Tag - gaijin entertainment

Crossout Launch Trailer

May 30th, 2017 Targem Games and Gaijin Entertainment announce the launch of the post-apocalyptic Action MMOG Crossout, available beginning today as a free download on Windows PC, PlayStation®4 and Xbox One.

Craft your own vehicle

Crossout allows players to craft never seen vehicles using anything Earth’s vast post-apocalyptic wastelands offer. There are a countless number of parts available for vehicle customization, from trusty objects of the past, like rusty doors, chainsaws, and cabins from old cars, to the ingenious inventions of a new generation of engineers that grew up in the post-apocalyptic world, such as combat drones, stealth generators, automatic cannons, and much more. Complete creative freedom without class restriction allows for the creation of vehicles that are as individual as their creators, perfectly suited to their preferred style of play.

Join a faction that fits your style

The world of Crossout is home to distinct factions players can join, each with a different way of life and combat style. Examples are the raging ‘Lunatics’, a loose group of individuals that prefer fast cars and close-quarters combat, or the ‘Nomads’, enigmatic characters that wander the wastes in the search of new technology. Today’s launch marks the release of a fifth faction, the ‘Steppenwolves’ – former military armed with a tactical approach, well-armored vehicles, and long-range cannons. They add even more parts to the game, including mechanical legs that allow the creation of massive artillery platforms. In the future, fans can look forward to the release of addition factions with unique mechanics, armaments, and items.

Experience different game modes and maps

The battles in Crossout will take players to many different corners of the wastelands, starting from abandoned factories to dried-up riverbeds and destroyed cities. For launch, fans can enjoy new environments such as desert landscapes, deep canyons, and fortified settlements, where players will face exciting PvP action and PvE missions. In their quest for resources and dominance, players will attack settlements, defend merchant convoys from raiders, destroy oil rigs or try to defeat Leviathans, gigantic monsters of steel created by other players. In between battles, players can take a break in the new ‘Race’ mode. It is a downhill race for first place without the use of weapons.

Take part in a player controlled economy

There are several ways to earn the parts you need to create your perfect vehicle in Crossout. Earn loot in PvP battles or PvE missions, craft new equipment with the help of your faction, or purchase the desired weapons and car parts on the open in-game market, where the players entirely control supply and demand themselves. Earn coins to use in the market by selling surplus loot and resources, or restock your balance through the game’s store. Every player will be able to craft the perfect armored vehicle as there are no items exclusively available for real money that influence a player’s performance in game.

Join the never-ending battle today, and fight for your famed spot in the post-apocalyptic world of Crossout. Learn more about the game on the official website at http://crossout.net/

CROSSOUT Gets Official Release Date

May 16, 2017 Targem Games and Gaijin Entertainment announce they will launch their post-apocalyptic free-to-play Action MMOG Crossout on May 30, 2017 for PC, PlayStation®4(PS4™), and Xbox One.  Starting May 16th, fans who purchase one of the two exclusive Crossout Founders bundles via the PlayStation®Store will receive early access to the game.

Crossout is set in 2047 after a mysterious viral epidemic known as the ‘Crossout’ which has laid waste to most of the population on Earth. The road warriors that survived must now battle for precious resources using deadly vehicles crafted from millions of possible permutations (body shape, armor, weapons, support systems and cosmetic enhancements).

Crossout blends high-octane MMO gameplay with the unique ability to customize vehicles. In the Closed Beta, our players have crafted vehicles we never imagined possible, terrifying in design and deadly in their execution. They have designed hundreds of thousands of never before seen machines, and more than 65,000 of them have issued blueprints for road warriors to emulate. We cannot wait to see what they craft when we launch the game on PC and consoles,” said Stanislav Skorb, CEO, Targem Games.

In Crossout, games are fast with heavy action. Road warriors craft death dealing vehicles that suit their preferred style of play. Complete customization, without classes or patterns make for thousands and thousands of options. Combine parts and resources to create advanced technology, trade or sell at the in-game marketplace with other players, road warriors get to choose how to build the perfect killing machine. Advanced damage modeling affects vehicle performance. Parts fly off, engine blocks explode, wheels and roofs tear away and vehicles vaporize. In Crossout, road warriors have the freedom to strategically build their own stockpile of combat vehicles from the ground up using hundreds of parts earned through victorious combats, crafting and trading. Every choice, every weapon, every part brings with it pros and cons, and brings warriors one step closer to victory, or defeat.

