Tag - steam

Punch Club – A Review (PC)

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Unlike that other fighting club, we are not breaking any rules by reviewing and discussing Lazy Bear Games’ newest creation, Punch Club.  Punch Club is a life management role playing game, where you take control of every aspect of your fighter’s life, from what he eats to how much he trains.  The only time you don’t control your fighter’s every action is when he actually has to fight.  The fights are completely run by the game’s artificial intelligence, based on the tactics pre-selected by the player and the stats that your fighter possesses.  Is Punch Club any good?  Let’s take a closer look.

Story

Punch Club’s story line begins as many stories do, with the brutal murder of your father before your eyes.  In order to discover your father’s killer, you must rise in the ranks of fighters, choosing different paths that are open to you along the way.  Along the way, you will have to juggle all of life’s varied obstacles, including friendships, love life, training, work, and recreation.  Finding that fine balance in Punch Club is what the game is all about.

Punch Club is full of 80’s and 90’s nostalgia bits, and the story line fits that feel perfectly.  Punch Club feels like a martial arts movie from the late 80’s:  murdered father, training montages, working your way up through the ranks of generic bad guys, finding love along the way and finally ending with a boss fight to gain vengeance.  Lazy Bear Games went for a nostalgia piece, and it works just fine.  While it’s not perfect in any sense of the word, with some of the humor just feeling forced or off a bit, Punch Club’s story line is great and fits the feeling that the developers were aiming for.

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Game Play

I called Punch Club a “life management role playing game” in the intro, and that description fits the game perfectly.  In Punch Club, you have to manage your fighter’s daily life and choose what to focus on during the time you have each day.  In the beginning, that’s fairly simple.  If you hungry, eat.  If you don’t have any money, go to work.  However, just like life, the game gets more complicated when you have more obligations to manage.  Do you spend time with your friends or your love?  You need money to go out, but you haven’t eaten in a while.  To make these choices even more crucial, your states will deplete if you are not training enough, so you constantly have to maintain what you have worked on.

When you train, you will get to focus on one of three stats:  strength, stamina, or agility.  Some exercises will increase small amounts of two stats, but it isn’t very efficient when you factor in your time management.  You pretty much need to focus on one stat as a primary then one as a secondary, leaving the third stat almost untouched.  So you have to decide what type of fighter will you be?  Punches rely on strength, defense rely on agility, and stamina keeps you up and moving longer.

You have total control of your fighter, that is until it is fight time.  You get to select a few fight tactics that your fighter can use before the match begins, but once those are in place and you start the fight, then the a.i. takes over completely.  Whether you win or lose will be dependent on your tactics and your stats that you have trained in.  As you fail, and you will, then you have to decide what other stat or tactic would work better in that situation.

For the first few hours, I really enjoyed Punch Club’s game play.  I thought the life management game play was fun, and it was satisfying to see my hard work pay off.  The problem with Punch Club comes a little later, when you find yourself grinding for hours on end just to win one fight.  This makes the game absolutely no fun to play anymore and can lead to feelings of frustration and bitterness as you loose time and time again.  The shine and enjoyment that I felt in the beginning of Punch Club did not last throughout my time with the game.

Aesthetics

Because the developers were going for a retro style 80’s nostalgia piece, the game looks like it came out of that era as well, though much more defined graphically.  Punch Club has pixelated graphics that reinforce the feeling of nostalgia, without actually looking like an 80’s game.  I felt that the aesthetics of Punch Club fit the vibe of the game perfectly and did everything right, even down to the small little nods to popular culture you will find throughout the game.

Final Thoughts

Punch Club is a great game for the first few hours, then it turns into a complete grind fest that will try even the most die hard gamer.  In the beginning, your fighter’s life is easy to manage, and the fights are easy to train for.  As the game progresses, your life becomes a chaotic mess and the fights are brutal slug-fests that you are not prepared for.  My life is complicated as it is, I don’t really need to play a game that replicates that complexity.  I would still recommend the game for anyone who is looking for a game like Punch Club, because what is there is really well done.  Just be prepared to grind through the middle of the game.  Punch Club is available now through Steam for your PC.

