Tag - early access

Win That War! PvE Trailer and Steam Details

Rennes, France (May 17, 2017) – Independent French developer Insane Unity is excited to announce that their breakout title, Win That War! — a retro-futuristic real-time-strategy (RTS) game with a massively multiplayer online campaign where thousands of players battle for planet-scale dominion — is now available on Steam for Windows PC! Players can ready their futuristic weapons of war and embark on faction-based galactic conquest, alone, with friends or with (and against) the whole world.

It’s year 1023 of the Galactic Era. Bold explorers discover a new planetary system among the stars, confirmed to house extremely rare and untapped resources. This immediately prompts the greatest economic powers of the galaxy to dispatch their most skilled envoys to make claim to the alien worlds. This is where your – and many others’ – journey begins.

Win That War! is an RTS which immerses players in the heart of a galactic war fought by three power-hungry conglomerates — Nasca, Atlas, and Jet Blum. This conflict takes shape in a massively multiplayer planetary campaign, allowing players to fight by the thousands on unexplored planets, staking claim to territories by building powerful structures that siphon planetary resources and growing armies. If you agree to join one of the three mega-corporations, you will have to prove your worth on the battlefield by combining strategy, dexterity and a little panache.

Key Features of Win That War!:
  • Build your faction’s influence by taking over new planets in the Galactic Campaign.
  • Take part in heart-racing nine-player multiplayer matches with all three factions.
  • Utilize unique planetary resources to build and fortify a growing list of structures.
  • Raid unsuspecting opponents to steal their resources and improve your own technology.
  • Battle combat drones left behind by an ancient civilization in the thrilling PVE mode and Wasteland map!

Currently an Early Access title on Steam, post-launch, Insane Unity already has three months of carefully considered new content and features planned for Win That War!. Upcoming content includes new biomes, additional maps, online quests, new structures and units and a vast player skill tree. Each new update expands Win That War!’s single, multiplayer and Galactic Campaign modes. Win That War! features an innovative multiplayer networking system which allows for thousands of players to take part in the Galactic Campaign concurrently. Each conquerable planet is divided into hundreds of territories, where up to nine players can dispute a territory at the same time as thousands of others.

Win That War! is available for purchase on Steam for $19.99.

ROKH Early Access Launch Trailer

Paris, France – May 16, 2017 Darewise Entertainment and Nvizzio Creations are offering gamers the adventure of a lifetime – a (virtual) trip to Mars! Created by a team of esteemed artistic minds behind games including Thief, Half Life 2, Dishonored, Age of Conan and Assassin’s Creed, ROKH is set on the planet Mars and features a persistent world and multiplayer co-op. This trip won’t require anyone to go to astronaut school, or live in a cramped colony ship, enjoy the stunning experience that is ROKH, available on Steam today.

“ROKH is more than just a sci-fi survival game, it’s a complete colonization experience, with tailored crafting and construction, all taking place  in a lovingly crafted visual world and wrapped up in a mysterious story,” said Benjamin Charbit, CEO, Darewise Entertainment. “We’ve focused our development efforts on cooperative building and crafting which brings free from creation to the genre.”

Available now on Early Access for $24.99 (USD), ROKH challenges players to uncover the cause of the destruction of the previous Mars colonies, while building new ones and restoring communications with Earth – all while adapting to the hostile Martian environment and creating the tools they need to survive and thrive on the forbidding Red Planet.

In ROKH, players must explore the Martian landscape as they scavenge through deserted human structures to gather the resources they need to survive. With few blueprints, players must use their ingenuity to create tools from a variety of materials and construct their own encampments with no design limitations.

ROKH places players on a cold and dry land that harbors a wealth of resources to extract and exploit. Players will explore Mars, paving the way for settlers to come, as Earth’s resources are tapped and the planet is dying. Mars is a hostile planet where joining forces with friends increases efficiency, and invites trade and barter to develop a habitable and customizable ecosystem.