What’s Coming to Crossout after Closed Beta

The launch of Crossout will introduce several new features including the military-inspired Steppenwolves as the game’s fifth faction. Players can expect a surplus of new weapons of mass destruction such as player guided rockets and wheeled combat drones (mini-cars with advanced firepower). Survivors will be able to try out enormous mechanical legs – an advanced way of traversing on the battlefield.  Players can expect new modes including a racing mode, maps as well as advanced cabins and other exclusive parts to craft death-dealing machines. To learn more about the upcoming content, visit the devblog: http://crossout.net/en/diary

For more about Crossout: http://crossout.net/

Star Conflict Introduces PvE Mode

April 12th, 2017 — In celebration of the first manned spaceflight in human history 56 years ago, StarGem Inc. and Gaijin Entertainment today announced the release of the major Evolution Factor update for the Sci-fi Action MMO Star Conflict. Part of the new content is the evolvable interceptor Tai’Kin as well as the PvE game mode ‘“Ariadne’s Thread”, in which players combine forces against a rogue Artificial Intelligence.

Star Conflict’s brand-new PvE mode “Ariadne’s Thread” will see players explore the vast and experimental shipyards of the Blackwood Corporation, which is controlled by Ariadne, a sophisticated management AI. After repeatedly freeing itself from human control, it now has gone completely rogue by supplying the dangerous Cyber forces in their recent large-scale attack. Tasked with defeating Ariadne, players need to brace themselves for an unpredictable enemy, where every new battle can be completely different from the previous one. The encountered forces will vary in every mission and so will the secondary objectives, rewarding players with additional rewards upon completion.

Similar to the other fascinating spaceships of the Ellydium Corporation’s Evolution project, the new Tai’Kin is actually multiple ships at once. Thanks to the flexible evolution and customization system that allows for a large number of combinations in special modules and weapons, this fast and maneuverable interceptor will be able to outsmart its competition in many ways. For example, the ‘Return Crystal’ module will transform the Tai’Kin in into an ideal defender of any control point. Once placed, the ship can jump back to the crystal at any time, while restoring a portion of the damage sustained in previous combat. Another major breakthrough of Ellydium engineers is the ‘Quantum Leap’, which allows the ship not only to travel through space, but time as well. At any moment in battle, the ship can return to the state and position it was in a few moments ago, leaving pursuers in confusion and disarray. More details about the different combinations and the additional 15 ship items including weapons and modules added can be found on the official website: http://star-conflict.com/en/news/1143-star-conflict-1-4-3-evolution-factor-en

Xenos vs Marines Announced

March 31, 2017 – Gaijin Entertainment and Darkflow Software, creators of the upcoming MMOG Enlisted, today announced the development of Xenos vs Marines, a tactical command first person shooter featuring a revolutionary approach to realism in Sci-Fi games. In Xenos vs Marines, gamers play as Colonial Force Space Marines, interplanetary invaders who come face-to-face with alien races trying to defend their home worlds.

Xenos vs Marines tells the futuristic story of an advanced human civilization that is fiercely determined to stake its territorial claim on the universe. With an emphasis on realism, the game will allow players to experience the unique challenges of the Colonial Force Space Marines, sent out to seize new areas for mankind. Equipped with ultra-advanced weaponry, powered armor and other tools of conquest, players will fight against diverging breeds of aliens, while trying to survive the hostile environments and hazardous anomalies found on the new worlds.

“We often see them on TV – the elite heroes of a space-era humanity, fighting on alien planets for the advancement of man, at the expense of others. Every one of us has wanted to experience epic intergalactic battles in the most unusual and unpredictable circumstances, but in Xenos vs Marines we have turned traditional storylines on its head and added realism,” says Alexander Poliakov, Producer of Xenos vs Marines. “This is a game about tactics and coordinated efforts. And of course, it’s also about sharp reflexes and pumping adrenaline.”

Currently, the game is in an early development stage, but already available are first 3D character and equipment models as well as early screenshots of one of the locations. The game is based on the technological groundwork of the realistic squad-based WW2 military shooter Enlisted, whose backers will be among the first to be able to try Xenos vs Marines.

More information about the game will be available tomorrow on the official YouTube channel of Enlisted: https://www.youtube.com/channel/UCTFWy_lgIXkDZL3G_h84BPw

War Thunder Update 1.67 Trailer

March 16, 2017 – Gaijin Entertainment today announced the release of their latest major update 1.67 ‘Assault!’ for its military MMOG War Thunder. The update introduces almost twenty new vehicles including Japanese tanks and three new battle locations bringing the total number of maps to more than 80 available in the game. A new cooperative game mode (Assault) will be added soon after the Update 1.67 launch.

