Tag - beta

HITMAN Beta Launch Trailer

February 8, 2016 – Io-Interactive invites players to join Agent 47 on his very first assignment for the International Contract Agency in the upcoming HITMAN Beta.

Labeled “The Prologue”, the Beta takes place twenty years before the Paris Showstopper mission. Set in a secret ICA training facility, the Prologue features a pivotal moment in Agent 47’s life – his introduction to the ICA and very first meeting with his future handler Diana Burnwood. The Prologue features two free-form training hits, which will introduce players to the features and mechanics of the upcoming HITMAN game. The Prologue will also be available as part of the first episode of HITMAN releasing March 11th, 2016.

The only way to guarantee your access to the HITMAN Beta is to pre-order the game digitally on PlayStation 4 via PSN or PC via Steam. Alternatively, you can pre-order the Collector’s Edition. Access to the HITMAN Beta is available for the pre-orders of the Full Experience, Intro Pack and Collector’s Edition.

The PS4 Beta is scheduled to start at 11:00 CET on February 12th 2016 and ends on February 15th at 11:00 CET. In the US, the PS4 Beta is scheduled to start at 08:00 PST on February 12th and ends onFebruary 15th at 08:00 PST. Finally, the PC Beta is scheduled to start at 11:00 CET on February 19th 2016 and ends on February 22nd at 11:00 CET worldwide.

HITMAN will launch on March 11th for the PlayStation®4 computer entertainment system, Xbox One, the all-in-one games and entertainment system from Microsoft, and Windows PC. The HITMAN beta starts on February 12th through February 14th on PlayStation 4 and February 19th through February 21st on PC. Players can guarantee access to the beta by pre-ordering the Full Experience or the new Intro Pack.

All pre-orders will also include the ‘classic’ REQUIEM pack which includes exclusive in-game digital items inspired by Hitman: Blood Money including the Requiem Legacy white suit, Blood Money shirt, tie and gloves, silenced ICA-19 chrome and white rubber duck explosive.

PlayStation users exclusively will also gain access to The Sarajevo Six. 6 Bonus Contracts, one of which will be released with each location and sees Agent 47 travel the world in pursuit of six former members of a paramilitary unit called CICADA in this self-contained side-story exclusive for PlayStation 4 users.

Related Links
Official Website: hitman.com
Official Facebook Page: facebook.com/hitman
Follow @Hitman on Twitter: twitter.com/hitman
Visit the subreddit: reddit.com/r/hitman

World of Tanks on PlayStation 4 Second Beta Weekend on January 8


January 5, 2016 — Wargaming today announced that World of Tanks on PlayStation®4 will offer a second, three-day Open Beta January 8 through 10. Tankers can begin downloading the game now, and can kick start their tanking experience with special Founder’s Packs available for a limited time.

Founder’s Pack bundles are available in the PlayStation®Store beginning today. They are loaded with Premium vehicles and in-game content including Premium Account time, in-game currency and rare tanks, at a discount. Additionally, the M22 Locust US Light Tank along with a special camouflage honoring the original PlayStation® and the T1E6-PS US Premium Light Tank will be gifted to all tankers who log in during the Beta Weekend.

World of Tanks on PlayStation®4 is free to all PlayStation® accounts and does not require a PlayStation® Plus membership to play.

To learn more about World of Tanks on PlayStation®4, please visit:

To download the game, please visit:

Star Wars Battlefront Beta Date Announced



September 24, 2015 – Get ready to be taken to a galaxy far, far away! Today, we are happy to reveal that the Star Wars™ Battlefront™ Beta will be available for PlayStation®4, Xbox One and on PC via Origin for players between October 8 and October 12. The Star Wars Battlefront Beta is a technical test and will give Rebels and Imperials alike just a small taste of the Star Wars™ battle fantasies you can expect to live out when the game launches on November 17.

In addition, you will also get a chance to try out the Star Wars Battlefront Companion experience. Available during the Beta only atwww.StarWarsBattlefront.com, the Star Wars Battlefront Companion experience features the strategic card game Base Command, and lets you earn in-game Credits that unlock Star Cards, weapons, and more in Star Wars Battlefront.

Want to learn more? Head over to the official Star Wars Battlefront website for more details on what to expect when the Star WarsBattlefront Beta launches.

Star Wars Battlefront Beta Coming Early October

Star Wars Battlefront Beta

Star Wars Battlefront Beta

September 1, 2015 — Ever since we revealed Star Wars™ Battlefront™ in April at Star Wars™ Celebration, you’ve been asking us if there would be a Beta. Today, we are thrilled to finally be able to answer that question, and the answer is yes!