To learn more about ROKH, visit www.rokhthegame.com. ‘Like’ the game on Facebook and follow the game’s development on Twitter @Rokhthegame for all the latest developer updates and news.

Sailaway – The Sailing Simulator Early Access Launch Trailer

LONDON – April 25th, 2017 New and experienced sailors alike are able to take to the high seas with Sailaway today– the ultimate sailing simulator that brings the world’s oceans to the comfort of your home. Published by new independent games publisher, The Irregular Corporation and developed by OrbCreation, the ultimate sailing simulator is coming this spring on PC and Mac for  £29.99 / $39.99 / €36.99 – http://store.steampowered.com/app/552920/.

OrbCreation has recreated the oceans of the planet with unparalleled accuracy with a detailed world map: In Sailaway, making a trip across the Pacific takes months, just as it would on a real boat. With a persistent online world, adjust your settings and your boat will continue to sail even if you aren’t online.  Receive updates via email as your boat continues its progress, but don’t forget to check in often – with real-time weather data pulled from the National Oceanic and Atmospheric Administration (NOAA) conditions can change in just a few hours.

Choose from three types of ultra-detailed boats, a 38′ Cruiser, a Mini-Transat or a 45′ Classic Yacht – all accurately modelled with comprehensive controls and set a course for adventure. Featuring accurately modelled waves and water colour based on your location (waves and wave behaviour differs from ocean to ocean!), and accurately modelled day and night sky, Sailaway is the most advanced sailing simulator on the market.

With a range of difficulty settings, Sailaway allows for adjustments for even the most novice players to blossom into fully fledged sailors, while providing advanced features to challenge seasoned lifelong captains.

The developers at Orbcreation also understand the world’s oceans can be a lonely place, so they have designed an in-game real-time global, local and group chat which will allow you to communicate freely with other sailors to organize your own voyages or pass on sailing tips. These features also allow you to invite others onto your boat to help tackle the voyage ahead – and if you fancy some friendly competition, Sailaway includes options to create your own races with start/finish lines. Reign as master of the wind with online leaderboards and challenge one another for the top spot.

With an established fanbase, Sailaway plans to utilize Steam Early Access to continue to shape the game’s difficulty curves and take input on boats, tutorials, challenges, events and community features. More content is planned for the game and players are encouraged to give feedback.

For more information about Sailaway please visit www.sailawaysimulator.com.

Stellar Overload – Steam Early Access Update 3 Trailer

PARIS March 29, 2017 – Independent developer Cubical Drift has released its most significant content update yet to the open world adventure Stellar Overload, bringing to the game a completely new planet for players to explore. It also adds more dynamic tools to Stellar Overload’s extensive crafting system while giving players the freedom to share their maps, dungeons, buildings, vehicles and other inventive creations with the community for the first time.

Novo Ares is Stellar Overload’s latest world, a Grand Canyon-like environment where players will discover a planet divided between the scorching heights and temperate depths of its rugged terrain. A new melee weapon – the hook sword – makes venturing around this landscape easier thanks to its functionality as a hookshot, letting explorers get to hard-to-reach locations in a flash. A new dungeon is also now available on the game’s first world, Merx.

For builders at heart, Stellar Overload has added new systems to allow for even more imagination in construction. The introduction of electricity, including cables, switches, lasers and engines, lets players control mechanisms within buildings, including elevators and monorail trains. New materials and textures also offer improved customization choices.

Mixing adventure and building gameplay mechanics with RPG and FPS action and a sci-fi story, Stellar Overload gives players a universe of teeming horizons made of bricks to explore with jetpacks, block-throwers and other gadgets alone or in cooperative multiplayer.

Stellar Overload is available for Windows PC, Mac and Linux as a Steam Early Access title for $19.99. For the latest updates as the game develops, visit www.stellar-overload.com, and follow Cubical Drift on Facebook and @StellarOverload on Twitter.

