FRANKFURT, Germany – June 2, 2016– A futuristic threat is buried within an ancient pyramid in Anubis, the expansive new Special Operation coming today to Crytek’s free-to-play online shooter, Warface.
Anubis – named after the god of death himself – is an epic three-stage co-op mission set in Eastern Africa, where players must battle hard, smart and as a team. Gamers must work through a network of bases, culminating in an assault on a pyramid, to disrupt Blackwood’s villainous operations.
The action comes thick and fast from the moment the team is inserted into the landing zone, where enemies are at the gate of a missile facility. After infiltrating the complex and disabling the control room, defended by deadly automatic turrets, players must repel assaults from all sides as they battle through a canyon to reach a heavily fortified dry dock. Then it’s time to blow up a Blackwood submarine. Once this objective is completed, players take the fight to the heart of Anubis’ pyramid, which houses a clandestine cyborg factory. Gamers must disable the facility and then survive waves of relentless attacks as a sandstorm engulfs the battlefield before extraction.
The new Special Operation’s three diverse stages require players to combine the strengths of the game’s four different classes to take on and eliminate a wide range of enemies. Gamers must adapt their tactics for each stage, from clearing out buildings at close-quarters to holding a defensive line in the face of marauding cyborgs, if they are to complete this action-packed new mission.
Anubis is the latest co-op Special Operation to launch for Warface. New maps, missions, weapons, items, weapon skins and challenges are regularly added to the game as Warface evolves to serve its ever-growing community.
March 22, 2016 – Crytek has released “Ascent,” the second chapter in its developer diary series for The Climb, the virtual reality solo free rock climbing game coming exclusively to Oculus Rift.
This new video goes behind the scenes with key members of the team to explore the challenges of hitting 90 fps with The Climb. Learn about the new techniques and processes Crytek’s artists adapted to make the game feel true to life, and get a closer look at the uncompromising visual detail that can be found right at your fingertips when you experience it in VR.
The Climb lets players grapple with the unparalleled fear and excitement of one of the most dangerous extreme sports. Conquer some of the world’s most daunting peaks and discover the jaw-dropping beauty of real-world locations like Vietnam’s Halong Bay and the newly revealed reaches of the Alps, captured with sweeping 3D graphics.
The Climb is in development for Oculus Rift and is expected to be available around the system’s launch. To see more of the game in action, check out www.theclimbgame.com.
FRANKFURT, Germany – March 11, 2016 – Crytek released its Back to Dinosaur Island 2 virtual reality demo as a free download today, giving players everywhere the chance to experience the combined power of CRYENGINE and VR hardware.
Back to Dinosaur Island 2 received a glowing reception when it was first shown to attendees at E3 2015 and has previously only been playable at select industry events. Now, however, gamers everywhere can sample the VR experience firsthand by downloading it for free from Steam.
The demo invites players to scale a deadly cliff face as huge flying dinosaurs react to their presence, and debris rains down from above. Mysterious landmarks on the horizon and stunning vistas on every side combine to immerse gamers in an entirely new reality.
Crytek’s Executive Producer, Elijah Freeman, said, “The feedback we received from people who played Back to Dinosaur Island 2 was really encouraging, and the lessons we learned from creating it have been significant for our current VR projects. The demo goes beyond being merely a visual showcase and includes interactive elements that harness the unique power of the medium. By making this experience available for free, we hope as many players as possible will take the opportunity to feel truly present in a new world of dinosaurs.”
Crytek has also released a video that offers a glimpse of what to expect in the demo. The video is now playing on YouTube, and gamers can visit www.crytek.com and www.cryengine.com for the latest news on Crytek’s ongoing work in VR.
Back to Dinosaur Island 2 can be played using any VR headset with Rift SDK 0.8 and later.
February 5, 2016 – Crytek has released the first in a new series of video developer diaries for The Climb, the upcoming virtual reality game that lets players experience the heart-pounding adrenaline of solo free rock climbing.
Go inside Crytek to learn how a love of the real thing directly inspired the first prototypes that would eventually become The Climb. You’ll meet the team bringing this one-of-a-kind adventure to life as they discuss firsthand the process of capturing the moment-to-moment fear and excitement of clinging to a cliff hundreds of meters above the earth without a safety net. They’ll also talk about what it takes to translate that sensation into the fast-growing medium of VR.
