Tag - space combat

Star Conflict Season 2 Info, Holiday Celebration, and More



December 22, 2014 — StarGem Inc. and Gaijin Entertainment are celebrating Star Conflict players this season with special in-game events and achievements, as well as a selection of new decals and skins to spruce up their space ships for the holidays. Players can also take advantage of up to 50% off items in the store to equip their ships and gear up for the new content coming to Season 2 in January, which includes, most notably, the formidable Dreadnought. For more information about the Season 2 content update and to take advantage of the holiday sale, visit: http://star-conflict.com/en/store/

The Season 2 update expands on the Alien Invasion storyline released in September. The second invasion wave pitches Star Conflict players against a treacherous Cyborgs faction in addition to Aliens. New enemies already available in Star Conflict with Season 2 are Defilers, giant alien spaceships that can only be destroyed by groups of up to 12 players during raid-missions, and Hunters, a new alien type that is invulnerable to every weapon. To combat the Hunters, players must search the far reaches of space to find iridium to help scientists develop a new weapon to take them down.

The introduction of Dreadnought class ships after the holidays will signify interesting new challenges for Sector Conquest, and introduces new E-Sport opportunities for 2015.

Players can learn more about Season 2 in Star Conflict and start playing by visiting: http://star-conflict.com/

“Season 2 is an exciting phase in Star Conflict. Not only do players have to worry about PvP attacks in the free to explore environment, but now they must also go up against new enemy types. And this time, it involves everyone: Outer Space is now open for all pilots, starting from the first rank. With the addition of Dreadnoughts after the holidays, these huge spaceships will add another dimension to intergalactic combat. And we believe that all changes will provide a broader, richer experience for Star Conflict players”, said Stanislav Scorb, Director of StarGem, Inc.


Freespace Tactics Tabletop Game on Kickstarter



December 11, 2014– Interplay and designer Chris Taylor (Fallout®, Starfleet Command, and the Nemo’s War boardgame) have teamed up to bring the classic FreeSpace™ video game series to the tabletop with FreeSpace Tactics™; a fast and deadly game of space conflict combining deck-construction and miniatures-based combat.

FreeSpace Tactics will be available exclusively through the newly launched Kickstarter campaign and will not be sold in stores.

FreeSpace Tactics on Kickstarter

“I designed Freespace Tactics from the ground up to replicate the frenzied dogfights of the video game,” said Designer Chris Taylor. “Rather than focus on the charts and measurements typical of miniatures war gaming, Freespace Tactics is made to be fast-paced with a lot of room for individual style.”

John Nee, CEO of Cryptozoic Entertainment, commented, “Interplay and Cryptozoic are neighbors and good friends, so we knew early on that they were working on something special withFreeSpace Tactics.  We came onboard to help with design support, playtesting, and the promotional campaign, using our experience to improve an already amazing product.  Chris Taylor is not only a world-class video game designer, but an incredible tabletop game designer.  With FreeSpace Tactics, he has made an excellent ship-to-ship strategy game that is fun and expandable and may take over your entire life.”

FreeSpace Tactics is a competitive game of space combat for 2-4 people in which players build hands of movement cards to dodge missiles and asteroids and flank opponents, employ pilot abilities and powerful Ace cards to gain advantages, and unleash devastating attacks unique to their ship miniatures.

FreeSpace Tactics is set during the timeline of the originalFreeSpace PC game.  In keeping with its origins, the stats for ship miniatures and weaponry, and features such as expendable afterburner cards, have been adapted directly from the digital games.

FreeSpace Tactics will be available exclusively through the current Kickstarter campaign, beginning December 11 with a funding goal of $75,000 (USD).

Game Features
– Based on the FreeSpace video game series published by Interplay.
– Tactical dogfights, combining miniatures combat and deck-construction.
– 4 Ships and 12 Pilots with unique stats and abilities.
– Beware of asteroids, defensive turrets, and other set pieces.
– Optional expansions add additional players, ship miniatures, and cards.
– 2-4 players, 30-45 minutes, ages 13+.

