Tag - rpg

The Secret World to be Relaunched this Spring as Secret World Legends

OSLO, Norway – March 29, 2017 – Funcom is excited to announce that their acclaimed story-driven game The Secret World will be relaunched this spring as Secret World Legends, a shared-world action RPG with completely revamped combat, a newly designed progression system, and updated visuals. The game’s full collection of missions and mysteries will be free to play, with over 100 hours of mature storytelling and surprises. Players can sign up for Secret World Legends’ beta at www.SecretWorldLegends.com

“Over the course of five years, The Secret World has created a truly memorable RPG universe that stands out to this day for the uniqueness of its dark setting and tone, the depth of its quest design, and the high quality of its voice acting throughout,” said Rui Casais, CEO of Funcom. “Secret World Legends uses that foundation to mark a new era for the game, offering a fresh start for newcomers and long-time fans alike, delivering a captivating journey that can be enjoyed entirely on your own or with friends.”

Secret World Legends plunges players into a shadowy war against the supernatural in an adventure that crosses our world with the realms of ancient myth and legend. As players traverse the globe unraveling complex investigations into the unknown, they’ll need to uncover clues and use their own wits as much as their characters’ abilities. A highly extensive and customizable arsenal of firearms, weapons, gear and otherworldly powers will give players the strength to battle the forces of darkness as they dig deeper into these vast and mysterious lands. Players can go at it alone and enjoy the over 100 hours of story at their own pace, or team up with others as they explore the world and unravel its mysteries.

“One of our biggest goals in relaunching the game has been to reimagine the core gameplay experience in a way befitting a modern-day action RPG,” said Scott Junior, Executive Producer. “Secret World Legends features combat that feels more natural, deep systems that are more intuitive, better structuring of the early game for new players, and improved mission flow to strengthen the pace of progression for players.”

For more information on Secret World Legends, including a detailed breakdown of the game’s features, visit www.SecretWorldLegends.com

Castle Torgeath: Descent Into Darkness Review

I’ve been playing video games almost as long as there have been video games and ever so often one comes along so loaded with nostalgic feel that it feels like it traveled through a time machine.  The beauty of Steam Greenlight is these beautiful old school RPGs like Castle Torgeath can still find a home in your heart after so many years of hardcore games.

At the beginning of Castle Torgeath: Descent into Darkness, you are presented with a few paragraphs of text explaining the game’s premise. You are a down on your luck adventurer who finds a listing on a job board. The listing advertises an expedition into the ancient, and supposedly-abandoned, Castle Torgeath. The ad promises fortune and glory for anyone who joins in, so you grab your sword and start after the expedition.

The game resembles those old school, first-person dungeon crawlers like early Elder Scrolls games – actually, it more than resembles them – it is one! Castle Torgeath captures that retro feeling so well that, if you played through those kind of games when they came out, it is like a time warp.

You have three meters in you lower corner, one for mana, one for health and one for hunger.  Healing and mana are refreshed through potions and fountains and hunger is helped through food.  You want to keep an eye on all three to survive.  Occasionally you will stumble on a lost adventurer who will sell you the goods he has found or a spell he knows for the treasures you have stumbled upon.  Be wary of making too many trades or you might be short of valuables when you need them most.

There are multiple levels with bosses at the end and the game progresses with starting enemies being weak like rats to bigger enemies like summoned demons and big ass bugs.  All the time you also have to look for hidden clues and passages while avoiding hidden traps and enemies. The graphics are even retro, and they are done well enough to not make you sick playing but still simple enough to still hearken back to the roots it’s based on. The game features no speech, but plenty of tried and true text to read and the developers have quite a bit of lore scrawled out for your enjoyment.

At one point in gaming history, first-person dungeon crawlers relied on angular or grid-based movement systems. Torgeath allows for free-roaming movement, which should help modern gamers from giving up. The older movement systems can be rather constricting.

Last Health Point:

Castle Torgeath: Descent Into Darkness is a very fun play based off a very old school game design which works on a nostalgic level as well as introduce modern players to gaming history.  Besides it less than $10 and when you consider inflation isn’t that much more than it would have cost back in the day.


