is a vital element in Arma 3’s gameplay. To help players gain a greater understanding of the tactical situation, Bohemia Interactive today released a brand new episode in the official Community Guide video series on how to conduct reconnaissance in Arma 3.
The new video explores what to look out for when scanning the terrain, as well as the various methods of ‘recon’ in Arma 3, ranging from infantry using binoculars and magnified scopes, to helicopters with magnified sensor suites, and Unmanned Air Vehicles (UAV) or Unmanned Ground Vehicles (UGV).
Québec, Canada – April 28th, 2016 – Canadian independent developer Frima Studio today announced that its Norse-themed virtual reality experience, FATED: The Silent Oath, is now available on the Oculus Rift and HTC Vive VR platforms. FATED takes players on one man’s quest to protect his family from the destruction of their world at the hands of the gods.
“Exploring complex emotions and parent-child relationships has allowed us to weave a truly emotional story,” said Vincent Martel, Executive Producer at Frima Studio. “In FATED, parental bonds and protective instincts are at the root of a sensitive yet thought-provoking journey.”
In its first major public presentation at PAX East last weekend (April 22-24th), players were treated to an immersive VR ‘simulation experience’, complete with wind and drizzle, vibrating seats, and reins, for enhanced realism. Check out the PAX player experience video here: http://bit.ly/FATEDPaxReactions
Developed with Unreal Engine 4, FATED: The Silent Oath is a first-person immersive adventure set in the mythical age of Vikings and built specifically for virtual reality. Written by Jill Murray, one of the writers on Assassin’s Creed,FATED tells the story of a man and his family during Ragnarök – the end times. As he travels with them, he comes across a mix of touching and terrifying events, learning about himself and his loved ones in the process, and taking the players on an emotional rollercoaster that unfolds all around them in total immersion.
FATED harnesses the capabilities of VR to bring about a leap forward in storytelling. Featuring high-quality writing, characterization and voice acting,FATED aims to transport players to a world of myth and legend, and make them feel a strong emotional connection with the story and its characters.
Priced at $19.99/£14.99/€19.99, FATED is a first-generation virtual reality game available on all three major VR platforms in 2016: first Oculus Rift and HTC Vive, and then PlayStation VR in Q4 2016.
SAMARA, Russia – April 27, 2016 – Today InSomnia, a dystopian dieselpunk RPG, from indie developer Studio MONO, has returned to Kickstarter to secure the funds required to complete the game.
“It was no easy decision to return to Kickstarter. After evaluating the progress made on the project, thanks to the funds from our previous Kickstarter campaign and the over £100,000 we’ve spent out of our own pockets, we’ve got to a point where we need additional funding. The money’s for one final push to take the game past the current Prologue Chapter we have released to the public.” said Anatoliy Guyduk, lead developer at Studio MONO.
“We switched from Ogre 3D to UE4, and are thrilled with the improvements in both the visuals and the performance of the game. The Prologue Chapter, which is up to four hours long – depending on how much you explore and do, will show you how passionate we all are for InSomnia. We hope that you’ll support us in our dieselpunk inspired journey, one last time!”
InSomnia is dystopian vision, set in a murky, retro-futuristic style. The game takes place on a colossal, semi-deserted interplanetary space station. Having left their dying planet behind, this space metropolis, along with its inhabitants, has been moving towards the distant, ghost-like Evacuation Point for the past 400 years, where the descendants of the once great people hope to start over the history of mankind.
Multi-layered role playing game
Dark retro-futuristic setting
Colossal space metropolis to explore
Realistic combat system
Generated quests and events
Atmospheric ambient soundtrack
About Studio Mono
Studio MONO was founded in Samara, Russia in 2011 by Anatoliy Guyduk. With a core development team, they’re joined by freelance individuals from all over the world – including Malaysia, the U.S., Russia, the Netherlands and Ukraine – Studio MONO is a talented group of professionals who have been active in the world of game design for many years.
Larkspur, Calif., April 26, 2016 – Deep Silver and Dambuster Studios today revealed the all-new backstory to Homefront®: The Revolution by releasing the opening cinematic to the game, titled “America Has Fallen.”
A reimagined alternate history dating back to ashes of the Korean War documents the fall of one global superpower and the rise of another, driven by the ruthless APEX Corporation in a world with chilling parallels to our own.
“The core premise of Homefront – an occupation on American soil – remains unchanged,” said Hasit Zala, Game Director at Dambuster Studios. “But we have created a brand new fiction that offers a very different interpretation of how we got there.”
The full story behind the rise of APEX is told in the gripping 2026 documentary, APEX and the Technology of Control: https://youtu.be/Fk10PzMRPmE
And you can discover more about the world of Homefront via the in-depth timeline at: http://history.Homefront-Game.com
Homefront: The Revolution is scheduled for release on May 17th in North America, and May 20th in all other territories on Xbox One, the all-in-one games and entertainment system from Microsoft, PlayStation®4 computer entertainment system and Windows PC.
April 26th 2016 – US indie developer Beast Mode Games is proud to announce that their debut PC game, Special Tactics, has been extracted from Early Access and has fully infiltrated the Steam Store today priced at $9.99/£6.99.