Card Quest – A Preview (PC)

I love card games.  Outside of video games, card games are some of my favorite ways to spend an evening.  I’ve spent hours playing games such as Magic:  The Gathering, Marvel’s Legendary, Android:  Netrunner, and Dominion.  So, when it comes to card games on the PC, I’m usually up for the challenge, but always feel like there is something missing.  For me, the card game is also something that should be a social event.  I think that’s why Marvel’s Legendary is my all time favorite, as it is cooperative.  Still, I play the hell out of Hearthstone, so I was interested in previewing Card Quest when it came up.  Card Quest is an Steam Early Access game from developer WinterSpring Games and publisher Black Shell Media.  How is it shaping up?  Let’s take a closer look with my preview.

Game Play

The best way to describe the overall game play of Card Quest is as a card driven, dungeon crawler.  You select a class between the three major archetypes (fighter, mage, rogue), and set off on a specific adventure designed to test your class.  The game gives you a specific deck for your class, and sets up ten challenges in a given section of your dungeon.  Each deck has it’s own strengths for both attack and defense, and feel completely different from one another.

The main component of Card Quest is managing your stamina during these encounters.  A typical encounter could have five enemies that you need to kill before moving onto the next round, and each card you use to either attack or defend yourself uses stamina.  You can gain stamina slowly between rounds, or quickly using certain cards.  You also have to manage your stamina between the attack and defense phases of each round.  Using all of your stamina to attack works fine if you can kill all of the monsters.  Otherwise, you are getting hit when they attack you, and you don’t heal.  The smart money is to save some stamina to defend yourself.  You can also spend stamina to draw a card, though that usually is a desperate measure due to the amount of stamina it will cost you.

This stamina management is what really drives Card Quest and turned a fifteen minute game test, into a full hour long run trying to beat the first boss.  The first rounds really lull you into a false sense of security, then that 40 h.p. monster comes down and just beats you senseless, because you didn’t manage your stamina, can’t stun lock the boss, and need to do a ton of damage.  You also have to manage your combinations too.  Certain cards will have bonus effects if played in sequence, so the game makes it enticing enough to use more stamina, because you want to hit certain bonuses.

You gain experience every time you win a battle, and will level up.  As you level up,  you will gain more equipment that will give your character different bonuses, more hit points, or more stamina.  There isn’t any packs of cards or collectible aspect, at least as of now, so you will quickly learn what each card can do and the limits of the decks.  The challenge is definitely there, and I found Card Quest to be a little more difficult than I was initially expecting.

Aesthetics

Card Quest uses an older aesthetic that really brings back the early days of my PC gaming life.  Looking and sounding more like Bard’s Tale than Hearthstone, Card Quest revels in the older aesthetic and makes it feel right.  After my first hour of gameplay, I was so focused on beating that boss that the art and graphics blended into the background.  I feel that the aesthetics goes well with the gameplay, and it shouldn’t have been any other way.

Each card has it’s own artwork, so identifying cards becomes easier over time.  The cards are fairly easy to understand, though it will take some time to get used to what each card actually does, especially when it comes to the combo powers.  Due to the small space on each card, symbols are used and are fairly easy to understand.  I did love how the chain ability on the card would change color if you had done enough to combo the cards together.  That little bit right there helps out a lot in helping out deciding what card to use.

(Not So) Final Thoughts

Card Quest is in early access on Steam, so this preview is based on the build as of the last week or two.  While I never expect developers to make massive changes from one build to another, it can happen.  In its current state, Card Quest is a very challenging and fun card game that is deeper than it comes on to be.  What first seems like a bad card game clone of other popular card games, ends up being a huge test in how you can manage your stamina and plan both of your offence and defense, to protect your non-regenerating health.  I was absolutely sucked into Card Quest for the first two hours, just trying to beat the first boss.  If you are into card based games, Card Quest is a great way to spend an evening or two.  Card Quest is available now through Steam Early Access for $7.99.