Elite: Dangerous Beta 2 Date Announcement


Cambridge, UK — September 19, 2014 — Frontier Developments plc (AIM:  FDEV) today announced the release date of Elite: Dangerous ‘Beta 2’ as September 30.

Elite: Dangerous ‘Beta 2’ is a major gameplay upgrade to the Beta:

  • Combat ratings from ‘Harmless’ all the way up to ‘Elite’.
  • Reputations per system and galaxy-wide that influence attitudes and prices offered to you.
  • Ability to discover and explore and scan new systems and sell the data on them.
  • Detailed system maps.
  • Around 500 additional star systems to explore.
  • Lakon Asp Explorer ships added.
  • Much greater variety of upgradable Life Support modules, Engines, Hyperdrives, Power Distributors, Sensors, Shield Generators and Cargo Racks for all ships.
  • Ships are subject to gradual ‘wear and tear’.
  • New weapons including mines and a new non-lethal missile-deployed cargo hatch disruptor for piracy.
  • Outposts (small, exposed ‘roadside café’ stations in remote locations)
  • Occelus starports, a version of which can move around for early civilization of new systems and space tourism.
  • Visibility of other ships in supercruise, and track others through supercruise and hyperspace.
  • Newsfeeds about events from the rest of the galaxy and player activity in your local system.
  • All backers names (from the appropriate crowd-funding reward tiers) have been added to the NPC naming database.

Beta 2 also includes a host of other improvements and optimizations including additional rock, ice and metal planetary ring types, a lot more music and some optional ‘simulator’ tutorials.

SLI/Crossfire support allows play in 4K ultra-high definition (with appropriate hardware).

David Braben, CEO of Frontier said:
“We are excited for people to start playing Beta 2 on 30 September – its another major step forward in development, and the team continues to work hard towards the full release later this year.”

Elite: Dangerous will be released in Q4 2014.

As part of the 30th Anniversary celebrations of the release of the original BBC Micro Elite in 1984, Frontier is offering free copies of the original game on their store  along with a PC BBC Micro emulator and there will be 10 days of reporting by Galnet, the Pilots Federation’s news network, from Elite: Dangerous in the year 3300 of the escalating tensions between the Federation and the Eranin system as Eranin celebrates its 30 year anniversary of independence from the Federation.

Players can also buy a wireframe paint job for their Elite: Dangerous Cobra Mk III until September 30 from the Elite: Dangerous store.

Beta Access:
The Elite: Dangerous multiplayer Beta is available to play immediately (Beta 1) for £50 ($75 and €60) through Frontier’s online store https://store.zaonce.net.

A discount for existing backers of the full game is automatically applied on checkout so only the difference between the two prices is paid to upgrade.

The Elite: Dangerous Mercenary Pack, which includes the Eagle fighter, paint jobs, a day one decal and other digital goodies, is available to pre-order before the full launch of the game for £35.00 ($50 and €40). Those who pre-order the Mercenary Pack can upgrade to immediate Beta access at any time for £15.

About Frontier Developments
Frontier Developments plc is a leading independent game developer founded in 1994 by David Braben, co-author of the seminal ‘Elite’ game.  Based in Cambridge, UK and Halifax, Nova Scotia, Canada, Frontier uses its proprietary ‘Cobra’ game development technology to create innovative games across videogame consoles, computers, smartphones and tablets.

Elite: Dangerous, to be released on PC and Mac, was initially crowd-funded via a successful Kickstarter campaign and Frontier’s own website. Previous Frontier titles include RollerCoaster Tycoon 3, Thrillville, LostWinds, Kinectimals, Kinect Disneyland Adventures.  The studio recently announced ‘Screamride’ for Microsoft’s new Xbox One console and is also working on other original IP titles with publishing partners.

Elite: Dangerous Enters Premium Beta 2 with Trailer



Cambridge, UK, 24th June 2014 – Frontier Developments plc (AIM:  FDEV), the leading independent game developer with studios in Cambridge, UK and Halifax, Nova Scotia, today released Elite: Dangerous Premium Beta 2.