 

Punch Club Review Score
Overall Score (out of 5)www.dyerware.comwww.dyerware.comwww.dyerware.comwww.dyerware.comwww.dyerware.com

Get and Keep Fractured Space for Free this Weekend

Guildford, 29th January 2016.  Edge Case Games, developers of the tactical space MOBA, Fractured Space, today announced that it is celebrating the game’s progression toward launch with a Free Weekend on Steam. Players who download the game this weekend will keep it forever with no additional cost required. Edge Case also today unveiled a visually dazzling new trailer showcasing Unreal 4 engine capabilities.

This week’s Fractured Space update delivers performance and gameplay enhancements and resets the game’s Tech Tree to its final version—all ships, experience and credits unlocked from this point forward will be reflected in the final game, planned for full release later in 2016. The reset puts all players at level one as they start building a fleet of the game’s gigantic capital ships by successfully engaging in team-based online battles.

“Today’s update brings us one step closer to the full release of Fractured Space and we want to celebrate the game’s progress by giving everyone a chance to play and own the game for free,” said James Brooksby, CEO of Edge Case Games. “Whether you have played in the past or not, this is a great moment to start your adventure with Fractured Space, with a chance to make your mark as a new Captain on equal footing with all players.”

Fractured Space is a team-based space combat game fought in gigantic capital ships with the intensity of a shooter and the big-picture-thinking of a strategy game.

Originally launched on Steam Early Access in November 2014 to critical and commercial success, Fractured Space has attracted over 400,000 users as the game continuously evolves using an open development model where the community is encouraged to talk directly to the development team, highly influencing the development of the final game.

For updates on Fractured Space please follow us on Twitter at @FracturedSpace or on Facebook.

Rise of the Tomb Raider Windows 10 and Steam Release Date

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REDWOOD CITY (January 5, 2016) – Following Rise of the Tomb Raider’s highly successful release exclusively for Xbox One and Xbox 360, Square Enix® today announced that the game will be available for Windows 10 and Steam on January 28, 2016.

Bringing the game’s thrilling narrative and perilous environments to PC in stunning new detail, developers Crystal Dynamics® and Nixxes Software added numerous features, including Windows 10 support and 4K resolution. Rise of the Tomb Raider® was nominated for Best Action/Adventure for The Game Awards and follows the critically acclaimed, award-winning Tomb Raider®.

“The PC release of Rise of the Tomb Raider continues the positive momentum from our highly successful partnership and collaboration with Microsoft for the launch on Xbox One and Xbox 360,” said Scot Amos co-Head of Studio at Crystal Dynamics.

PC players are a passionate, devoted audience and we know they’ll embrace the version created for their systems,” said Ron Rosenberg, co-Head of Studio at Crystal Dynamics.

After uncovering an ancient mystery, Lara must explore the most treacherous and remote regions of Siberia to find the secret of immortality before a ruthless organization known as Trinity. Lara must use her wits and survival skills, form new alliances, and ultimately embrace her destiny as the Tomb Raider. Experience high-octane action moments, conquer beautifully hostile environments, engage in brutal guerilla combat, and explore awe-inspiring deadly tombs in the evolution of survival action. In “Rise of the Tomb Raider,” Lara becomes more than a survivor as she embarks on her first Tomb Raiding expedition.

The PC version of Rise of the Tomb Raider will be available as a digital download via Steam®, the Windows Store, Amazon™, the Square Enix e-store and other major retailers – both in-store and online. Standard edition pricing is $59.99. The Digital Deluxe edition is $89.99 and includes a Season Pass to nearly all current and future DLC.

A Collector’s Edition, which includes the Digital Deluxe version of the game, a 12-inch Lara Croft® statue, replicas of Lara’s journal and jade necklace, and a steel case, will also be available from the Square Enix e-store for $149.99.

To learn more about Rise of the Tomb Raider, please visit the official website and follow the game on Facebook and Twitter.

Related Links
Official Homepage: www.TOMBRAIDER.com
Official Twitter: @TOMBRAIDER
Official Facebook page: http://facebook.com/TOMBRAIDER
Official Tumblr: http://officialTOMBRAIDERblog.tumblr.com/
Official YouTube Channel: http://youtube.com/TOMBRAIDER

Skychaser DLC Released for Microsoft Flight Simulator X: Steam Edition

Skychaser Screenshot (1)

Skychaser Screenshot (1)

CHATHAM, Kent – Dec. 3, 2015 – Dovetail Games, the multi-award-winning simulation developer and publisher, today released Skychaser, a brand-new aerobatic expansion pack for Microsoft Flight Simulator X: Steam Edition.

