Tag - razer

Razer Unveils New Blade Laptop

IRVINE, Calif. – Razer, the leading global lifestyle brand for gamers, today announced the new Razer Blade 14-inch gaming laptop. This latest version of Razer’s award-winning laptop offers an updated CPU, faster memory and a new 4K UHD screen option. The result is a laptop with a perfect balance of power, mobility and durability with the characteristically elegant Razer Blade profile.

The latest generation of 7th Gen Intel® Core™ i7 quad-core processor in the new Razer Blade is more powerful and more efficient than last year’s model, the “Best Portable Gaming Laptop” on the market according to Digital Trends (November 2016). The powerful CPU of the new Razer Blade achieves double-digit increases in productivity benchmarks and is paired with NVIDIA® GeForce® GTX 1060 graphics to deliver the best frame rates available in an ultra-thin laptop. The performance of the new Razer Blade is matched by its light weight and durability. Measuring only 0.70 inches thin, it weighs a little more than four pounds and is housed in a unibody CNC aluminum chassis.

A Full HD panel comes standard on the new Razer Blade, while a new 4K UHD touchscreen option will be available for the first time on Razer’s 14-inch model. Razer Blade users can enjoy extraordinarily clear visuals and intense frame rates in games with the Full HD display, or step up to the clarity of 4K for ultimate picture quality and the convenience of a touchscreen interface.

“The Razer Blade sets the benchmark for performance in thin laptops,” says Min-Liang Tan, Razer co-founder and CEO. “More users embraced this flagship computer model in 2016 than ever before, and we are excited to make it even more available worldwide this year. Beyond gaming, it has been really gratifying to see people enjoying the power and portability of the Blade for video editing, music creation and software development.”

The Razer Blade comes standard with 16 GB of DDR4 dual-channel memory running at 2400 MHz, Killer Wireless-AC and Thunderbolt™ 3 connectivity. The system offers PCIe SSD storage options up to 1 TB, providing fast data transfer speeds. Other features include a comfortable and accurate anti-ghosting keyboard that is powered by Razer Chroma™. This technology unlocks a color palette of 16.8 million colors and a virtually endless array of keyboard lighting effects that can be customized and synchronized to display in-game events.

Razer is one of the most awarded laptop manufacturers in recent history. Its 12.5-inch Blade Stealth Ultrabook won more than 20 awards in 2016, while the 2016 Blade and redesigned 17.3-inch Blade Pro received lauds of their own from the editorial and gaming community. Razer’s Project Valerie laptop concept debuted at CES 2017 and took home more than 30 accolades at the world’s biggest technology show.

The new Razer Blade Full HD systems are available now in North America and Europe at RazerStore.com and in-person at RazerStore San Francisco, as well as other select retailers and etailers. The 4K UHD model is expected to be available in Q2. For more information, visit Razerzone.com/blade.

STARTING PRICE: US$1,899 / C$2,749 / €2.149 / £1.799

AVAILABILITY:

United States, Canada, United Kingdom, Germany and France:

Razerzone.com – February 13, 2017

Select Retailers – February 20, 2017

Worldwide – March 2017

PRODUCT FEATURES:

  • Intel® Core i7-7700HQ Quad-Core Processor (2.8 GHz / 3.8 GHz)
  • NVIDIA® GeForce® GTX 1060 (6 GB GDDR5 VRAM)
  • 16 GB System Memory (DDR4, 2400 MHz)
  • Windows® 10 64-bit
  • 256 GB / 512 GB / 1 TB SSD (PCIe M.2) options
  • 14-in. IPS Full HD Matte (1920 x 1080) / 14-in. 4K UHD (3840 x 2160) capacitive multi-touch options
  • Anti-ghosting keyboard with per-key lighting powered by Razer Chroma
  • Killer™ Wireless-AC 1535 (802.11a/b/g/n/ac + Bluetooth® 4.1)
  • Thunderbolt™ 3 (USB-C™)
  • USB 3.0 port x3 (SuperSpeed)
  • HDMI 2.0 video and audio output
  • 3.5 mm headphone/microphone combo port
  • Built-in webcam (2.0 MP)
  • Built-in stereo speakers
  • Array microphone
  • Dolby® Digital Plus Home Theater Edition
  • 7.1 Codec support (via HDMI)
  • Trusted Platform Module (TPM 2.0) security chip embedded
  • Razer Synapse enabled with programmable keyboard, trackpad, backlighting, and fan control
  • Kensington™ security slot
  • Compact 165 W power adapter
  • Built-in 70 Wh rechargeable lithium-ion polymer battery
  • Approx. Size: 0.70 in. / 17.9 mm (Height) x 13.6 in. / 345 mm (Width) x 9.3 in. / 235 mm (Depth)
  • Approx. Weight (Full HD): 4.10 lbs. / 1.86 kg
  • Approx. Weight (UHD): 4.30 lbs. / 1.95 kg

