Tag - screenshots

New Escape from Tarkov Screenshots

April 22 – 2016 — Developer Battlestate Games has released a new batch of screens for Escape from Tarkov, their upcoming FPS/MMO. The new screens feature elements of the game’s interface, including the User Interface for the main menu, raid selection, character data, inventory and more.

Escape from Tarkov is a hardcore story-driven MMO featuring elements of FPS and RPGs. The events take place in the Russian city of Tarkov, which has been sealed off by roadblocks and sunk into the chaos of local warfare between private military companies. Escape from Tarkov‘s Hazardous Environment Combat Simulator employs a number of custom system modules to create incredibly immersive gameplay and make players feel the reality of what is happening in the game.

More info on Escape from Tarkov can be found at the game’s official page: www.escapefromtarkov.com, ‘Like’ it on Facebook, and follow its development on Twitter @bstategames for all the latest developer updates and news.

New Screenshots

New Screenshots of The Witcher 3 Blood and Wine Expansion

April 22, 2016 – CD PROJEKT RED, creator of The Witcher games series, announces the release of new screenshots from the upcoming expansion to The Witcher 3: Wild Hunt – Blood and Wine.

“I can already tell you Blood and Wine is a fascinating story, with every sort of twist and turn you’d expect from our writers,” said Marcin Momot, Senior Social Media and Community Coordinator, CD PROJEKT RED. “Toussaint, the new realm we’re creating for the expansion, is unlike anything you’ve seen in Wild Hunt – carefree and colorful, but your gut never stops telling you that there’s some real dark stuff happening underneath all that,” Momot adds. “We’ll be revealing more information in May however, to sweeten the wait, here are some fresh screenshots from the expansion!”

Additionally, the studio would like to inform that The Witcher 3: Wild Hunt development team members will participate in a PAX East 2016 panel entitled: GWENT-Ception: Does a Game Within a Game, Make a Game a Better Game. The panel can be watched live on Saturday, 2PM EST, on Twitch.

Screenshots

Call of Duty: Black Ops III Eclipse Screenshots

SANTA MONICA, Calif. – April 19, 2016 – Call of Duty®: Black Ops III Eclipse, the second DLC pack for the No. 1 top-selling console video game of 2015, Call of Duty®: Black Ops III, is now available on PlayStation 4 with other next-gen platforms to follow*. PS4 gamers can jump right into the action across four new multiplayer maps, as well a new Zombies experience, which takes players to an undead island during the World War II Pacific Theater in a thrilling new chapter of the Origins saga.

“We know that fans are playing the hell out of our current selection of multiplayer and Zombies maps, which is why we have been working so hard to deliver an epic new DLC offering with Eclipse,” said Mark Lamia, Studio Head, Treyarch. “Suit up…it’s time to kick some ass again!”

Players can now dive into Eclipse’s four multiplayer maps: Knockout, Spire, Rift; and Verge, a re-imagining of the Call of Duty®: World at War classic, Banzai.
Knockout: Housed in a traditional Shaolin Temple with a retro twist, Knockout sets the stage for a Kung Fu tournament. This mid-sized map showcases a sharp contrast between the mid-range engagements of the traditional exterior architecture and the tight close-quarters of an eclectic 1970’s styled interior.
Spire: Spire takes multiplayer combat to a futuristic sub-orbital airport terminal set high in the clouds. Multiple levels and open areas promote intense, mid-range combat around a clean, high-tech civilian environment. Watch your step, because one wrong move could send you plummeting back through the stratosphere.