The Skychaser expansion pack includes an exclusive Extra 330SC stunt aircraft created by established flight simulation developer IRIS Flight Simulation Software, accurately modeled down to the finest details, including a fully functional cockpit with authentic audio captured from a real-life engine. The aircraft, which is fast and agile and has dominated four real-life World Aerobatic Championships, will also feature six exclusively designed custom paint schemes, making this a prized addition to your virtual fleet.

Featuring four nail-biting challenges by acclaimed mission developer Jane Whittaker, Skychaser will build your aerobatic skills and test them to the max.

Gold Coast Cruisin’

Giving you an opportunity to familiarize yourself with the Extra as you fly from Brisbane, Australia along the Queensland coast before landing at Gold Coast Airport. Put your precision to the test as you maneuver through this harrowing trial.

Canyon Challenge

Taking you over the peaks and through the crevasses of Yosemite National Park, you will need to perform high-speed aerobatic maneuvers down narrow, winding valleys, over steep mountaintops and other unpredictable terrain. Expect sudden twists and turns, vertical climbs, and sudden dives on this rollercoaster ride of a course.

Skychaser Screenshot (4)

Snowdonia

Set amidst the Welsh mountains in the UK, this is a course where you must demonstrate your mastery of the Extra 330SC by clinging to the sides of mountains whilst flying at high speeds, mere feet above the surface of lakes. This mission is unforgiving with a fast and frenetic pace.

Low Level

Starting at Half Moon Bay Airport in San Francisco and flying along the edge of the Pacific Ocean to a landing at Shelter Cove, you will soar over the Golden Gate Bridge and marvel at the spectacular scenery of the Sierra Nevada range. To complete this mission, you must fly the entire course at top speed and under 500ft. Are your low level aerobatic skills up for the challenge?

Skychaser is now available exclusively via Steam for $19.99 or bought together with FSX: Steam Edition for $39.99.

Microsoft Flight Simulator X: Steam Edition delivers an authentically accurate aviation experience for simulation enthusiasts and those with a passion for all things flight. The game is available now on Windows PC via Steam. For further information, please visit www.dovetailgames.com or https://fsxinsider.com/.

H1Z1 – A Preview (PC)

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The video game industry has a tendency to get into trends when it comes to video game themes or choosing a default bad guy. The industry has seen massive waves of games that featured aliens, vampires, mutants, and Nazis. Well, we are currently seeing this trend again, but this time it is with zombies. Zombies have become the default bad guy of recent years, with many games being released that features the walking dead. Games like Left 4 Dead, Dead Island, DayZ, 7 Days to Die, and Call of Duty have shown the industry that zombie games sell, and now everyone wants a bite of the action. Today, I look at yet another zombie game by Daybreak Games (formerly Sony Online Entertainment) that is currently on Early Access on Steam called H1Z1.

H1Z1 is set in a post-zombie-apocalyptic world where you play as a survivor, trying to make it through a changed world. The story of H1Z1 is mostly created by the players. There isn’t any dialogue, quests, or city hubs. You are placed with just the clothes on your back, into the middle of a zombie rich environment and set out to survive. It would be very hard to play H1Z1 without making comparisons to DayZ, since they both have very similar styles. You will spend the first part of any game running from everything that might cause you harm, while searching for weapons, ammo, and other supplies so you can survive your first night.

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There are no safe zones in H1Z1, your life is constantly being threatened. It’s not only the zombies that are out to get you either, it’s the other players that are on the server. H1Z1 is an open world PvP game. Everyone you meet could possibly kill you at any moment, or help you if you approach them nicely. But let’s be real here, this is the internet. Just assume EVERY player is out to kill you and you might actually live a day or two in H1Z1. The only people that band together are the ones that set out to play together. I have yet to meet another player that didn’t try to kill me at first sight.

H1Z1 is heavy on items. Weapons, clothing, equipment, crafting materials, and vehicles can be found throughout the open world. There will also be air drops that will appear during game play, but these end up being huge kill zones for PvP action, where “to the winner goes the spoils” is the only rule. The crafting system is pretty deep and you can make a ton of items that will help you increase your ability to stay alive. Anything from tools, weapons, animal traps, even water collectors can be crafted to help make your stay in the zombie apocalypse a comfortable one. H1Z1 also features base building, so if you do happen to find some people that don’t immediately rip your face clean off, you can work together towards building a base that you can barricade yourself inside of. Don’t get your hopes up though, the face ripping community of H1Z1 is much stronger and more numerous than the base building community.

