Tag - electronic arts

Star Wars Battlefront 2 Gameplay Trailer and Free DLC Details

June 10, 2017 Today during Live @ EA PLAY, Electronic Arts, in collaboration with Lucasfilm, announced that fresh new content will be released in Star Wars™ Battlefront™ II through themed seasons that will allow players to continue their Star Wars Battlefront II hero’s journey in a world that is constantly growing. All players will have access to these free content drops that will include a mix of new locations, characters, vehicles, modes, weapons, star cards, and more. Players will also be able to participate in regular live events and challenges that will come with their own special rewards. The first free season will be coming in December after the game’s launch and will be inspired by the upcoming film, Star Wars™: The Last Jedi™. Through the relationship with Lucasfilm, this season will include Finn and Captain Phasma as new playable heroes, a new planet location known as Crait, a new space map above D’Qar, new events, rewards and more.

“With Star Wars Battlefront II, we’ve really taken feedback from our players to heart, and you see that in the base game, which has so much more content than the first game – a new authentic single player campaign, epic multiplayer, starfighter battles, and solo or co-op PvE on console – a huge game across all eras of the Star Wars films,” says Matt Webster, Executive Producer on Star Wars Battlefront II. “But just as important is how we support the game after launch. Our live service is built around the philosophy of keeping our fans playing together, with seasons that will add meaningful content and in game events on a regular basis.”

Fans will have the chance to get hands-on with Star Wars Battlefront II multiplayer for the first time at EA PLAY 2017. Here, they will be able to experience the Assault on Theed demo, which features the updated signature multiplayer mode, Galactic Assault, on the Naboo: Theed map set in the prequel trilogy era. Players will get a sample of the new class system, ground and air vehicles like the AAT-1 and Naboo N-1 starfighter, a larger focus on team-play and heroes from all eras including Boba Fett, Darth Maul, Rey and Han Solo. EA PLAY 2017 will take place at The Hollywood Palladium in Hollywood, California, is free for all attendees who register for a ticket, and is open starting today, June 10th through Monday, June 12th. Register for a ticket at https://www.ea.com/news/ea-play-2017-tickets-now-available.

Star Wars Battlefront II is being developed by three powerhouse studios – Motive Studios, DICE and Criterion Games – each with a rich background of creating award-winning games, to bring the most robust Star Wars game to date. Star Wars Battlefront II will allow players to experience the untold story of Iden Versio, an Imperial elite special forces soldier, in an all-new single player campaign. The game will also allow players to experience epic multiplayer battles where they can pilot a First Order TIE fighter through intense dogfights in space, and play as ground troopers or iconic heroes and villains, such as Yoda and Kylo Ren, across all three Star Wars eras.

This fall, players will be able to jump into a galaxy far, far away with the Star Wars Battlefront II multiplayer beta on PlayStation 4, Xbox One and Origin for PC. All fans who pre-order any edition of the game will get into the beta early. In addition, anyone who pre-orders will get instant access to an upgraded Epic Lightsaber Mastery Star Card for Yoda, available while supplies last,

Star Wars Battlefront II will be available worldwide on November 17th, 2017 on PlayStation®4, Xbox One™, and on Origin for PC. Players looking to get into the game earlier can do so with the Star Wars Battlefront II: Elite Trooper Deluxe Edition starting on November 14th, or through the Play First Trials on EA Access and Origin Access‡ starting November 9th.

The Star Wars Battlefront II: Elite Trooper Deluxe Edition includes† the following items:

  • Up to three days early access to play Star Wars Battlefront II on November 14th
  • Upgraded versions of all four trooper classes (Officer, Assault, Heavy, and Specialist)
    • Instant access to four epic star cards, one for each trooper class
    • Instant weapon unlocks and weapon attachments for each trooper class
  • Star Wars Battlefront II: The Last Jedi™ Heroes pack, including:
    • Exclusive** Kylo Ren and Rey outfits inspired by Star Wars: The Last Jedi
    • Instant access to six hero and starfighter epic star cards
    • Instant access to Star Wars: The Last Jedi Millennium Falcon with updated sounds and appearance

To join the Star Wars Battlefront conversation please visit www.facebook.com/EAStarWars, follow us on Twitter® at www.twitter.com/EAStarWars or sign up for the official EA Star Wars newsletter at http://starwars.ea.com/newsletter.