Razer Demos Project Ariana at CES

LAS VEGAS (CES 2017) Razer, the leading global lifestyle brand for gamers, today unveiled that Razer Chroma™, its flagship lighting technology, will be now available to 3rd party partners along with a glimpse into the future of Razer Chroma with “Project Ariana,” the world’s first video projection system designed for total immersion gaming.

Razer Chroma is the largest RGB platform for gaming with more than 5 million devices sold to-date. Some of the world’s top AAA games have integrated Razer Chroma lighting, including “Overwatch” from Blizzard, “Call of Duty®: Black Ops 3” from Activision, “Shadow Warrior 2” from Devolver Digital, and more.

A growing number of hardware partners are additionally queued to leverage the Razer Chroma platform for immersive gaming solutions, including Lenovo, NZXT, Antec, Lian Li, Wicked Lasers and Nanoleaf. Entry into the Razer Chroma ecosystem and the 16.8 million-color palette of the platform is given through the Razer Chroma Module, a single hardware and software API available to partners.

Additionally, Razer is exploring how lighting in the whole room can create more immersive experiences, together with Philips Lighting.

A glimpse into the future of Razer Chroma is given by Project Ariana, taking the concept of RGB lighting into room projection and bringing a whole new dimension to immersive gaming through Razer Chroma, which communicates with games in real time to create both lighting and video effects. This results in solutions for gamers that range from peripherals to smart lighting and video projection, all working as one to provide a totally immersive gaming experience.

Project Ariana is a concept design that showcases the power and potential of the Razer Chroma platform in the pre-VR world in bridging the gap between gamers and games,” says Razer Co-Founder and CEO Min-Liang Tan.  “Video projection, multi-color lighting and the responsive intelligence of our Razer Chroma engine are changing the way we game today. We and our publishing and technology partners are working toward new visual solution for an even more incredible and visually rich tomorrow.”

Project Ariana is a high-definition video projector that uses an ultra-wide fish eye lens and advanced processing capabilities to extend the gaming experience into an entire room. The system adapts the projection of in-game elements to the dimensions and features of the physical environment.  A pair of 3D depth sensing cameras together with proprietary calibration software automatically calibrates itself to detect environmental factors such as furniture and room lighting, to provide the perfect display for any room.

The concept is being demonstrated to attendees of the 2017 Consumer Electronics Show in Las Vegas at the Razer booth – South Hall 3 booth: 30320.

“This is the future of Razer Chroma as we see it,” says Tan. “We are working toward new video projection technology designed to place users in their games for total gaming immersion. Having a game literally surround a gamer completes the entire ecosystem of gaming, bridging the sensory gap between player and game.”

Razer Unveils Multi-Monitor Gaming Laptop at CES

LAS VEGAS (CES 2017) – Razer, the leading lifestyle brand for gamers, today revealed a multi-monitor laptop computer concept that sets a new standard for immersive entertainment and multipurpose portable computing.

Dubbed “Project Valerie,” the system is the world’s first portable laptop with three built-in monitors. Each 17.3-inch 4K IGZO display is equipped with NVIDIA G-SYNC™ technology that is capable of producing the smoothest possible framerates and expansive 180 degree NVIDIA Surround View gaming. Creative professionals can look forward to 100 percent Adobe RGB color accuracy and the greatest amount of screen real estate ever assembled in a single computer.

