Tag - capcom

New Umbrella Corps Details Released


3/1/2016 – Today Capcom released brand new gameplay details and assets for the upcoming Umbrella Corps. Joining the previously announced “One Life Match” mode, the newly revealed “Multi-Mission” mode supports up to 6 players in a match where the first team to win 3 out of the 5 rounds will be the victor. As with “One Life Match” mode, the action is fast and intense with a 3 minute time limit for each round.

“Multi-Mission” mode, as the name implies, consists of rounds that cycle through 8 different rulesets at random. This allows the same team members to consecutively enjoy different gameplay experiences in a seamless way, and provides an expedited matching process for quickly getting into the game. With the random ruleset selection, all teams must stay on their toes to adapt their tactics each round in order to come out on top. An overview on each ruleset can be found below:

·         Target Hunter – One target will be chosen per team and only killing that target will count towards the score. Players can choose whether to focus on protecting their own target or aggressively attacking the enemy target.
·         Respawn Match – Team deathmatch featuring respawns. Take advantage of the on-screen sound radar map to locate the enemies’ random respawn points.
·         Domination – Secure the specified data transmission point located within the stage for a longer time than the enemy team in order to win.
·         DNA Hunter – Kill zombies and collect their DNA samples. Destroying the opposing team’s Zombie Jammers is a key strategy in this mode.
·         SP DNA Hunter – Kill the special mutated zombies and collect their DNA samples. They are particularly tough and immune to the effects of the Zombie Jammer. It’ll take teamwork to bring these creatures down.
·         Collector – Teams battle it out to see who will be first to collect all 5 briefcases in the stage.
·         Protector – Find the briefcase and hold it for as long as possible, while fending off the opposition. The player who has it will become a moving target, so teams must work together effectively.
·         Collar War – Collect the battle data “collars” of downed enemy players, and pick up allies’ collars to prevent the enemy team from getting points.

About Umbrella Corps
Umbrella Corps is a new fast-paced third person shooter set in the iconic Resident Evil universe. The competitive online game will feature quick, intense matches in compact battle zones themed from historic  Resident Evil environments. The game utilizes the Unity engine developed by Unity Technologies.  Umbrella Corps  will be available digitally for an MSRP of $29.99 / €29.99 / £24.99 on PlayStation®4 computer entertainment system and PC across North America and Europe in May 2016.

Street Fighter V Out Now

SAN FRANCISCO – Feb. 16, 2016 – Capcom, a leading worldwide developer and publisher of video games, today announced the release of Street Fighter® V exclusively for the PlayStation®4 computer entertainment system and Windows PC. Through a strategic partnership between Sony Computer Entertainment Inc. and Capcom, the latest game in the renowned series offers cross-platform play that unites Street Fighter® fans into a unified player base for the first time ever. In North America, the game is currently available physically and digitally on PlayStation 4 and as a digital download on Windows PC for MSRP $59.99. European consumers can purchase both platform releases at retail and digitally. For European pricing, please check local retailers.

The legendary fighting franchise returns today with Street Fighter V! Stunning visuals depict the next generation of World Warriors in unprecedented detail, while exciting and accessible battle mechanics deliver endless fighting fun that both beginners and veterans can enjoy. Challenge friends online, or compete for fame and glory on the Capcom Pro Tour.

The initial Street Fighter V purchase will be the only one that consumers need to make to ensure they always have the most up to date version of the title. A cinematic story expansion will be released in June 2016 as a free update and over the course of 2016 (and beyond) further gameplay content, costumes, new challenges and balance system updates will continually be made available to all players. For the first time in Street Fighter history, all of the post launch

Mega Man Wearable Helmet Out Now


LOS ANGELES, Calif., (January 26th, 2016) – Leading toy manufacturer Multiverse Studio Inc. today announced the availability of the Mega Man® Wearable Helmet. Representing iconic characters from the classic platform videogame series Mega Man® from Capcom, this wearable helmet lets you take on the role of your favorite Blue Bomber, with the comfort of a soft, padded interior. Collectible enthusiast and cosplayers alike can show off their appreciation of Mega Man for all to see.