The Climb throws players into one of the world’s most dangerous extreme sports. Scale the cliffs of stunning, real-life locations like Vietnam’s Halong Bay, recreated in hyper-realistic detail with breathtaking 3D visuals.
The Climb is being developed for Oculus Rift and will be available around the system’s launch. To see more from the game, check out www.theclimbgame.com.
Frankfurt, Germany – December 22, 2015 – Get set for an avalanche of fresh content in Warface as a new winter update hits Crytek’s free online shooter today.
As part of the update, players can look forward to dishing out season’s beatings on a reworked version of the PVP Oil Depot map. Over the holidays, the map will be awash with festive cheer as a covering of snow, fairy lights and a towering Christmas tree turn the most popular Team Deathmatch battleground into a Warface winter wonderland. On top of that, a brand new version of the Hangar Team Deathmatch map also arrives with the update – applying a graphical overhaul that brings the action home in even more style. The original Hangar map remains playable for now, but the new “2.0” version upgrades the experience and is a visual treat for gamers.
Expanding on the reworked maps, the Warface winter update also brings enhanced weapons into play. Gamers can get their hands on a golden R16A1 rifle or chop till they drop with the golden tactical axe.
The content keeps coming. Today’s update also adds seven new bundles to the game for players to get kitted out for every situation in style, plus new decorative items for in-game insignia, fresh contract objectives, a festive-themed Safe House and more. When it comes to Christmas, Warface is the gift that keeps on giving.
Frankfurt am Main (Germany) December 15, 2015 – Feel the unrivaled adrenaline rush of free solo rock climbing and encounter the majesty of nature like never before in The Climb – a new virtual reality game from Crytek – coming exclusively to Oculus.
The Climb invites thrill-seekers to experience the ultimate in extreme sports by going beyond the point of no return and scaling deadly cliff faces unaided. The game boasts hyper-realistic climbing locations from around the world, and players will discover the freedom of gaming with the Rift using either an Xbox One controller or Oculus Touch controllers as they soak up their awe-inspiring surroundings.
Oculus Head of Worldwide Studios, Jason Rubin said: “Crytek is renowned for leveraging their CRYENGINE tech to create beautiful, immersive games. Their early VR demos really captured public imagination, and to see their ideas come to life with Rift is incredible and not to be missed. The Climb is a beautiful combination of art and thrill that’s bringing an entirely new level of adventure gaming to Rift.”
Also commenting on the collaboration, Founder, CEO & President of Crytek, Cevat Yerli, said: “Gaming has always given us the opportunity to place ourselves in otherwise impossible scenarios, and VR technology such as the Rift makes us feel present in those scenarios like never before. The Climb invites players to experience the intensity of one of the world’s most dangerous sports, and they’ll truly feel the thrill of being thousands of meters above the ground with nothing but their skill and a few precarious handholds to rely on.”
FRANKFURT, Germany – November 18, 2015 – Available for download today, Crytek has released virtual reality tech demo Back to Dinosaur Island for free. Achieved with CRYENGINE, Back to Dinosaur Island debuted publicly at GDC 2015 in San Francisco, earning widespread acclaim from press and attendees, and this is the first time players can experience it for themselves outside of a games industry event.
In Back to Dinosaur Island, players become the eyes and ears of a baby dinosaur in a nest. Surrounded by dinosaur eggs, players are immersed in a beautifully rendered 3D jungle environment filled with lush vegetation and buzzing with life. Players interact with elements around them, including the eggs, a dragon fly and finally, will come face-to-face with an enormous dinosaur, experiencing a sense of scale and awe in a way that can only be achieved with virtual reality.
Crytek’s Director of Production, David Bowman, said: “Back to Dinosaur Island shows how intense, involving and rich virtual reality can be. Players will see a powerful dinosaur breathing inches from their face, getting an unprecedented sense of its immense scale. To watch this scene in 2D is impressive, but when you’re in virtual reality, it becomes more intimate, and more exciting – giving you a feeling of presence and a belief that you’re really right there in a way that no other medium can.”
A video which gives a flavor of the experience players will enjoy in Back to Dinosaur Island is available at https://youtu.be/-qopI4SulZw. Today’s release of Back to Dinosaur Island is compatible with Oculus Rift Development Kit 2 models and later. Gamers can stay up to date with Crytek’s on-going virtual reality projects by visiting www.crytek.com and www.cryengine.com.