Super refined combat mechanics, streamlined controls and killer AI drive the core of Special Tactics. Built around the core gameplay are three main modes: Campaign, Survival and Multiplayer, all delivering a balanced and deep tactical action experience with various objectives including assassination, hostage rescue and bomb defusal.
Select from five main classes including Sniper, Shotgun, SMG, Assault and Shield and choose your custom loadouts. Lay out your strategies ensuring the balance between offensive and defensive tactics will give you the best chance of success. Achieve your mission objectives and earn gold and trophies to unlock custom weapons, attachments and equipment.
Featuring full Steam integration including Friends lists, Achievements, Trading Cards and Leader boards, Special Tactics also features eight strategically designed maps at launch with more to follow.
All existing Elite Dangerous players on Xbox One own Arena now as part of the core game, and can look forward to further competition as new pilots enter the fray via Elite Dangerous: Arena.
Elite Dangerous: Arena for Xbox One launches today for £4.79 ($7.49, €6.49, 379 RUB).
Elite Dangerous for Xbox One, featuring combat, trade, and exploration across the full massively multiplayer Milky Way galaxy is available now for £29.99 ($37.49, €37.49, 1,549 RUB).
And starting today: choose from hundreds of paint jobs for your ship and decorate your ship’s dashboard with Bobblehead companions, available now in Elite Dangerous andElite Dangerous: Arena for Xbox One.
April 20, 2016 – The Technomancer, the sci-fi roleplaying game set on Mars, now has a new Gameplay Trailer that introduces you to the universe and delves into the heart of the deep RPG experience.
You play as an apprentice Technomancer, Zachariah, who represents one of the powerful corporations warring for the most precious resource on the red planet: water. The Technomancers are formidable warriors, harnessing destructive electrical powers that are channeled through their implants. Your adventure will take you on a journey across Mars, where each decision you make bears consequences.
The Technomancer is a roleplaying game at heart and it starts from the character creation screen, where you will customize your appearance and make your first character development decisions. During the 40 hours of quests, you’ll earn precious experience points, that will let you further develop your character through 4 skill trees tied to 3 different combat stances and your technomancer powers. These will help you face the many dangers of Mars: other human survivors and mutants, as well as the numerous hybrid creatures bioengineered by the first human settlers.
You will also learn talents that will be useful during the exploration phases. Along your journey you’ll recruit many companions each with their own story, behaviour, moral code, special quests and talents, that assist you in combat as well as exploration. Steel yourself and your companions with better armor pieces and weapons, and further improve your equipment with the crafting system. All along your journey, you’ll create a unique hero (or anti-hero) and story that reflects the choices, friends and enemies you made.
Embark on a big journey on Mars with the sci-fi RPG The Technomancer, available June 21 on PlayStation 4, Xbox One and PC.
April 20, 2016 – You awaken as Corus Valott, long lost in cryogenic slumber, to find your shelter damaged by unknown circumstances. The land and settlements around you have crumbled to ruin, broken buildings and jagged shards all that remains. Confused and isolated, you’re compelled to repair the shelter, explore the ruins and scavenge your surroundings, in hopes of uncovering – or perhaps avoiding – the uncomfortable truth of what has transpired.
Drama Drifters and Nkidu Games are proud to partner on the release of Breached, and have released a brand new gameplay trailer to offer a brief glimpse of what players can expect upon release in May. The Steam page for the game has also launched, allowing prospective fans to Wishlist Breached.
Breached blends a range of genres and gameplay elements, including:
Guide Corus through his journal and pilot his mind. Explore previous entries by linking tags, helping Corus decipher his thoughts.
The environment has many stories to tell. Pilot drones to scavenge deserted locations, but beware of anomalies.
Combine materials you’ve scavenged to repair your shelter and maximize fuel generation to aid in your survival.
You have enough oxygen to last 8 days. Choose your actions carefully or risk suffocation.
• Experience an offbeat blend of genres
• Dive into a complex sci-fi story with a wealth of mysteries to solve
• Enjoy Unreal Engine 4-powered visuals with sci-fi and glitch aesthetics
April 20, 2016 – Battlefeet Gothic: Armada, the space real time strategy game set in the Warhammer 40,000 universe disembarks tomorrow on PC. We are today unveiling its launch trailer that is as spectacular in content as it is in realization. Hang on to a diabolical flying-cam that will bring you from one intense action to another – the likes of which you have rarely seen in a video game. Plunge into a vertiginous sequence-shot, straight to the heart of massive and intense battle between the warships of the Imperial Navy, and the Chaos fleet that have come to Port Maw to wipe out the Imperium’s void base from the star map.
During this incredible two-minute-long sequence-shot, you will find yourself witnessing brutal broadsides from macro-cannons of Imperial battleships, who are cornered by the Chaos armada that pound them with raking fire and boarding actions. Follow the maneuvers of attack craft as they dance between gigantic Chaos ships being shaken by the violent ramming of Imperial cruisers…
As the Planet Killer of Warmaster Abaddon completes its devastating assault, the moment of victory lies within the grasp of Chaos. The Imperial Navy though will not yield at the last, and summons reinforcements and support from their allies – the angels of death, the Space Marines, whose a few ships are unveiled for the first time in this video.
We remind you that Space Marines, as well as an additional faction that will be unveiled later, will be offered to all the Early Adopters of the game. The Early Adopters offer stands for all the players who pre-ordered the game, or will buy it until two months after release.