Twain Harte, CA – January 17, 2017 – Mad Fellows and Reverb Triple XP today released a new selection of screenshots from the upcoming console/PC pulsating music action game, Aaero. The screens feature a variety of levels from the game, with every level designed specifically around each bumpin’ electronic music track in the game. Each level features musical tracks from superstars of the bass-music genre, including: Noisia, Flux Pavilion, Katy B, and others. Download the new screens and check out the stunning world of Aaero.
Tag - screenshots
December 21, 2016 — German reinforcements are ready to set sail and make waves in World of Warships. A branch of nine destroyers, starting from the Tier II V-25 to the Tier X Z-52 will unleash their devastating torpedoes to take on the mightiest of enemies in their path.
The Z-52 was one of the last German destroyers to be designed and laid down before the end of World War II. Her dimensions are considered to be quite large for your typical destroyer. Thanks to her dual-purpose artillery and current (for the period) automatic AA mounts, this ship boasts very powerful AA defense.
“We’re always excited to introduce a new ship branch with exclusive features to our players,” said Artur Plociennik, World of Warships Global Publishing Producer. “German destroyers excel in a number of tactical setups, and their torpedo armament is excellent and well-rounded. I’m really looking forward to seeing how players use these ships in battle.”
The Hydroacoustic Search consumable is definitely a boon for German destroyers. Combine this with the good ballistic property of their guns and their excellent torpedo armament, and these ships can be truly dangerous adversaries for enemy vessels. However, you should be wary of battleships and heavy cruisers, and plan your attacks against these ships in advance.
You can also check out your German destroyers on the new River Thames in-game Port.
For the latest information, visit the official World of Warships website:
Studio Wildcard, the developers of ARK: Survival Evolved, will be creative consultants on this upcoming VR title, with Snail’s Peacock Studio directing the project. ARK stalwarts will have their skill and cunning in taming primeval creatures rewarded in this new game, as they can import their own collected dinosaurs from the original survival game into a up-close and personal, full VR experience!
Players begin their ARK Park adventure at a visitor center surrounded by life-sized holographic dinosaurs where they’ll learn about these creatures that they’ve only read about & seen in books and summer blockbusters. From there, players will have the option to explore multiple interactive attractions on-foot or in vehicles & on Dino-back, including a swamp, forest, desert, snowy mountain range, and more. Each attraction features stunningly rendered and realistic environments of the period inhabited by ARK creatures, which can be found and captured through use of items, weapons, and puzzle-solving.
Snail Games recently announced a partnership with Studio Wildcard to license the IP for ARK: Survival Evolved, the popular open-world dinosaur survival game, for a VR experience. ARK Park will be available on HTC Vive, Oculus Rift and PlayStation™VR in 2017.
For more information, visit: www.arkparkvr.com
December 15, 2016 – The official video game adaptation of Chaosium’s pen and paper RPG, Call of Cthulhu, today unveils new images showcasing the horrifying locals and locales of Darkwater Island. Step into the shoes of Edward Pierce as you investigate the tragic death of Sarah Hawkins, and push your sanity to the limit to uncover the disturbing truth in this RPG/Investigation game blending psychological horror and stealth mechanics.
You are Edward Pierce, a war veteran turned private detective, in the Boston of the 20s. You have been hired to investigate, on the isolated island of Darkwater, the unusual and tragic death of Sarah Hawkins and her family. Soon your investigation will lead you to the fringes of the paranormal, where reality and illusion begins to blend… or is this really the fruit of your imagination?
Driven by the idea that mankind is irrelevant in an uncaring universe filled with inconceivable horrors, Lovecraft’s dark works have captured imaginations across the world for close to a century. Call of Cthulhu fully embraces these fundamentals, pitting you in a desperate struggle against powers that defy human comprehension. To uncover the disturbing truth of Darkwater Island, you will venture a deadly path to the very brink of insanity – a concept tightly tied to the Cthulhu Mythos. As your investigation leads you closer to the sphere of influence of the Great Dreamer, you will start to doubt everything you see. You will have to find balance between your own sanity, and your determination in finding out what lurks in the shadows – as they say that madness is the only way that can bring you to the truth.
