August 18, 2016 – As part of this week’s gamescom activity over in Cologne, Germany, Capcom has released a brand new gameplay trailer and screenshots for Resident Evil 7 biohazard. Taking a deeper look at the horror players will see in the release of the title early next year, players are introduced to Marguerite Baker and another mysterious female character in this latest gameplay sequence taken from the main game*. Resident Evil 7 biohazard will be available for PlayStation® 4 (the full gameplay experience will also be available via the included PlayStation® VR mode), Xbox One and PC when it launches across North America and Europe on January 24, 2017.
Set within the sinister plantation house in Dulvey, Louisiana, the Baker family, including Jack and Marguerite, were residents but no-one has seen or heard from them in a while. Where could they be? One thing is clear in the latest content to be shown from the game – there’s something not quite right within the plantation. Who is the mysterious girl in the gameplay? What does Marguerite want with her?
Consumers visiting gamescom this week can visit the Sony booth located within Hall 7, B-010 to step inside the Resident Evil 7 biohazard plantation and experience the Beginning Hour demo first debuted at E3 in the intense PlayStation® VR mode.
June 21, 2016 – Fast-paced third person shooter Umbrella Corps arrives today on PS4 and PC for digital download across North America and Europe for MSRP $29.99/ €29.99 / £24.99. The competitive online game will feature quick, intense matches in compact battle zones themed from historic Resident Evil environments. These maps are based on familiar fan-favorite locales such as the Village from RE4, Raccoon City, RPD Police Station, Umbrella lab, and more.
An Upgrade Pack featuring a collection of iconic Resident Evil character skins (Leon, Chris, Wesker and more), weapons, patches, custom colors, and emotes is available as an add-on for an MSRP of $14.99/ €14.99 / £11.99. The Deluxe Edition includes both the game and the Upgrade Pack contents together at a discounted cost of $39.99/ €39.99 / £32.99.
Capcom will be supporting Umbrella Corps with free post-launch downloadable content in the coming months including maps based on the Mansion from the first RE and Lanshiang from RE6, as well as a free-for-all “4 Survivors” mode.
LOS ANGELES — June 13, 2016 — At the Sony Interactive Entertainment (SIE) E3 press conference today, Capcom, a leading worldwide developer and publisher of video games, announced Resident Evil® 7 biohazard, the next major entry in the renowned Resident Evil® series. Resident Evil 7 sets a new course for the Resident Evil series as it leverages its roots and opens the door to a truly terrifying horror experience. A dramatic new shift for the series to first person view in a photorealistic style powered by Capcom’s new RE Engine,Resident Evil 7 delivers an unprecedented level of immersion that brings the thrilling horror up close and personal. Resident Evil 7 is scheduled for release on PlayStation®4 computer entertainment system (the full gameplay experience will also be available via the included PlayStation®VR Mode), Xbox One and Windows PC (Steam and Windows 10 Store) across North America and Europe on January 24, 2017.
Set in modern day rural America and taking place after the dramatic events of Resident Evil® 6, players experience the terror directly from the first person perspective. The Resident Evil® 7 Teaser: Beginning Hour demo, also announced today, portrays events leading up to the main game and ties directly into the impactful PlayStation VR “KITCHEN” tech demo first shown at E3 2015. In the new teaser demo, the player awakens inside a dilapidated cottage on an ominous plantation mansion. Can they make it out alive?
Resident Evil 7 embodies the series’ signature gameplay elements of exploration and tense atmosphere that first coined “survival horror” some twenty years ago; meanwhile, a complete refresh of gameplay systems simultaneously propels the survival horror experience to the next level. Terrifying fans at events across the globe last year, the PlayStation VR “KITCHEN” tech demo was developed utilizing the RE Engine’s VR oriented tools, and is the foundation on which the talented Resident Evil team has crafted the immersive horror experience inResident Evil 7. Powered by the RE Engine in tandem with industry leading audio and visual technologies, Resident Evil 7 is poised to deliver a disturbingly realistic experience that will define the next era in horror entertainment.
PlayStation®Plus subscribers can now download the standalone teaser demo for PlayStation 4 called Resident Evil 7 Teaser: Beginning Hour and will have first access before it is available on other platforms at a later date. Players can get a taste of what they can expect from Resident Evil 7 with a sampling of the nail-biting exploration and terrifying atmosphere the game will offer when it releases early next year. Attendees of E3 will be able to try out a demo on either PlayStation 4 or PlayStation VR at the Capcom booth in South Hall #2023 or try the PlayStation VR demo at the Sony booth in West Hall #4522 and #4144.
3/1/2016 – Today Capcom released brand new gameplay details and assets for the upcoming Umbrella Corps. Joining the previously announced “One Life Match” mode, the newly revealed “Multi-Mission” mode supports up to 6 players in a match where the first team to win 3 out of the 5 rounds will be the victor. As with “One Life Match” mode, the action is fast and intense with a 3 minute time limit for each round.