The Premium Beta phase of development of Frontier’s epic multiplayer space game Elite: Dangerous continues with Premium Beta 2. There are significant improvements in many different areas, with major highlights being:

  • Three new star systems are available to explore and trade within, Aulin, LHS 3006 and Styx.
  • Giant Orbis class starports have been added, which are complex 8km diameter structures, larger and more luxurious than Coriolis star ports.
  • A new space ship type, the Hauler, is the first flyable Zorgon Peterson ship to be added.  It’s an entry-level trading ship, to follow on from the Sidewinder. It has four times the cargo capacity of the Eagle, the entry-level combat ship,
  • Additional language support has been added, with German as the first such language to be added to English.
  • A high resolution screen capture facility has been added (capturing at four times the current screen resolution)
  • Improved functionality in the installer, giving incremental updates going forwards.
  • Improved performance.

New video of the Orbis here:  http://www.youtube.com/watch?v=ex2nGIvbiVI

“Feedback from Premium Beta 1 has been really helpful. We are continuing to refine endless details in addition to the ‘headline’ changes, and so Premium Beta 2 is another great step towards Beta.” said Frontier’s CEO David Braben.

You can play Elite: Dangerous  now via: Premium Beta.

The Elite: Dangerous Standard Beta is available to pre-order here.

The retail version of Elite: Dangerous is available to pre-order here.

Those who have already pre-ordered Standard Beta or the retail version can upgrade to Premium Beta and start playing Elite: Dangerous today.

Egosoft Launches X Rebirth 2.0 – Secret Service Missions



Sharon MA – May 20th, 2014 — Egosoft is extremely pleased to finally announce the release of X Rebirth 2.0 – Secret Service Missions. After considerable effort and with an eye to all the great feedback we’ve received, X Rebirth 2.0 represents a major update for a wide variety of gameplay mechanics. Together with the new plot chain, which offers all players membership in the Argon Federation secret service, X Rebirth 2.0 brings a host of new features and improvements including:

  • New playership modifications allowing for different cockpit configurations for special purposes.
  • Two new configurable radar modes for the event monitor
  • An autopilot for your playership
  • Several new commands for ships in your squad, permitting much finer control over their actions.
  • A massive overhaul of the game’s balancing, as well as the introduction of three difficulty levels, and achievements for the new difficulty level “hard.”
  • Multiple new gamestarts in different areas of the universe specially tailored for traders, builders or fighters
  • A set of beautiful new capital ships which are especially useful for trading in Omicron Lyrae
  • An overhauled visual look and feel resulting from improved shaders and soft shadows
  • Lots of UI and menu improvements
  • Ability to deal remotely with lots of NPCs without the need to land on stations
  • Redesigned highway gameplay
  • Better support for joysticks

X Rebirth 2.0 – Secret Service Missions will be released on May 20th 2014 on the Steam digital distribution platform, and is available as a free update to all our customers.

Launch Screenshots

Space Noir Combat Mission Gameplay Trailer



April 7, 2014 — What’s it like to pilot a powerful starfighter screaming into battle over the surface of hostile alien worlds? Find out in today’s new video for Space Noir, the upcoming space-combat PC and tablet game from developer N-Fusion and publisher Unity Games. In the new trailer, N-Fusion team members Joe Parisi and Carissa Isolano showcase some of the combat encounters and design concepts of Space Noir. High-octane starfighter battles are par for the course in the game, which also features a powerful narrative to immerse players into its space-faring adventure.