Between the haunting environments, twisted story, and the ever-looming threat of the Great Old Ones, Call of Cthulhu promises a darkly satisfying experience for Lovecraft fans and newcomers alike.
Call of Cthulhu: The Official Video Game releases 2017 on consoles and PC.
Dec 12th, 2016 – Gaijin Entertainment, developer and publisher of War Thunder, announced Enlisted, a new squad based multiplayer shooter for PC, developed by Darkflow Software studio. Dedicated to the most important large scale World War II battles, Enlisted will be a fan driven game.
Enlisted will initially offer two massive campaigns – Battle of Moscow and the Battle of Normandy. Each campaign in the game will represent multiple phases of a battle – which during the war lasted for weeks, sometimes months, as well as specific characters and weapons suitable for the historical event recreated in a campaign. It will also offer different game modes where players will be fighting not only by themselves but also together with a platoon of soldiers in massive battles. Built using Gaijin Entertainment’s proprietary Dagor Engine, Enlisted will feature large scale battles with a 100 combatants spread over a massive and richly detailed battlefield complete with destructible landscapes.
“Enlisted is an ambitious undertaking, unlike any game we have ever created. It will be a first person shooter decided by the fans, for the fans. They will have direct input into what we create, including things like campaigns, game modes, even which platforms after PC we will support,” said Alexander Nagorny, producer, Darkflow Software.
Beginning Monday, players can purchase the first two campaigns (collectively or individually) as well as weapons packs and early access to the closed beta, which will launch in the second half of 2017. Exclusive collector’s weapons will cost from 6.99 to 11.99 USD, weapon+campaign pack will be from 20 to 25 USD depending on the rifle you choose. The biggest pack for 50 USD will include both campaigns, three weapons and will provide the owner with early access to the game.
Gaijin Entertainment will reinvest all proceeds from Enlisted into developing additional maps, game modes and console versions. The plan is to start developing the African campaign once Enlisted generates $250K in sales. More campaigns and new gameplay features, both chosen by players through online voting, will go into development with each goal reached and at the $1m mark, consoles versions will go into development.
To learn more about the game, sign up for a news please visit the Enlisted official website: http://enlisted.net/
December 1, 2016 – Wargame: Red Dragon is still alive and well thanks to its amazing community and the support of its developers. The million-selling series Wargame is back with a Double Nation Pack DLC introducing two new REDFOR Armies: Yugoslavia & Finland. As voted by the community, these two nations come to reinforce the PACT side of Wargame: Red Dragon, bringing up to 186 new gorgeous units to add further strategic depth to Eugen Systems’ spectacular RTS.
The Yugoslav People’s Army is a highly-mechanized fighting force, with powerful tanks and IFV backed up by a wide choice of versatile SAM/SPAAG weapon systems and many indigenous assault aircrafts. It features four variants of the M-84 MBT as well as heavier tanks such as the M-91 Vihor. Yugoslavia also fields many variants of BOV wheeled armored vehicles, M-60 APC, M-80 IFV… The Yugoslav Air Force introduces no less than four indigenous planes (Jastreb, Super Galeb, Orao & Novi), modeled in-game into seven variants. Yugoslavia is playable in a coalition with Czechoslovakia.
But Yugoslavia is not arriving alone, as the Finnish Army is also available in this new Nation Pack! It features excellent reconnaissance (a small army by itself!), providing a wide array of choices, ranging from the stealthy to the powerful. Finland introduces a new unit type: ATV riders, with the FDF Mönkijä, a small & elusive jeep! A strong infantry line-up backs up this recon force, with a large selection of shock troopers & commandos with CQC MG, giving Finland an uncanny ability at clearing urban areas & woods. The Finnish Army’s lineup also features a wide range of tube artillery, from heavy mortars, such as the TelaKrH 66, the Gvozdika, to modernized MBT such as the T-72M1MOD. And let’s not forget the iconic StuG III, a.k.a “Sturmi” !
