Tag - electronic arts

McFarlane Toys Teams with Titanfall for Toy Line

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Tempe, Ariz. – February 10, 2016– –Comic book icon and toy creator Todd McFarlane announced today that his company, McFarlane Toys has partnered with the video game powerhouse Respawn Entertainment to produce a line of action figures based on the upcoming game, Titanfall 2.  The first Titanfall was announced in 2013 and was immediately heralded as a game changer for the first-person-shooter genre of video games.  During its reveal at E3 that year, it won over 60 awards including six E3 Critic’s awards: Best in Show, Best Action Game, Best Original Game, Best Console Game, Best PC Game and Best Online Multiplayer.  To date, the game has had over 11 million unique players.

McFarlane Toys is well known for delivering top quality figures for the gaming genre including: Halo, Assassin’s Creed and Metal Gear franchises. The upcoming Titanfall figures will be a part of McFarlane’s bold new 2016 Collector Box Program. Each figure will stand seven inches tall, have an average of fifteen points of articulation for incredible poses and play action and feature screen accurate accessories and weapons.  The figures will boast the same meticulous level of detail that McFarlane has become known for over the last two decades.

“This is a perfect fit.  McFarlane [Toys] was created so I could make cool stuff just like this,” said Todd McFarlane, Owner and CEO of McFarlane Toys. “Without saying too much about the new game…  You’re not going to believe where we can take this.”

The McFarlane Toys action figures will be released in conjunction with the highly anticipated launch of Titanfall 2! Fans can visit mcfarlane.com and the McFarlane Toys social media channels for all the latest toy news and visit respawn.com for all the latest upcoming game announcements.

McFarlane Toys is exhibiting at International New York Toy Fair 2016 booth #1041.  Showroom is by appointment only.

EA Play 2016 Save the Date Announced

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We’re excited to announce EA Play, an all-new event experience in Los Angeles and London this June built around our players and bringing our latest games to life.

Putting our players first is the driving force behind everything we do. We’re excited to announce EA Play, an all-new event experience in Los Angeles and London this June built around our players and bringing our latest games to life. Please visit ea.com/Play2016 to learn more about these events and how you can come to Play.

EA Sports UFC 2 Release Date Announced

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REDWOOD CITY, Calif. – January 5, 2016 Electronic Arts Inc. (NASDAQ: EA) today announced EA SPORTS™ UFC® 2 launches on March 15, 2016 in North America, and March 17, 2016 worldwide. In addition to the announcement, EA released a cinematic  trailer for EA SPORTS UFC 2  featuring some of the biggest moments from recent bouts, showcasing authentic gameplay features, and highlighting new character visuals and signature animations. The trailer opens on EA SPORTS UFC 2 cover athlete and UFC®featherweight champion, Conor McGregor showing fans the all-new Knockout Physics System in his championship fight at UFC®194. From there, fans will see Dynamic Grappling, and Next-Level Submissions while reliving some of the heart-stopping moments from recent fights, and speculating what could happen in upcoming contests. Watch the trailer here:

“Whether fans want to play upcoming cards, recreate the outcome of recent fights, or go back to fight with MMA legends, we’ll help them do that in the most authentic and exciting way ever in an MMA simulation,” said Brian Hayes, Creative Director. “Our first two pre-order fighters, Bas Rutten and Kazushi Sakuraba are perfect additions to what is already the biggest roster ever for an official UFC game. Adding them is huge, and fans are going to go nuts when we reveal who the mystery fighter is. I can’t wait.”

Fans excited to step into the Octagon® can pre-order EA SPORTS UFC 2 and get day one access to two legendary fighters: UFC Hall of Famer and three-time King of Pancrase, Bas Rutten; and Japanese MMA legend, “The Gracie Hunter” Kazushi Sakuraba, with an additional mystery fighter who will be named later.* The deluxe edition of the game also includes up to $60 of UFC Ultimate Team™ Premium Packs**. For pre-order information, visit http://easports.com/UFC/buy.

EA SPORTS UFC 2 is headlined by five brand new game modes including KO Mode and UFC Ultimate Team, a revamped Career Mode that lets fans create female fighters for the first time ever in an official UFC game, and Grapple Assist, an integrated visual tool to help players learn and perfect takedowns, ground game transitions, and submissions. Full feature and mode details can be found athttp://easports.com/ufc/features.