A Way Out Announced With Official Gameplay Trailer

HOLLYWOOD, California June 10, 2017 – Today Electronic Arts Inc. (NASDAQ: EA), in partnership with Hazelight, announced A Way Out, a new EA Originals game coming to players from the creative minds behind the critically-acclaimed indie title, Brothers – A Tale of Two Sons. Coming early 2018, A Way Out is a co-op only game uniquely tailored for two players to work together no matter the situation. Through a compelling narrative, Leo and Vincent will embark on an emotional adventure, where they will live some memorable action moments that they will face together including car chases, stealth passages, melee fights, shootouts and many more.

“Josef and his team at Hazelight represent everything that EA Originals stands for,” said Patrick Soderlund, Executive Vice President of EA Worldwide Studios. “They are a small and very talented group with a vision and passion for a game that is truly unique in the video game industry. A Way Out is going to surprise people with its innovative co-op gameplay and the way it tells an emotional story solely through these two characters.”

“This game is going to bring a co-op experience unlike anything you have ever seen before,” said Josef Fares, Writer and Director at Hazelight. “The idea for A Way Out came when me and a friend tried to find a story driven co-op game that wasn’t a drop-in/drop-out experience. We simply could not find a game like that. We’re also bringing an innovative look into how to tell the story of both these characters. Players will be immersed in the game with the way we change the display from a full screen experience seamlessly to different cinematic split-screen formats. By focusing on the two characters in different ways, it opens up a huge variety of gameplay, as we really wanted to avoid repetitions so they will get to know the characters through very different situations.

The story of A Way Out begins in prison with two separate inmates, Leo and Vincent, who don’t know each other. While their individual stories progress, players will have to build a relationship based on trust as they break both men out of prison into the world beyond. This co-op only experience is meant to be played together with a friend on a couch or online.

A Way Out is being developed by Hazelight and will be available as a digital download in early 2018 on PC via Origin, Xbox One and PlayStation® 4. For more information on the game, head to http://www.awayoutgame.com.

New Battlefield 1 In the Name of the Tsar Details Announced

June 10, 2017 – Today during Live @ EA PLAY, DICE revealed new details for Battlefield 1 In the Name of the Tsar, which will expand the global conflict to the largest front of World War I. In the most extensive expansion pack* to date, players will battle it out on six new maps and join the fight as the Russian Army, including the Women’s Battalion of Death. This marks the first time that fans can play as a female character in Battlefield multiplayer. In addition to this, Battlefield 1 In the Name of the Tsar will deliver 11 new weapons, 6 new maps, more Operations, more vehicles including the massive Ilya-Muromets Heavy Bomber, a brand new game mode called Supply Drop, new persistence, new ways to customize your play style and more.

To further give the community more of what they want, a revolution is coming to Battlefield 1 – monthly updates, new maps and in-game events throughout the summer, leading up to the launch of Battlefield 1 In the Name of Tsar. In addition to the 6 maps included in Battlefield 1 In the Name of the Tsar, 2 other new maps are set to launch, along with the continuation of Premium Friends, allowing Battlefield 1 Premium Pass owners to bring their friends to play alongside them on Premium maps until Gamescom in August. At Gamescom, DICE will also unveil a competitive experience in Battlefield 1, based on feedback from the Battlefield community.

The first new map to come to Battlefield 1 for Battlefield 1 Premium Pass owners over the summer will be Nivelle Nights in June followed by Prise de Tahure in July. Both are extensions of Battlefield 1 They Shall Not Pass. In Nivelle Nights, players will engage in close quarters infantry combat through a vast network of trenches, while in Prise de Tahure, French troops desperately try to hold onto re-captured heights in the Butte-de-Tahure region. In conjunction with the release of Prise de Tahure, Premium Trials will begin, allowing all players to try maps normally only available to Battlefield 1 Premium Pass owners.

Later this year, players will further expand the battle with amphibious warfare in Battlefield 1 Turning Tides set to launch in December, followed by the most infamous battles of the Great War in Battlefield 1 Apocalypse, available in early 2018.