Coming early October to PlayStation 4, Xbox One, and on Origin for PC, the Star Wars Battlefront Beta* is a technical test and will feature Walker Assault on Hoth, a 40-player multiplayer battle featuring Rebels and the Empire. Walker Assault will also give you the chance to play as two of the most iconic characters in the Star Wars™ universe: Darth Vader and Luke Skywalker. The Beta will also feature our Survival Mission on Tatooine, where you and a Rebel friend must fight back waves of Imperial forces.

In addition to those two modes, we are excited to reveal a brand-new mode that will be available in the Beta, Drop Zone. We’ll be sharing more details on Drop Zone in the weeks ahead.

As part of the Star Wars Battlefront Beta we are also happy to reveal the Star Wars Battlefront Companion experience. Available during the Beta at www.StarWarsBattlefront.com, the Star Wars Battlefront Companion experience features the strategic card game Base Command, and lets you earn in-game Credits that unlock Star Cards, weapons, and more in Star Wars Battlefront. In addition to Base Command, the Companion also lets Rebels and Imperials alike check game stats and progression, customize load-outs and appearance, connect with friends, and get notified when they’re playing Star Wars Battlefront – as well as gather intel on their stats and progression so you can see how you match up! The Star Wars Battlefront Companion will be available on web and in the Apple App Store™ and Google Play™ store prior to the release of Star Wars Battlefront on November 17.

We’ll have a lot more info regarding the Star Wars Battlefront Beta in the weeks ahead, so be sure to stay tuned to this page, follow us on social, and sign-up for our newsletter to get all the latest news.


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World of Warships Beta Preview



If you haven’t played World of Tanks, I hope it is for one of two reasons: you have never heard of it or just hate war games. If it is because you haven’t heard of it, go to you PC or Xbox 360 or mobile device and download it. You’re welcome. As fast paced and fun free-to-play games go, it is hard to beat that one. I even have a hat and a couple key chains that I display proudly because I love that game. If you know about World of Tanks, you probably know about World of Warplanes, the second installment in the Wargaming.net trio of titles that puts you into the driver’s seat of various military aircraft. The next installment, based in naval warfare, has had fans wanting to test the waters for years and it has finally come along with World of Warships Beta Weekends.

Description & Features:

  • The highly anticipated World of Warships is the latest free, historical online combat game to be added to the Wargaming’s catalog. Command a massive naval fleet featuring history’s most iconic war vessels, level up important tech modules and prepare to dominate the oceans in World of Warships.
  • With four classes of ships, myriad upgrades, strategically designed environments the action never ends and every match is a unique experience. Endless hours of strategy, tactical gameplay and pulse pounding combat await all who take the helm in World of Warships!
  • Aircraft carriers — A multi-role ship that brings a RTS-style gameplay to the fight. Loaded with four styles of aircraft (Dive Bombers, Torpedo Bombers, Scouts and Fighters) and the ability to command multiple squadrons, carriers can shape the fight from the skies.
  • Destroyers — These versatile vessels are perfect for hunting enemy cruisers, spotting them for teammates to target or blowing them out of the water personally. Additionally, the anti-aircraft guns that line their deck offer another line of defense against high flying threats.
  • Cruisers — Lightly armored but swift, cruisers are the fastest, most maneuverable ship available. This class is a major threat on the open water, dealing damage from either massive cannons or deadly torpedoes.
  • Battleships — These are the designated “heavy hitters” of World of Warships. Massive cannons, thick armor and rows of anti-aircraft artillery make them a deadly “triple threat” in any battle.


Hands On:
I was like a kid doing the pee pee dance waiting for the game’s beta client to download and install. I first saw this game at E3 2011 and its expo presence consisted of a woman in a sailor costume showing a single image of a Warship as part of the Wargaming.net booth. I was already hooked on World of Tanks, having played it at the show and excited about World of Warplanes but World of Warships was what I was most looking forward to. I have played just about every naval warfare video game I could find and actually grew up as a fisherman on boats since I was 6 years old.

The moment the download was ready I rubbed my hands together and dove in. It took one game to realize that it had all the aspects that I loved from World of Tanks and my favorite parts of World of Warplanes combined into one game. Technically, it is still in beta testing, which means it could change a lot during the time it takes to hit final product, but as long as they maintain their course it should be smooth sailing.


Ok now that I have gotten most of my sea vessel puns out of the way it is time to break in down into what works and what might or might not need refining. The shooting system is a great deal like World of Tanks, where you can lock on an enemy at a great distance but zooming in and adjusting gun elevation and target lead give you the best precision kills and bonus damage ribbons for hitting strong points such as a ship’s Citadel or fuel or armament locations, causing fires. Distance, speed, and maneuverability all play into effect on this as well as your own ships position and speed.