Castle Torgeath: Descent Into Darkness Review Score

(4 out of 5 stars)


 

Pillars of Eternity II: Deadfire Reaches $3M in Funding

February 21, 2017 – Obsidian Entertainment’s Pillars of Eternity II: Deadfire has reached the $3M USD mark on www.Fig.co making it only the third video game in the past 12 months to receive this level of support from fans on any crowdfunding platform. The other two campaigns were also on Fig.co, Psychonauts 2(Double Fine) and Wasteland 3 (inXile Entertainment).

The more than 26,000 backers of Pillars of Eternity II: Deadfire also makes it the most backed video game in the past 12 months, and the most backed game ever on Fig.co. The campaign is evenly split between equity and traditional rewards.

About Pillars of Eternity II: Deadfire

Inspired by classic titles such as Baldur?s Gate II: Shadows of Amn, Icewind Dale, and Planescape: Torment, Pillars of Eternity II: Deadfire improves upon the rich narrative, beautiful environments, and intricate, tactical combat that made the original a fan and critical sensation. With Deadfire, Obsidian will take players on a second fantastic journey to the world of Eora, this time to the vast, uncharted, Deadfire Archipelago where they will fight for their souls as they hunt down a god.

For more information on Pillars of Eternity II: Deadfire, visit https://www.fig.co/campaigns/deadfire

For those wanting to play the original Pillars of Eternity, please visit http://buy.pillarsofeternity.com.

Torment: Tides of Numenera Story Trailer

Wroclaw, PolandFebruary 9, 2017inXile Entertainment and Techland Publishing revealed today the latest trailer for their upcoming, highly-anticipated science-fantasy RPG Torment: Tides of Numenera, the thematic successor to one of the most critically revered and in-depth CRPGs of all time. This epic cinematic story trailer recounts the lore leading up to the very moment that players begin their odyssey as the Last Castoff – the flesh-and-blood by-product of a megalomaniacal deity known as the Changing God.

A billion years in the future a man discovered a way to cheat death. A seeker of knowledge and wisdom, his ultimate goal was to leave an unforgettable mark on the world. In his quest for everlasting legacy, he discovered ancient technology – the Numenera – that allowed him to transfer his consciousness to a body of his own design. Thus he became known as the Changing God.

In a bid to escape death, the Changing God inadvertently awakened a fearsome, ancient beast known as The Sorrow – a terrifyingly powerful guardian of balance, bent on destroying the Changing God and all of his Castoffs.

It is at this point that the dramatic events of your birth unfold, and your story to answer who you are, and what your legacy might be, begins…

Experience a game of intricate choices and consequences with thousands of meaningful decisions that will make every playthrough unique. Developed by inXile Entertainment and published by Techland Publishing, Torment: Tides of Numenera will launch on February 28, 2017 for PC, the PlayStation®4 computer entertainment system, and Xbox One, the all-in-one games and entertainment system from Microsoft.

For more information on Torment: Tides of Numenera and the various editions available for purchase, please visit the official website at http://tormentgame.com/.

Pillars of Eternity II: Deadfire Crowdfunding Passes $2 Million

February 3, 2017 – Obsidian Entertainment?s Pillars of Eternity II: Deadfire has reached the $2M USD on www.Fig.co. The fans have spoken and the game will include the AI Customization stretch goal, which allows for player AI scripting for companions, and a new language, Spanish.

“The level of fan support that has been shown for Pillars of Eternity II: Deadfire has been incredible. We are seeing more and more support every day with no sight of it slowing down,” said Feargus Urquhart, CEO of Obsidian Entertainment. “But with this level of amazing fan support comes great responsibility and we are going to make Deadfire the best fan-funded video game ever. That is our goal.”