Currently, there is one other game mode that can be played in H1Z1, and that is Battle Royale. Battle Royale is very similar to the game mode that was introduced in Arma 3, where a large group of players are placed into the environment via parachute and commence to kill each other until only one remains. Prizes are given out to the top ten competitors, and this game mode is extremely popular with the streaming community. There is also now a Hardcore Battle Royale mode that includes environment dangers, such as bears and zombies. This game mode removes all pretense of working together that the normal version of H1Z1 tries to have. Throughout the game, gas will be dropped that makes the playable area smaller and smaller, so players must stay within the game zone in order to continue fighting. Staying in the gas for too long means you will die and your game will be cut short. This is a one death type of game, so be prepared to have many games cut short if you can’t get the right drops early on.

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H1Z1 is still in Early Access, so there are still bugs that the developers are dealing with. Frame rate issues, hackers, and glitches can be plentiful at times, but the core game is solid. The real questions comes down to whether H1Z1 is better than DayZ in the end, and that’s going to be a tough one to call at this point. I see positives and negatives to both titles. DayZ has a better aesthetic and visuals to it right now, but I like H1Z1’s crafting system. Zombies, for both games, are an ancillary threat compared to the player community. The player community is out for your head in both games, so that’s a tie. H1Z1 does have the Battle Royale game mode, but if you have Arma 3 then you have already played the hell out of that mode.

H1Z1 will be free to play once released, but is currently $19.99 for the Early Access privilege. H1Z1 will be released on the PC and the PlayStation 4 once it is all done and looks extremely promising. While I am personally over the whole zombie genre in video games, H1Z1 and DayZ have both been my go to games for my zombie fix. It will be great to see how both these products turn out at their full release.

War of Rights Kickstarter Announced

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October 15 2015, Copenhagen, Denmark – Today Campfire Games is pleased to announce the launch of their Kickstarter for American Civil War FPS game, War of Rights.

War of Rights is a multiplayer game set around the tumultuous period of the American Civil War, during the Maryland Campaign of September 1862. Campfire Games is devoted to presenting the gruesome and glorious elements of the period, while maintaining the highest level of historical accuracy and realism as possible thanks to the wonders of CRYENGINE. Having been in development for over three years, the team at Campfire Games is taking to Kickstarter to aim to secure the funds needed to complete the game.

Kickstarter: https://www.kickstarter.com/projects/1947432146/war-of-rights
YouTube: https://youtu.be/z5snMNkXdoo
Steam Greenlight: http://steamcommunity.com/sharedfiles/filedetails/?id=534499215
Twitter: @WarofRights
Facebook: War of Rights

Players will be able to take on the multiple battlefields of the campaign, from the confluence of the Potomac and Shenandoah Rivers, where the Siege of Harper’s Ferry took place, to the ridgelines of South Mountain, to the meandering waters of Antietam Creek at the Battle of Antietam. Additionally, players will also be able to choose from a list of regiments that fought in each battle, as well as what rank to fight as, whether they want to slog it out as a lowly private, or orchestrate the carnage and mayhem as a Major General.

“With War of Rights having now been in development for over three years, we felt it was the right time to finally get the game to Kickstarter to secure the required funds.” said Emil Alexander Hansen, co-founder and technical artist at Campfire Games. “War of Rights is something very special to us, we’re incredibly passionate for historical accuracy and so with a successful crowdfunding campaign, we’ll be able to dedicate the time and attention the game needs to be and with the power of CRYENGINE, it’ll allow us to deliver something that’s truly authentic.”

Each map contains a period reconstruction of the buildings, farms, forests, roads and rocks that existed so that players can fight through the streets of Harper’s Ferry, in the wooded heights of Fox’s Gap at South Mountain, or in the wheat fields and Bloody Lanes of Antietam with great accuracy. Players can feel the whiz of each deadly shot and shell fly by their bodies, or hitting their comrades, or themselves, as they scream in a bloody hail from their wounds.

Campfire Games brings the fighting of the Civil War right to the player’s computer screen!