World of Warplanes took all those important factors into consideration, but due to the need to maintain altitude, avoiding stalls, and watching for enemy ground attacks, a zoomed in killshot was a risky one. There are some of those risks associated with World of Warships such as running aground or ship ramming (a popular and frowned upon last ditch effort in WoWP) but mostly terrain is used for cover and concealment such as in World of Tanks. You can even set autopilot and not worry about the ship’s speed and maneuvering but I found out quick that like in World of Tanks, speed and maneuvering can win or lose a battle. Better learn to shoot AND move!

Each class of ship has a very distinct advantage in battle and definitely there is one to fit pretty much every gamer’s taste. The classes play out very similar to World of Tanks and, much like World of Tanks, the ships all seem to belong together on the waters. World of Warplanes seem to be missing a bit of this because plane evolution was mainly driven by leaps forward in aviation causing aircraft to become obsolete where, when it comes to tanks or ships, as long as they are in similar armor classes they haven’t changed that much over time. Plus you don’t see Spanish galleons against WWII iron ships in this game. Maybe they will bring wooden warships in eventually but I think Wargaming.net learned from World of Warplanes to stick to a degree of sameness for proper balance.

The ships have special abilities that might take a little getting used to, torpedoes and planes in particular. But they aren’t necessary to start off, the first ships are straight forward giving you a learning curve before you have to figure out how to fire a torpedo in the right direction… and the right time.

First Round:

World Of Warships looks like it will be a prized addition to the Wargaming.net lineup, especially when you consider how much fun it is AND it is free-to-play. Expect premium ships to come along but they have to pay their team somehow so I don’t blame them. Even with premium vehicles, a good time will be had by all!

Star Hammer Now in Beta Testing



Epsom, UK – March 04, 2015 — 22nd Century – Exiled on Novus – a distant exoplanet – as Earth was not able to shelter humanity anymore, a few courageous settlers struggle to survive in one of the most dangerous places in the universe. Their First Contact War with the nautilid species is still fresh in everyone’s mind. Communicating with such aggressive aliens has never been an option. And the new furtive offensive they are preparing is another step towards bloody war!

Today we are excited to announce the development of a new 3D tactical space battles game called Star Hammer : The Vanguard Prophecy. Developer Black Lab Games is focused on designing a fascinating sci-fi game in which players will not only step into the shoes of a fleet commander – carefully selecting their spaceships and crew members – but also be at the spearhead of their squadron, maneuvering their capital ships like a hard-boiled captain!

The nautilid threat is as varied as it is innumerable and the game offers plenty of tactical situations in which players will have to take painful decisions. To succeed, players will need to be quick-learners to identify the weaknesses of the enemy and adopt an offensive behavior only when a clear breach appears. We have lost count of all the daredevil commanders who have already sacrificed all in the service of Humanity

This approachable tactical game is now ready to enter the beta phase on PC! And we invite players to help us test it! By signing up for the beta, players will have a chance to be selected to be one of the lucky few who will be able experience Star Hammer: The Vanguard Prophecy before release and help us with the final touches, ensuring a smooth release in a few months.

Players can sign up for the beta by clicking here.

Get more information on Star Hammer : The Vanguard Prophecy from its official product page.

Neverwinter Xbox One Closed Beta Information

NW_XboxOneBetaAnnounce_Screenshot (7)

NW_XboxOneBetaAnnounce_Screenshot (7)

REDWOOD CITY, Calif. – January 15, 2015 – Today, Perfect World Entertainment Inc., a leading publisher of free-to-play MMORPGs, and Cryptic Studios announced an upcoming Neverwinter closed beta for Xbox One, the all-in-one games and entertainment system from Microsoft. Available from Feb. 5 to Feb. 8, players can sign-up to participate in the closed beta here: www.playneverwinter.com/xbox

An MMORPG launching on Xbox One, Neverwinter brings a fully-fledged role-playing experience to players with the inclusion of previously launched PC content and a living social world allowing players to experience Dungeons & Dragons adventures with their friends. Neverwinter on Xbox One will utilize console features including friends list integration and optimized controls to easily transition the MMORPG experience from PC to console.

Neverwinter is a free-to-play action MMORPG that features fast-paced combat and epic dungeons. Players explore the vast city of Neverwinter and its surrounding countryside, learning the vivid history of the iconic city in the Forgotten Realms and battling its many enemies. Neverwinter is currently available on PC and will be launching for Xbox One, available free-to-play with Gold* in early 2015.

For more information about Neverwinter, and to play now for free on PC, visit http://www.arcgames.com/en/games/neverwinter

*On Xbox, Xbox Live Gold membership (sold separately) required.