Obsidian also announced their $2.4M stretch goal which will add more recorded voice over into the game and Korean localization. Previous stretch goals reached include adding French, German, Polish, and Russian language localizations, level cap increase (from Level 16 to 18), two sub-classes per class, and a seventh companion. The next major stretch goal is $2.2M which will add Italian localization, watercolor NPC portraits, and UI customization, which was inspired by the mod community from the original Pillars.

Inspired by classic titles such as Baldur?s Gate 2: Shadows of Amn, Icewind Dale, and Planescape: Torment, Pillars of Eternity II: Deadfire improves upon the rich narrative, beautiful environments, and intricate, tactical combat that made the original a fan and critical sensation. With Deadfire, Obsidian will take players on a second fantastic journey to the world of Eora, this time to the vast, uncharted, Deadfire Archipelago where they will fight for their souls as they hunt down a god.

For more information on Pillars of Eternity II: Deadfire, visit https://www.fig.co/campaigns/deadfire

For those wanting to play the original Pillars of Eternity, please visit http://buy.pillarsofeternity.com.

D&D Icons of the Realms: Monster Menagerie II Out Now

Hillside, NJ — January 4, 2017 – WizKids is pleased to announce that D&D Icons of the Realms: Monster Menagerie 2 is now available in stores across North America! WizKids, the industry leader in quality pre-painted plastic miniatures, once again brings to life the heroes, villains, and monsters from the world of the Forgotten Realms in the sixth set of our exciting line of D&D miniatures, Icons of the Realms.

Collect all 44 figures of D&D Icons of the Realms: Monster Menagerie II, featuring a vast array of all-new sculpts, including the challenging monsters that your heroes will need to overcome and the loyal allies that have come to fight by your side.

Pick up your D&D Icons of the Realms: Monster Menagerie II Boosters from your friendly local game store today!

For additional information and images, please visit http://wizkids.com/dd-icons-of-the-realms-monster-menagerie-ii/

Tyranny Launch Trailer

STOCKHOLM and IRVINE, Calif. – Nov. 10, 2016 Paradox Interactive today released Tyranny, a brand-new role-playing game (RPG) from Obsidian Entertainment, for Windows, Mac, and Linux PCs. Tyranny, designed and developed by the award-winning studio behind both modern and classic RPG hits including Pillars of Eternity, Fallout: New Vegas, and Star Wars: Knights of the Old Republic II, is now available via digital retail outlets worldwide. The game places players within a world where a brutal clash between good and evil has taken place – and evil has emerged triumphant. Players will take on the role of a high-ranking officer in the armies of Kyros the Overlord, make world-altering, morally difficult decisions that guide the fate of thousands, and find their place in a new world order.

Tyranny is a groundbreaking step for Paradox, establishing us further within the RPG genre,” said Fredrik Wester, CEO of Paradox Interactive. “Paradox games are, by design, deep, complex, and replayable, allowing gamers to experience very personal stories when they play one of our titles. Who better than Obsidian to create an RPG that fits those qualities? We’re proud to share Tyranny with the world and show what we can achieve with such a creative partner.”

“The tale of Tyranny is a story that Obsidian has been thinking about for years, and today we’re proud to share it with the world,” said Feargus Urquhart, CEO of Obsidian Entertainment. “What started out as a simple premise — ‘what if evil won?’ — has become the next great Obsidian game. As RPG players, we love great stories and tough choices in games. With Tyranny, we made sure these were at the forefront, through the lens that evil has already conquered the world.”

In Tyranny, the grand war between good and evil is over – and the forces of evil, led by Kyros the Overlord, have won. The Overlord’s merciless armies dominate the face of the world, and its denizens must find their new roles within the war-torn realm. Players interact with the populace to inspire loyalty, disgust, or fear as they roam the world as an officer in Kyros’ forces, empowered to act as both judge and executioner.