About Campfire Games
Campfire Games is a Danish indie developer founded by Emil Alexander Hansen and Mads Støjko Larsen. They’re currently working on War of Rights, a game set during the American Civil War. The team consists of talented people from all over the world, including both newcomers as well as veterans of the industry. Amongst the current team members are people who have been involved in Verdun and Space Hulk, as well as on other American Civil War themed game projects.

About Crytek
Crytek is an independent videogame developer, publisher and technology provider with headquarters in Frankfurt am Main (Germany) and seven other studios around the world. Established in 1999, Crytek has created multiple award-winning titles, including the original Far Cry, the Crysis series, Ryse: Son of Rome and Warface. All of Crytek’s games are developed using CRYENGINE, the company’s cutting-edge 3D game technology, which is also the first choice of other leading developers and licensees when creating games for PC, Xbox One, PlayStation®4, Wii UTM, iOS and Android. Crytek’s ongoing growth in the games-as-a-service market has extended the company’s reach as they continue to deliver top quality interactive experiences to players through self-publishing platforms

Blood Bowl 2 – A Review (PC)

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My experience with Blood Bowl began in 1988, when my gaming group in high school really discovered everything made by Games Workshop. We would spend weekends playing 40k, Warhammer Fantasy Battle, and then started to set up our very own Blood Bowl Leagues. Even as I am typing this review, I can see my Second Edition set sitting on my board game shelf, remembering the time I went 0-10 with a Snotling team. The first Blood Bowl video game by Cyanide Studios felt good, but it was also missing some pieces. Blood Bowl 2 fills in those missing pieces to make the best video game simulation of the board game that I grew up with.

Story

The single player story campaign puts the player into the position of coach of the famous Reikland Reavers. Gone are the days of the dominant dynasty of Griff Oberwald and Zug, the Reavers are sitting at the bottom of the entire league, just having fired everyone that had to do with the team. Your job, as new Head Coach, is to hire a whole new team from Blood Bowl hopefuls, mold them into a terrifying team, and win the Blood Bowl Cup. You begin the campaign by selecting your team from different positions, customizing your players, then off to some friendly games to earn sponsors and more gold.

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Jim and Bob, two sports commentators who just happen to be an ogre and a vampire, will offer color commentary and analysis in between games. They also act as a plot device, helping the story along by telling the player what is happening around the league. While I felt that some of these segments went on for a little longer than they should have, Jim and Bob are a very entertaining duo of sports commentators that really add to the flavor of Blood Bowl 2.

The story itself isn’t anything special in terms of uniqueness or complexity, but serves as a great way to offer a structure to the single player campaign. My only gripe is the bonus objectives that were mandatory in some of the matches. Some of these objectives were extremely difficult to pull off due to the randomness of the game (more on that later). Other then some of these objectives, the campaign moved along very smoothly and was absolutely fun to play.

Game Play

Blood Bowl 2 offers a few ways to play the game, campaign mode, single player vs AI and some multiplayer modes. While the single player mode is great to play, it isn’t the best option for the long run. Creating your league with up to 128 teams is where you will get the most mileage for your dollar in Blood Bowl 2. These leagues are highly customizable and can be set up rather quickly.

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Blood Bowl 2 offers a wide variety of ways to build your own team also, including different races, customizable team jerseys, and you can even customize your own stadium to fit your team. The races available are among the classic Warhammer Fantasy races, such as Humans, Orks, Skaven and Dark Elves. With Blood Bowl 2, the Brittonians have been added to the mix. You can also create your roster from the different positions available for your race, such as Blitzer, Linemen, or Catcher. Each position has strengths and weaknesses that will come out during game play. And not all races have each position available, and that fits in with the original Blood Bowl feel. Dwarves just don’t make great throwers due to their height and Elves just are not as rough and tumble due to their delicate constitutions.

Blood Bowl 2 is a turn based sports simulation game, when it all comes down to it. The coin toss will determine who starts the half off with the ball, then you position all of your players during your turn to move the ball down field to score. During your turn, you will set up as many blocks as you can, with the success of each block coming down to a throw of 2 dice. If you happen to become knocked over as the attacker, your turn will end right then and there, so a little luck and planning are needed to get through a turn. There are no downs like regular American Football, but if the player that has the ball is tackled, he will drop it. The ball then can be picked up by anyone and moved down the field. Each half is timed at sixteen turns, and the team with the most touchdowns at the end of the game wins.