DayZ Pricing and Status Updates



Prague, Czech Republic, Wednesday 26th November 2014 — The DayZ development team in association with Bohemia Interactive would like to announce that having completed our initial year of Early Access development, we have reached an important project milestone. Looking forward to the opportunities of the coming year, we would like to share our plans and goals for 2015.

Recently the team has reviewed our progress throughout 2014 against where we require DayZ to be when it reaches it’s final release version. After looking through this data we have compiled a brief development roadmap for 2015. This roadmap will hopefully give you a taste of the exciting things, that we in store for DayZ over the next .

Q1 2015

    • Basic vehicles
    • Advanced loot distribution
    • New renderer
    • New Zombie AI
    • Basic stealth system (zombies and animals)
  • Diseases

Q2 2015

    • Advanced vehicles (repair and modifications)
    • Advanced animals (life cycle, group behavior)
    • Player statistics
    • New UI
    • Player stamina
  • Dynamic events

Q3 2015

    • Traps
    • Barricading
    • Character life span + soft skills
    • Animal predators + birds
    • Aerial transport
  • Console prototype

Q4 2015

  • Animal companions
  • Steam community integration
  • Construction (base building)
  • BETA version, expected price 34,99 EUR / 43,99 USD

Plus every month there will be new weapons, objects, craft able items, vehicles and implemented additional features and optimizations.

A more complete Roadmap will be released in the following weeks.

Brian Hicks, the Producer on DayZ stated; “2014 has been an immensely successful year for DayZ. We could have never hoped for so many people to join us for the adventure of Early Access development. As the team looks forward to our goals and features set for 2015, the vision of an open world sandbox where the player creates their own story and experiences comes closer to completion”.

Along with the updates, you can expect a new price point for DayZ which will be 34.99 USD. This is part of a gradual price change as we progress with the development, and reach the goals that we set for the project. We would like to avoid a sudden increase in price once we hit the final release version. The current price of 23.99 EUR/29.99 USD will still be available during the Steam Fall sale. If you want to  start surviving in DayZ, then now is the best time to get involved.

As well as the roadmap, we are thrilled to announce that the first half of 2016 will  see our final release version and release from Steam Early Access, with our final price point of 39.99 EUR / 49.99 USD.

See you in Chernarus!


For more information about DayZ, please visit www.dayz.com and/or follow DayZ on Facebook, Twitter, and YouTube.

The Crew Trailer and Open Beta News


November 20, 2014 — Today, Ubisoft® announced that The Crew™ open beta will take place from November 25th to November 27th for the Xbox One video game and entertainment system from Microsoft and PlayStation®4 computer entertainment system.

The open beta will allow players to explore the entire United States and complete challenges in two of the five regions available in the game, the Midwest and East Coast. The PvP lobbies in these regions will also be accessible for players who want to prove their competitive skills. For those who like to customize and fine-tune their ride, two of the five spec classes, Street and Dirt, will be available.

The open beta will be accessible to all Xbox Live and PlayStation Network members, however some online features will require an Xbox Live Gold or PlayStation Plus membership.


InnoGames Rising Generals Starts Closed Beta Testing



Hamburg, August 20 — InnoGames continues their successful franchise with the start of the close beta for their highly anticipated game: Rising Generals. Today, a considerable number of pre-registered players will be able to access and take part of real-time battles for the first time. People should check their emails for beta-keys and activate them through beta.risingenerals.com. The German-game developer will also be allowing access to the beta through various social media pages and lotteries for entries. Additionally, players who have not pre-registered yet can do so now atwww.risinggenerals.com to have a chance to get a key. Although the pre-release phase will start with a moderate number of players in the browser version, more players will be allowed gradually while the mobile versions of the game are released in the future.

Rising Generals is a PvP (player versus player) oriented strategy MMO with a Modern Warfare setting. The game is designed for short but intense gaming sessions with a high action focus. There will be no run times for example, but attacks will be executed immediately. Strategic minds have several options to plan them: More than 20 different units from heavy tanks and infantry to helicopters and warplanes have to be chosen and well matched. The game worlds of Rising Generals will have space for up to 40,000 players who can band together in so-called Battle Groups and fight for predominance. Unlockable technologies as well as officers and generals provide helpful bonuses and perks. Real-time 3D animations give each battle a unique feeling and will also provide valuable information about the course of the battle.

To create Rising Generals, InnoGames was supported by game design legend Bruce Shelley, known for his work on Civilization and the Age of Empires series. Shelley worked several months with the team during development and spent time in InnoGames’ Hamburg offices.

With 130 million registered players, InnoGames is one of the world’s leading developers and providers of online games. The Hamburg-based company employs 340 professionals from 25 nations. InnoGames has scored major success with games such as Tribal WarsGrepolis and Forge of Empires.