A BAD MOMS CHRISTMAS follows our three under-appreciated and over-burdened women as they rebel against the challenges and expectations of the Super Bowl for moms: Christmas. And if creating a more perfect holiday for their families wasn’t hard enough, they have to do all of that while hosting and entertaining their own mothers. By the end of the journey, our moms will redefine how to make the holidays special for all and discover a closer relationship with their mothers.
Genre: Comedy Cast: Mila Kunis, Kristen Bell, Kathryn Hahn, Jay Hernandez, Cheryl Hines, Peter Gallagher, Justin Hartley, David Walton, with Christine Baranski, and Susan Sarandon Writers/Directors: Jon Lucas & Scott Moore Producer: Suzanne Todd Release Date: November 3, 2017
June 27, 2017 – Walnut Creek, CA – Video game publisher Maximum Games, in partnership with developer HB Studios, today celebrates the release of their highly-anticipated sports game, The Golf Club 2, the next installment from the beloved franchise. Hailed for its authenticity and social engagement, fans can now take to the green as The Golf Club 2 is out today for the PlayStation®4 computer entertainment system, Xbox One, and Windows PC.
“We’ve swung hard with this game by packing in tons of new features and enhancements for our players, both from our own creative minds as well as from fan feedback,” said HB Studios game producer, Shaun West. “The result is an amazing and robust experience that is more realistic and authentic, while delivering on our signature style of fun, customization and competition – both on the course and in the club.”
The Golf Club 2 features:
A highly authentic golf experience both on the green and in the club.
Single-player Career Mode – players progressively rise through the ranks to claim top spot.
Online Societies – create, customize and run societies with friends, or join existing ones based on skill level and play styles… ascend to the top to have the biggest and best society!
Refined Course Creator – more creative freedom to build the ideal course to suit any player’s style, whether starting fresh or upgrading a previous masterpiece from the original game which features more than 150,000 user-generated courses.
Stunning environments – experience a vast range of customizable terrain.
Cutting-edge swing mechanics – Delivers a more authentic and calculated way to control the swing and the desired outcome for each shot creating realistic outcomes.
Uninterrupted gameplay – zero load times between holes.
Unlimited customization options – players will have the ability to customize almost everything, from course designs and club décor to characters.
Dynamic online tournaments – Create and host online tournaments, inviting other players to buy in for a chance to prove their skills and win in-game currency and notoriety.
“We are thrilled to provide players a next-level golfing experience,” said Christina Seelye of Maximum Games. “Fans of the original will find themselves right back in the game, but this time with so many more added features and enhancements, as well as an expanded community of golf aficionados to engage with for friendly competition and bragging rights.”
The Golf Club 2 was developed by HB Studios and is published by Maximum Games. The game is now available on PS4, Xbox One, and digitally on PC via Steam for MSRP $39.99, and has been rated “E for Everyone” by the ESRB.
Being a huge fan of flight simulation, I couldn’t wait to check out the upcoming DCS: F/A-18C Hornet from The Fighter Collection and Eagle Dynamics while at the E3 Expo. There has been a lot of buzz about it, as there also is with Thrustmaster’s creation of a new HOTAS flight stick to play along with it. We previously reviewed the HOTAS Warthog from Thrustmaster, and how it played with DCS: A-10C Warthog, so anticipation was high. I walked up to Thrustmaster’s E3 booth in the South Hall and waited in line to try out the sim. I sat down in the gaming chair they had setup and got my Oculus Rift headset donned without trouble. Then Eagle Dynamics SA senior producer, Matt Wagner gave me a quick briefing on where my aircraft was flying over and what I was supposed to do.
The cockpit of the F/A-18C is beautifully rendered and I wanted to press every button I could see. Of course, being that this was a VR demo, physically pushing the buttons is a bit difficult. Apparently, they came up with some great workarounds for this based on where you are looking to act as a pointer, but I didn’t get a chance to try that. This was just about flying around, launching short-range Sidewinder missiles, and making strafing runs against ground targets. It was a nice sandbox to play around in and I couldn’t help but get the chills as I leaned over to my right to see the ground below my aircraft. The sense of immersion brought about by the VR, coupled with the realistic cockpit, was really cool. I would LOVE to see this attached to some kind of home game room motion platform for even more immersion, but my wife would probably be pretty upset by the $15,000 dollar motion platform purchase and large footprint – I digress… You can get a sense of the gameplay demo, minus VR immersion, in this video:
E3 2017 Gameplay Demo Overview
Also, I’d like to thank Matt Wagner for sending us these exclusive screenshots from the upcoming Hornet add-on. The aircraft is beautifully-detailed and its quality cannot be denied.