Fans attending EA PLAY 2017 will have the chance to go hands-on with the Lupkow Pass map from the upcoming Battlefield 1 In the Name of Tsar and experience the 64-player mayhem first hand. For more information on Battlefield 1, including the Summer of Battlefieldand upcoming Battlefield 1 In the Name of The Tsar expansion, visit www.battlefield.com/games/battlefield-1/in-the-name-of-the-tsar.

EA PLAY 2017 is taking place at The Hollywood Palladium in Hollywood, California, and is open from today, June 10 through Monday, June 12. For all the updates from EA PLAY 2017, visit www.ea.com/eaplay2017/ or follow Electronic Arts on Twitter (@EA) and Facebook (www.facebook.com/EA/).

 

*Requires Battlefield 1 for applicable platform (sold separately), all game updates, internet connection, and EA account.

Live @ EA Play Set to Showcase New Titles

REDWOOD CITY, California – June 8, 2017Electronic Arts Inc. (NASDAQ: EA) announced today that “Live @ EA PLAY” will provide new looks and deep dives into its biggest games, new reveals and more. “Live @ EA PLAY” will also showcase the first live multiplayer match for Star Wars™ Battlefront™ called “Assault on Theed”. The match will utilize a prequel-era map and feature 40 of the biggest YouTube influencers in the world, including StoneMountain64. For the millions of fans who will not attend EA PLAY in Hollywood, EA’s show can be viewed from 12:00pm–1:30pm PT here.

“Live @ EA PLAY” will include the following blockbuster titles, as well as more surprises:

  • Star Wars™ Battlefront™ II – Featuring all Star Wars eras, a single player campaign and epic scale multiplayer battles, Star Wars™ Battlefront™ II presents the most robust Star Wars game to date. The game is developed in partnership with three powerhouse studios: DICE, Motive™ Studios and Criterion™ Games, each with a rich background of creating award-winning games.
  • EA SPORTS™ FIFA 18 Powered by Frostbite™, EA SPORTS FIFA 18 blurs the line between the virtual and real worlds, bringing to life the heroes, teams, and atmospheres of the world’s game.
  • Madden NFL 18 With Frostbite™, the spectacle of NFL gameday comes alive delivering photorealistic players, crowds and stadiums, and introduces an all-new mode to the Madden NFL franchise.
  • NBA LIVE 18 Delivering gameplay innovations and a brand-new way to play with ‘The One’, NBA LIVEreturns with an experience completely centered around a player’s individual journey.
  • Need for Speed™ Payback This explosive adventure is filled with intense heist missions, high stakes car battles, epic cop pursuits and jaw dropping set pieces. It’s blockbuster gameplay never before seen from the series, fueled by a gripping story of betrayal and revenge. With Need for Speed Payback, it’s about building the perfect ride, getting behind the wheel and playing out an action driving fantasy.
  • Battlefield™ 1 – It’s a Summer of Battlefield including the entry of the Russian Army and the biggest front of WW1 in Battlefield 1 In the Name of the Tsar. Partake in the skirmishes of the Albion assault in a freezing archipelago and fight in the snow-covered ravines of the treacherous Lupkow Pass.

EXTENDED BROADCAST

Immediately following the press conference, on EA.com the livestream will continue until 3pm PT with a behind-the-scenes look at what’s happening in the FanFest at EA PLAY. The livestream will provide a closer look at five games –Star Wars™ Galaxy of Heroes, Need for Speed Payback, Madden NFL 18, FIFA 18 as well as a 64-person multiplayer match of the all-new Battlefield 1 map, Nivelle Nights.

FANFEST

EA PLAY 2017 is one of the biggest pop culture events of the summer. At the heart of EA PLAY is the FanFest, which will house more than 150 hands-on gaming stations. Here fans will be some of the first to play EA’s newest lineup of games.

On Saturday night, the multi-platinum Grammy®-nominated rapper Nas will headline a live performance with DJ Green Lantern and rapper Dave East. On Sunday, players will have a chance to get an autograph or take a selfie with NFL legend Barry Sanders. On Monday, from noon to 5pm PST, fans who play Star Wars Battlefront II and win their round will compete to win a free trip to Gamescom 2017 in Cologne, Germany and have a special experience with the Star Wars™ Battlefront II team.  See the official rules at: https://www.ea.com/eaplay2017/star-wars-battlefront-ii-ea-play-competition-official-rules

The FanFest is powered by the world’s most robust gaming systems including Xbox One, PlayStation®4, PlayStation 4 Pro, Nintendo Switch™, and PCs powered by Intel. The monitors are furnished by BenQ, the official monitor sponsor of EA PLAY. Hardware peripherals are provided by Logitech G, the exclusive hardware peripherals partner of EA PLAY.