* Internet connection and EA Account required. Must be 13+ to create an account. Offer restrictions apply. Please seewww.easports.com/ufc/game-and-offer-disclaimers for details.

**ADDED VALUE CALCULATED BASED ON AN UFC ULTIMATE TEAM PACK PRICE OF $2.00 AT GAME LAUNCH. PRICES MAY CHANGE. Offer restrictions apply. Please see www.easports.com/ufc/game-and-offer-disclaimers for details.

EA SPORTS UFC 2 is developed in Burnaby, British Columbia by EA Canada, and will be available on March 15 in North America andMarch 17 worldwide on Xbox One and PlayStation®4. More information is available on the EA SPORTS UFC website, and in-depth feature details will be announced in the months leading up to launch. Fans should keep an eye on the website, as well as the EA SPORTS UFC Facebook and Twitter pages to make sure they’re always up-to-date on the latest and greatest news.

EA SPORTS™ is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sports through videogames, including Madden NFL football, EA SPORTS™ FIFA, NHL® hockey, NBA LIVE basketball,Rory McIlroy PGA TOUR® golf, SSX™ and EA SPORTS UFC®.

For more information about EA SPORTS, including news, video, blogs, forums and game apps, please visit www.easports.com to connect, share and compete.

Star Wars Battlefront Review (PS4)

Star Wars Battlefront Beta

Before we begin, let’s get the Death Star-sized elephant in the room addressed prior to anything else: No, Star Wars Battlefront does not have a single-player campaign – and there’s nothing wrong with that! If you haven’t been paying attention over pretty much the last decade, the single-player campaigns tacked on to online First Person Shooters have declined more and more over the years with regards to content and actual story. The good news is that we got Star Wars Battlefront, a game that’s current Luke Skywalker vs Darth Vader timeline puts us smack dab in the middle of the Return of The Jedi backdrop. A campaign was never really promised anyways and there is nothing to say that this game wouldn’t have been a lot less fun had a campaign been focused on instead of the amazing multiplayer experience that this title is. We’ll hope for a future title for a Star Wars campaign for now.

Star Wars Battlefront is a full-fledged multiplayer FPS experience in the Star Wars galaxy, putting you at the controls (normally) of a member of the Rebel Alliance or a Stormtrooper for the Imperials. Along the way, certain game modes allow you to become something far greater than you ever imagined: Star Wars Heroes. The opportunity to wield a Lightsaber as Darth Vader or shoot first with the gunslinger abilities of Han Solo, Star Wars Battlefront has what any Star Wars fan would be looking for in a multiplayer FPS. As well, you also have a chance to pilot iconic space crafts like the Millennium Falcon which is an experience in itself.

But enough with what the fans expect to hear. Let’s get down to it! Star Wars Battlefront is hands down one of the most beautiful games I have ever played. When I think next-gen consoles, this is what I expect them to do. The Forest Moon of Endor is hands down one of the more picturesque maps in the game and even if you’re not a Star Wars fan per se, you cant ignore the fact that it looks like you’re standing in the middle of a forest when you’re charging through. It’s amazing how impressive some of these maps look and it’s hard to ignore that, aside from the galactic battle waging 50 yards away, you can get lost looking at the environments. Even far off hills, as long as you’re not paying attention to Jabba’s Palace off to the side, look like ones you’d see while road tripping through the desert. Though the map selection for game modes are limited, they are immense and can be easy to get lost in without the option of viewing a full area map, relying only on your limited personal radar in the corner of you’re screen. More maps are promised in future free DLC so there’s that.