“Multi-Mission” mode, as the name implies, consists of rounds that cycle through 8 different rulesets at random. This allows the same team members to consecutively enjoy different gameplay experiences in a seamless way, and provides an expedited matching process for quickly getting into the game. With the random ruleset selection, all teams must stay on their toes to adapt their tactics each round in order to come out on top. An overview on each ruleset can be found below:
· Target Hunter – One target will be chosen per team and only killing that target will count towards the score. Players can choose whether to focus on protecting their own target or aggressively attacking the enemy target.
· Respawn Match – Team deathmatch featuring respawns. Take advantage of the on-screen sound radar map to locate the enemies’ random respawn points.
· Domination – Secure the specified data transmission point located within the stage for a longer time than the enemy team in order to win.
· DNA Hunter – Kill zombies and collect their DNA samples. Destroying the opposing team’s Zombie Jammers is a key strategy in this mode.
· SP DNA Hunter – Kill the special mutated zombies and collect their DNA samples. They are particularly tough and immune to the effects of the Zombie Jammer. It’ll take teamwork to bring these creatures down.
· Collector – Teams battle it out to see who will be first to collect all 5 briefcases in the stage.
· Protector – Find the briefcase and hold it for as long as possible, while fending off the opposition. The player who has it will become a moving target, so teams must work together effectively.
· Collar War – Collect the battle data “collars” of downed enemy players, and pick up allies’ collars to prevent the enemy team from getting points.
About Umbrella Corps Umbrella Corps is a new fast-paced third person shooter set in the iconic Resident Evil universe. The competitive online game will feature quick, intense matches in compact battle zones themed from historic Resident Evil environments. The game utilizes the Unity engine developed by Unity Technologies. Umbrella Corps will be available digitally for an MSRP of $29.99 / €29.99 / £24.99 on PlayStation®4 computer entertainment system and PC across North America and Europe in May 2016.
SAN FRANCISCO – Feb. 16, 2016 – Capcom, a leading worldwide developer and publisher of video games, today announced the release of Street Fighter® V exclusively for the PlayStation®4 computer entertainment system and Windows PC. Through a strategic partnership between Sony Computer Entertainment Inc. and Capcom, the latest game in the renowned series offers cross-platform play that unites Street Fighter® fans into a unified player base for the first time ever. In North America, the game is currently available physically and digitally on PlayStation 4 and as a digital download on Windows PC for MSRP $59.99. European consumers can purchase both platform releases at retail and digitally. For European pricing, please check local retailers.
The legendary fighting franchise returns today with Street Fighter V! Stunning visuals depict the next generation of World Warriors in unprecedented detail, while exciting and accessible battle mechanics deliver endless fighting fun that both beginners and veterans can enjoy. Challenge friends online, or compete for fame and glory on the Capcom Pro Tour.
The initial Street Fighter V purchase will be the only one that consumers need to make to ensure they always have the most up to date version of the title. A cinematic story expansion will be released in June 2016 as a free update and over the course of 2016 (and beyond) further gameplay content, costumes, new challenges and balance system updates will continually be made available to all players. For the first time in Street Fighter history, all of the post launch
LOS ANGELES, Calif., (January 26th, 2016) – Leading toy manufacturer Multiverse Studio Inc. today announced the availability of the Mega Man® Wearable Helmet. Representing iconic characters from the classic platform videogame series Mega Man®from Capcom, this wearable helmet lets you take on the role of your favorite Blue Bomber, with the comfort of a soft, padded interior. Collectible enthusiast and cosplayers alike can show off their appreciation of Mega Man for all to see.
There’s been attempts at creating a wearable Mega Man helmet over the years, but its never been made officially. Everyone’s been clamoring for one – and now you really can be Mega Man with this full-size, wearable Mega Manhelmet made of high quality ABS plastic with a high polish finish, authentic proportions and details, plus working LED lights! A unique clamshell hinge allows the front and back half of the helmet to easily open up to comfortably fit your head inside the soft padded interior for a perfect fit. This is a high quality replica of the Blue Bomber’s helmet – perfect for display in home or office, but it also doubles as the ultimate role play accessory!
Available In authentic original Blue, the Mega Man Wearable Helmet has you covered. Mega Man Wearable Helmet will retail for $149.99 MSRP and is available Q1 2016.
January 26, 2016 – Today Capcom confirmed that Umbrella Corps will be released in May 2016 digitally for PlayStation®4 computer entertainment system and PC . Various new game details about the third person shooter have also been revealed, providing an expanded look at the options that await trigger-happy fans. To download the brand new gameplay video and screens visit the press site now.
The multiplayer shooter will support 1-6 players and though the majority of modes will be geared towards competitive team battles, a single player mode called “The Experiment” challenges players to hone their skills as they familiarize themselves with the world of Umbrella Corps in more than 20 missions with varying objectives. This coliseum style horde-like mode strips players of the Zombie Jammer device that provides perilous protection in multiplayer modes, putting them in a head-on confrontation with progressively harder waves of creatures, across multiple missions.