A reddit AMA (“Ask Me Anything”) will be hosted by N-Fusion tomorrow (4/8) at 10AM Pacific Time,1PM Eastern. This is a perfect chance to ask questions about indie development, PC gaming, Space Noir and more!
– – http://www.reddit.com/r/AMA/


More info about Space Noir is available at www.facebook.com/spacenoir

Star Trek Online: Legacy Of Romulus and Legacy Pack Review (PC/Steam)



The Romulans.  Their name is as familiar in the Star Trek lexicon as the Borg or Gorn (nothing can be more familiar than Vulcans and Klingons) and yet few outside of the Trekkie life could tell you anything about them.  If you remember Star Trek: Nemesis, you got a look at their ships and would probably say “oh yeah I remember those” if someone showed you a picture – but, they really haven’t grabbed the mainstream’s attention and even some folks who consider themselves Trekkies might have to struggle to tell you anything about them.  The time for worrying about that has decidedly come to an end as Star Trek Online has started the Legacy of Romulus storyline to bring you in touch with their culture, their history, and, most enjoyably, their rich assortment of ships.

Romulus and Remus are gone. You are one of the survivors, struggling to survive in the aftermath of unspeakable destruction. These are dark and dangerous times for your people, as the Tal Shiar crack down on any dissent and mysterious beings unleash terror throughout the far-flung colony worlds.

You will be the one to reshape an empire. Gather allies, go undercover and find the proof that will rally your people to revolt. Together, you will rise up against an oppressive regime and demand freedom. You will fight for your people.

You are the Legacy of Romulus.


New Features:

  • Play as a Romulan or Reman and immerse yourself in new story-driven missions written exclusively from the Romulan Republic’s point of view.
  • Romulan captains take command of mighty Warbird Class starships. Push the engines to the limit and unleash the new and devastating powers of the Singularity Core.
  • Create your first character as a member of the Federation, Klingon Empire, or Romulan Republic and level your captain from 1 to 50.
  • Denise Crosby returns to reprise her role as Empress Sela. Play a game of political cat-and-mouse as you delve deeper into the intrigue surrounding the destruction of Romulus.
  • Uncover the horrifying truth behind a mysterious new enemy that seeks to terrorize the Beta Quadrant and exterminate your people.
  • Join the fight against the Tholians in this new Reputation and unlock exclusive rewards and benefits for maximum level captains.
  • Customize and rearrange your existing traits. Unlock new advanced traits and abilities, further specializing your captain and crew.
  • Choose the HUD color palette that works for you. Experience new and improve UI screens with easier to read options and enhanced interactions.


The Star Trek Online Legacy Pack Includes:

  • D’deridex Warbird Retrofit
  • Mogai Warbird Retrofit
  • Dhelan Warbird Retrofit
  • Premium Romulan Faction Species – Reman
  • Haakona Advanced Warbird
  • TOS Romulan Military Uniform
  • T’Varo Warbird Retrofit
  • D’ridthau Warbird Battle Cruiser
  • Valdore Heavy Warbird
  • Dhael Warbird
  • T’Varo Light Warbird
  • Scorpion Fighter
  • Liberated Borg Reman Bridge Officer
  • Special Reman Duty Officer Mini-Pack
  • 30 Master Keys
  • Reman “Nemesis” Uniform
  • Survivor of Romulus Title
  • Rihannsu Title
  • Survivor of Remus Title


Hands On:
Star Trek Online is one of the few “free to play” MMORPGs that has not just survived – but thrived.  An outsider would probably point to the huge and loyal Star Trek community as the reason for this and they wouldn’t be completely wrong. The devoted trekkies can be found playing in great numbers.  Subject matter alone cannot save a game or keep it thriving though as some games based on some very popular and enduring universes (SWTOR, DC Universe Online) have stumbled and struggled to keep their top titles going.  What keeps Star Trek Online going so well is two main things: Dynamic gameplay and great, constantly arriving story lines.

Star Trek Online has both intense space battles as well as ground fights to give you the entire feel of the universe.  If it was only a space battle game, there would be plenty of happy players because of all the customization of ships and the number of them available.  If it was just a ground battle game, there would be plenty of happy players though I think with the subject matter only having ground combat would have been the death of the game.  Smartly, STO gets you in a ship flying around quick, gets you tasting the ground and space combat and does it all while spinning good storylines.  You can hop on and jump in a quick space or ground battle but it’s when you really sit down for a full session and take in some of the storyline that you begin to feel like you are participating in an episode and season of Star Trek.