Tyranny is available now, starting at $44.99. To purchase Tyranny or to learn more about the game, visit https://www.paradoxplaza.com/tyranny

Tyranny – “Fatebinder” – Release Date Reveal Trailer

STOCKHOLM and IRVINE, Calif. — Oct. 13, 2016 — Paradox Interactive today unveiled the release date for Tyranny, the new role-playing game (RPG) from Obsidian Entertainment.Tyranny, a game that challenges players to find their place in an original fantasy realm where evil has conquered the known world, will be available for Windows, Mac, and Linux PCs on November 10, 2016. Starting today, players can pre-order Tyranny in advance of the game’s launch, and secure bonus material that will help demonstrate their loyalty to Kyros the Overlord.

Horror Nights Teams with Crypt TV and Eli Roth for Killer Clown Terror Tram

Universal City, CA, August 25, 2016 Horror auteur Eli Roth (“Hostel”) and his digital network Crypt TV take the helm of the infamous “Terror Tram,” marking the first time ever that the signature attraction comes to life through the twisted mind of the filmmaker, as part of this year’s “Halloween Horror Nights” at Universal Studios Hollywood, which kicks off Friday, September 16, 2016.

“Eli Roth Presents Terror Tram” will expose guests to the fabled legacy of serial killer clown “Hollywood Harry,” the story of a former jovial celebrity clown turn depraved murderer, and the minefield of carnage he left behind.

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“I’m thrilled to be part of ‘Halloween Horror Nights’ again,” said Eli Roth. “We wanted to completely fabricate an original story that brings together our absolute freakiest, scariest most disturbing ideas.  The ‘Halloween Horror Nights’ team is the best in the business. Their production and execution is unmatched and I know this ‘Terror Tram’ experience will blow away all expectations, and haunt guests for the rest of their lives.  ‘Halloween Horror Nights is the must-see event for any horror movie fan—it’s like the Super Bowl for scary movies, and is my favorite event of the year.”

The all-new “Terror Tram” experience will tell the sordid tale of former Angeleno resident Harold Kappowitz whose alter ego “Koodles the Clown” went from cheerful circus performer, to the lovable star of his own children’s network television show…before he was overcome by his genuine “killer instincts.”

By the 1990s, hard knocks took a deadly toll on Kappowitz, and the onetime endearing clown found himself exiled by the very Hollywood entertainment community that once adored him. With an all-consuming anger and hatred, Kappowitz—a now crazed and disheveled recluse—took refuge from society by hiding out at Universal Studios, emerging as notorious serial killer clown, “Hollywood Harry.”  Recurring murders began to dominate the studio, as “Hollywood Harry” drew strength from recruiting other outcast former clowns who, together, took revenge on Studio Tour guides and visitors alike, ceremoniously killing them, and leaving behind a deadly trail of terror.

“The goal of ‘Halloween Horror Nights’ is to create the most intense, most memorable and ultimately, the most terrifying experiences for our guests,” said John Murdy, Creative Director at Universal Studios Hollywood and Executive Producer of “Halloween Horror Nights.” “And there is no better partner than Eli Roth to deliver unabashed horror that’s so real you can feel it. We were fortunate to work with Eli years ago on his original ‘Hostel’ themed maze, so we can only imagine the terror that he’s envisioning.”

A series of short form content, produced by Crypt TV in conjunction Universal Studios Hollywood, aired on the digital horror network to tease the story of “Hollywood Harry” and create momentum for the announcement reveal of “Eli Roth Presents Terror Tram.”

Unique to Universal Studios Hollywood, the “Terror Tram” invites “Halloween Horror Nights” guests to walk along a portion of the movie and television studio where such sets as the Psycho House and the Bates Motel from Alfred Hitchcock’s classic thriller, and Steven Spielberg’s “War of the Worlds,” are located.

Crypt TV is a digital studio that creates original genre content guided by its motto #WEIRDISGOOD aimed at uniting fans and creating a movement that redefines what the future of horror content means to millennials. Since their 2015 launch, Crypt TV has become the fastest growing leader in digital scares with 20 million video views per month. Crypt TV was co-founded by Jack Davis and Eli Roth and has a strategic partnership with Blumhouse Productions.