There’s been attempts at creating a wearable Mega Man helmet over the years, but its never been made officially. Everyone’s been clamoring for one – and now you really can be Mega Man with this full-size, wearable Mega Manhelmet made of high quality ABS plastic with a high polish finish, authentic proportions and details, plus working LED lights! A unique clamshell hinge allows the front and back half of the helmet to easily open up to comfortably fit your head inside the soft padded interior for a perfect fit. This is a high quality replica of the Blue Bomber’s helmet – perfect for display in home or office, but it also doubles as the ultimate role play accessory!

Available In authentic original Blue, the Mega Man Wearable Helmet has you covered. Mega Man Wearable Helmet will retail for $149.99 MSRP and is available Q1 2016.

For more information about upcoming Multiverse Studio products, please visit: 

New Umbrella Corps Details and Trailer

January 26, 2016 – Today Capcom confirmed that Umbrella Corps will be released in May 2016 digitally for PlayStation®4 computer entertainment system and PC . Various new game details about the third person shooter have also been revealed, providing an expanded look at the options that await trigger-happy fans. To download the brand new gameplay video and screens visit the press site now.

The multiplayer shooter will support 1-6 players and though the majority of modes will be geared towards competitive team battles, a single player mode called “The Experiment” challenges players to hone their skills as they familiarize themselves with the world of Umbrella Corps in more than 20 missions with varying objectives. This coliseum style horde-like mode strips players of the Zombie Jammer device that provides perilous protection in multiplayer modes, putting them in a head-on confrontation with progressively harder waves of creatures, across multiple missions.

Umbrella Corps will feature adrenaline-fueled matches in familiar locales from various Resident Evil games. In addition to the previously announced Umbrella Laboratory map, players will be able to experience areas inspired by Resident Evil 4 and Resident Evil 5. The famed Village from RE4 has been retooled for heated multiplayer matches that escalate to the rooftops while the Tricell organization from RE5 has a newly imagined HQ to explore. Players must not only face off against the rival mercenary team, but also the stage-specific threats such as the crazed Ganados (RE4) and blood-thirsty Cerberus dogs (RE5). More information on additional maps and modes are still to come.

Capcom Game Studio Vancouver Working with Epic Games on Projects


VANCOUVER – Jan. 13, 2016 – Capcom, a leading worldwide developer and publisher of video games, today confirmed that Capcom Game Studio Vancouver, the development studio behind the acclaimed Dead Rising®franchise, will begin working with Epic Games to utilize Unreal Engine 4 for its upcoming projects. More details on these as yet unannounced future games will be available at a later date. In addition, Capcom Game Studio Vancouver is actively hiring for a variety of development positions to expand its team and welcomes talented professionals who are familiar with the popular game engine and have the desire to create incredible new gameplay experiences.

“We have some ambitious visions for where we want to take our next games and while our previous proprietary engine served the needs for the projects at the time, shifting to Unreal Engine 4 delivers the right tools for our future direction,” said Joe Nickolls, Studio Director of Capcom Game Studio Vancouver. “Not only will we be developing on a powerful and versatile platform, we’ll also work closely with the team at Epic to maximize the capabilities of the latest and greatest technology. Using this industry leading engine also allows us to quickly integrate new talent onto our projects so that we can focus on pioneering new world class entertainment.”

For more information on Capcom Game Studio Vancouver, including available positions, please visit https://www.capcomvancouver.com/ .

Mad Catz Announces New Line of Street Fighter V Fighting Game Controllers



San Diego – December 3, 2015 Mad Catz Interactive, Inc. (“Mad Catz”) (NYSE MKT/TSX: MCZ) announced today a new range of Street Fighter V licensed fighting game controllers through its licensing agreement with Capcom®. Scheduled to coincide with the game’s launch on the PlayStation 4 computer entertainment system, the all-new Street Fighter V range includes FightSticks, Tournament Edition FightSticks and FightPad controllers.

The company also announced they will begin taking pre-orders for this new range of controllers in conjunction with its public debut, Saturday, December 5th at the ‘PlayStation® Experience’ event in San Francisco, CA. The unveiling will also be broadcast via Capcom’s official Live Stream on Twitch.tv at http://www.twitch.tv/capcomfighters.