Exclusive DCS F/A-18C Screenshots
After flying around for about five minutes or so, our play session ended and I doffed the VR headset, returning to actual reality. I was shocked to find out that everything I had experienced was from the pre-alpha build of the Hornet and can’t wait to see how the new aircraft shapes up.
In a glass case next to the play area, there it was: Thrustmaster’s upcoming F/A-18C HOTAS grip. This unit, once purchased, can be swapped out on the Warthog HOTAS flight stick and will be the ultimate peripheral to play the DCS flight simulation with. This hot-swappable grip system was a feature heavily-alluded to when Thrustmaster initially announced the Warthog many years ago. It is nice to see that functionality finally being used and I hope it opens up more options in the future – perhaps when the F-14 Tomcat add-on is released! Talk to me, Goose!
As a final topping on this flight simulator sundae, we were allowed to look at a very early build of the AV-8B add-on for DCS world, which will fully-realize the aircraft’s fabled thrust-vectoring system. The cockpit looks absolutely stunning and we can’t wait to see it in action. As an added bonus to this, here are some exclusive shots from DCS AV-8B for your viewing enjoyment:
SOUTH AFRICA – Prolific independent developer Free Lives (Broforce, Genital Jousting) and game label Devolver Digital have announced a blood oath partnership on GORN, the highly anticipated VR gladiator simulator, with plans to release the game on Vive via Steam Early Access on July 10 [http://www.gornvr.com].
GORN is a ludicrously violent VR gladiator simulator, made by Free Lives, the developers of Broforce and Genital Jousting. Featuring a unique, fully physics driven combat engine, GORN combatants will be able to creatively execute their most violent gladiatorial fantasies in virtual reality. Savagely strike down an infinite supply of poorly-animated opponents with all manner of weapons – from swords, maces, and bows to nunchuks, throwing knives, massive two-handed warhammers or even your blood-soaked bare hands. The only limits to the carnage are your imagination and decency, in the most brutal and savage VR face-smashing game ever produced by man.
“The Devolver Digital VR Division spent over a half million dollars to research what consumers wanted in a next generation virtual reality experience and the results were unanimous – they want to rip off someone’s arm and then beat that someone to death with said arm,” said Devolver Digital CFO Fork Parker.
For more information on GORN visit gornvr.com and follow @Free_Lives on Twitter.
OSLO, Norway –June 26, 2017 – Are you ready to discover the deepest, darkest and most shocking secrets of our world? The time is now! Today Funcom officially launched the shared-world RPG Secret World Legends™, and the game is available fully free-to-play via www.secretworldlegends.com on Windows PC. Reimagined and reborn from Funcom’s acclaimed massively multiplayer online game The Secret World, Secret World Legends features well over 100 hours of story-driven content that can be explored in entirety either alone, with a group of friends, or with strangers you meet in the online world.
“From the ambitious scale of its storytelling to the quality of quest design and voice acting, Secret World Legends delivers an experience unlike any other you can find in gaming,” says Executive Producer Scott Junior at Funcom. “It’s a captivating journey into the unknown with an adult setting and tone perfect for fans of deep, rewarding RPGs. And if you want, you can experience all of it with friends and strangers in this huge online world we’ve built. Or you can go at it alone – it’s completely up to you.”
Secret World Legends revamps the core gameplay experience to be more accessible to both newcomers and long-time fans, introducing stronger progression structures, streamlined quest flow, and improved visuals and UI. Combat is more dynamic than ever, redesigned from traditional MMO-style tab targeting to a more modern action-driven reticle system, and each of the game’s nine weapon types have been reengineered with new mechanics to offer a unique feel in battle.
Set within a dark and mature story universe, Secret World Legends plunges players into a sweeping adventure into the supernatural underbelly of myths and legends that exists in the shadows of our own realm. Travel the globe in pursuit of mysterious forces threatening the world, using your wits and abilities to solve complex investigations and uncover the truth. The developers will be continuing to add content and new storylines going forward, finally allowing them to bring the story of The Secret World forward in new, exciting directions. Secret World Legends is currently available on www.secretworldlegends.com, and will also launch on Steam on July 31.
