Tag - screenshots

Galactic Civilizations III: Mercenaries Announced

Plymouth, MI. – January 27, 2016 – Today, Stardock announced that the first expansion to its popular 4X space strategy game Galactic Civilizations III is in development and will launch next month. Galactic Civilizations III: Mercenaries will add an all-new campaign, Galactic Bazaars, new races, and the ability to recruit elite units with special abilities and more.

In Mercenaries, players will be able to visit new Intergalactic Bazaars, where they can hire mercenaries to assist in expanding across the galaxy. With over 70 unique mercenary ships and multiple Bazaars to discover on each map, Galactic Civilizations III: Mercenaries offers hours of unique gameplay.

“Each mercenary sets their own hiring price in terms of money and resource,” said Paul Boyer, Lead Designer of Galactic Civilizations III. “Because there are a finite number of mercenaries, each civilization is competing for their services. When one is hired by one civilization, it is no longer available to the others.”

Galactic Civilizations III: Mercenaries also includes two new factions: the Arceans and the Torians. The Arceans are an ancient and honorable civilization of warriors and the Torians are an aquatic species seeking to escape the slavery of the Drengin. Both races come with new traits, abilities, and tech trees. The Torians are also the subject of a new campaign available within the expansion.

The campaign for Galactic Civilizations III: Mercenaries centers on the peaceful Torian race who have long been enslaved and farmed for their meat by the cruel Drengin. To free the Torians, players will need to explore and discover mercenaries, then hire them to aid in escaping from their oppressors. Players will strive to liberate the Torians and help them rebuild their shattered civilization while staying out of reach of the Drengin.

Along with the Mercenaries expansion, Stardock is releasing the v1.6 update to the base game, which is a free update for all Galactic Civilizations III game owners. Improvements include more detailed match results, AI improvements, visual updates and balance improvements.

Galactic Civilizations III: Mercenaries release on February 18, 2016 and will cost $19.99.

For more information about Galactic Civilizations III and its current updates and DLC, please visit www.galciv3.com.

Space Hulk: Deathwing Screenshots Show Off Environment

Space Hulk: Deathwing, the first-person shooter by Streum On Studio set in Games Workshop’s famous Warhammer 40,000 universe, showcases a few of its mammoth ship interiors with a batch of atmospheric new screenshots.

From a large battle-barge belonging to the Black Templars, to a vessel from the Adeptus Mechanicus, explore and fight inside huge derelict Warhammer 40,000 vessels, oozing with atmosphere and authenticity. You play as a Librarian accompanied by a Terminator squad – either cooperatively with friends, or in solo – fending off Genestealer advances and recovering ancient relics in the mangled ships and asteroids composing the Space Hulk, drifting along the currents of the Warp.

The game features a full story campaign, and all of the weapons from the Space Hulk board game (including the famous Storm Bolter, Assault Cannon, Lightning Claws, and Thunder Hammer). Wielding these relics of war you will fight through the cargo bays of the Adeptus Mechanicus, ancient chapels of a Black Templar warship, and the gigantic engine rooms of derelict ships.

Space Hulk: Deathwing releases in 2016.

New Screenshots from The Technomancer

December 24, 2015 – The Technomancer, Spiders’ new sci-fi RPG, offers a rich and varied bestiary, that you will come across and confront in combat during your journey on Mars. In this new series of screenshots, discover a few of these strange creatures conceived and brought to life by the talented teams at Spiders studios.

Although Mars’ red surface is naturally barren and completely devoid of life, hundreds of years of human civilization has led to the creation and evolution of many hybrid species built from the genetic makeup of animals found on Earth. What was first an exercise to create an ecosystem to support the original settlers eventually grew out of control, following the cataclysm that wiped most settlers and isolated Mars from Earth. Mutations and accelerated evolution forged what little life there was into threatening beasts scattered all over the red planet.

While originally bred as domestic animals, the harsh living conditions on Mars led these creatures to develop effective defense mechanisms – poison, camouflage, brute force… The longer Mars is cut off from Earth, the more dangerous Mars’ new wildlife grows. They will aggressively defend their territory should you trespass it.

Today’s screenshots show a few of these creatures. Mastery of The Technomancer’s visceral combat styles and electrical powers should help you survive the bizarre hybrid species of Mars!

Your quest on Mars begins early 2016 on PlayStation 4, Xbox One and PC!

Total Annihilation is Now Available on Steam

December 18, 2015 — Wargaming has announced Total Annihilation, the groundbreaking sci-fi real-time strategy game, has gone live on Steam for just $4.99.

Initially published in 1997, under the guidance of lead designer Chris Taylor, Total Annihilation was the first game to feature 3D units and terrain over an engaging and challenging mission-packed solo campaign. If you never had the chance to experience this classic, which has racked up more than 50 awards around the world, now is the chance to put your wits to the test in true RTS fashion.