With a focus on innovation and performance, the Street Fighter V controllers have been designed to appeal across the full spectrum of fighting gamers – from casual players to tournament-level competitive gamers. Developed in conjunction with the fighting game community and Mad Catz-sponsored Japanese pro gamers, the new range of controllers features entirely new designs, rethought and reengineered to provide a competitive edge when playing.

Products available as part of the Street Fighter V range include:

  • Street Fighter V Arcade FightStick TE2+: The legendary Tournament Edition 2 FightStick returns powered up for a new generation! Featuring premium Sanwa Denshi components, exclusive artwork, dual PS3 / PS4 compatibility and all new touchpad controls complete with L3 and R3 button functionality.
  • Street Fighter V Arcade FightStick TE-S+: A return to the classic FightStick form factor with an updated version of the original Tournament Edition FightStick chassis, the TE-S+ features updated controls and an exclusive ‘Shadaloo’ artwork design for those looking to stand out in the tournament.
  • Street Fighter V Arcade FightStick Alpha: Introducing a new challenger! The FightStick Alpha features an all new compact, six-button design, ideal for easy transportation but robust enough for beginner and veteran alike. Ideal for those who want the feel of a real arcade stick and enjoy playing on their lap, the all new FightStick Alpha offers remarkable value for money.
  • Street Fighter V FightPad PRO: An entirely new fighting game controller for the current console generation, the FightPad PRO offers unrivalled control, robust control options, comfort and precision for those favoring a gamepad style controller over a stick. Enhanced fighting style D-Pad, analog stick and touch controls work in sync with the classic arcade style six-button configuration to produce the ultimate controller for fighting games.

Street Fighter V is one of the most anticipated games of 2016 and we’re excited to announce the details behind Mad Catz next generation of fighting game controllers,” said Darren Richardson, President and Chief Executive Officer of Mad Catz. “We’ve worked closely alongside Capcom to ensure we’re delivering innovative controllers that we believe will enable gamers of all skill levels to enjoy a superior gaming experience. Further, we expect these new products to assist us in growing our specialty controller sales throughout 2016 and beyond.”

“We can’t wait for players to get the full Street Fighter V experience with this new line of fighting game controllers,” said Matt Dahlgren, Director of Brand Marketing for Capcom. “Mad Catz has been a great partner of ours over the years and they’ve gone above and beyond this time to deliver a line of products that perfectly complement the next generation of our legendary fighting franchise.”



For more information or to pre-order, please visit: www.madcatz.com/StreetFighterV

Capcom’s 2015 New York Comic-Con Line-Up


October 5, 2015 – Capcom will be paying a visit to East Coast fans this weekend for New York Comic Con 2015 (booth #1420) with a host of playable game demos and panels with game insights, plus collectibles and limited edition offerings at the Capcom Store!


  • Umbrella Corps – This event marks the first time fans in North America will have the opportunity to play Umbrella Corps, the new fast-paced third-person multiplayer shooter set in theResident Evil universe. Coming early 2016 to PlayStation 4 and Windows PC.
  • Street Fighter V – Get fists-on time with the latest in the legendary fighting game franchise. Spend time with all the recently announced roster additions including Karin, Rashid and Zangief, and fists will fly if another new challenger decides to join the fight. Coming Spring 2016 to PlayStation 4 and Windows PC.
  • Resident Evil 0 – All aboard the Ecliptic Express in this beautifully remastered version of the story of what really happened before the iconic mansion incident that was the catalyst for the entire Resident Evil saga. Coming early 2016 to Xbox One, PlayStation 4, Xbox 360, PlayStation 3 and Windows PC.
  • Mega Man Legacy Collection – Play all six of the original 8-bit Mega Man games, dig through a long history of concept sketches and production art, and post your best times in more than 50 remixed challenge stages. Out now digitally for Xbox One, PlayStation 4 and Windows PC. Coming early 2016 digitally for the Nintendo 3DS system, in addition to physical versions for Xbox One, PlayStation 4 and Nintendo 3DS.