Project Valerie uses an automatic deployment mechanism designed by Razer. Each display mechanically slides out of the side of the main screen and adjusts into place, making it easy for users to deploy. With integrated multi-monitor support, users will no longer have to deal with the cable clutter from traditional desktop setups. The result is a clean gaming and working environment that’s just as easy to maintain.

“The complexities of a traditional multi-monitor setup are a thing of the past with Project Valerie,” says Razer co-founder and CEO Min-Liang Tan. “Equally important, the power of a desktop computer and graphics capabilities of three top-end monitors are included in the system. There is no shortcoming in the way of performance in the face of its amazing portability and features.”

Project Valerie adds to the professional capabilities of the new 17-inch Razer Blade Pro. The system was conceived with enthusiasts and power users in mind who want multitasking capabilities and desktop performance on the go. Packed with more screens than previously possible in a notebook, Razer’s Project Valerie is capable of handling virtually any PC task, anytime, anywhere.

The proposed system retains the iconic Razer design, while at the same time accommodating triple-monitors. A unibody CNC aluminum chassis measures just 1.5-inches thick and weighs less than 12 pounds. An included compact AC adapter is much smaller than similarly powered systems, furthering complementing Project Valerie’s mobility.

Project Valerie retains the remarkable thermal management system for which Razer’s line of laptops is known. A custom-designed fan and dynamic heat exchangers pair with a vapor chamber to maximize heat dissipation.

Project Valerie is the second Razer notebook to utilize Razer’s Ultra-Low-Profile Mechanical switches. Each switch features a true actuation and reset point. Key presses are registered with 65 grams of force, mimicking the feel of full-size mechanical keyboards. The keyboard, trackpad, extended monitors are also Powered by Razer Chroma™, which unlocks a virtually endless array of dazzling lighting effects that can be customized by the user or synced to in-game events.

Similar to Razer’s newest systems, Project Valerie equipped with NVIDIA GeForce GTX 1080 exceeds the minimum hardware requirements of HTC Vive™ and Oculus Rift, making it one of the most immersive, mobile VR-ready devices for enthusiasts and developers.

“Multi-monitor desktop set-ups are becoming more necessary for professionals, creators, and gamers,” says Min-Liang Tan, Razer co-founder and CEO. “For the first time, we’ve engineered a solution that users can take with them. Project Valerie promises all of the functionality of three screens and none of the hassle.”

The triple monitor, 17-inch Project Valerie complements Razer’s award-winning systems lineup. The 14-inch Razer Blade sets the benchmark for mobile gaming, while the 12.5-inch Razer Blade Stealth, with a starting MSRP of $899, earned official “Best PC” and “People’s Choice” honors at last year’s CES.
Razer won official “Best of CES” awards with other systems innovations in the past, including the Razer Switchblade, Project Fiona and Project Christine concepts. The Razer Edge tablet won the CES “Best of Show” in 2013, besting a field of more than 20,000 electronic devices at the world’s most prestigious tech tradeshow.

For more information on the Project Valerie, and to register for announcements, visit razerzone.com/projectvalerie.

Razer Ornata Chroma Keyboard – A Review (PC)

When it comes to my keyboards and mice for my PC, I am a creature of habit. I find a good quality keyboard or mouse that fits my hand, feels good to use, and performs well and I stick with it.  It’s a pretty rare occasion that a review item replaces one of my standard items for daily use.  Well, the Razer Ornata Chroma keyboard is one such item.  From day 1, I fell in love with the way the Ornata Chroma felt in my hand, and just how satisfying it was to use, both in gaming and for daily use.  I loved my Thermaltake Poseidon Z keyboard, but just after a few hours of using the Ornata Chroma, I knew that the Thermaltake was going to go onto the backup PC.  And the Ornata Chroma gets released just in time for the holidays?  I see what you did there, Razer….