Total Annihilation’s solo campaign plunges the player into a familiar yet futuristic galaxy ruled by a central body of humans and AI called the Core. The Core’s technological and economic triumphs have allowed humanity to colonize most of the Milky Way and enjoy peace and prosperity. However, the balance has been upset by a technological breakthrough allowing human consciousness to be transferred to machine, granting immortality via a process called “patterning.” Following a mandate imposed on humanity by the Core, requiring everyone to undergo patterning as a public health measure, a rebel band rises from the far corners of the galaxy, ready to fight a shadowy present for a brighter future.

Begin your battle today, via Steam:

Players can also buy the Total Annihilation: Commander Pack from GoG. Included in this version are Total Annihilation and both its expansion packs—The Core Contingency and Battle Tactics—a 65-page manual, soundtrack, and map editor.

Homeworld: Deserts of Kharak Announced with Trailer

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December 17, 2015 – Blackbird Interactive and Gearbox Software invite you to visit the deserts of Kharak in this new Homeworld story, where danger lurks behind every dune. Homeworld: Deserts of Kharak is set for release on January 20th on Windows PC.

The planet is dying, but deep in the southern sands of Kharak, an anomaly has been discovered. Could Kharak’s salvation lie in the desert? Led by chief science officer Rachel S’jet, the Coalition of the Northern Kiithid sends an expedition deep within enemy-controlled territory to investigate the finding, which could forever alter the fate of humanity.

“When we signed this project in front of the crowd at the 2013 PAX Dev, Randy [Pitchford] spoke about Gearbox’s commitment to quality entertainment and taking risks, and they have fully delivered on that message,” said Rob Cunningham, chief executive officer of Blackbird Interactive. “All of us at Blackbird are super proud of Homeworld: Deserts of Kharak, and we owe it to the outstanding team at Gearbox. Words fail to describe how exciting it is to be releasing a new Homeworld game, deepening the story for both existing fans and a new audience alike.”

“After more than a decade-long hiatus for Homeworld, it is an immense honor in the last year to launch two new entries in the Homeworld franchise: an incredible, critically acclaimed remastering of the original Homeworld games and now the all-new, ground-based, real-time-strategy game called Homeworld: Deserts of Kharak,” said Randy Pitchford, president of Gearbox Software. “This revival of Homeworld is possible not merely because of commitment within my studio at Gearbox Software, but is due to Rob and his crew at Blackbird, along with other key members of the original Homeworld team, who have come together to deliver a modern spin on the ground-based roots of the strategy genre with an epic story that takes us back to where the Homeworld saga began.”

Homeworld: Deserts of Kharak features:

  • EXPERIENCE AN ORIGIN STORY
    Join Rachel S’jet as she leads an expedition to find salvation across an exciting campaign in this prequel from some of the original creators of Homeworld and Homeworld 2.
  • HEAVY-DUTY HARDWARE
    Take control of fleets occupying both land and air – from nimble light attack vehicles to massive heavyweight cruisers — and harness the abilities of your forces to conquer the desert.
  • MASSIVE ENVIRONMENTS
    Fight your way across dune seas, deep craters, and the vast, hostile canyons of Kharak. In order to succeed, your style of play will have to adapt and change to meet new environments and new challenges.
  • TACTICAL COMBAT
    Position your fleet to take advantage of the high ground or create ambushes across dune lines in terrestrial combat. Attack your enemies’ resource operations or assault their military head-on.
  • STRATEGIC DECISIONS
    Meaningful choices in resource management, fleet composition, and technology research will directly impact your chances of survival.
  • ONLINE MULTIPLAYER
    Compete solo or with friends to achieve a variety of win conditions. Rise through the ranks to become the most powerful Fleet Captain on Kharak in competitive play.

For more information about Homeworld: Deserts of Kharak, visit www.desertsofkharak.com.

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The Witcher 3: Wild Hunt Blood and Wine DLC Gets First Screenshots

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December 8, 2015 – CD PROJEKT RED, creators of The Witcher series of games, have just released the first two screenshots from the upcoming expansion to The Witcher 3: Wild Hunt — Blood and Wine. The expansion is slated for release in the first half of 2016. The studio has also announced that The Witcher 3: Wild Hunt has collectively garnered over 300 awards, including a Golden Joystick for Ultimate Game of the Year, and The Game Award for Game of the Year.

“2015 is almost behind us. It’s a great year for open world games and a fantastic time for The Witcher. A year of intense work for the team and a time filled with many personal victories for everyone involved in a project that received more than 300 awards so far (wow!). We overcame so many obstacles to get to this point, and we’ve always done it with gamers rooting for us. It’s your year, too!” said Konrad Tomaszkiewicz, Game Director, CD PROJEKT RED. “Blood and Wine, the second expansion for The Witcher 3, is on the horizon. It’s a massive new land to explore, visually unlike anything you saw in Wild Hunt or Hearts of Stone, and it too is brimming with stories we want you to discover,” adds Tomaszkiewicz.