Hellion Early Access Launch Trailer

February 24th 2017 – Independent developer Zero Gravity today launched their debut first-person space survival multiplayer title Hellion on Steam Early Access for $24.99/£18.99/€22.99. In the Hellion solar system, all in-game objects from planets and moons to ships and stations abide by Newtonian physics and full orbital mechanics. Players have to survive in the most hostile environment known to man by protecting themselves from the vacuum of space, gathering scarce life support resources, maintaining their base and interacting with other players.

Launching Hellion on Steam Early Access is a big step forward for us”, said Marko Smiljanic, Creative Director at Zero Gravity. “The PC player base is extremely varied and demanding so having access to it during the development process allows us shape Hellion into what sci-fi fans really want”.

The first Hellion Early Access build allows players to salvage derelict station modules in order to obtain parts and resources to build their base and upgrade their own equipment. Hellion colonists can also choose to EVA mine raw resources and refine them into fuel, air and crafting components. Survivors have to exchange the safety of the ship for a thrilling EVA experience as they explore the ruins of mankind’s first interstellar colony in search of intel, resources and equipment. Players will experience the unique feel of zero gravity movement without restrictions and master the use of inertia for maximum benefit. The Hellion Early Access build offers free multiplayer interactions so players are able to play as a lone wolf, team up to pilot multi-crew ships with realistic navigation, or engage in PvP close quarters combat.

Future patches will add fully modular ship and equipment customization, ship to ship combat, asteroid ship mining, gas giant harvesting, realistic wound mechanics, suit damage and degradation, as well as allow building and hacking a security system and much more. Full current and future feature lists can be found here: https://www.playhellion.com/features

Hellion Steam page: http://store.steampowered.com/app/588210/

For the official website visit: www.playhellion.com

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Northgard Early Access Trailer

Bordeaux – 22nd of February – The new Viking strategy game Northgard will be available today on Steam Early Access for $19.99, bringing a unique mix of exploration, village building and combat heavily infused with Norse mythology.

Being developed by popular indie studio Shiro Games (Evoland 1 & 2), in Northgard players take control of a Viking clan who arrive on unknown and unforgiving shores, where they have to establish a village, gather resources, grow their society and defeat their opponents. In their quest to conquer this new and mysterious world, clans will face off against undead warriors, giants, dragons and other foes while surviving the harshest environments.

The Early Access version of Northgard allows players to:

  • Build settlements on the newly discovered hostile continent of Northgard while assigning and commanding vikings to various jobs (Merchant, Farmer, Warrior, Sailor, Loremaster…)
  • Manage resources carefully to survive the harsh winters and vicious enemies
  • Expand and discover new territory giving unique strategic opportunities
  • Achieve different victory conditions such as Conquest, Fame, Lore and Trading

“We have always been fans of strategy and simulation games, and with Northgard we have taken what we think are all the best bits, and added a lot of cool Viking themes and fantasy to the mix,” said Nicolas Cannasse, co-founder of Shiro Games. “Launching on Early Access will allow us to get direct feedback from our players which we’ll use in fine-tuning the development of Northgard. Not only that, we’ll also be bringing lots of cool new features to the game in the coming months, like new clans to play around with and a story driven campaign amongst other things.”

Early Access is just the start for Northgard, with Shiro Games continuing to add new content to the game during development. Extra features planned for Northgard include a full dedicated multiplayer mode, a story driven campaign mode, new playable clans and a host of new features such as an improved trading and diplomacy system, and more victory conditions.

More details can be found on the official website, Facebook and Twitter pages.

P.A.M.E.L.A. Early Access Date Revealed with Trailer

Mississauga, Canada – February 23rd, 2017 – Indie development team NVYVE® Studios today announced that P.A.M.E.L.A., the first-person, open world, utopian, sci-fi, survival horror game, will launch on March 9th on Steam Early Access. In P.A.M.E.L.A.you must survive against all odds by wielding unconventional technology as you explore Eden, an unforgiving paradise that explores the unforeseen consequences of humanity’s craving for technological and biological advancement.