Legacy of Romulus is a great step towards furthering the STO universe with fresh playability and a storyline about a familiar but not overly known race.  The writers put a lot of effort into telling this story of the Romulans and making them not just sympathetic enough to want to play but to become passionate about it.  I won’t go into story spoiling, that is one of my pet peeves, but I will say is that it is as enjoyable as any of the series were, more so because you become part of it through gameplay.  You don’t have to be a trekkie to appreciate it or understand it, you just have to be willing to take the voyage.


Released along with this expansion was the Legacy Pack, a gameplay addition that is not required for the story or free to play action.  If you are really serious about this game and want to really feel the power of Romulus you will probably want this game pack.  To say “wow!!” about what is included in this package is an understatement.  You get 10 ships in the pack, 30 master keys (for unlocking random treasure boxes), special officers for your ship and away team, uniforms and exclusive titles for use in game and forums.  Two of the ships you will recognize quick from Star Trek: Nemesis and the ships are a purposely wide variety of types to take on multiple mission challenges as well as PVP and PVE.  Having seen pretty much every ship in the game at this point (though only previously able to afford three) I can also say these are some of the nicest looking designs in the entire game, though Romulans have often been known for their sleek ships and strong ale.

Master keys are huge in the game because they open boxes that have random chances of common to rare items, among the rare being ships.  If you want to set yourself up with some in game currency quick selling one or two of the 30 keys you get will set you up with some decent dough to start out with while still giving yourself plenty of keys to try your luck with.  One of the new improvements is that the latest boxes are just one kind whereas before you got common, uncommon and rare boxes and nobody wanted to waste their keys on common or uncommon so they generally got trashed or dumped in fleet banks (fleets are Star Trek versions of guilds or clans).

STO tries to help players get as original with their characters as possible through customization of ship look, colors, internal builds and names.  The strongest point of individuality though is through uniforms , titles and character features so the titles and uniforms in the Legacy Pack will be a popular addition to many player’s customization.


Last Call:
You don’t have to be a trekkie to appreciate the Legacy Of Romulus storyline added to Star Trek Online and if you can afford it I can’t recommend the Legacy Pack high enough.  If it is a bit above you budget the Starter Pack will give you a taste of Romulus at a very affordable price but beware… you may find yourself craving more and the Legacy Pack includes everything that is in the Starter Pack so you might wind up buying things twice.  If neither is within your price range Star Trek Online is still free to play, fun to play and a great set of stories to take part in.

Star Trek Online: Legacy Of Romulus and Legacy Pack Review Score
Overall Score (out of 5)www.dyerware.comwww.dyerware.comwww.dyerware.comwww.dyerware.comwww.dyerware.com
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Elite: Dangerous Alpha Phase One Trailer



Frontier Developments has announced the release of Elite: Dangerous Alpha Phase One to their ‘Alpha Backers’. Here is a bit more on the Alpha Phase One release from their official company website:

The aim of Phase One – ‘Single Player Combat’ is to test key aspects of ship control and combat systems. Piloting a Sidewinder with varying weapon configurations, players progress through 8 single player scenarios – initially designed to familiarize players with the controls, gradually increasing in difficulty and complexity.


The Next Great Starship Competition Announced for Star Citizen



AUSTIN, TEXAS, October 11, 2013 — Legendary computer game designer Chris Roberts and his company, Cloud Imperium™ Games (CIG), have announced yet another way for fans of Star Citizen™ to be involved directly in the development of the highly anticipated space sim. The Next Great Starship™ is a modding competition for teams to design, model and rig a spaceship that will be integrated into Star Citizen. Teams of up to three people are eligible to enter the competition which carries a grand prize of $30,000. Sponsors for the competition include Alienware, AMD, Autodesk, Crytek, Cologne Game Lab, Wacom and YouTube. The contest was officially unveiled last night at the one year anniversary celebration for Star Citizen in Austin.