For more information on Secret World Legends, including a detailed breakdown of the game’s features, visit www.secretworldlegends.com.
Larkspur, Calif. – June 23, 2017 – Williams has become the latest team to have iconic cars recreated in F1™ 2017, the official videogame of the 2017 FIA FORMULA ONE WORLD CHAMPIONSHIP™. Codemasters® and Deep Silver have today released a brand new trailer showcasing the two classic Williams cars, including one that was previously unannounced. The video can be viewed at https://www.youtube.com/watch?v=YaD4PEdXHmI. Further classic cars will be unveiled in the coming weeks.
F1 2017 features a deep career mode, numerous multiplayer enhancements, and a brand new ‘Championships’ game mode as well as the return of classic cars. Both the 1992 Williams FW14B and the 1996 Williams FW18 will be playable in F1 2017 when it releases on PlayStation®4 computer entertainment system, Xbox One, the all-in-one entertainment system by Microsoft, and Windows PC via Steam worldwide this summer on August 25.
1992 Williams FW14B – Driven by Nigel Mansell and Riccardo Patrese during the 1992 Formula 1™ season, the FW14B was the dominant car in which Mansell won the Drivers’ Championship, with a then record breaking nine wins in the season.
1996 Williams FW18 – The most successful car of the 1996 season, winning 12 of the 16 races, with Damon Hill triumphing eight times to Jacques Villeneuve’s four, winning Hill the Drivers’ Championship title, and Williams the Constructors’ Championship.
Claire Williams, deputy team principal, Williams Racing said, “The FW14B is one of our most iconic cars and one of my personal favorites. With Nigel Mansell behind the wheel, it was a force to be reckoned with and provided one of our greatest eras as a team in Formula One. The FW18 of 1996 is statistically our most successful ever car, winning 12 out of 16 races, six of which were one-two finishes, on our way to securing the Constructors’ title. We are delighted that these cars are being included in this year’s new F1 game for 2017. It is a special year for us as we celebrate our 40th anniversary, so a perfect moment to celebrate two cars that we are so proud of at Williams. We hope that gamers will love driving them as they remember some great moments from the history of our sport.”
SANTA CLARA, Calif., (June 23, 2017) – BANDAI NAMCO Entertainment America and The Farm 51 today announced the launch of the first-person shooter and psychological thriller, GET EVEN, which is now available in the Americas for the PlayStation®4 computer entertainment systems, Xbox One, and PC via STEAM®.
In GET EVEN, players assume the role of Cole Black, an ice-cold mercenary and hired gun, as he suddenly awakens in the middle of a mysterious asylum with almost no recollection of his past, save for a haunting memory of a young girl in mortal danger. Under the guidance of his anonymous captor, ‘Red’, Black embarks on a form of treatment, facilitated by a unique technology – a headset that enables the user to relive his memories and experience them again in the present. With the help of the “Pandora” headset, Cole must traverse the abandoned asylum to confront unexpected plot twists and uncover the truth of his past to travel through the depths of his mind for salvation.
“We’re excited for gamers to experience the taut psychological horror of GET EVEN. The Farm 51 team has created a multi-dimensional storyline that immerses players into a compelling and frightening mystery, making them question their perception of reality and justice,” said Eric Hartness, Vice President of Marketing at BANDAI NAMCO Entertainment America Inc. “Intense action, chilling ambiance, and a tense musical score from award-winning composer Olivier Derivière come together to create an amnesiac nightmare that gamers won’t soon forget.”
Burlingame, Calif. – June 22, 2017 – KOEI TECMO America today revealed exciting new combat mechanics and exploration features slated to debut with the upcoming installment in developer Omega Force’s long-running action franchise, DYNASTY WARRIORS 9. An impressive new trailer released alongside today’s announcement provides a closer look at the beautifully rendered environments and dynamic combat systems that players can look forward to.