New Co-Op game mode ‘Assault’: Coming soon, available in two iterations, the new game mode challenges players to defend a strategic location against waves of enemy ground vehicles or aircraft. For tankers, combat is fought tank to tank on the ground, with the ability to temporarily support teammates in attack aircraft or bombers. Pilots are tasked with maintaining air superiority over a zone by fending off enemy bombers approaching from all directions. As each successive wave is stronger than the previous one, players have to work together to hold out until the end, upon which they will receive well-deserved rewards.

19 New Vehicles Expand War Thunder’s Arsenal: Some interesting new machines arrive with War Thunder’s Update 1.67, including the new British self-propelled gun FV4005 with its deadly 183mm anti-tank cannon – now the largest cannon in the game by far – replacing the KV-2’s 152mm howitzer as the new heavy hitting champion. The recently introduced Japanese Ground Forces tree receives three new vehicles, including the ATGM carrier Type 60 APC and multi-turreted Type 95 Ro-Go. The other War Thunder nations also receive a stockpile of new tanks and aircraft. More information can be found in the Developer Diaries here: http://warthunder.com/devblog

Three New Map Locations – More Than 80 Maps in Total! The ‘Assault’ update includes three new battle locations including one map for air and two maps for combined arms battles. On ‘Guiana Highlands’ fighting begins at an altitude 6000 meters above sea level, with the whole area being divided into several ‘floors’ that each feature their own battle and victory conditions.

The two combined arms battles, ‘Ardennes’ and ‘Phang Nga’, are set during the early stages of the Battle of the Bulge and the Pacific War, respectively. The former puts players into the outskirts of the Belgian town of Bastogne as they fight for control over the town and the frost covered hilltops surrounding it. The latter, which will be made available in one of the upcoming Naval Pre-Beta weekends, sees players contest the coast of Thailand in a battle waged from air and sea.

War Thunder Open Beta Ends Game Launched

Dec 20th, 2016 — Gaijin Entertainment today announced that update 1.65 ‘Way of the Samurai’ marks the release of the originally proposed War Thunder game and ends Open Beta with all current in-game nations featuring their own aircraft and tank trees. The introduction of ships also means that War Thunder now takes the fight to land, air and sea to complement the game. Gaijin Entertainment will continue its commitment to improving the game through regular updates, as they progress toward the research trees of War Thunder Ships, which currently reside in pre-beta testing.

“After reaching this important development milestone, which marks the end of Open Beta, the goals set out for War Thunder in 2012 are now complete. We will focus on adding new features and improvements, to let virtual pilots, tankers and navy captains enjoy one of the most realistic, extensive and accessible war simulations of all time”, says Kirill Yudintsev, Creative Director of Gaijin Entertainment.

War Thunder’s ‘Way of the Samurai’ update will focus on completing the Armor of the Imperial Japanese Army, which adds 30 armored ground forces vehicles, featuring a full range of light and medium tanks as well as self-propelled guns and anti-aircraft vehicles modeled on interwar vehicles to proven mid-war workhorses and modern developments of the Cold War era.

Update 1.65 includes the integration of cockpit interiors for all aircraft with working gauges and indicators. The update contains two new maps for ground and combined arms combat, “Abandoned Factory” and “38th Parallel”. While the first challenges tankers and air support to identify targets in a maze of industrial workshops and loading bays, the latter propels players into the Korean peninsula and is the first ground combat location based on a post-World War II setting.  It also contains a dozen additional ground and air vehicles for other nations bringing the total number of available vehicles to more than 800.

In 2017, Gaijin plans to focus on two major game modes for War Thunder, the previously announced World War mode that allows players to experience massive operations across different theatres of World War II, as well as the full release of War Thunder Naval Forces for all nations.

Work will continue working on additional features such as adding new nations, new game modes and further improvements to eSport and other forms of competitive play.

Gaijin Entertainment also used the opportunity of War Thunder’s release to congratulate players with the start of a series of holiday timed events and specials. Everyone logging in to the game until New Year’s will receive a progression booster as a present. In addition, the holiday season will bring a variety of events where players can unlock several Premium vehicles and other content for free.