  • World of Capcom
    Thursday, Oct 8 from 6:45pm – 7:45pm in Room 1A10
    Come by to get the latest news and updates on all of Capcom’s highly anticipated games such as Street Fighter V, Umbrella Corps, Resident Evil 0 and Mega Man Legacy Collection. Additionally, attendees will be provided with a roundup including exclusive first looks of cool goods and collectibles based on popular Capcom IP.
  • Street Fighter V
    Saturday, Oct 10 from 5:30pm6:30pm in Room 1A10
    NYCC fans can get the latest news about this iconic video game franchise and the upcoming Street Fighter V. There will be a special appearance by Street Fighter executive producer Yoshinori Ono. Plus, get an insider’s sneak peek at the Street Fighter collectibles currently in the works as well as a surprise or two. Some lucky fans may even be selected from the audience to battle it out for awesome prizes and bragging rights!

Capcom Reveals Umbrella Corps



TOKYO – Sept. 15, 2015 – At the Sony Computer Entertainment Japan Asia (SCEJA) Press Conference 2015 in Tokyo today, Capcom, a leading worldwide developer and publisher of video games, announced Umbrella Corps™, a new fast-paced third person shooter set in the Resident Evil® universe. The competitive online game will feature quick, intense matches in compact battle zones themed from historic Resident Evil environments. The game utilizes the Unity engine developed by Unity Technologies. Umbrella Corps will be available digitally for an MSRP of $29.99 / €29.99 / £24.99 on PlayStation®4 computer entertainment system and PC across North America and Europe in early 2016.

Umbrella Corporation, a ruthless international pharmaceutical company, had been known for its genetic experiments and biological weaponry that led to worldwide devastation including the infamous Raccoon City incident . Although the organization was brought down in 2003, its legacy of bio-terrorism continued. In the present day, corporations with nebulous interests in bio-weaponry have hired squads of special forces for experimental battles in restricted virus-infected areas against other mercenaries.

Umbrella Corps will feature high-intensity team-based matches where players can compete online in a variety of unique close quarter battle modes. Each adrenaline-fueled match will be short and brutal and is designed for quick and engaging play. The game will feature an analog aim and cover system, allowing for more precise control when firing from cover.

In the One Life Match mode, players must achieve their main objective to take down the other team without any option to re-spawn. One life per round is all a player gets as they must not only face the enemy team but also contend with classic Resident Evil enemies such as zombies that populate each map. Though these can be added threats, they can also be used to a player’s advantage if strategically used to hinder the other team.

In order to face all these threats, players will be equipped with gun and grenade based weaponry as well as specialized gear that add an extra layer ofResident Evil flair to the action. The non-traditional arsenal includes the Brainer (a powerful melee axe which goes straight into the skull), Tactical Shield (an arm-mounted guard allowing players to utilize a zombie as cover), Terrain Spikes (boot-mounted spikes for trampling the enemy), and Zombie Jammer (a device which repels zombies only when active). Players must be quick and strategic in changing up their tactics and weapons to win against the opposing team in this all-out brawl.

Attendees of Tokyo Game Show will be able to try their hand at Umbrella Corps which will make its playable debut at the event this week. The first demo will include two teams facing off in a 3 vs. 3 set-up of the One Life Match mode.

Dragon’s Dogma Coming to PC in January

dragons dogma pc

dragons dogma pc

September 8, 2015 – For the first time ever in the west, the popular and critically acclaimed Dragon’s Dogma series will be coming to Windows PC in January 2016. Initially released for consoles, Dragon’s Dogma: Dark Arisen contains all the content from the original Dragon’s Dogma plus the additional content from its sequel including the Bitterblack Isle area, challenging new enemies and quests, and additional high level weapons and armor sets, making this the ultimate franchise experience for PC players. The title will be available to purchase globally on digital PC platforms for MSRP $29.99 / € 29.99 / £ 23.99.

Dragon’s Dogma: Dark Arisen for PC will present stunningly high resolution graphics with increased fidelity. The game also includes full Steam platform support with Achievements and the ability to play using both Xbox 360 and Xbox One controllers, plus the traditional keyboard and mouse control scheme are all available for players to customize the way they play.

Set in a huge open world, Dragon’s Dogma: Dark Arisen presents an exhilarating and rewarding action combat experience. Players embark on an epic adventure with three AI companions, known as Pawns. These partners fight independently, demonstrating prowess and ability that they have developed based on traits learned from each player. PC users can share these Pawns online and reap rewards of treasure and tips and strategy hints for taking down the terrifying enemies. Pawns can also be borrowed when specific skills are needed to complete various challenging quests.