Weapon selection is rather limited for Star Wars Battlefront, and needs to be unlocked at a price once their according level is reached. With limited weapon selection, it’s easy to pick out which is going to be the crowd favorites. Within days, I found myself on the usual rotation of 3 different weapons and it was hard not to notice most everyone else using one of the three for their load-out as well. Star Cards add an addition power up option, giving you the chance of three per hand: two being a secondary weapon while the third being a personal-use power up. Thermo Detonators were by far the popular choice with the Jump Pack being the only real game changing device through the again limited use of Star Card options. Again, more to come in future DLC I’m sure but that’s getting near the point of title that didn’t have enough to begin with at launch and with 20 v 20 modes, it’s not hard to see entire armies favoring a handful of Blasters and Star Card hands

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Another option fault comes in place of character customization. Storm Troopers and Rebels all look the same… and that’s pretty much it. If you’d like, you can purchase a pre-made character head for your Imperial Troop, but then you just look like a Storm Trooper missing his or her helmet. As well, the heads are the same for the Rebels. You can’t currently modify their outfits at all, nor can their weapons be designed in any fashion other than the standard galactic issued “Ass-End-Of-Space Black” color option. Now I’m not looking for a neon pink Storm Trooper but simple changes in armor hear and there, modifications to the helmets or chest pieces, little things that could have been done to make your individual soldier their own personal look would have been awesome. Instead, everyone wants to either get the Biker Scout or the Shadow Trooper, or the alien Rebel characters and that’s it. The game definitely fails there, especially in comparison to how customizable characters can be with custom emblems and armor can be in other current and past FPS games. There’s just no real custom option whatsoever in this game.

Other missing things you’d come to know and love in FPS multiplayer games is a final kill cam, or anything that shows big highlights of the previous match. And believe me, game changing moments happen every other moment in this game and there’s really nothing to highlight those outstanding moments or players, other than a basic naming of three players for their outstanding skills. Seems rather cookie cutter especially in a game this big and heroic where literally anything can happen.

The game modes are plentiful but very few stand out as ones you’d really go back to, time and again. My favorites by far were ‘Supremacy’, a massive 20 on 20 tug-of-war death match, with the opportunities to fly X-Wings, Tie-Fighters, and become Heroes like Luke Skywalker and Emperor Palpatine, are what make this game mode by far the most intense. The objective-based ‘Walker Assault’ was as well as standout. Though it was tough communicate the team-play issues that plagued this version during the beta, it has quickly caught on as a non-stop action game mode with again vehicles and Heroes in-game. As well, fighting off AT-AT and player-piloted AT-ST walkers are what make this game an unpredictable and insanely addictive 20 v 20 mode. Though getting used to controlling Heroes can take a few goes, the chance of picking up the Hero Token that are randomly placed in the battlefield are amazing. My favorite by far is Luke Skywalker with his speed and jumping abilities, he can carve up entire platoons of enemies with his lightsaber. Heroes on both sides of the Force are available including Boba Fett and Princess Leia. ‘Blast’ was a game mod that also a lot of fun for those looking for your typical 8 on 8 team deathmatch, pure and simple. The weapon limitations without the option to add attachments do level the playing field for pretty much everyone out there so all game modes are accessible one the basics are grasped. Other games like Droid Hunt and Cargo can at times be fun but turn more into GTA Online after a while; everywhere dropping the objective and blasting on whoever walks around the corner. I suppose smaller maps just eventually lead to battlefield-wide shootouts after a while.

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Fighter Squadron however takes a step away from the norm and puts you at the controls of Tie-Fighters and Rebel craft like X-Wings as well as the chance to fly Boba Fett’s Slave-1. This game mode was incredible if you enjoy combat flight simulators. I personally would love to see EA and Dice do a standalone Star Wars combat flight sim game in the future because Fighter Squadron was so good that it just didn’t have enough. I found myself flying an A-Wing through canyons for no other purpose than just to see how tight I could make corners around cliff faces. Though they can seem incredibly overpowered when flying against them, being behind the controls of the Millennium Falcon or the Slave-1 are amazingly fluid and fantastically brutal when dog-fighting opposing craft. Each fighter craft does have it’s own 1st-person cockpit flight view. Though they are neat to look at once or twice, they are difficult to use while in a match and they really do not serve any more purpose than the once-given “Ooohs” and “Ahhhs”. Still, this needs to have it’s own game, EA. Bigger maps, a lot more vehicles, and a campaign. I need more Fighter Squadron!