To find out more head over to the War Thunder devblog page here:

http://warthunder.com/en/news/?tags=Development

War Thunder to Get Naval Combat

(MOSCOW, RUSSIAN FEDERATION) – August 11, 2016 – Gaijin Entertainment today announced the forthcoming start of closed beta for Naval Battles, the highly sought after combat mode in War Thunder, its award-winning MMO WWII online game with first exclusive hands-on at this year’s Gamescom. The inclusion of Naval Battles will provide fans with the ability to battle from the land, sea and air.

The participants of naval battles upcoming closed beta will be called the “Knights of the Sea”. Made up of torpedo, artillery and missile boats, coast guard vessels and submarine chasers, they are the so-called “small” naval contingent that served in all oceanic theatres of World War 2.

“The high level of realism is one of the key design features of War Thunder. Vehicles are as close to their real life counterparts as possible. Classic large ship battles during the war were contests of patience and planning, where engagements could last from several hours to several days. In War Thunder, where all kinds of vehicles fight in one battle and players can control aircraft, tanks and ships, it is not possible to change the size of the ships or make time run faster, as everything needs to remain consistent.

Our internal testing showed that battles with large battleships were too long and slow or required design changes that made ships entirely unrealistic. For this reason, we are leading with fast attack-based craft, which are rarely reproduced in games. Ships, that are more suitable for the formula of our game. These fast, agile and dangerous “Knights of the Sea” are worthy contenders for aircraft and tanks on the ground” – says creative director Kirill Yudintsev, Gaijin Entertainment.

All nations in War Thunder will get naval forces. Invited players and those who purchase one of two Starter packs with unique ships, will be able to join the closed testing as soon as the testing phase begins later this year.

The first Starter Pack includes a Soviet Project 1124 Armored River Boat. The T-34 turret and two 12.7mm machine guns allow the gunboat to efficiently eliminate enemy ships and low-flying aircraft; but the main destructive power of the Project 1124 lies in her M-13-M1 unguided rocket launcher, the legendary Katyusha.

The second starter pack includes the famous American PT-109, a motor torpedo boat on which the future US President John F. Kennedy served and performed acts of wartime heroism. During one of the operations the boat was subjected to a surprise ram attack from the Japanese destroyer, Amagiri. Despite a serious back injury, Lieutenant Kennedy acted wisely and decisively, saving all ten surviving crew members. In War Thunder, this boat is a fast and maneuverable ship destroyer. Her four torpedoes, each weighing almost 1,200 kg, come in handy for destroying large naval targets. Both ships will be available on the start of closed beta testing.

The first to take part in the naval battles of War Thunder will be the visitors of Gamescom 2016. In the game booth in Hall 6, Gaijin Entertainment has organized a special closed area, where guests can try their hand as captains of attack boats. For those unable to visit the exhibition, there will be a special video broadcast from the official Twitch booth and new developer blog updates each day, where developers of the game discuss the new regime, present ships of different nations and run giveaways of closed beta access codes for the viewers.

Dev Blog Link: http://devblog.warthunder.com

War Thunder: Update 1.61 “Road to Glory” Trailer

(MOSCOW, RUSSIAN FEDERATION) – July 26th, 2016 –Gaijin Entertainment today announced that its award-winning MMO WWII online game, War Thunder, will be celebrating summer with a spectacular display of firepower by adding to its extensive vehicle selection with new destructive tanks and planes for War Thunders ten million players to enjoy.

Two more tanks from the 1960’s era roll in, the American M60A1 will be the top-tank of the US medium tank tree and the formidable Soviet T-62 will be the top-tank of the USSR medium tank tree. The American M60A1 provides good, aggressive gameplay for tankers that like a full on fight due to its frontal armour. This extends a degree of life expectancy to give players time to retreat or send one back down the pipe in kind while the enemy is busy reloading. The Russian T-62, although slower than the previous T-55, makes up for its lack of speed with its 115mm gun which is effective with any kind of shells and packs a huge punch.

The American Thunderbolt gets P-47N-15 modification in this latest update transforming it into one of the fastest piston-engine aircraft in the game. Easily maneuverable, even at high speed, this latest modification makes the plane one to experience.

Additional vehicles added include the German Sturmpanzer IV Brummbär, the Japanese Ki-100 – which provides a dangerous enemy for F6F4 Hellcats and even Mustangs – and the American tank M4A5, along with several updated models of aircraft.

‘The Road to Glory’ update also introduces a new crew feature for ground forces – ‘Reinforcement’. Tankers who have lost one or more crew members in the battle can call a new crew member as a replacement. In Arcade mode players can call a new soldier in any part of the map, providing at least one crew member is still alive. In Realistic and Simulation modes players face the challenge of only being able to call in reinforcements when they are on a capture point. In staying with the true, accurate nature of War Thunder, players must wait for repairs or reinforcements to arrive before they can move again.