“Halloween Horror Nights” at Universal Studios Hollywood brings together the sickest minds in horror to immerse guests in a living, breathing, three-dimensional world of terror.  Featuring an all-new slate of unrivaled film production quality mazes, frightful scare zones and a fully re-imagined “Terror Tram” experience uniquely themed to today’s most definitive horror properties, “Halloween Horror Nights” will taunt, terrorize and torment guests with spine-chilling haunted attractions as part of Southern California’s most extreme Halloween experience.

“Halloween Horror Nights” mazes to date include “American Horror Story,” inspired by Ryan Murphy’s critically-acclaimed, Emmy and Golden Globe Award-winning television anthology series on the FX network;“The Exorcist: The Possession of Regan MacNeil,” based on the iconic supernatural horror film; “Freddy vs. Jason: Dream Battle,” inspired by New Line Cinema’s 2003 film that brought together the biggest horror icons in history: demented killer Freddy Krueger (A Nightmare on Elm Street) and notorious hockey mask killer Jason Voorhees (Friday the 13th); “The Texas Chainsaw Massacre: Blood Brothers,” which pits guests against the unsavory wrath of manic killer Leatherface and his mentally unhinged brother, Chop Top; “Halloween:  Hell Comes to Haddonfield,” an all-new maze inspired by the second film in the classic “Halloween” horror franchise; and “Krampus: The Christmas Devil,” based on Legendary Pictures and Universal Pictures’ Christmas-themed horror film that brings to life the fabled anthropomorphic “half-goat, half-demon” horned creature who terrorizes those devoid of holiday spirit; and “The Walking Dead,” an authentic living representation of AMC’s hit television series that takes the realism of the show to an entirely new level with the permanent attraction.

For exciting updates and exclusive “Halloween Horror Nights” content, visit www.HalloweenHorrorNights.com/Hollywood, like Halloween Horror Nights – Hollywood on Facebook; follow@HorrorNights #UniversalHHN on Instagram, Twitter, Snapchat and Periscope; and watch the terror come to life on Halloween Horror Nights YouTube.

Torment: Tides of Numenera Console Announcement Trailer

August 4th, 2016 Wroclaw, Poland/ inXile Entertainment and Techland Publishing are proud to announce that the highly-anticipated science-fantasy RPG gameTorment: Tides of Numenera will also be available on PlayStation 4 and Xbox One.

Torment: Tides of Numenera, which was funded by one of the most successful videogame Kickstarter campaigns, was originally only set for a PC release in early Q1 2017. However inXile and Techland have been hard at work behind the scenes to ensure the title will have a console launch simultaneous with the PC version.

“After the critical and commercial success of Wasteland 2: Director’s Cut on consoles, and with fans clamouring for it, it had been in our plans to bring Torment: Tides of Numenera to PlayStation 4 and Xbox One,” says Brian Fargo, inXile CEO. “We’re especially excited to be partnering with Techland, who as developers themselves perfectly understand how to do a release without any compromise to the quality of the title.”

The console versions will be officially showcased at this year’s Gamescom. The game will be available for the public in Hall 10.1 while selected press will have their own demonstrations at Hall 2.2 D-020 where inXile will be presenting never-before-seen gameplay.

Torment: Tides of Numenera Key features:

  • A World Unlike Any Other — Journey across the Ninth World, a fantastic, original setting, with awe-inspiring visuals, offbeat and unpredictable items to use in and out of battle, and stunning feats of magic.
  • A Rich, Personal Narrative — Thoughtful and character-driven, the story is epic in feel but deeply personal in substance. The philosophical underpinnings of Torment drive the game both mechanically and narratively.
  • Reactivity, Replayability and the Tides — Your choices matter, and morality in the Ninth World is not a simple matter of “right” and “wrong”. Torment is a deeply replayable experience that arises naturally from your actions throughout the game.
  • A New Take on Combat — Plan your way through hand-crafted set-pieces which combine battles with environmental puzzles, social interaction, stealth, and more.

To keep up with the latest news from Techland Publishing, visit our Facebook and Twitter channels. For more information on Torment: Tides of Numenera, visit tormentrpg.com.