“Several years ago, we formed NVYVE® Studios with the goal of creating a game that took the survival genre, and built upon it with a hand-crafted sci-fi setting to create a wholly unique experience. The Steam Early Access launch is a culmination of those years, and will form a base for P.A.M.E.L.A., challenging players to explore and survive within the fallen utopian city of Eden”, said Adam Simonar, Studio Director of NVYVE® Studios. “We are looking forward to working with the community as we continue to evolveP.A.M.E.L.A., adding new features and content in the run-up to a full commercial launch”.

“P.A.M.E.L.A. represents a bold step for us. Having previously utilised Unity in our architectural practise, we’re excited to bring those skills into game design. I am very proud of our incredible team – It’s been a dream come true for everyone involved. A lot of sacrifices, sleepless nights, long days, sweat and tears went into making the game and we hope the gaming community enjoys it”, said Marvin Maalouf, President and CEO of NVYVE® Studios. “We see P.A.M.E.L.A. as the first in what will hopefully be a long line of quality titles to come out of the studio and want to show the world that a small team with a huge amount of passion can create beautiful, immersive and fun worlds for players to explore.”

P.A.M.E.L.A. begins as your character awakens from cryosleep in Eden, a fallen utopian city. Pamela, Eden’s lone AI overseer, provides information on how to survive within the city while bestowing amplified abilities upon the player. As you explore Eden, uncovering insights into the lives of individual citizens of Eden through discoverable data logs, you discover the tragic story behind the fall of Eden and learn about the way society used to function in this former utopia. Search the city for over 200 unique pieces of loot and resources, ranging from food to building materials and hi-tech weapons and upgrades, while using your hacking skills to unlock salvage containers or doors to access secret areas of the city.

As you learn about the city and your place within it, you will encounter and battle the Afflicted, the maligned citizens of Eden driven mad by a horrific biological outbreak. Governed by their excruciating pain and disfiguring disease, the Afflicted react in unpredictable ways, presenting a formidable, harrowing threat. As part of your arsenal, you have the holographic “AARM UI” system which projects the game interface directly into the game world, seamlessly heightening immersion and building tension during battles. Acquiring and upgrading the modular weaponry attachments for your AARM device allows you to further even the odds on the offensive. Defence is just as important, though, made possible by the game’s freeform base-building system, which enables you to build a personal safe haven amidst Eden’s hostile world. You can also use the Pandora IVG Multitool to discover even more items and manage your base.

You’ll eventually learn how to manage and upgrade Eden’s power systems to keep the lights on and use services such as elevators and vendor kiosks. But take care to avoid encounters with Eden’s security system. The deadly Seeker droids are still functional and will respond harshly to illegal activity, an additional threat. As every decision in Eden has consequences, you must tread carefully and think about the ramifications of your choices. What is the cost of enhancing your body with Bio-Augmentation? Sure, it might help in the short-term but the long-term implications may affect you in unforeseen ways.

This offers just a glimpse of what NVYVE, has planned for the future of P.A.M.E.L.A. and its full commercial release. NVYVE redefines ideas of what a small team can do and will be revealing more about its release calendar and how players can help shape the future of this exciting new open world survival game over the coming months.

P.A.M.E.L.A. Steam Store Page: http://store.steampowered.com/app/427880/
For the official website visit: www.pamelagame.com
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Follow us on Twitter: twitter.com/nvyvestudios

Dawn of Andromeda Early Access Trailer

Haarlem, The Netherlands –  December 1, 2016 –  Developer Greywolf Entertainment and publisher Iceberg Interactive announces today that their pausable, real time 4x space strategy game Dawn of Andromeda (PC), is now available in Steam Early Access. Both the developer and publisher invites fans of the 4x space RTS genre to lend a helping hand with their views and feedback in the coming months leading up to launch. During Early Access the development team will work on implementing new features, including the Eras feature, with unique scenarios and background stories. Moreover, the game will be tuned and improved with a strong focus on game configuration options, combat diplomacy and racial improvements.