  • Rift: Players can head to the core of a harsh futuristic military complex, set high above an active caldera. Rift funnels and forces tight, intense engagements, where the only way through is forward. Players must utilize the unique core movement opportunities to outsmart and outplay enemies, as they traverse the suspended rail system.
  • Verge: In this re-imagination of the classic Call of Duty: World at War map, Banzai, Verge drops multiplayer combat into the center of a distant post-apocalyptic future, where two warring factions are entrenched in constant battle. Players must take control of the key bridge, fortresses, tunnel systems and waterfalls as they engage in high-speed action through this medium-sized map.
  • Eclipse also introduces the next highly-anticipated Zombies experience: Zetsubou No Shima, the second stop in the Call of Duty: Black Ops III Zombies storyline that spans the four DLC Map Packs for Black Ops III this year. The popular Origins characters continue on their mission to stop the zombie apocalypse. Our heroes find themselves stranded on a remote Pacific island, which is home to the Division 9 facility: a secret biological research lab whose experiments with Element 115 and its effects on human, animal, and plant biology has created horrors beyond belief. Zetsubou No Shima features a foliage rich island map, including new terrifying zombie enemies, a variety of innovative transport mechanics, more devastating traps and classic Zombies side quests that fans will gravitate to.

Eclipse is now available at a discounted rate via the Call of Duty: Black Ops III DLC Season Pass**, which features four DLC Map Packs planned for the year, as part of the discounted bundle offered at a suggested retail price of $49.99. Individual purchase of DLC Map Packs is at a suggested retail price of $15. Call of Duty: Black Ops III is rated M for Mature with Blood and Gore, Drug Reference, Intense Violence and Strong Language.

Call of Duty: Black Ops III Eclipse is available now on PlayStation 4 games and entertainment system from Sony, with other next-gen platform availability to follow*.

*Eclipse DLC content not available on PS3 or Xbox 360.

**Season Pass content not available on PS3 or Xbox 360. Downloadable content in the Season Pass may be sold separately. If you purchase the DLC Season Pass offering, do not also purchase these standalone DLC Map Packs, as you will be charged for them. DLC Season Pass and DLC Map Packs may not be available on all platforms or in all territories. Pricing and release dates may vary by platform. Call of Duty: Black Ops III game required; sold separately.

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The Solus Project Getting 3 More Hours of Content for Free

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April 14, 2016 – It’s our pleasure to announce that Grip Digital, together with Teotl Studios, is releasing a huge, new and completely free piece of content “The Highpoint Expansion”.  The Xbox One version is coming on Friday, 15th April and Steam / GOG version has just been released on 13th April.

In  “The Highpoint Expansion” the player will explore the new and very vertical Highpoint island, along with its accompanying massive cave level. Tons of new content is added in this free expansion, with over three hours worth of additional story and gameplay including a new cave look, acid lakes, dozens of strange flying orbs, a monstrous creature, and, last but not least, a massive windmill.

The plot thickens as the player ventures ever deeper into the world of The Solus Project and begins to understand even more of what has happened on the planet.

Alongside the new content a large new patch is included fixing known bugs and balancing dozens of existing features. The game is still part of the Xbox Game Preview Program, Steam Early Access and GOG Games in Development so players can leave feedback for the developers if they find any issues and help them to make the game ready for the full release in May. They can use any contact method directly in the game for reporting the bugs.

Highpoint Expansion is now available for free on Steam and GOG. Xbox One version is coming on Friday, 15th April.

Screenshots

Escape from Tarkov Environmental Screenshots

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March 16, 2016 – Battlestate Games, the creators of the hardcore online shooter Escape from Tarkov, are happy to reveal the latest package of screenshots showcasing the game locations that change dynamically over the daytime hours. The shots are made in the vicinity of the industrial plant, featuring a wide, open-air territory. This is one of the large scenario locations open to Escape from Tarkov players for exploration, reconnaissance, and combat.

In the links below, the developers describe the process of creating a rich and devastating world – from architectural elements, to weapons and characters.