Umbrella Corps will feature adrenaline-fueled matches in familiar locales from various Resident Evil games. In addition to the previously announced Umbrella Laboratory map, players will be able to experience areas inspired by Resident Evil 4 and Resident Evil 5. The famed Village from RE4 has been retooled for heated multiplayer matches that escalate to the rooftops while the Tricell organization from RE5 has a newly imagined HQ to explore. Players must not only face off against the rival mercenary team, but also the stage-specific threats such as the crazed Ganados (RE4) and blood-thirsty Cerberus dogs (RE5). More information on additional maps and modes are still to come.
VANCOUVER – Jan. 13, 2016 – Capcom, a leading worldwide developer and publisher of video games, today confirmed that Capcom Game Studio Vancouver, the development studio behind the acclaimed Dead Rising®franchise, will begin working with Epic Games to utilize Unreal Engine 4 for its upcoming projects. More details on these as yet unannounced future games will be available at a later date. In addition, Capcom Game Studio Vancouver is actively hiring for a variety of development positions to expand its team and welcomes talented professionals who are familiar with the popular game engine and have the desire to create incredible new gameplay experiences.
“We have some ambitious visions for where we want to take our next games and while our previous proprietary engine served the needs for the projects at the time, shifting to Unreal Engine 4 delivers the right tools for our future direction,” said Joe Nickolls, Studio Director of Capcom Game Studio Vancouver. “Not only will we be developing on a powerful and versatile platform, we’ll also work closely with the team at Epic to maximize the capabilities of the latest and greatest technology. Using this industry leading engine also allows us to quickly integrate new talent onto our projects so that we can focus on pioneering new world class entertainment.”
San Diego – December 3, 2015 – Mad Catz Interactive, Inc. (“Mad Catz”) (NYSE MKT/TSX: MCZ) announced today a new range of Street Fighter V licensed fighting game controllers through its licensing agreement with Capcom®. Scheduled to coincide with the game’s launch on the PlayStation 4 computer entertainment system, the all-new Street Fighter V range includes FightSticks, Tournament Edition FightSticks and FightPad controllers.
The company also announced they will begin taking pre-orders for this new range of controllers in conjunction with its public debut, Saturday, December 5th at the ‘PlayStation® Experience’ event in San Francisco, CA. The unveiling will also be broadcast via Capcom’s official Live Stream on Twitch.tv at http://www.twitch.tv/capcomfighters.
With a focus on innovation and performance, the Street Fighter V controllers have been designed to appeal across the full spectrum of fighting gamers – from casual players to tournament-level competitive gamers. Developed in conjunction with the fighting game community and Mad Catz-sponsored Japanese pro gamers, the new range of controllers features entirely new designs, rethought and reengineered to provide a competitive edge when playing.
Products available as part of the Street Fighter V range include:
Street Fighter V Arcade FightStick TE2+: The legendary Tournament Edition 2 FightStick returns powered up for a new generation! Featuring premium Sanwa Denshi™ components, exclusive artwork, dual PS3™ / PS4™ compatibility and all new touchpad controls complete with L3 and R3 button functionality.
Street Fighter V Arcade FightStick TE-S+: A return to the classic FightStick form factor with an updated version of the original Tournament Edition FightStick chassis, the TE-S+ features updated controls and an exclusive ‘Shadaloo’ artwork design for those looking to stand out in the tournament.
Street Fighter V Arcade FightStick Alpha: Introducing a new challenger! The FightStick Alpha features an all new compact, six-button design, ideal for easy transportation but robust enough for beginner and veteran alike. Ideal for those who want the feel of a real arcade stick and enjoy playing on their lap, the all new FightStick Alpha offers remarkable value for money.
Street Fighter VFightPad PRO: An entirely new fighting game controller for the current console generation, the FightPad PRO offers unrivalled control, robust control options, comfort and precision for those favoring a gamepad style controller over a stick. Enhanced fighting style D-Pad, analog stick and touch controls work in sync with the classic arcade style six-button configuration to produce the ultimate controller for fighting games.
“Street Fighter V is one of the most anticipated games of 2016 and we’re excited to announce the details behind Mad Catz next generation of fighting game controllers,” said Darren Richardson, President and Chief Executive Officer of Mad Catz. “We’ve worked closely alongside Capcom to ensure we’re delivering innovative controllers that we believe will enable gamers of all skill levels to enjoy a superior gaming experience. Further, we expect these new products to assist us in growing our specialty controller sales throughout 2016 and beyond.”
“We can’t wait for players to get the full Street Fighter V experience with this new line of fighting game controllers,” said Matt Dahlgren, Director of Brand Marketing for Capcom. “Mad Catz has been a great partner of ours over the years and they’ve gone above and beyond this time to deliver a line of products that perfectly complement the next generation of our legendary fighting franchise.”