Features

The Ornata Chroma is being described as a mecha-membrane keyboard.  The mecha-membrane system combines the best of both mechanical and membrane keyboards, into one hybrid system.  I have always been partial to mechanical keyboards, I never liked the tactile feedback that I received from a membrane keyboard.  One of the worst typing experiences of my life is using the touch keyboard that came with the Surface Pro 2 that I use for book projects.  The Ornata Chroma has all of the tactile feedback of a mechanical keyboard, but without the fatigue that you experience from long hours of typing or gaming.  That’s thanks to the membrane section of the keys, the membrane helps soften the amount of pressure needed for a response, keeping that old mechanical fatigue to a minimum without loosing the tactile feedback. Razer promises an “typing experience unlike anything before” and they deliver.  I have never used a keyboard that felt like this in my hands, and immediately fell in love with the Ornata Chroma.

razer-ornata-chroma-gallery-02-copy

Another fantastic feature of the Ornata Chroma is the use of mid-height keys on the keyboard.  The use of a mid-height key is brilliant with this design, it gives the Ornata Chroma a faster response time to the pressing of these keys.  A higher key height will delay that time, even if it’s measured in milliseconds and most people would never feel the difference.  PC gamers do and that’s what’s important here.  I have never liked the feeling of the chiclet style keyboards either, so the mid-height key design is perfect.

There are two more features which make the Ornata Chroma my new “go to” keyboard, customizable lighting effects and the wrist rest.  I’ll speak more about the lighting effects in the Aesthetics section of this review, so let’s look closer into the wrist rest that comes with the Ornata Chroma.  I usually hate wrist rests, I never got used to using them.  They always feel like they get into the way of my typing for some reason.  The Ornata Chroma comes with a detachable wrist rest, so if you feel the same way you can just not use it.  The wrist rest attaches to the main keyboard by what using what feels like low strength magnets.  When attached, the wrist rest does not move or shift, even under some intense gaming.  I never use these things, but I found myself using the wrist rest for the Ornata Chroma and felt that it added to my comfort level when using my PC.  Even if you don’t like using these wrist rests on other keyboards, give this one a shot.  It might be a different experience then you are used to.

Aesthetics

The Ornata Chroma looks like a pretty standard keyboard, design wise.  In comparison to the Black Widow Chroma, the Ornata Chroma does not have the row of keys on the far left side.  The Ornata Chroma is roughly 18 inches long, 6 inches wide and about 1.5 inches tall, so pretty standard in size also.  What makes the Ornata Chroma come alive is the customizable lighting effects, which sets the Chroma line apart for Razer.  When active, the Ornata Chroma can produce over 16 million different types of color combinations and is customizable for personalization.   The standard effects that the keyboard comes with are beautiful in their own right.  These effects include fire, full spectrum cycling, starlight, breathing, static, reactive, wave, and ripple.  Using the Razer software is easy also to program these lighting effects, and these effects can be applied to other Chroma devices you may have.  Chroma will also react differently depending on the game you are playing if the game is on the list for Chroma effects.  For instance, playing Overwatch will cause the WASD keys to glow yellow and your ability keys will glow in different colors depending on the status of those abilities.

Performance

Ok, in case you haven’t figured it out by now, I love the Ornata Chroma.  For this last week or so, I have put it through the ringer to see what it can do.  I played H1Z1, World of Warcraft, Overwatch, and Dishonored 2 (review pending!) and felt that playing on the Ornata Chroma was a vastly superior experience then playing these games on my old Poseidon Z.  The response time felt shorter from key press to on screen action, I felt that I could move faster or use items faster, and I noticed a serious drop of on keyboard fatigue because of the mecha-membrane keys and the wrist rest.  I felt better after hours of playing then I had in a while.  The Ornata Chroma feels good, performs well, and looks great doing it.

razer-ornata-chroma-gallery-05-copy

Tech Specifications

  • Razer™ Mecha-Membrane Technology
  • Mid-height keycaps
  • Razer Chroma backlighting
  • Ergonomic wrist rest
  • Razer Synapse enabled
  • Fully programmable keys with on the fly macro recording
  • 10-key roll over
  • Dedicated Gaming Mode
  • Anti-ghosting capability for up to 10 simultaneous key presses

