Tag - city interactive

Sniper Ghost Warrior 3 Reveal Trailer

WARSAW, Poland – August 2, 2016  – CI Games, the studio behind Lords of the Fallen and Sniper Ghost Warrior, released a new reveal trailer for Sniper Ghost Warrior 3. The trailer presents the game’s 3 different play styles: sniper, ghost, and warrior. It is up to players to decide how to achieve their mission objectives.

As an American sniper you are dropped in northern Georgia, near the Russian border. Explore large, open-world maps with dynamic weather and a day/night cycle that actually impacts your play and decisions. Sniper Ghost Warrior 3 tells the story of brotherhood, faith and betrayal in a land soaked in the blood of civil war.

Sniper Ghost Warrior 3 will be released on PC, PlayStation 4, Xbox One on 27 January 2017. We’re thrilled to be able to share the news with you. Stay tuned for more info on Sniper Ghost Warrior 3 as we head closer to the launch.

To learn more about CI Games and Sniper Ghost Warrior 3, visit:
· CI Games webiste: www.cigames.com
· Sniper Ghost Warrior 3:  www.sgw3.com
· Facebook: www.facebook.com/SniperGhostWarrior
· Twitter: www.twitter.com/SniperTheGame

Sniper Ghost Warrior 3 Developer Commentary Reveal

Sniper Ghost Warrior 3 Screenshot

WARSAW, Poland – July 22, 2015 – Previously available only for press and members of the industry, the first-ever Sniper Ghost Warrior 3 presentation has been made public and is now available on YouTube: https://youtu.be/sgRdJmBa95o. Narrated by Jess Lebow, a Lead Narrative Designer at CI Games, it provides an extended look into the next big step for the Warsaw, Poland-based studio.

Strengthened by the enthusiastic reception of the demo at E3 2015, CI Games is now getting ready for this year’s Gamescom, the biggest and the most important games convention in Europe. The studio will be presenting a completely new hands-off demo of Sniper Ghost Warrior 3 in a private meeting room, as well as providing the previous hands-on demo to the public for the first time ever.

The Sniper Ghost Warrior franchise is CI Games’ most popular, having sold more than 5.5 million titles to date. The third entry into the series will be its first full-fledged triple-A title, featuring open-ended wartime environments and a non-linear narrative to give snipers the freedom and choice necessary to execute the advanced missions that tactically-minded gamers yearn for.

Hot on the heels of CI Games’ first triple-A production, the successful Lords of the Fallen, SGW3 is the studio’s most ambitious title yet. It is being created from the ground up by an experienced development team led by former Marine and CI Games creative director Paul B. Robinson, who, in addition to serving in combat, has an extensive 20-year career in game development. Veteran game designer and writer Jess Lebow, who has worked on a number of high profile games including League of Legends,Far Cry, and Guild Wars also serves as the Lead Narrative Designer for SGW3, and is available for interviews at Gamescom.

To learn more about CI Games and Sniper Ghost Warrior 3, visit:

Alien Fear Post-E3 Screenshots

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Following up on a great E3, City Interactive released the first screenshots of its upcoming XBLA/PSN shooter, Alien Fear. These screenshots showcase the beauty and power of the Unreal Engine 3-powered title and reveal some intriguing hints about the arcade action coming soon to Xboxes and PlayStations everywhere.

Alien Fear puts the player in the role of a highly trained elite commando on a mission of sabotage. Featuring non-stop, visceral run-and-gun action in an explosive environment with meaningful co-operative gameplay and using proven Unreal 3 technology, Alien Fear sets a new standard for digitally distributed XBLA and PSN titles.

Scheduled for release Fall 2012, Alien Fear delivers beautiful, arcade-style aggression against relentless alien hordes.

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Sniper: Ghost Warrior 2 Release Date Announced

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WARSAW, POLAND, April 19, 2012 — City Interactive, a fast-growing international publisher and developer of interactive entertainment, has zeroed in an August 21, 2012 launch date for the release of Sniper: Ghost Warrior 2. The sequel to the multi-million unit selling first-person shooter (FPS) for PlayStation®3 computer entertainment system, Xbox 360® video game and entertainment system from Microsoft and Windows PC uses the advanced CryENGINE®3 game engine to produce the most authentic sniping experience to date in a video game.

There are soldiers and then there are snipers, and Sniper: Ghost Warrior 2 is the only multi-platform FPS modern shooter exclusively designed around the sniper experience and, thanks to the advance capabilities of the CryENGINE3, it delivers graphically stunning environments, more diverse sniper challenges, a rebuilt AI system and the “one shot; one kill” precision that made the original a worldwide hit. With unprecedented levels of realism in weaponry, ballistics and environmental factors, Sniper: Ghost Warrior 2 offers the ultimate test of lethality for sniper fans.

To learn more about Sniper: Ghost Warrior 2, please visit the newly launched website http://sniperghostwarrior2.com

World of Mercenaries Announces

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WARSAW, POLAND, March 27, 2011— Did upgrading your PC to a hardcore gaming machine leave your wallet a little light? Don’t worry, you’re still entitled to a premium gaming experience and City Interactive SA is going to give it to you with World of Mercenaries, a new free to play AAA first person shooter currently in development exclusively for PC.
Powered by Unreal Engine 3© and to be distributed digitally via Steam©, World of Mercenaries is a skill based competitive FPS with stunning graphics, fluid controls, customizable weapons and focus on teamwork as a core element for player progression. Immerse in the life of a fearless mercenary!
“Our veteran team is comprised of some of the most devoted FPS fans in the world and we’re excited to use our knowledge and experience to fuse the best elements of previously released games in the genre with new and exciting advancements – be it in terms of graphics, controls or skill based game play.” says Bogdan Oprescu, Executive Producer for the title. “Our closed beta program will be an integral part of the development process for World of Mercenaries, as it is our goal to deliver a game made by, for and with FPS fans. We are shaping the future of competitive FPS, and are fully confident it will be achieved with the enthusiasm and help of our beta testers.”
More information on the game and the launch of the Beta registration process will be made public soon at www.worldofmercenaries.com.
Follow us on Facebook (http://www.facebook.com/worldofmercenaries) and Twitter (http://www.twitter.com/wom_TheGame)!