View the first Escape from Tarkov Developer Diary HERE: www.youtube.com/watch?v=TJfcaCmMy7c

Watch the Second Escape from Tarkov developer diary HERE: www.youtube.com/watch?v=eUwNFRGD-dA

You can find all the current assets HERE: reverbinc.com/media/escapefromtarkov/

Did you miss Escape from Tarkov’s kickass announcement trailer? Watch it now HERE: www.youtu.be/IPlnHe9l34E

Escape from Tarkov is a hardcore online game that combines FPS/TPS with RPG elements. The game events unfold in the sealed off Russian city of Tarkov, which has become a scene of a local conflict between two private military companies. As a hazardous environment combat simulator, the game uses multiple system modules for ultimately immersive gameplay and a complete feeling of reality. The closed beta-testing of Escape from Tarkov is planned for 2016. Interested in testing your mettle? Sign up now for the Beta on the official game Website at: www.escapefromtarkov.com/.

To stay up to date on current development be sure to follow Battlestate Games on Twitter and “Like” the game on Facebook.

Space Run Galaxy Announced

March 8, 2016 – Focus Home Interactive and Passtech Games are joining forces again to release Space Run Galaxy on PC this year. Space Run Galaxy is the sequel to 2014’s Space Run, the game from one-man studio Passtech, which seduced hundreds of thousands of players with its dynamic and original gameplay. By twisting the tower-defense game style, Space Run offered an addictive real-time spaceship construction strategy experience. Space Run Galaxy expands and refines the original’s unique gameplay, introduces a persistent online universe and takes-off again with plenty of new features!

Set 20 years after the original game, Captain Buck Mann has now set up his very own intergalactic courier service. You’re a member of Mann’s team of space runners, racing to deliver precious goods from planet to planet! Reinforce your modular ships with armaments including laser turrets, missile launchers and energy shields, while leaving enough room for your cargo. Fly fast – the quicker you arrive at your destination, the better the rewards!

Venture into the depths of space spanning an entire galaxy, with 4 solar systems and over 50 zones to visit across 100+ runs. Space Run Galaxy offers limitless gameplay, while fresh new features expand the original experience:

  • User-created contracts – Take on contracts from other players for better rewards and unlimited replayability
  • Intergalactic player market – Trade hard-earned goods with your fellow space runners to sell off extra supplies, or snap up a tidy bargain
  • New corporations offer riskier jobs – Carry the extra fragile cargo of XenoPrime, or risk transporting The Force’s highly dangerous weapon prototypes (which may even endanger your own ship!)
  • Fresh dangers await – Face off against brand new boss-type enemies, such as deadly pirate ships and huge space monsters…
  • Deep customization – Customize the shape and size of any ships you acquire during your adventure. There’s no restriction for what ship you use in each mission, letting you get creative with every run!

Space Run Galaxy will release on PC in 2016

First images released for Action-RPG The Surge

February 29, 2016 – Deck13’s upcoming action-RPG today released its first screenshot, along with a render artwork of the main character.

Set on a dystopian Earth nearing the end of its life, The Surge offers a grim vision of our future. Accelerating advancements in technology and our abuse of the environment has led to an overly decadent civilization that now lies on the brink of collapse.

The Surge features innovative combat mechanics with a unique character progression system based on modular upgrades gained through the tight, visceral combat.

The images released today show The Surge’s hero, equipped with his exoskeleton which serves as a base to upgrade your equipment. When fighting enemies, you can target specific parts or limbs to recover specific pieces of armor, weapons, or equipment you want to attach to your own exoskeleton. Of course, the best parts will often be the hardest to cut off – and they’ll usually be attached to the most dangerous enemies! Even the most common enemies can prove deadly, and the game features imposing bosses who will truly put your wits, guts and reflexes to the test.

Be sure to stay tuned as we unveil more information about The Surge over the coming months.

New Styx: Shards of Darkness Screenshots

February 23, 2016 – Styx: Shards of Darkness, the sequel to Cyanide Studios’ infiltration cult classic Master of Shadows, comes to consoles and PC on Unreal Engine 4 in 2016. Styx’s sneaky adventure comes back with new features, new environments, and Unreal Engine 4!