Final Thoughts

The Razer Ornata Chroma is my new keyboard for my main PC.  This is the keyboard that I will be doing all of my gaming and writing on in the future.  I can quote you all the specs and features in the product manual (which I guess I did during the review…) but at the end of the day, the Ornata Chroma feels and performs the way I want a keyboard to feel and perform.  The new mecha-membrane keys feels fantastic and is precisely what I would want in the perfect keyboard.  I feel like I can type faster, play faster, and react faster to changing situations with this Ornata Chroma keyboard, due to the fast response and tactile feedback I get.  Price wise, the Razer Ornata Chroma keyboard is on the higher end, but not as expensive as the Black Widow Chroma.  The Ornata Chroma will set you back about a $100, but I feel you are getting every penny’s worth.  The Razer Ornata Chroma is available now, and it’s fantastic.


Razer Ornata Chroma Review Score:

(5 out of 5)


Razer Naga Hex V2 Gaming Mouse Review

There are two gamers in our household: one casual and, the other, more hardcore. Despite this difference, both of us agree that, when it comes to gaming mice, it has to be comfortable for really long periods of use. We recently got the chance to review the Razer Naga Hex V2 Gaming Mouse, a legend for game compatibility without creating a porcupine bristle of buttons. Will it be ergonomic and user friendly to please both sides of my household? Let’s give it a whirl and find out!

Hands On:
First, we should discuss the way the mouse looks. Obviously, selecting as mouse based solely on looks is a bad thing. That being said, the Razer Naga Hex V2 is damn sexy with its out of the box lighting sequence being a slow drift through the colors of the rainbow that lights the wheel, the hex buttons and Razer logo. The lighting is vibrant and makes the gunmetal and black bode that much classier in look. Of course, a much more important and definitely contested point in our house would be the location of the hex buttons themselves.

razer-naga-hex-v2-03

The mouse is designed so that your thumb rests right in the middle of a circle of buttons labeled 1-7 so that a slight shift of your finger could hit any of them easily, with buttons 1 and 2 being straight along the desktop plane. The thumb rest has a rubber tiny hex pattern on it that helps with grip as does the entire area you may want to rest your pink for leverage. The wheel also has high knobs so that your finger won’t lose its grip and can make fine adjustments. The left/right buttons and the palm rest area all have an unpolished feel to them so you can tell the difference in pattern from the grips but you might be able to get some minor grip there if you need to.

The strength of button placement is solid on all with the only question being the thumb rest. I found it very easy to adjust to a slightly further back grasp and button pattern but then I have used the old school Razer Naga that had 12 buttons there so if you could get used to that you could get used to the placement on anything, especially one that placed rubber gripping in the middle of the thumb zone. Folks who are used to ergonomic mice will find this a close fit but one they will have to get used to, especially if they were front heavy users. However, you “claw” gaming mouse users out there might have some trouble navigating the thumb buttons efficiently.

razer-naga-hex-v2-02

One thing I found odd was the numbering for the Hex buttons on the side. The buttons go 1,2,3 clockwise then go across the wheel to go 4,5,6,7. There may be some reason for this that I missed but it would seem to make more sense to me that if you have a button rotation it should go the same direction. This is an easy fix by either memorizing this order or ignoring the button numbers all together and just program them the way you want.

One last thing… If you have an older version of the software you may have trouble with updating but help is there to be found. My other Razer gear was getting elderly so it had a lot of updates to do and not all were friendly. Once you get there though the program is a simple gem to operate.

razer-naga-hex-v2-synapse-mouse-custom

Hands Off:
While my wife didn’t fall in love with the mouse like I did, all that means is she won’t take it from me! The Razer Naga Hex V2 Gaming Mouse is a great addition to your arsenal with strong ergodynamics and buttons designed for hours of gameplay, and it looks damn sexy doing it. Claw gaming mouse users, beware, as it might not be your first choice for a mouse.


Razer Naga Hex V2 Gaming Mouse Review Score:

(5 out of 5)


 

Razer Acquires THX

IRVINE, Calif. – Razer™, the leading global lifestyle brand for gamers, today confirmed it acquired the majority of the assets of THX Ltd. and have brought onboard the management and employees of the company. Financial details of the transaction, which closed earlier this month, were not disclosed.