FRANKFURT, Germany – Oct. 29, 2015 – If you go down to the woods in Warface this Halloween, get ready for a spine-chilling surprise! Today sees the brand-new “Cyber Horde” Co-op mode coming to Crytek’s free online shooter—challenging players to band together and survive an onslaught of terrifying enemies.
Set in the dead of night, Cyber Horde confronts Warface players with their scariest mission yet. As teams brave bleak woodland and deserted military facilities, they will encounter waves of enemies spilling out from a mysterious laboratory. And with nowhere to run, players will soon discover that Blackwood’s newest recruits are far from human!
To make it out alive, players must escort a heavily armored vehicle through the woods and a confined road tunnel before detonating explosives in the heart of Blackwood’s lab. Only once the objective is complete will enemy reinforcements be cut off at the source. Along the way, the vehicle will stop at multiple clearings, leaving players exposed to attacks from their freakish foes. If they can survive each assault for long enough, an energy blast from the trusty Warface truck will clear the area and free them up to move on to the next checkpoint.
But it’s not just Blackwood’s horde that will be raising the fear factor this Halloween. In keeping with the spirit of the occasion, players can also get kitted out in style thanks to a set of ghoulish skins, weapons and items that are now available for a limited time.
Today’s Warface update comes hot on the heels of the game’s two-year anniversary. Since going live in October 2013, Crytek’s free-to-play FPS has seen the addition of 30 new PVP maps, expansive Co-op missions and much, much more.
Now players can experience the latest content to hit as they uncover Blackwood’s darkest secret and face their fears in Cyber Horde—an all-new Warface challenge that’s definitely not for the faint-hearted!
Frankfurt, Germany – June 19, 2015 – Developers can now tap into the game-changing power of CRYENGINE to create virtual reality experiences following the latest update to Crytek’s all-in-one software solution.
The release of CRYENGINE 3.8.1 adds Oculus Rift support to the engine, granting both full licensees and Engine-as-a-Service subscribers equal access to the new VR toolset. The addition of VR development capabilities to CRYENGINE is complimented by initial support for AMD’s LiquidVR™ technology, which is dedicated to making VR as comfortable and realistic as possible. Future updates will bring support for additional VR platforms into the engine.
Crytek’s Frank Vitz, Creative Director CRYENGINE, said: “Since showcasing our own work with VR, we’ve seen an overwhelming response from developers who want to use CRYENGINE for their virtual reality projects as well. Our experience in stereoscopic 3D, combined with the engine’s rendering power and ability to deliver high resolution images at a high frame rate, means CRYENGINE offers a degree of visual fidelity that many people feel is foundational to a compelling VR experience. We can’t wait to see what other CRYENGINE users create now that they have VR capabilities at their fingertips.”
Today’s update also adds OpenGL support to CRYENGINE, allowing developers to more seamlessly port their PC projects to Linux.
Finally, today’s update also empowers full engine licensees to put CRYENGINE to work when developing games for Android TV systems. With Android devices designed for the living room set to become increasingly popular, CRYENGINE ensures users are equipped to bring their vision to life for a whole new audience.
CRYENGINE is available royalty free for as little as 9.90 USD/EUR per month. For more information visit www.cryengine.com.
Frankfurt, Germany – June 15, 2015 – Go beyond boundaries and step into a palpable world of wonder in Robinson: The Journey, a brand-new virtual reality game announced today by Crytek.
Harnessing the power of Crytek’s CRYENGINE, Robinson: The Journey will offer players an unparalleled sense of presence in a game world as they assume the role of a young boy who has crash-landed on a mysterious planet. With freedom to explore their surroundings in 360 degrees of detail, players will become pioneers by interacting with the rich ecosystem around them and unearthing incredible secrets at every turn.
David Bowman, Crytek’s Director of Production, said: “Ever since Crytek was founded, we have been striving to build the most realistic, believable worlds we possibly can for players. Today’s VR technologies are enabling us to bring together CRYENGINE’s capabilities and our legacy in creating immersive gaming experiences like never before. The time we’re spending in Robinson: The Journeyas we develop it is transforming the way we think about games, and we can’t wait until everyone has the chance to set foot in this universe for themselves.”