EA PLAY is open to the public and tickets are free. The FanFest schedule is:

  • Saturday June 10 from 4pm – 8pm
  • Sunday June 11 from 12pm – 6pm
  • Monday June 12 from 12pm – 5pm

Please visit http://www.ea.com/eaplay2017 to learn more about the event. Follow us on Facebook and Twitter for more EA PLAY news and information.

Cristiano Ronaldo FIFA 18 Cover Athlete

Redwood City, Calif. – June 5, 2017 – Today, Electronic Arts Inc. (NASDAQ: EA) announced Cristiano Ronaldo of Real Madrid C.F. as the global cover star of EA SPORTS™ FIFA 18, launching worldwide September 29, 2017 on PlayStation®4, Xbox One, PC, Nintendo Switch™, PlayStation®3, and Xbox 360* systems.

To deliver innovation in FIFA 18, Cristiano Ronaldo’s data was recently recorded during a training session at a mobile EA Capture studio in Madrid. Data capture of Ronaldo’s acceleration, run cadence, skills, and shooting technique were all recorded to bring veracity to his likeness and personality in FIFA 18. His data also informed important gameplay elements including fluidity, player responsiveness and explosiveness. Fans can learn how Ronaldo fueled FIFA 18 by tuning into EA PLAY on June 10 at 12:00pm PT on EA.com.

“The world’s best player has helped fuel the biggest leap forward on the pitch that we’ve ever delivered,” said Aaron McHardy, Senior Producer for EA SPORTS FIFA. “We are extremely excited to partner with Cristiano – working with him we learned a lot about his unique play style and what makes him so special. His passion, energy and global fanbase make him the perfect ambassador for FIFA 18.”

“It is a real pleasure to be on the cover of FIFA 18,” said Cristiano Ronaldo. “It’s a great feeling and I am grateful to have been chosen.”

A forward for both Real Madrid C.F. and the Portugal national team, Ronaldo is frequently ranked the best player in the world and is widely regarded as one of the greatest players of all time. Ronaldo was named FIFA Men’s Player of the Year in 2016, and recently scored his 100th goal in European competition, the first player ever to do so. He is Portugal’s most-capped player, with 138 appearances for the national team, as well as Portugal’s all-time top goal-scorer. He has also won the coveted Ballon d’OR and the Golden Boot, among a multitude of other accolades.

Those who pre-order the Ronaldo Edition** of FIFA 18 on the PlayStation 4, Xbox One or PC will receive three-day early access, up to $60 worth of additional content**, including 20 jumbo premium gold packs (1 per week for 20 consecutive weeks), eight special edition FIFA Ultimate Team™ kits designed by artists on the FIFA 18 soundtrack and a Cristiano Ronaldo loan player for five FUT matches.

FIFA 18 fans can get their hands on the full game before launch day, with Ronaldo Edition and ICON Edition** owners getting three-day early access, letting them start playing on Tuesday, September 26, while EA Access and Origin Access members can enjoy up to 10 hours of play time starting Thursday, September 21 as part of the EA Access and Origin Access Play First Trial.***

Fans eager to learn more about FIFA 18 won’t have long to wait, as new details about the game will be announced at EA PLAY on June 10. Those in the Los Angeles area can also join us in Hollywood to get their first hands-on with FIFA 18 at the EA PLAY FanFest.

Join the EA SPORTS FIFA community at Facebook and on Instagram. Follow us on Twitter @easportsfifa and use the hashtag #FIFA18.

FIFA 18 is developed by EA Vancouver and EA Romania and will be available worldwide on September 29 for, PlayStation 4, Xbox One, PC, Nintendo Switch, PlayStation 3 and Xbox 360 systems*.

EA Access and Origin Access members receive a 10 percent discount** when they purchase a digital version of FIFA 18 on Xbox Live and Origin.