Blood and Wine is a 20-hour tale that will introduce the all-new in-game region of Toussaint, and will take Geralt to a land untainted by war, where an atmosphere of carefree indulgence and knightly ritual masks an ancient, bloody secret. Currently, Blood and Wine is available for purchase as part of The Witcher 3: Wild Hunt Expansion Pass — more information available here.

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World of Warships Update 0.5.1 Released

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November 4, 2015 —Wargaming is excited to announce update 0.5.1 for World of Warships will go live on November 5 in North America and on November 6 in Asia, the CIS and EU. This update brings a boatload of great content including three new maps—with the very first night map—a brand new game mode “Zone”, and further improvements.

Three new maps for World of Warships are set to test players’ skills by plunging them into new and exciting waters. For the very first time, commanders will find “Northern Lights”, a reimagining of a once-familiar locale, doused in darkness and the spectacle of the Aurora Borealis. New maps include “Land of Fire”, inspired by South America and “The Trap”, which is modelled on the fierce battles between U.S. and Japanese fleets, complete with an active volcano.

The new game mode “Zone” pits opposing teams in contention of one giant base in the middle of a map. However, this base only becomes available for capture two minutes into the battle. With “Zone”, players will have to reevaluate their old tactics and techniques, trading off the vulnerability of open waters for glory. Also in update 0.5.1 are various additions and enhancements such as “Events”, “Challenges”, “Missions, and “Daily Missions”.

Ranked Battles now feature even more rewards in the form of flags to deck out a vessel and make it the envy of others on the high seas. Also for those still finding their sea legs, Introductory Missions have been added with a tutorial to help commanders develop their tactical skills and strengthen their grasp of the game.

For the latest information, visit the official World of Warships website:

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New Battlefleet Gothic: Armada Screenshots Released

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October 28, 2015 – Battlefleet Gothic: Armada, the RTS videogame adaptation by Tindalos Interactive of Games Workshop’s classic tabletop game, today reveals the Ork fleet for the first time! First hinted at in the Gameplay Trailer last month, in a post-credits sequence, the Ork ships are presented today in all their badass glory in new screenshots.

Orks are not your typical space-faring species. Their ships are usually built from scrap, hulks of other ships, and in some rare cases even from asteroids. But what their ships lack in reliability is made up for with sheer firepower and particularly strong prow armor. “More Dakka” would be their motto, and charging forward, all cannons blazing and ramming the enemy ships is a totally valid “tactic” in the mind of any Ork captain.

Developed on Unreal Engine 4, Battlefleet Gothic: Armada is an RTS in which the player takes command of one of these battlefleets composed of the most powerful spaceships from the Imperial, Chaos, Eldar and Ork forces, in a no-quarter given struggle for the control of the Gothic sector of space. Players will be at the center of every fight, commanding fleets of gigantic ships as the Chaos unleash a sequential chain of surprise attacks on Imperium naval bases – the start of 20 years of warring in the sector.

Battlefleet Gothic: Armada offers deep management of every ship composing the player’s fleet, both during and between battles. From the fastest frigates to the gigantic, miles-long battleships, the player will customize all aspects of his ships: weaponry, defense and support sub-systems, etc… each customization affecting the very performances of the ship and the special abilities available during battle. From battle to battle, the admirals and crew of surviving ships will gain experience and promotions, improving the battle-readiness of the ships for future, bigger and more dangerous battles.

Battlefleet Gothic: Armada will release on PC in 2016

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The Witcher 3: Wild Hunt Hearts of Stone Expansion Pack Screenshots

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September 28, 2015 – Step again into the shoes of Geralt of Rivia, a professional monster slayer, this time hired to defeat a ruthless bandit captain, Olgierd von Everec, a man who possesses the power of immortality. The expansion lets you choose your own way through an adventure that includes recruiting a crew of break-in artists, spending a night partying with a ghost and outsmarting the most bizarre creatures Geralt has ever faced.

Launching October 13th, 2015, Hearts of Stone packs over 10 hours of new adventures and introduces new characters, powerful monsters, unique romance, and a brand new storyline shaped by gamer choices. The expansion also introduces a brand new system of Runewords that significantly affects gameplay. Each Runeword will impact a different aspect of in-game mechanics and will allow the players to experiment with various strategies and tactics.

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New Screenshots from Funcom’s The Park

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Oslo, Norway – September 25th, 2015 – Funcom is excited to reveal three new screenshots from ‘The Park’. For the first time ever you can see some of the characters which will feature in the game as well as the mysterious locations players will explore when ‘The Park’ launches in October.

‘The Park’ is a first-person psychological mystery thriller where you step into the shoes of a mother whose son has gone missing at the mysterious Atlantic Island Park. When night falls and the lights go out, what follows is a terrifying and emotional story set against the backdrop of an amusement park where nothing is ever quite what it seems.

“It is great to see how the game is moving along,” says Funcom Creative Director Joel Bylos. “Characters, sound, cinematics, environments, story and gameplay are all coming together. ‘The Park’ is in its last phase of polish and the team is very excited to launch the game in October.”

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