I’m lucky enough to have multiple friends who are massive Star Wars fans / PS4 owners so I had a lot of fun playing Star Wars Battlefront. However, if you’re not a huge fan of the franchise (I like it but you wouldn’t call me a “fan” necessarily), and don’t really have a group to enjoy the game with, Star Wars Battlefront may not be the game for you. It just doesn’t have the customization and weapon options to keep you on target long enough to really get the full enjoyment of this game. Even with it’s looks alone, Star Wars Battlefront is not a game I’d recommend to the casual gamer who doesn’t have time to sit down and enjoy it with friends. However, if you’ve got friends and are ready to throwback to throwing laser blasts down steel-girded hallways, facing off against the likes of Darth Vader and hordes of Storm Troopers; if you’re ready to turn your back to the Imperials and stand in rebellion with Luke Skywalker, Star Wars Battlefront is where you want to be. This game will have you entertained for hours.

Star Wars Battlefront Review Score
Overall Score (out of 5)www.dyerware.comwww.dyerware.comwww.dyerware.comwww.dyerware.comwww.dyerware.com

Star Wars Battlefront – Battle of Jakku: Live from London TONIGHT

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Star Wars Battlefront - Battle of Jakku

November 30, 2015Let’s play Star Wars™! Star Wars™ Battlefront™ – Battle of Jakku: Live from London (#StarWarsBattlefrontLondon) is taking place today, and will include the world premiere of The Battle of Jakku gameplay live streamed on Twitch. The below code can be used to embed the stream from the official EA Star Wars Twitch channel beginning at 11am PST / 2pm EST / 7pm GMT / 8pm CET:

Among the 40 player set up at Star Wars Battefront – Battle of Jakku: Live from London will be Ali-A, Vikkstar123 and JackFrags who will do battle on two maps set on Jakku as well as the debut of a new mode, Turning Point, a vast Star Wars Battlefront game mode for 40 players

The Battle of Jakku was created through a collaboration between DICE and Lucasfilm and takes place 29 years before Star Wars™: The Force Awakens™ in the aftermath of the Rebel victory in the Battle of Endor – the pivotal moment when the New Republic confronted key Imperial holdouts on a remote desert planet. Learn more here.

Star Wars Battlefront Launch Trailer

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REDWOOD CITY, Calif. November 17, 2015 From DICE, an Electronic Arts Inc. (NASDAQ: EA) studio, and Lucasfilm Ltd. comes the highly anticipated video game, Star Wars™ Battlefront™. Winner of more than 50 awards worldwide including the Best of Show recognition* at E3, gamescom, Eurogamer Expo and Tokyo Game Show, Star Wars Battlefront delivers the epic Star Wars battle fantasies fans have always dreamed of, while allowing them to create all new memories of their own. The game is available today in North America and Asia, and in Europe this Thursday, November 19 on PlayStation®4 computer entertainment system, Xbox One, the all-in-one games and entertainment system from Microsoft, and Origin™ for PC.

Star Wars Battlefront is a game made by Star Wars™ fans for Star Wars fans of all generations,” said Sigurlina Ingvarsdottir, Senior Producer. “Our vision is to give fans a game that is truly authentic to this amazing universe, to allow them to immerse themselves in these worlds with stunning visuals and remarkable sound, and most importantly, to make sure the gameplay is exciting and fun.”

In Star Wars Battlefront, players will live out the battles between the Rebellion and the Empire in the time period of the original Star Wars trilogy. From large-scale multiplayer matches for up to 40 players to exciting Missions that can be played alone offline or with a friend, the game delivers a wide variety of the Star Wars experiences fans have been clamoring for. Drive speeder bikes at breakneck speeds through Endor, crush Rebel scum in an AT-ST or AT-AT, take to the skies in the Millennium Falcon or even become the ultimate boss of a multiplayer match as one of theStar Wars universe’s most iconic Heroes or Villains – Boba Fett, Leia Organa, Luke Skywalker, Darth Vader and more.

“We have given DICE unprecedented access to the original source materials and our creative teams and in turn, they have done an incredible job of capturing the essence and spirit of the original trilogy,” added Ada Duan, Vice President of Digital Business and Franchise Management, Lucasfilm. “With Star Wars Battlefront releasing this November, and Star Wars™: The Force Awakens coming to theaters in just one month, there’s never been a better time to be a Star Wars fan.”