The EA SPORTS™ brand is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs and cross-platform digital experiences. The EA SPORTS studios create connected experiences that ignite the emotion of sports through videogames, including Madden NFL football, EA SPORTS™ FIFA, NHL® hockey, NBA LIVE basketball, Rory McIlroy PGA TOUR® golf,SSX™ and EA SPORTS UFC®.

For more information about EA SPORTS games, including news, video, blogs, forums and game apps, please visit www.easports.com to connect, share and compete.

EA Announces Need for Speed Payback

GOTHENBURG, Sweden — Today Ghost Games™, an Electronic Arts Inc. (NASDAQ:EA) studio, announced Need for Speed Payback, the new action driving blockbuster from one of the world’s bestselling video game franchises, hitting stores November 10th, worldwide. This explosive adventure is filled with intense heist missions, high stakes car battles, epic cop pursuits and jaw dropping set pieces. It’s blockbuster gameplay never before seen from the series, fueled by a gripping story of betrayal and revenge. With Need for Speed Payback, it’s no longer just about being the first to cross the finish line or racing to prove to be the best, it’s about building the perfect ride, getting behind the wheel and playing out an action driving fantasy.

“Need for Speed returns this year to challenge what players expect from racing games,” said Marcus Nilsson, Executive Producer. “We’re still delivering everything our fans love about the franchise – the deepest customization, an impressive roster of cars, intense races and open world pursuits – but with Need for Speed Payback, we’re bringing together all those elements in an all new blockbuster driving experience. From the story, to the different characters you can drive as, to the varied missions, to the edge-of-your-seat moments, this is our vision for what action driving entertainment means today.”

Set in the underworld of Fortune Valley, players will drive as three distinct characters reunited by a quest for vengeance against The House, a nefarious cartel that rules the city’s casinos, criminals and cops. They will take on a variety of challenges and events as Tyler, the Racer; Mac, the Showman; and Jess, the Wheelman to earn the respect of the underground. Featuring the deepest customization from the series, players can truly craft a personalized and unique ride, or spend hours finding and tuning an abandoned derelict into a supercar. They can then push their cars to the limit and raise the stakes by betting on their own performance, where they can either multiply their winnings or risk losing it all.

For players that pre-order the game, they will receive the Need for Speed Payback Platinum Car Pack and get instant access to five uniquely customized and tuned iconic cars at launch, each with exclusive† Platinum Blue Tire Smoke. The Car Pack includes:

  • Nissan 350Z 2008
  • Chevrolet Camaro SS 1967
  • Dodge Charger R/T 1969
  • Ford F-150 Raptor 2016
  • Volkswagen Golf GTI Clubsport 2016

For drivers who want to get the extra edge over the competition, the Need for Speed Payback Deluxe Edition gives players up to three days of early access to the full game, along with exclusive customization items such as the Deluxe Edition license plate and NOS color, in-game discounts, Rep bonuses, everything the Platinum Car Pack has to offer, and more.

Players can also get into the action before launch through EA Access and Origin Access, where members can play for up to 10 hours starting Thursday, November 2nd with the EA Access and Origin Access Play First Trial**. Need for Speed Payback Deluxe Edition owners will get their three-day early access starting Tuesday, November 7th. Need for Speed Payback will be available worldwide on November 10th for Xbox One, PlayStation®4, and Origin™ for PC.

EA Access and Origin Access members receive a 10 percent discount** when they purchase a digital version of Need for Speed Payback.

EA PLAY 2017 will Feature Musical Performances at Nightly FanFest

REDWOOD CITY, California – May 25, 2017Electronic Arts Inc. (NASDAQ: EA) announced today that EA PLAY 2017 in Hollywood will feature performances by the eight-time platinum recording artist Nas, DJ Green Lantern and Dave East. All three will perform on Saturday night, June 10th from 6-8pm PST, at the EA PLAY FanFest, one of the biggest pop culture events of the summer. The FanFest is at the heart of EA PLAY 2017, featuring more than 140 hands-on gaming stations where fans will be the first to play EA’s newest lineup of games including:

  • Star Wars™ Battlefront™ II
  • FIFA 18
  • Madden NFL 18
  • NBA LIVE 18
  • The latest Need for Speed™ experience
  • The Sims™ Mobile and The Sims™ 4
  • Battlefield™ 1: In The Name of the Tsar
  • New content from Star Wars™: Galaxy of Heroes and Titanfall 2
  • Madden NFL Mobile
  • NBA LIVE Mobile
  • EA SPORTS™ FIFA on the Nintendo Switch

Widely celebrated as one of the greatest artists of all-time, Nas has received more than a dozen Grammy nominations since his debut album *Illmatic* in 1994. Joining the stage with Nas is DJ Green Lantern, a long-time DJ for some of hip hop’s top artists, and Dave East whose mixtape *Kairi Chanel* hit the US Billboard 200 last year. These three artists will headline a lineup of musical talent that will perform each day at EA PLAY from June 10-12 at the Hollywood Palladium.

EA PLAY is open to the public and tickets are free. The FanFest schedule is:

  • Saturday June 10 from 4pm – 8pm
  • Sunday June 11 from 12pm – 6pm
  • Monday June 12 from 12pm – 5pm

For those that attend in-person at the Palladium in Hollywood, they can experience even more surprises. Each day of the show, the first 2000 fans that play Star Wars™ Battlefront™ II will receive a numbered, limited edition poster. On Sunday and Monday, the first 500 people to play Madden NFL 18 and EA SPORTS FIFA 18, will receive a free copy ofMadden NFL 17 and FIFA 17 respectively.

For anyone joining digitally around the world, EA PLAY will come to life through a variety of different content including livestreams. From behind-the-scenes looks and developer interviews to in-depth gameplay walkthroughs and new gameplay footage, learn more about EA’s upcoming games and experiences directly from those behind them. EA is also empowering the creative storytelling of more than 300 of the best content creators in the community to develop their own unique way of sharing their gameplay impressions with their fans all over the world who love to watch them most.

Please visit http://www.ea.com/eaplay2017 to learn more about the event, and visit https://eaplay17.fishsoftware.com/public/ to get your free ticket. Follow us on Facebook and Twitter for more EA PLAY news and information.

Star Wars Battlefront II Officially Announced

ORLANDO, Florida – April 15, 2017Today at Star Wars Celebration, Electronic Arts Inc. (NASDAQ: EA), and Lucasfilm Ltd. announced that Star Wars™ Battlefront II will release on November 17, 2017 worldwide. Building upon the foundation of groundbreaking visuals and authenticity of EA’s Star Wars Battlefront, DICE, Motive and Criterion are teaming up to deliver one of the most expansive Star Wars games to date. Star Wars Battlefront II will allow players to experience the untold story of an Imperial elite special forces soldier in an all-new single player campaign. In epic multiplayer battles, players will be able to pilot a First Order TIE fighter through intense dogfights in space, and play as ground troopers or iconic heroes and villains, such as Yoda and Darth Maul, across all three Star Wars eras.

“In Star Wars Battlefront II, we all wanted to really capture the essence of being heroic and how in Star Wars, anyone can become a hero,” says Matt Webster, Executive Producer at Criterion. “Whether that’s playing as an iconic character like Rey or Luke, as a front-line trooper or fighter pilot in epic multiplayer battles, or playing through a newStar Wars story that bridges the gap between Star Wars™: Return of the Jedi™ and Star Wars™: The Force Awakens™, you will become a hero in Star Wars Battlefront II.”

Featuring new characters created by Motive in close partnership with the story group at Lucasfilm, the Star WarsBattlefront II single player campaign will deliver a new exciting story to the Star Wars universe. Taking place in the 30 years between the destruction of Death Star II and through the rise of the First Order, the single player story introduces Iden Versio, the leader of Inferno Squad, an elite special forces unit of the Galactic Empire, who are equally lethal on the ground and in space. In addition to Iden, players will also encounter and play as other iconic Star Wars heroes and villains like Luke Skywalker and Kylo Ren during the campaign.

“EA has assembled an incredible set of developers to create a Star Wars gaming experience unlike anything fans have ever experienced,” said Douglas Reilly, Senior Director, Digital & Franchise Management. “Star Wars Battlefront II will offer everything players loved about the last installment, and adds new modes that we know the fans want, including an entirely new story developed in partnership with Lucasfilm.”