During a campaign, each player will gain experience from each game. This will lead to some of your players rising to the ranks of a Star Player and earning extra abilities, but will also be demanding more money to stay on your team. Other not so fortunate players can become permanently injured, or even killed during a match. Replacing these players in between games becomes standard practice for some teams, mine included.

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Aesthetics

Blood Bowl 2 looks and sounds amazing! I love the overall design and aesthetics of the races and stadiums. The designers really made the game looks like it comes right out of the colorful world of Warhammer Fantasy. Each races has their own specific style and look to them, as does each stadium. Especially during your own leagues, with the customizable jerseys and stadiums. The voice acting for Blood Bowl 2 is just as top notch as the visuals. Jim and Bob are voiced very well, and the commentary during the games is much easier to listen to then Madden or the NHL games from EA.

Final Thoughts

I liked Blood Bowl, but I like Blood Bowl 2 even more! Blood Bowl 2 feels far more polished and much more of a finished product than Blood Bowl was. The single player campaign is great, but it won’t be where you spend most of your time. It really is the custom league that shines here in Blood Bowl 2, and that is how it should be. Just like the original board game, Blood Bowl 2 truly shines when a group of people get together to schedule weekly games using their own customized teams, jerseys, and stadiums. Blood Bowl 2 is available now on Steam.

Blood Bowl 2 Review Score
Overall Score (out of 5)www.dyerware.comwww.dyerware.comwww.dyerware.comwww.dyerware.comwww.dyerware.com

P·O·L·L·E·N on Steam Greenlight and New Trailer

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Helsinki, Finland – October 5th, 2015 – Virtual reality studio Mindfield Games today revealed the alternate history timeline and a new gameplay trailer behind P·O·L·L·E·N™,its first person virtual reality launch game set on Titan, the sixth and largest moon of Saturn. The alternate historical reality of P·O·L·L·E·N begins after President Kennedy survives a failed assassination, and NASA and Soviet space scientists combine their research to build a permanent base on the moon. In addition, the studio also announced that the Steam community can now vote for P·O·L·L·E·N with the launch of the Steam Greenlight campaign. To pledge support for P·O·L·L·E·N visit: http://steamcommunity.com/sharedfiles/filedetails/?id=527788650

“P·O·L·L·E·N is a strikingly beautiful first-person psychological thriller where everything is interactive. All the objects and machines you see can be lifted or operated, some have secondary actions or even hidden features” said Olli Sinerma, Co-Founder of Mindfield Games. “The game has been optimized to offer the definitive first person experience at the launch of consumer VR – however, we are most excited about how the players will react to the story and uncover the mystery of Research Station M”.

Inspired by science-fiction classics Solaris, 2001: A Space Odyssey and Moon, as well as adventure games Gone Home and The Dig, P·O·L·L·E·N is a first-person space exploration game set on Titan, the only moon in the solar system with an atmosphere and vast liquid seas, where life may exist. P·O·L·L·E·N. places the player inside the suit and helmet of a space mechanic in a fully interactive world where each object has a functionality and action.

The alternate history of P·O·L·L·E·N begins in 1963, after the failed assassination of President Kennedy. NASA and Soviet space researchers begin to work together and in the 70’s establish a permanent base on the moon. Space technology keeps advancing at a booming rate, with inventions like anti-gravity making it possible to lift objects cheaply into orbit. Rama Industries is one of many pioneering organizations expanding the human frontier. Despite occasional hardships, they push forward and search for new opportunities in space. Most recently, the findings on the Saturnian moon Titan have proven to be particularly interesting, where the research of Station “M” has taken the spotlight. A five person research team has been working at “M” for one year, expanding the base and making wondrous discoveries until two months ago, when one of the technicians went missing in a work related accident, requiring a replacement.

Can you uncover the secrets of Titan?

P·O·L·L·E·N, will be coming to PC in Early 2016 and will support HTC Vive, OSVR, Oculus Rift and traditional display. Later in the year P·O·L·L·E·N will also be available for PlayStation 4 and supports PlayStation VR.

Visit the website: www.pollengame.com

Follow us on Twitter: @Mindfield_Games

Like us on Facebook: https://www.facebook.com/mindfieldgames

Survival Horror Game Syndrome Announcement Trailer

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September 30, 2015 – You wake up on a spaceship, dazed and confused from the effects of cryosleep, and begin to search for the rest of the crew. Where could they have gone? All too suddenly, you discover that most of them are dead, and those still alive are… changed.