In today’s screenshots, we witness Styx prowling through some of the huge environments of the game. From the City of Thieves, built from the wreckages of lost ships, to the great Elven city of Korangar hidden in the mountains, the environments of Styx: Shards of Darkness are enormous and semi-open, with an emphasis on verticality. They allow for a lot of freedom to complete the various missions’ objectives. They are fantastic playgrounds for Styx to test his stealth and assassination skills, and try out his new moves such as rope-swinging and zip-lining!

These are just some of the huge open spaces oozing with verticality to explore in Styx’s new infiltration adventure! With new ways to traverse the landscape, a deep and original story, as well as huge new features yet to be revealed, Styx’s 2016 mission will be his biggest yet!

Styx: Shards of Darkness comes 2016 to PS4, Xbox One, and PC.

Galactic Civilizations III: Mercenaries Announced

Plymouth, MI. – January 27, 2016 – Today, Stardock announced that the first expansion to its popular 4X space strategy game Galactic Civilizations III is in development and will launch next month. Galactic Civilizations III: Mercenaries will add an all-new campaign, Galactic Bazaars, new races, and the ability to recruit elite units with special abilities and more.

In Mercenaries, players will be able to visit new Intergalactic Bazaars, where they can hire mercenaries to assist in expanding across the galaxy. With over 70 unique mercenary ships and multiple Bazaars to discover on each map, Galactic Civilizations III: Mercenaries offers hours of unique gameplay.

“Each mercenary sets their own hiring price in terms of money and resource,” said Paul Boyer, Lead Designer of Galactic Civilizations III. “Because there are a finite number of mercenaries, each civilization is competing for their services. When one is hired by one civilization, it is no longer available to the others.”

Galactic Civilizations III: Mercenaries also includes two new factions: the Arceans and the Torians. The Arceans are an ancient and honorable civilization of warriors and the Torians are an aquatic species seeking to escape the slavery of the Drengin. Both races come with new traits, abilities, and tech trees. The Torians are also the subject of a new campaign available within the expansion.

The campaign for Galactic Civilizations III: Mercenaries centers on the peaceful Torian race who have long been enslaved and farmed for their meat by the cruel Drengin. To free the Torians, players will need to explore and discover mercenaries, then hire them to aid in escaping from their oppressors. Players will strive to liberate the Torians and help them rebuild their shattered civilization while staying out of reach of the Drengin.

Along with the Mercenaries expansion, Stardock is releasing the v1.6 update to the base game, which is a free update for all Galactic Civilizations III game owners. Improvements include more detailed match results, AI improvements, visual updates and balance improvements.

Galactic Civilizations III: Mercenaries release on February 18, 2016 and will cost $19.99.

For more information about Galactic Civilizations III and its current updates and DLC, please visit www.galciv3.com.

Space Hulk: Deathwing Screenshots Show Off Environment

Space Hulk: Deathwing, the first-person shooter by Streum On Studio set in Games Workshop’s famous Warhammer 40,000 universe, showcases a few of its mammoth ship interiors with a batch of atmospheric new screenshots.

From a large battle-barge belonging to the Black Templars, to a vessel from the Adeptus Mechanicus, explore and fight inside huge derelict Warhammer 40,000 vessels, oozing with atmosphere and authenticity. You play as a Librarian accompanied by a Terminator squad – either cooperatively with friends, or in solo – fending off Genestealer advances and recovering ancient relics in the mangled ships and asteroids composing the Space Hulk, drifting along the currents of the Warp.

The game features a full story campaign, and all of the weapons from the Space Hulk board game (including the famous Storm Bolter, Assault Cannon, Lightning Claws, and Thunder Hammer). Wielding these relics of war you will fight through the cargo bays of the Adeptus Mechanicus, ancient chapels of a Black Templar warship, and the gigantic engine rooms of derelict ships.

Space Hulk: Deathwing releases in 2016.