“We wanted to create a campaign that told a story we haven’t seen before in Star Wars”, says Mark Thompson, Game Director at Motive Studios. “It was important for us to tell a new authentic story, one that gives players a brand-new perspective. By putting players in the boots of an elite member of the Imperial forces, we can show them what the battle was like from the other side.”

In addition to the all-new single player campaign, the team at DICE is evolving the game’s multiplayer to become the ultimate Star Wars battleground. With modes supporting up to 40 players, Star Wars Battlefront II takes fans through a wide range of iconic locations from all three eras: prequel, classic and new trilogy, including new in-game locations such as Yavin 4’s jungle canopies, the spaceport town of Mos Eisley, and Starkiller Base. Players can choose from an array of land and air vehicles and master their own hero’s journey, with customizable character progression across heroes, villains, troopers and starfighters.

As one of the most requested fan modes, galactic-scale space combat is also brought to life in Star Wars Battlefront II. Criterion, with a deep history of creating some of gaming’s fastest and intuitive vehicles, has built space combat from the ground up with refined handling, weapons, and customization options. Players can drop into the cockpit of the galaxy’s most iconic ships, weave between asteroid fields and fly through imperial dockyards in high stakes dogfights.

Fans who pre-order Star Wars Battlefront II can join the excitement of the theatrical release of Star Wars™: The Last Jedi™, with content inspired by the upcoming film including exclusive* Kylo Ren and Rey themed looks†. Players can also equip both characters with epic ability upgrades in multiplayer. Additionally, when taking the fight to space, players can upgrade to the Star Wars: The Last Jedi Millennium Falcon and a new First Order ship.

Players that order the Star Wars Battlefront II: Elite Trooper Deluxe Edition will not only have access to all the Star Wars: The Last Jedi inspired pre-order content, found in Star Wars Battlefront II: The Last Jedi Heroes, but can also dominate the battlefront as the ultimate Star Wars elite trooper. Every trooper class will receive upgrades, delivering superior firepower, deadly weapon modifications and epic combat abilities. Deluxe Edition owners will also get a head start on the battlefront, being able to jump into the game up to three days early†.

Star Wars Battlefront II will be available worldwide on November 17th, 2017 on PlayStation®4, Xbox One™, and on Origin for PC. Players looking to get into the game earlier can do so with the Star Wars Battlefront II: Elite Trooper Deluxe Edition starting on November 14th, or through the Play First Trials on EA Access and Origin Access‡ startingNovember 9th.

To join the Star Wars Battlefront conversation please visit www.facebook.com/EAStarWars, follow us on Twitter® at www.twitter.com/EAStarWars or sign up for the official EA Star Wars newsletter at http://starwars.ea.com/newsletter.

Mass Effect: Andromeda PS4 Review

Space is big, like way bigger than any game or any series of games can contain, and that is just outer space, let’s not get started on inner space or aquatic space.  As a result the creators of the Mass Effect trilogy were able to craft three amazing games taking up tons of space with well developed characters and still be able to go… hmm where should we start our next trilogy of games? The Andromeda galaxy isn’t that far away in terms of space distances, let’s go there!  And so it was, Mass Effect: Andromeda, a ginormous game of its own was born!

Wakey Wakey!:

Cryosleep, it’s how we are gonna get there, pretty much everyone agrees, and they also agree those first poor buggers who wake up are gonna have a hell of a time with it.  They are gonna be cranky, probably not all hot and daisy fresh like Chris Pratt and Jennifer Lawrence. Most would wake up with hard jobs and blame they want to pass off for everything that went on during the “welcome back from hibernation” weeks or months.  So you are the new pathfinder, chosen not by the decided process or the per-ordained individual but because your dad realize his was about to buy the farm and he wanted to hitch you to the tractor load.  Nobody seems genuinely happy about this, the best you get is indifference from a crew member who you helped move a couch.  This sounds like it might be spoiler filled but you actually get this unwanted vibe pretty early in the process, and those who do want you want you to help with stuff you should not be doing when there are so many big items on your plate.  If you are a completionist (I can relate often) this will keep you from some of the important tasks, even if not a completionist you might wonder if one of these quests that seem menial might pay off in the endgame.