DYNASTY WARRIORS 9 introduces exhilarating new combat mechanics to the series’ signature “one versus thousands” style gameplay with the State Combo System. This new system allows players to perform 3 different attack styles – Trigger Attacks, Flow Attacks and Finish Attacks – each dealing progressively more damage. Trigger Attacks allow players to create the start of an explosive combo, leading to Flow Attacks, which adapt to the enemy’s current state. Successful combos allow for a Finish Attack to be performed, delivering a final blow that eradicates any foes caught in its path. These new enhancements aim to create a thrilling and fluid experience unlike any previous entry in the franchise.
Augmenting the series’ first true open world is another immersive innovation introduced in DYNASTY WARRIORS 9: the Interactive Action system. Players will be able to fully utilize their surroundings for the first time in theWarriors franchise with the ability to climb buildings and mountains, wield grappling hooks to traverse walls, and make use of objects like oil barrels in battle. These new actions offer a breadth of new possibilities for players to take advantage of while travelling around third-century China, or when caught in the heat of battle!
Unifying the classic, time-tested action iconic to the Warriors series with a variety of new features, characters and content in an expansive open world environment, DYNASTY WARRIORS 9 aims to deliver the most immersive and ambitious DYNASTY WARRIORS experience to date. Platforms, release timing, and more information on the game’s new features, characters, and narrative will be unveiled in the coming months.
June 21, 2017 – Creative Assembly have unveiled a stunning new video, taking viewers on a journey across two continents of Total War: WARHAMMER II’s huge campaign map in this Campaign First Look video.
The journey begins in the High Elves’ homeland of Ulthuan, where The Great Vortex crackles with magical energy on the Isle of the Dead; its dangerously unstable presence a magnificent but ominous sight that dominates the immediate landscape. The High Elves who reside there are led by Prince Tyrion and, as the video swoops down towards the White Tower of Hoeth and past the Fortress Gates of Ulthuan, you begin to get an understanding of the proud, highly developed people who live there.
Across the treacherous oceans and into Lustria, we see several races from the Old World who have set up outposts, while rogue armies roam the continent in search of riches. You will need to decide whether to enlist them to your cause or put them to the sword in your quest for dominance. The ruins of ancient cities, overrun by the jungle-landscape are there to be exploited… will you build new settlements there, or risk calamity while you delve them for treasure, magical artifacts, and other rewards?
Over on the Turtle Isle, the High Elf Arch-Mage, Teclis, campaigns far from home, deep in Lizardmen country. The Slaan mages rule over the region, directing the Lizardmen armies and their great Saurian beasts according to their Great Plan. If they can revitalise their Geomantic Web, unseen lines of power that connect their ancient cities, their chances of enacting their Great Plan will be greatly increased.
Finally, we are introduced to two Lizardmen Legendary Lords: the Slann Mage-Priest Mazdamundi, who has adopted the Astromancy stance to gain greater insight into his lush surroundings, and the famed Saurus Old-Blood Kroq-Gar, as he prepares to lead a Lizardmen force into battle against the High Elves at The Fallen Gates.
Moscow, Russia – June 21, 2017 – Battlestate Games, developers of the ultra-realistic military FPS/MMO game, Escape from Tarkov, today unveiled a partnership with military equipment maker, WARTECH, whose gear will be featured in the game when it launches later this year.
WARTECH produces high quality, special purpose tactical gear. The company ensures that all its equipment meets both special-purpose and military needs through extensive research and development, and works directly in cooperation with many special forces and police agencies. WARTECH uses high-quality materials and performs uncompromising endurance testing in various environmental conditions on all of their gear.
Escape from Tarkov will include WARTECH gear such as slings, tool packs, tactical vests and much more, all of which will be available to players in-game as Escape from Tarkov approaches final release.
Escape from Tarkov is a hardcore story-driven military MMO featuring elements of FPS and RPG. The game’s storyline takes place in the Russian city of Tarkov, which has been sealed off by roadblocks and plunged into chaos as warfare rages between private military companies throughout the urban battlefield. Escape from Tarkov’s Hazardous Environment Combat Simulator employs a number of custom system modules to create incredibly immersive gameplay and make players feel the reality of their surroundings. Combatants will be able to customize their weapons, creating nearly-limitless, though realistic, combinations of weapon features, while learning skills that can improve, or, in a new twist, degrade over time, depending on how much use they get from players.
To learn more about Escape from Tarkov visit www.escapefromtarkov.com, ‘Like’ the game on Facebook and follow the game’s development on Twitter@bstategames for all the latest developer updates and news.