“Razer has a vision for innovation at every level of entertainment, a vision which THX has championed since its inception more than 30 years ago,” says Razer Co-Founder and CEO Min-Liang Tan. “This acquisition will allow us to reinforce Razer’s leadership in gaming and extend the brand into broader areas of entertainment, while at the same time empowering THX to develop into a global powerhouse, independently.”

THX will operate as an independent startup under its own management and apart from the ongoing business of its parent company. Further to the point, the audio technology business will have discretion to seek agreements with other product makers, service providers and financial partners apart from Razer.

“For over 30 years, THX has maintained a proud legacy of being one of the leaders in audio technology and certification worldwide,” said Laurie Fincham, Sr. Vice President of Audio Research and Development at THX. “With their focus on quality, design and innovation, Razer supports our vision to optimize and deliver the best audiovisual experiences to audiences worldwide.”

Ty Ahmad-Taylor, CEO of THX, says: “Our focus has always been on ensuring that anyone can experience high quality entertainment, regardless of their medium of choice. With Razer, we can now continue to strengthen our core lines of business while delivering excellence for our customers’ ever-changing needs. As a standalone company, THX will work with Razer but will primarily continue to service our partners in the industry in order to deliver great products to consumers.”

According to Tan, “The value of THX rests in its bedrock competencies with certification, optimization of audio and intellectual property development. We expect Ty, Laurie, and the executive team and employees of THX, who we have also retained, to continue leading the world in innovations and technology in the audiovisual space.”

Razer ManO’War 7.1 Available for Pre-Order

IRVINE, Calif. – Razer, a world leader in connected devices and software for gamers, today announced the launch of the Razer ManO’War 7.1. This analog-digital gaming headset is an encore to the recent debut of the wireless Razer ManO’War, an editor’s choice among the ranks of TechRadar, Tom’s Guide, VentureBeat and more.

Powerful 50 mm drivers deliver virtual 7.1 surround sound* to the listener. The Razer Synapse configuration software allows gamers to customize the sound. The Razer ManO’War 7.1 is equipped with sound isolation technology, while in-line volume controls and a retractable MEMS boom mic offer a streamlined gaming audio experience.

An included USB digital-to-analog convertor (DAC) allows the Razer ManO’War 7.1 to deliver crisp, outstanding audio on PC and Mac platforms. The pure analog connection (3.5mm audio jack) offers universal compatibility for Xbox One®, PlayStation® 4, and other platforms.

“The Razer ManO’War 7.1 is a fantastic addition for any gamer, especially those that play on both PC and console,” says Min-Liang Tan, Razer co-founder and CEO. “There may not be a more versatile high-performance headset available today.”

The Razer ManO’War 7.1 headset is available now from RazerStore.com and other retailers. For more information, visit http://www.razerzone.com/manowar-7.1.

Price:

U.S. $119.99 / EU 134.99

Availability:

Razerzone.com Pre-order now

Worldwide October, 2016

Product features:

  • Advanced 7.1 virtual surround sound engine* for pinpoint positional audio
  • Powerful 50mm drivers and sound isolation for immersive gaming audio
  • In-Line controls and fully retractable microphone for easy access
  • Works perfectly with standard 3.5mm jack devices
  • Compatibility with PC, Mac, PS4 and Xbox One (Xbox One stereo adapter may be required, purchased separately)

*7.1 Surround Sound only available on PC through Razer Synapse.

For more information about the Razer ManO’War 7.1, please visit http://www.razerzone.com/manowar-7.1

Razer Stargazer Available for Pre-Order

The Razer Stargazer is available for pre-order now at $149.99. The webcam is the most advanced of its kind with category-leading features for gamers and broadcasters.

Full product details: www.razerzone.com/stargazer.

The Razer Stargazer was produced as an advanced webcam with features for video production and broadcasting. Among its many abilities are ultra-high frame rate capture, dynamic background removal to create professional-looking streams without a green screen, 3D scanning for game immersion, and advanced facial/gesture recognition for desktop experiences.