Explore the Andromeda galaxy and see all it has to offer in the brand new Early Access trailer for Dawn of Andromeda available on Iceberg’s YouTube Channel.

Mike Domingues, lead developer at Greywolf Entertainment says, “We are delighted to finally have arrived at a point where we feel we are ready to show Dawn of Andromeda to the world. The journey isn’t over yet, and we are eagerly waiting for feedback from a wider audience to make sure we release the best game possible.”

Dawn of Andromeda is now available in Steam’s Early Access program at $24.99 with a 10% discount during the week of launch through Steam: http://store.steampowered.com/app/427570

Features:

  • Explore, expand, exploit and exterminate in this real-time space strategy game, featuring real-time combat in a dynamic and ever-evolving galaxy
  • New factions and characters can join the fray mid-game; artefacts, ruins, anomalies and a huge variety of fascinating elements are scattered throughout the galaxy and can yield new research opportunities. Various characters such as outlaws, merchants, travelers and others roam the galaxy
  • Asymmetric gameplay. Not all races discover space travel at the same time, some may have yet to discover it, some may have already built a mighty empire, and some races may be naturally stronger than others. However if you’d rather prefer a traditional 4X experience and start an entirely symmetric game, it’s up to you
  • Pre-designed, customizable and randomly generated races, each with their own unique backgrounds and traits
  • Accessible gameplay, featuring a highly-intuitive User Interface
  • Eras; unique scenarios, each with a pre-designed galaxy and background stories which you can play as one of the existing factions, each with their own victory conditions, traits, challenges and ongoing conflicts and relationships (Not Available at the start of Early Access)
  • Research incredible technology, from weapons so powerful they can destroy an entire planet, to Dyson Spheres
  • Explore ruins, anomalies and much more. You may even find artefacts you can study, projects you can start and come across interesting events and quests you can take on
  • In-depth diplomacy system. Make allies and enemies, but beware, each action you take can change how the rest of the galaxy will view you. Destroying an entire planet, or just praising or denouncing another race, can have a deep impact on the balance of the entire galaxy
  • Reduce micromanagement by appointing governors to your colonies and council members to your empire, all of whom can be leveled up. Each come with their own unique traits, happiness and experience
  • Multiple, customizable victory conditions, which can even be set to vary for each faction, changing how each faction operates and making for unpredictable friends and foes

For more information on Dawn of Andromeda, please visit the official website at http://www.dawnofandromedia.com or check out the Steam page http://store.steampowered.com/app/427570

Stellar Overload Early Access Trailer

Paris, October 12, 2016 – Filled with emotion, French independent video game developer Cubical Drift, announced today the early access release of Stellar Overload with the same joy and excitement one would experience when walking off to their first day at school. Finally, the time has come for explorers from all over the world to jump into the Stellar Overload universe.

While 20,000 players from the community were waiting with impatience for this milestone, the eleven strong gaming fanatics team has been burning the midnight oil for more than a year to deliver the best experience possible. Available as an alpha version during the past twelve months to kickstarter backers and at the same time financially supported by the French National Center of Cinematography and the Moving Image (CNC), Stellar Overload is effectively available as an early access version on Steam.

A satisfying mix of adventure and building gameplay mechanics wrapped around a solid sci-fi storyline, sprinkled with RPG and combat sequence elements, Stellar Overload shines a new light in a fast-paced trailer scored by composer Charles Bardin, aka Wonder B, aka «Charles d’After Bit», aka the man with a thousand nicknames. Players will discover a voxel world breathing with a progressively changing atmosphere, where the looming threat of the Imperium Machina will force them to make good use of their jetpack and block-thrower. In addition to the story mode and its missions, based on exploration and FPS segments, playable in single player or in multiplayer co-op, players will have to put all of their building abilities into practice, using to their advantage the blocks making up the environment.