Starting on December 1, 2015, fans that pre-ordered Star Wars Battlefront will be among the first players to experience the Battle of Jakku, the pivotal moment when the New Republic confronted key Imperial holdouts on a remote desert planet. Taking place in the aftermath of the Rebel victory in the Battle of Endor, players will experience the events that created the massive, battle-scarred landscape of Jakku in Star Wars™: The Force Awakens™. All other players will get access to this content, for free**, on December 8, 2015.

Fans looking to enhance their Star Wars Battlefront experience can do so with the Star Wars Battlefront Companion. Available on web and in theApp StoreSM and Google Play™ store, the Star Wars Battlefront Companion features the tactical, card-based game Base Command which allows players to earn in-game credits that can be used in Star Wars Battlefront. The Companion also lets you connect with friends, track your career, and more. The Star Wars Battlefront Companion is available now on web at www.StarWarsBattlefront.com/Career, as well as in the App Store and Google Play store.

Players looking to expand their experience can with the Star Wars Battlefront Season Pass***, which includes 4 epic digital expansion packs coming post-launch, including new weapons, vehicles, Star Cards, iconic heroes and villains, new maps and new modes. Season Pass also gives players two-week early access to each expansion pack and an exclusive “Shoot First” emote. Learn more about the Star Wars Battlefront Season Pass, including release dates and additional info, at www.StarWarsBattlefront.com/SeasonPass.

Star Wars Battlefront is available now in North America and Asia at retail and digitally for the PlayStation®4 computer entertainment system, Xbox One, the all-in-one games and entertainment system from Microsoft, and on Origin for PC. EA Access**** members can save 10% when they buy the digital version of Star Wars Battlefront on Xbox One. For more information on the game, visit www.StarWarsBattlefront.com and see the Star Wars Battlefront Launch Gameplay trailer here. Join the Star Wars Battlefront conversation on Facebook®, Twitter®, and Instagram®.

Star Wars Battlefront Planets Experience

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November 5, 2015 – Today, we’re excited to give you a unique tour of each planet in the Star Wars™ Battlefront™ Planets Experience. Through this immersive tour, you’ll get valuable facts on game modes, units, and characters found in Star Wars Battlefront. Read up on T-47 Snowspeeders, Ion Torpedoes, and Darth Vader himself to get an edge when Star Wars Battlefront releases on November 17th.

Explore Endor, Hoth, Tatooine, and Sullust in the Star Wars Battlefront Planets Experience here: StarWarsBattlefront.com/planets

Plants vs. Zombies Garden Warfare 2 Release Date

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Vancouver, B.C. – November 5, 2015 Spring comes early when zombies take over! PopCap Vancouver, creator of some of the world’s most beloved video game franchises and a studio of Electronic Arts Inc. (NASDAQ: EA), today announced that Plants vs. ZombiesTM Garden Warfare 2 will be in stores February 23, 2016, arriving ahead of the expected spring launch. Plants vs. Zombies Garden Warfare 2 drops you into an all-out battle where for the first time in franchise history, zombies have conquered Suburbia and plants are on the attack. Players who pre-order will get immediate access to the new Grass Effect Z7-Mech when they start the game. Inspired by one of the development team’s favorite videogame franchises, PopCap Vancouver worked in close partnership with BioWareTM to create this one-of-a-kind mech that comes loaded with the melee Zomni-tool, kinetic padding, and a biotic ability ‘Pull’ to quickly close the gap between you and the plant menace.

In addition to the Grass Effect Z7-Mech, fans who pre-order Plants vs. Zombies Garden Warfare 2 will receive an emoji pack filled with 14 all-new emoji-style accessories to customize each character class with.

Star Wars Battlefront Battle of Jakku Teaser Trailer

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Be among the first players to experience the Battle of Jakku, the pivotal moment when the New Republic confronted key Imperial holdouts on a remote desert planet. Taking place in the aftermath of the Rebel victory in the Battle of Endor, players will experience the events that created the massive, battle-scarred landscape of Jakku shown in Star Wars™: The Force Awakens™.

Learn more here: http://starwars.ea.com/starwars/battlefront/news/get-a-first-glimpse-of-the-battle-of-jakku-in-star-wars-battlefront