Watch the trailer now on YouTube:

With Syndrome, Camel 101 takes first person survival horror back to its roots. In the dark confines of the ship, defending yourself is difficult and not always possible. There are a few weapons scattered about, but nowhere near enough ammunition to deal with all the transformed monstrosities.

To survive and uncover the events that took place while you were asleep, you can’t always face your enemies head on; sometimes hiding and breathing as noiselessly as possible is your best course of action.

Careful resource management is a key part of Syndrome, but so is learning your enemies’ behavior. What will attract their attention? What will give you a few precious seconds to pass by undetected? Take note―each misstep could be deadly.

Main Features

  • Claustrophobic horror―Countless threats, both physical and psychological, await inside the ship.
  • Fight or flee―Use weapons and ammo wisely, as they are in limited supply.
  • Eerie exploration―there’s plenty to discover if you take a moment to search your surroundings.
  • Nothing is what it seems―It’s up to you to find out what’s really going on aboard the ship.
  • Reactive enemies―Cause a stir or make some noise and they’ll pick up on your location.
  • Oculus Rift support―Experience total immersion with Syndrome in VR.

Camel 101 is pleased to partner with Bigmoon Entertainment on Syndrome, out Q2 2016 for Windows PC, Xbox One, PS4, Mac, and Linux.

Find out more about Syndrome at http://syndromegame.com/ and help Greenlight it on Steam here.

Elite Dangerous Announces SteamVR Support

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Cambridge, UK. 21 September 2015 – Frontier Developments plc (AIM: FDEV) today announced it will support SteamVR and the HTC Vive virtual reality headset in the PC version of its massively multiplayer space epic Elite Dangerous.

The HTC Vive will be the first virtual reality headset available to consumers, and Elite Dangerous will support Vive on PC from launch via a free update available Holiday 2015.

SteamVR support in Elite Dangerous marks the latest step in Frontier Developments’ ongoing commitment to immersive, high resolution virtual reality experiences.

‘We’re thrilled to announce SteamVR support as part of the ongoing expansion of Elite Dangerous,’ Frontier Developments’ Chief Creative Officer Jonny Watts said. ‘Back in December 2013 we were among the first to support virtual reality with a triple-A game, and for me, exploring, trading and fighting throughout Elite Dangerous’ 1:1 scale Milky Way remains an unequaled virtual reality experience. We have been working closely with Valve to bring Elite Dangerous to HTC Vive, and we are delighted with the quality we have been able to achieve.’

‘Frontier’s Elite Dangerous is an excellent example of a team leveraging the versatility of the Vive and Steam VR,’ Valve’s Chet Faliszek said. ‘Players take the helm of an amazing starship experience, and we look forward to showing it for the first time on Vive at EGX.’

Visitors to this week’s EGX 2015 gaming show can experience a preview of Elite Dangerous and HTC Vive at the Elite Dangerous and HTC booths. EGX 2015 takes place in Birmingham, UK from Thursday 24 September until Sunday 27 September.

Celebratory week-long sale
To celebrate the announcement, Frontier Developments is placing Elite Dangerous for PC and Mac on sale for one week only at FrontierStore.net and Steam. Until Monday 28 September, Elite Dangerous will be available for £17.99 ($26.99, €22.49, 1,349 Rubles) – 40 percent off its usual RRP of £29.99 ($44.99, €37.49, 2,249 Rubles).

All PC versions of Elite Dangerous will be updated to offer SteamVR support at no extra cost this Holiday season.

Announcing Mayhem
New Elite Dangerous players are invited to join existing players in the two-week Elite Dangerous Mayhem community event, beginning today.

All players will be granted early access to the ‘open gamma’ release of Elite Dangerous 1.4 CQC and invited to participate in a series of competitive and cooperative events across the pre-release test galaxy, to be livestreamed at Twitch.tv/EliteDangerous.

The free 1.4 CQC expansion launches in October for PC, Mac and Xbox One, introducing instant arena-based PVP action to the Elite Dangerous galaxy in Close Quarter Combat Championships (CQC). CQC launches with Capture The Flag, Deathmatch and Team Deathmatch modes, and headlines a list of other features and improvements affecting the open galaxy.