Mega Man Legacy Collection – A Review (Xbox One)

Mega Man Legacy Collection 4

Mega Man Legacy Collection 2

Remakes and collections seem to be hitting the Xbox One hard lately. With Dishonored, Rare Replay, Gears of Wars, and Kings’ Quest all hitting the Xbox One in the last month or so, it seems like this trend won’t be going away any time soon. At first, I was against this trend, but seeing how many of these types of titles I have purchased, I am rethinking my position on these types of games. With each release, I found myself enjoying these collections and remakes more and more. Then, Capcom released the Mega Man Legacy Collection, and now I am completely on board.

Truly A Legacy

The Mega Man Legacy Collection is aptly named, containing Mega Man 1 through 6 from the Nintendo Entertainment System era. These games were released roughly between the years of 1987 and 1993, depending on what country we are talking about. While the story may change depending on what game you are playing, there are many characteristics that are kept between games that made Mega Man one of the most consistent game franchises during the NES era. You play as the main hero Mega Man, an android named Rock with a gun attached to his arm called the “Mega Buster”, trying to defeat the evil Dr. Wily and his robotic henchmen.

The Mega Man Legacy Collection is rather bare bones when you really look at it, but it serves up everything you could want in a classic Mega Man collection. Not only are there six classic games here, but you receive a challenge mode that pits you against difficult challenges to complete under the set time limit. The graphics have not been updated at all, but the visuals have been changed to work on three different aspect ratios, and it looks great on all three. There are also two different filters that can be used to replicate the look of old televisions and monitors, if you feel like going completely old school.

Mega Man Legacy Collection 3

I am old enough to remember playing the original series back when they were first released. Mega Man came out my freshman year, and was one of the hardest games that I had played to that point in my life, but never felt cheap or frustrating. That title quickly changed hands the following year with the release of Ninja Gaiden, but Mega Man still felt like an accomplishment once I finished it. This series does a great job in recreating that feel of the classic game library, while adding just a few more things to keep you coming back after you have finished the main six games.

Game Play

Mega Man is played in side scrolling, 2d platforming levels, the player had a choice as to which henchmen he or she wanted to tackle first. Each time the player would defeat a henchmen, then the player would gain that henchmen’s powers and abilities, giving the player more power and strength to tackle the next henchmen. After defeating all of the henchmen, Mega Man is transported to the fortress of Dr. Wily, where he faces off against clones of the henchmen, new bosses, and Dr. Wily himself.

Mega Man Legacy Collection 1

Different henchmen are weak against certain types of weapons, so while you have the choice as to which henchmen you will face first, there is a particular path that makes the game easier to conquer. Levels are created with care to be just the right amount of difficulty, to allow persistence and timing to be rewarded without feeling cheap and unfair. The old password system has been replaced with a single point save system.

The collection is built around a two button controller set up, like the old NES controller, but the designers gave us a third button to use that emulates the turbo feature that some of the NES controllers had. This allows you to shoot three bullets with the Mega Buster with one press of the button. This may give you a slight advantage in some combat situations, but you will still need some old school timing and precision to get through the levels.

The Mega Man Legacy Collection plays perfectly. It feels just as responsive as it should, and brings me back to the days of playing the NES in my den. There is nothing really added to the collection, but nothing is missing either. It is the perfect application of the “if it ain’t broke, don’t fix it” mentality.

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Final Thoughts

Whether you are an old timer like me, or are interested in what the origins of the Mega Man franchise is like, the Mega Man Legacy Collection is a must have. Each and every game plays perfectly, and looks good doing it. Sure, the graphics are still the old 8 bit style, but that is part of the charm of these types of collections, playing the original games with their original look. I love beautiful graphics just as much as the next reviewer, but there is a reason that these games, and retro style games like Shovel Knight, are popular and that is because graphics does not necessarily make a game good. Great story lines and great game play can overcome mediocre or archaic graphics most of the time. If you call yourself a gamer, you owe it to yourself to own the Mega Man Legacy Collection. The Mega Man Legacy Collection is available now for the Xbox One for $14.99.

Mega Man Legacy Collection Review Score
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