Since its release, Wargame: Red Dragon has added the following DLC :
– The Millionth Mile (60 new units and a new unit type)
– Second Korean War (a new solo campaign and 12 new units)
– Norse Dragons (60 new units for Sweden, Denmark & Norway)
– Nation Pack : Netherlands (with 80 units)
– Nation Pack : Israel (with 96 units)
– Russian Roulette 10v10 map
New bundles are also made available today on Steam :
– Full Nation Pack : Netherlands + Israël + Yugoslavia + Finland
– Red Dragon Complete Edition : Game + all available DLCs
– Wargame : Ultimate Franchise Pack : All Wargame games + DLCs
This Double Nation Pack : Reds is available now on PC. Enjoy up to 75% off on Steam for the whole Wargame Franchise until December 5th.
November 30, 2016 – Deck 13’s new hardcore action-RPG, The Surge, today unveils some of the game’s mini-bosses set to prowl the hallways of overrun industrial complex CREO. From CREO’s elite security forces to malfunctioning industrial machinery, these enemies make up just a few of the dangers facing Warren throughout the dangerous environments of The Surge.
Led by a billionaire philanthropist, a project developed by CREO – a mysterious industrial and R&D megacorporation – designed primarily to reverse the effects of climate change on the planet is just beginning to take shape as something ominous.
Although most dangers in The Surge were not originally designed for combat, CREO’s security forces exist to maintain order within the complex. CREO’s ‘robot dog’ is a leaping quadruped designed to track down and kill any intrusions. As with most threats in The Surge, it has a weakness – although heavily armored, players can hit vulnerable places in order to take it down, and loot it, faster.
The Echelon 9 security forces, armed with anti-personnel combat gear, are armored in the GOLIATH-class armor making them extremely fast and strong. Although contrary to CREO’s image as a planet-saving company, CREO’s internal security forces’ primary goal is to protect CREO from outside interference, as the stakes are high.
One of the many malfunctioning industrial machines throughout CREO, the Smelter was designed to be impervious to tampering, making it extremely difficult to shut down. With ore-smashing gripper teeth and coolant forcing it to vent gasses to keeping it stable, you’ll have to attack its most vulnerable inner workings at the right time to deactivate it.
You will have to make the most of your newly installed exo-suit, armors, and almost limitless armament combinations to survive CREO when The Surge slices its way onto consoles for PS4, Xbox One, and PC in 2017.
Los Angeles, CA – November 30, 2016 – Pete Angstadt and Michael Peddicord, who between them have worked on acclaimed indie games including Abzu, Journey and Cannon Brawl, as well as EA’s Spore and Boom Blox, have founded a new studio called Lion Shield and have announced their new city building game Kingdoms and Castles. Partially inspired by Angstadt’s time at Maxis and games like SimCity, Stronghold, and Banished, players build a simulated city while crafting a strategy to protect their peasants from a continually changing and dangerous world. Kingdoms and Castles begins a funding campaign on Fig.co/castles today, to raise $15,000 for the development, publishing and release of the game on PC and Mac in Spring 2017.
In Kingdoms and Castles, players start out creating small villages, which they expand to thriving cities protected by imposing castles. As the game progresses, choices about strategic castle expansions, tax policies, farming, industry, religious institutions, defense and other important decisions determine whether their city thrives for fails. Unlike other games that have come before, players in Kingdoms and Castles will both create a city and protect it from danger. Many other games have focused separately and exclusively on building or defending – not both.