Teams can register for The Next Great Starship October 31 through December 31. A preliminary challenge involves the making of a fully designed wave particle cannon, submitted via a YouTube video to a nine member judging panel including Chris Roberts and other members of the CIG design and art team, Crytek and even some to-be-named celebrity judges. Those initial entries will be narrowed down to a final 16 and one of the 16 will be voted on by Star Citizen backers. Then those 16 teams will embark on making their Starship entries. Beginning January 31, 2014, episodes of The Next Great Starship will air once a week on the Roberts Space Industries™ (RSI)YouTube channel with each team providing a work in progress update to the judging panel. Judges will eliminate teams down to a final two which will compete live in front of the judging panel and the community during the final episode that takes place June 8 in Los Angeles.

“Our fans have been clamoring for a way to get even more involved in the making of Star Citizen and I think we’ve found the ideal solution,” said Chris Roberts. “What better way to become part of the game than to create a spaceship that you and your friends can actually fly and take into battle. The winners of this contest will have to travel through an amazing process to get to the end, but there will be no doubt after navigating the weeks and months of tough competition that these three individuals will deserve the crown as designers of The Next Great Starship.”


  • GRAND PRIZE: $30,000 in cash for the team members. Your Great Starship is included in Star Citizen and each member of your team receives the first production models off the press!  As well as Autodesk Entertainment Creation Suite, Maya Premium and one high-end AMD based system with Radeon R9 290X (for each team member)
  • SECOND PLACE: $10,000 in cash for the team members. Alienware laptop, Autodesk Maya 2014, AMD Radeon R9 290X (for each team member)
  • THIRD PLACE: $5,000 in cash for the team members. Autodesk Maya LT, AMD Radeon R9 290X (for each team member)
  • SPECIALTY PRIZE: (to the most valuable player out of the remaining contestants among the final three teams voted on by the judging panel): One Cintiq Companion, the new Windows 8 “Make the World your Studio” tablet from Wacom
  • FINALIST TEAMS 4 THROUGH 16: $250 in RSI Credits (non-transferable/non-refundable)

For more information about The Next Great Starship and to enter the competition (beginning October 31) please go to www.RobertsSpaceIndustries.com.

Star Citizen is a crowd funded game that officially launched on October 10 of 2012. Since that time Roberts’ company has raised more than $21 million from backers all over the world making Star Citizen the top ranking crowd funded project ever.

Competition Video

Star Citizen Hits 8 Million Dollars in Funding



AUSTIN, Texas, February 15, 2013 — Star Citizen™, the highly anticipated space sim from legendary game developer Chris Roberts, continues to set new records for a crowd funded game. Today Roberts’ company, Cloud Imperium Games™, announced that Star Citizen has reached the eight million dollar mark in money collected from backers. The latest total is more than $1.75 million beyond the amount raised when the original campaign (including Kickstarter) ended on November 19 of last year.

As of midday on February 15, the funding campaign for Star Citizen had reached $8.08 million with more than 142,000 pledges. More than 3,400 new accounts have been created and more than $500,000 has been raised since the beginning of February.

“The amount of support we are seeing from our fans is nothing short of amazing,” said Chris Roberts, CEO and creative director at Cloud Imperium Games. “Our backers are totally connecting with the development team and it just gets them so excited to come in to the office every day and work to make the next great space sim.

“Star Citizen will breathe new life into PC Games and the space sim genre and we encourage anyone out there who hasn’t registered for the game to visit our web sitewww.robertsspaceindustries.com and join the great community that we engage with daily while pursuing our goal of creating the best space sim on the market.”

Roberts is making his return to gaming after spending 10 years in the Hollywood film industry. He made his mark in computer games in the 1990s with such highly successful titles asWing CommanderPrivateer and Freelancer. Star Citizen, will be launched on the PC and will include all the Chris Roberts hallmarks that fans of his games have come to expect over the years: high quality cutting-edge visuals and technology, a virtual world that is immersive and detailed, a sophisticated storyline that is wide in scope and visceral, heart-pounding space combat.

More information about Star Citizen, including videos and trailers of the game, regular communications from Roberts to fans, community forums, game fiction and art can be found atwww.robertsspaceindustries.com.