Shipping from Oct. 2, 2016, on RazerStore.com and selected retailers.

Razer Unveils iPad Pro Mechanical Keyboard Case

IRVINE, Calif. – Razer, a world leader in connected devices and software for gamers, today announced the Razer Ultra-Low-Profile Mechanical Switch, a first in the world of keyboard mechanical switches. The switches will be initially outfitted into the Razer Mechanical Keyboard Case for the Apple® iPad Pro.

Each Razer Ultra-Low-Profile Mechanical switch features a true actuation and reset point. Presses are registered with 70 grams of force, mimicking the feel of full-size mechanical keyboards in a form factor that’s slim enough to accompany a mobile device.

Razer invested in its own exclusive keyboard switch production lines earlier this year to raise the bar on keyboard and keypad durability and performance. The investment into switch research and design by Razer led to new keyboard technology that made the extraordinarily thin design of the Razer Ultra-Low-Profile Mechanical Switch possible. This also helped standard Razer Mechanical Switches set the benchmark for durability with an industry-best 80 million keystroke lifespan.

“We’re commonly thought of as a company that makes phenomenal products for gamers, but to design the very best products, we’ve had to innovate from the ground up – even from each individual component such as mechanical switches,” says Min-Liang Tan, Razer co-founder and CEO. “We’re excited about the potential of our Ultra-Low-Profile Mechanical Switch and look forward to exploring other applications in addition to the mechanical keyboard we’ve designed for the iPad Pro.”

The Razer Mechanical Keyboard Case for the Apple iPad Pro is equipped with Bluetooth technology for simple connecting and a metal kickstand. The case is available now at RazerStore.com. For more information, visit http://www.razerzone.com/gaming-keyboards-keypads/razer-mechanical-keyboard-ipad-pro

Price:

U.S. $169.99 / EU 189.99

Availability:

Razerzone.com Immediate

Worldwide Immediate

Product features:

  • Razer™ Ultra-Low-Profile Mechanical Switches
  • Optimized actuation and reset points
  • Slim Chiclet keycaps
  • Designed for Apple iPad Pro
  • Metal kickstand
  • Detachable polycarbonate protective case
  • Connectivity: Bluetooth
  • Battery life:

–       Approx. 10 hours on a single charge at maximum brightness

–       Approx. 600 hours on a single charge with backlighting turned off

Razer Announces Sponsorship of Denial eSports

IRVINE, Calif. – Razer, a world leader in connected devices and software for gamers and a pioneering supporter of competitive gaming, today announced its title sponsorship of North America-based Denial eSports. The eSports organization is known for teams competing in “Call of “Duty®,” “Halo™,” “League of Legends™,” and “Smite™.”

Among other considerations, the Razer and Denial deal provides the eSports team with gaming mice, keyboards, headsets, mouse mats and Razer’s professional-grade Wildcat Xbox One controller. Razer’s broadcasting product lineup, including the Stargazer webcam, Seiren Pro microphone, Ripsaw capture card and the Razer Cortex: Gamecaster streaming platform will also be used by Denial, providing a complete gamer ecosystem—hardware and software included.

“We’ve been using Razer products before we even started our journey to become professional gamers,” said “Smite” Jungler, Suharab “Masked” Askarzada. “To be officially a part of Team Razer is an incredibly exciting day for us personally, as well as professionally.”

Denial eSports is the latest big name to join Team Razer’s professional ranks. Since the team’s founding in 2014, Denial has won world championships for “Call of Duty” and “Gears of War.” The team also finished second in the world in “Smite.” Denial eSports was named “Halo” UGC and “Call of Duty” UMG champions.

“Denial is one of the most accomplished teams in North America,” says Min-Liang Tan, Razer co-founder and CEO. “We’re thrilled that they are now officially a part of Team Razer.”

Razer was the first company to sponsor a professional gamer in 2000 when it sponsored Jonathan “Fatal1ty” Wendel with the Razer Boomslang, the world’s first gaming mouse that helped shape the multi-billion-dollar gaming peripherals industry. Today, Razer sponsors more than 20 teams and upward of 200 competitive players in 20-plus countries worldwide.