The kingdoms face threats from a dynamic and dangerous world filled with vikings, plague, dragons, bitter winters and other challenges. The player’s strategy will determine if the viking raiders make off with their villagers or if they are stopped, full of arrows, at the castle gates; or if a dragon torches the town’s granary so that people die of starvation in the winter, or are able to boldly defeat the beast. The success of kingdoms depends solely on the player’s intelligence and skill as a city and castle planner.
The Kingdoms and Castles world dynamically changes and evolves throughout the game – seasons change, forests grow and clouds move through the sky, with a variety of algorithms and procedural systems operating behind the scenes to simulate the environment.
Individuals and organizations can learn more about the game and support Kingdoms and Castles on Fig.co/castles today. In addition to rewards contributions, qualified investors can get returns based on the game’s sales performance by investing in a Fig security that pays dividends tied to the revenues received from the game.
As the only funding and publishing platform created by gamers for gamers that offers rewards and investment based funding, Fig.co empowers developers and passionate fans alike to bring well-known franchises and undiscovered indie titles to market. Fig.co was established with help from a coalition of independent game developers including Brian Fargo, Feargus Urquhart, and Tim Schafer. Fig Publishing, Inc. is an affiliate of the Fig.co company and was founded to give investors a way to support the development and publishing of great new games by Fig.
November 29, 2017 – Styx: Shards of Darkness, sequel to Cyanide Studios’ stealth hit Master of Shadows, comes to PlayStation 4, Xbox One and PC in Q1 2017. Four new images show off the heavily guarded Port of Korrangar, airships in flight, and the impish nature of our green-skinned thief himself.
The only thing sharper than Styx’s wit is his knife, and both will be put to the test in his deadly adventure across land, sea and sky. After taking care of business in City of Thieves Thoben, Styx agrees to steal an ambassador’s scepter – in exchange for vast quantities of highly addictive, magical Amber of course! It’s not long before this seemingly straight forward task takes an unexpected turn though, as Styx is thrust into a dangerous world of shady politics and powerful magic.
This time around, Styx has access to a far greater arsenal of tools and abilities to fit with a range of different playstyles. Avoid or hunt guards with potent Amber powers, including the ability to instantly teleport into a newly hatched Styx clone. The newly-added crafting system lets you adapt to situations as you progress, allowing you to craft lethal traps and other devices from components stolen on your adventure.
This open-ended approach extends beyond Styx himself. The game once again features highly vertical environments, far grander in scale and non-linearity than ever before. Every objective is achievable through many different routes and tactics – from lurking through shadowy depths to unleashing silent attacks from above, how Styx progresses in each mission is entirely up to you.
Styx: Shards of Darkness comes to PlayStation 4, Xbox One, and PC in early 2017. Players who preorder now get exclusive access to the Akenash set, granting them the iconic outfit and dagger seen in Styx’s first adventure.
November 9, 2016 – Winter is coming and so the time is ticking for a GIANTIC period in games business! The Tycoon Reference – Industry Giant 2 will hit consoles and retail stores in a few weeks!
First released in 1997 the Industry Giant brand gained huge success on PC and is still one of the most popular tycoon series ever created. Now console players will get the unique chance to play Industry Giant 2 on consoles!
Get ready to roll up your sleeves, start your career and become the most famous business tycoon ever seen! Millions of Dollar are just waiting to become yours in Industry Giant 2 – SOON AVAILABLE FOR CONSOLES!
Industry Giant 2 – the tycoon reference – features economic booms, stock market crashes, oil crises, upswings, downturns and triumphs… This is your chance to become the greatest power in the industry. Begin the game in the year 1900 with little money, but large ambitions and through skillful decisions, you can build up an enormous empire. You make critical decisions about which products you should manufacture, where to gather the raw materials, where to sell product, and how to transport them effectively. It is your choice whether you start out as a minor fruit-growing framer with a little orchard and retire as the owner of the biggest foodstuff empire around, or end up owning a multinational conglomerate with a vast portfolio of products. Industry Giant II was a classic when it originally released, and has stood the test of time as a great gameplay experience with a host of cool features.