There is nothing wrong with wanting to do it all but my suggestion would be to try to do that on planets to start with, the resources and goodwill of getting all those cryo-cranks some terra firma between their toes goes a long way towards the good will up on the tin can.  You still probably won’t get much credit for anything going right but you can at least sneer at the computer/television screen.  When it comes to doing things both in ship and planet side it helps to have played the other Mass Effect games for a learning curve but they are by no means necessary.  I actually played them all and as a result plenty of things came natural and there are still a few things that even going with the tutorials I don’t understand what the heck I am supposed to do.  I know that this game has massive amounts of hours to play it, especially if you get into side missions.

This brings me to something I don’t usually remark on too much and that was how much negative press I was seeing pop up on my newsfeeds for this game.  It made me think the game must be pretty short and I kept waiting for it to end soon and disappointingly.  It just wasn’t the case.  Actually the more I played the better I thought the game was.  There is a difficulty curve, new story line angles unlocking as you go and you have the option to play naughty “Captain Kirk” with any species and sex in the whole game.  You can have heavy effects on what happens in the politics involved with the game or not have any play right down the middle trying to keep things as peaceful as possible.  You can make decisions that will reflect how the whole Andromeda Galaxy views the human species… are we explorers trying to find new homes or a military society that is just as comfortable interacting with others by putting a boot on their neck and a gun to their temple if that doesn’t work?  I am still working at side missions in the game and figure I probably will be for a while but I can tell that there is a lot more to this game than most people have probably given attention to and that would give them the wrong feeling about it.  If you don’t get far enough away from the snarky buggers on the main ship the game feels like a downer and not the fledgling battle of a new hero but rather a scapegoat that can be used to wipe whatever you stepped in off on.  This is the story of one person seeing the potential in another over all the opinions of others and you as the player proving that opinion right.  It’s an underdog story, the kind of thing most of us love (Rudy!  Rudy!) I just don’t think most people let it get to that amazing point.

The graphics and scope of maps and scenic locations are excellent and though there were some pretty brutal glitches and some rather large areas where manual saves are blocked and auto saves are painfully separated for the most part everything goes as planned.  I had one point where I fell through the ground and it chose the moment on the other side of the mapping to auto save (it wasn’t until afterwards I really thought it was funny enough I should have captured it) causing me to go back quite a ways but for the most part it wasn’t too bad that way.  Loading seemed pretty nicely quick when you consider the sheer size of these open world maps and how much detail can change in a short distance so that your health melts off you faster than you can run or suddenly a whole bunch of big bad guys have ambushed you.  Going planet side can be slow but again for a lot of the before mentioned reasons.

My big hope is for some releases with some more planets down the road, ugly planets, bug planets…

DON’T PANIC!:

Mass Effect: Andromeda I think is a great game and a nice power starter for a new trilogy of games in a new set of worlds.  We have a hero, we have planets, we have aliens… all we need is our towels.


Mass Effect: Andromeda Review Score

(5 out of 5 stars)


 

Titanfall 2 – Colony Reborn Gameplay Trailer

March 23, 2017 – Today, Respawn revealed Colony Reborn, the next free DLC update available to all Titanfall 2 players. Starting March 30th, players can re-visit Colony – a fan favorite map from the first Titanfall that is filled with narrow streets, interiors, and rooftops. In addition to Colony, players can try out an all-new Pilot execution, Curb Check pilot, as well as the new R-101 carbine, all for free!

In addition to the new free content, Titanfall 2 players can also purchase new cosmetic items including Prime skins for Northstar and Legion, new Camos, Callsigns, and more.

To celebrate the launch of Colony Reborn, Respawn will be kicking off another free trial weekend. Starting March 30, those yet to experience the power of Titanfall 2 can enjoy elements of the game’s critically-acclaimed single player. This includes The Beacon, one of the missions from the main campaign, as well as the Training Gauntlet. In addition to introducing single-player content to the trial, players will also have access to all multiplayer maps and modes. The Titanfall 2 free trial weekend will end on Monday, April 3, at which point the multiplayer portion of the trial will no longer be available. However, the single player content from the trial will still be available post-April 3.

Check out the Colony Reborn Gameplay Trailer here and head to the Frontier News Network here to learn more about the DLC and free trial.