Additionally, an updated system of squadron clan battles has been added, providing squadron fighters with seasons that last two months. At the end of each season the top 20 squadrons will receive anywhere from 3,000 to 30,000 Golden Eagles based on overall ranking and the top 100 squadrons will be able to receive additional rewards, such as unique decals, 3D decals and other ensigns.

Lastly, the “Operation S.U.M.M.E.R.”, which kicked off Friday, July 22 and concludes August 21, allows players to complete different tasks in the game to earn unique vehicles: the M3 Grant and two absolutely new ones – the Soviet experimental tank KV-220 and an American fighter aircraft, the F7F-3.

War Thunder Now Supports Oculus Rift – Next Update Brings Missile Tank

May 12th, 2016 Gaijin Entertainment today announced that War Thunder’s next major update will introduce new tanks armed with guided missile weaponry. This type of missile will bring a totally new destructive capability ground battles in War Thunder, thus expanding the number of tactics and strategies players can employ. Players can fire missiles and guide them the whole way to the target until impact.

One of the first guided missile tanks planned to appear in the next update is the Soviet IT-1. Based on the hull of the T-62, it was the first and the last Soviet tank that had no guns at all –  its only armament was 15 missiles ready to destroy an enemy vehicle, even if it was hidden on the other side of a hill. Most of the other nations in War Thunder will also get new guided missile tanks in the next update. Check out the developers’ blog for more information about upcoming additions: http://warthunder.com/en/devblog/

War Thunder also now supports Oculus Rift CV1, available since the last update, so players are able to play the game in exciting combat scenarios in VR. Available for both air and ground battles, Virtual Reality provides pilots and tankers with as much immersion as possible so that a player flying an aircraft in the game can experience similar feelings to what a real WW2 pilot would have experienced. With Oculus Rift CV1, fighters have detailed cockpits and instrumentation panels, providing important tools for controlling the aircraft whilst flying in a cockpit view. The detailed 2K resolution of the Oculus Rift CV1 lets players see enormous landscapes from the cockpit of their aircraft, leaving the enemy no place to hide.

To try War Thunder with the Oculus Rift CV1, download War Thunder, tick “Full client” and “Oculus Rift” in the game launcher, wait until the download is complete and run the game. Pick your favourite vehicle and join the battle. Virtual Reality is available for any aircraft or tank mode in War Thunder. Join multiplayer battles, try out the single or co-op missions or test the most breathtaking maneuvers in test flight. For a deeper level of immersion, a flightstick and throttle are highly recommended.

For more information on Oculus Rift CV1 support for War Thunder see the devblog page here: https://warthunder.com/en/devblog/current/899/

Check out the destructive capabilites of the anti-tank guided missile here: https://www.youtube.com/watch?v=ZpKSqh-I3AY

For a look at the first two vehicle additions and updates to the next major War Thunder update, check out the devblog page here: http://warthunder.com/en/news/3718-news-victory-day-in-war-thunder-presentation-of-new-vehicles-en/

War Thunder Plans to Recreate WWII Battles

(MOSCOW, RUSSIAN FEDERATION) – April 18th, 2016 Gaijin Entertainment today announced that its award-winning MMO WWII online game, War Thunder, is currently running its WW2 event series.  Players can take part in the recreation of more than 70 World War 2 battles, which will be updated on a daily basis (at 13:00 GMT every day). The WW2 Chronicles will feature all the main theatres of operations, this year pilots and tankers will be able to receive a very special prize for completing a specific amount of daily tasks.

Players wishing to take part take part in the “WW2 Chronicles” event series can do so until May  9th. This week players can take part in battle events based on real WW2 campaigns such as the North Africa campaign, the battle for Stalingrad and the Siege of Malta. Players have the opportunity to win the following rare vehicles A34 Comet “Iron Duke” IV, a KV-2 mod. 1940, an MBR-2,Richard Bong’s P-38J and other prizes for completed challenges. Daily tasks for tankers and pilots will reward players with unique tanks and planes until the event finishes.

For more information on the WW2 Chronicles event series and for a full list of challenge requirements and prizes please visit the information page here: http://warthunder.com/en/news/3681-special-event-series-chronicles-of-world-war-ii-en/

For a full list of all the planned events visit: http://warthunder.com/en/news/3690/current/

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