Author - MondoPest

RAID: World War II Gets A Release Date

Stockholm, Sweden (August 9, 2017) – Prepare to fight dirty and dictate new world disorder with RAID: World War II as Starbreeze, Lion Game Lion and 505 Games today revealed release dates for the highly-anticipated shooter, starring John Cleese as the British intelligence officer Control. Coming to PC on September 26 th and digital and physical retail formats of PlayStation®4 and Xbox One this October, the action-packed four-player cooperative first-person shooter is set during the terrifying time when the German war machine was tearing through Europe, and hope was in short supply.

Known for contributing to critically-acclaimed heist game PAYDAY 2, developers Lion Game Lion lead by Game Director Ilija Petrusic (Co-founder of OVERKILL Software and lead level designer of PAYDAY: The Heist and PAYDAY 2) and Starbreeze Publishing bring their trademark fun and exciting cooperative gameplay, stealth mechanics and superb sound design to this thrilling period shooter. RAID’s unique character classes, hero special abilities, customizable weapons and uniforms, and real-life war-torn locations bring the surreal conflict to life as players fight for their freedom through sabotage, robbery, and assassination of the dastardly Nazi regime.

“The goal in RAID: World War II is simple – sabotage, assassinate and pulverize everything bearing a swastika – mess with Hitler and steal his treasures,” said Ilija Petrusic, Game Director at Lion Game Lion. “With the Nazi regime as the ultimate evil, RAID brings together four unique characters with playstyles that complement and enhance each other as they fight and steal across Europe.”

In RAID’s world-wide fight against evil, four prisoners of war are freed by an ominous secret British intelligence officer, “Mrs. White,” who needs to take down Hitler and his Third Reich once and for all. Players will utilize key game features to save Europe from the Nazi threat and get rich, including:

• Class Based Gameplay – Players choose from four different classes – Recon, Assault, Insurgent, or Demolitions – each with their own highly developed skill tree that allows for various play styles;
• War Cries – Each character class can unleash their own powerful War Cry to buff their player or the entire team;
• Character Customization – RAID’s four heroes represent the main combatants from the European theatre of WWII: Great Britain, USA, Germany and the Soviet Union. Each character possesses a unique look and a customizable uniform;
• Lethal Weapon Modifications – the Second World War was infamous for arming the world with deadly and experimental weapons that went “bang” in lethal fashion. RAID: World War II gives players access to an array of precision killing machines complete with weapons upgrades such as custom barrels, stocks, fore grips, optic sights and much more to satisfy a variety tastes;
• Operations Mode – RAID: World War II offers players the opportunity to play through extended versions of their favorite missions by undertaking the “Operations” gameplay mode. Operations challenges players through a chained series of highly modified raids, featuring new storylines, and added content and objectives;
• Challenge Cards – By participating and completing successful raids, players will earn Challenge Cards that allow them to customize the rules of a raid in a give-and-take fashion. For example, enemy ammo drops will increase, providing players with more ammunition to hold enemies at bay; however, the damage inflicted by enemies will be greater;
• Real-World Locations – The game’s setting takes place in real-world locations across war-torn Europe. From mighty m dominating the heart of Berlin, to the idyllic bridge over the Elbe, players will travel through a war-torn Europe and bring destruction to Nazis in every corner of Hitler’s Reich.

The Reich will get hit hard and the personal riches of the Fuhrer will be stolen on PC September 26 and on PlayStation®4 and Xbox One Tuesday, Oct. 10 in North America, and Friday, Oct. 13 in Europe, Middle East and Asia. The game’s ESRB rating is pending. For more information, visit

Nintendo World Championships 2017 Announced

REDMOND, Wash. — Imagine standing on the big stage, controller in hand. Everyone in the audience is cheering your name, and even more are watching live at home. After advancing through the tournament, you are about to start the finals. If you win this round, you will be named the Nintendo World Championships 2017 tournament winner. Your heart is beating. The competition begins…

This triumphant scenario might sound like a dream for any Nintendo fan, but it could actually be a reality! With the Nintendo World Championships 2017 tournament, taking place on Oct. 7 in New York at Manhattan Center’s Grand Ballroom, fans of all ages from around the country have the chance to be a part of Nintendo history.

Following its debut in 1990, the Nintendo World Championships made a grand return at E3 2015 in Los Angeles. The Nintendo World Championships finds fans of all ages and walks of life competing in a variety of Nintendo games, both recent and retro. Here’s how it all works:

Starting on Aug. 19, select Best Buy stores around the country will host qualifying events in eight locations around the country. Players will be divided into two groups based on their age, and both groups will play Mario Kart 7 for the Nintendo 3DS family of systems. The first age group, 12 and Younger, will play as Mario on the Nintendo DS “Luigi’s Mansion” course using Standard Kart, Standard Wheels and Super Glider. The second age group, 13 and Older, will play as Bowser on the Game Boy Advance “Bowser Castle 1” course using Standard Kart, Standard Wheels and Super Glider. The player with the best Time Trial entry in each age group at the end of the two-day event at each location will qualify for the Nintendo World Championships 2017!

Additionally, anyone who visits these events at Best Buy will be able to try demo versions of the Super Mario Odyssey game, launching Oct. 27 for the Nintendo Switch system and the Metroid: Samus Returns game for the Nintendo 3DS family of systems, arriving on Sept. 15. Plus, visitors who are My Nintendo members will be able to check in using their My Nintendo QR Code at any of the qualifier event locations to receive 100 Platinum Points. My Nintendo members who are one of the first 200 to check in daily at each location will receive a My Nintendo pin as an added bonus.

During the Nintendo World Championships event in New York, players will battle their way through a variety of games where they will be eliminated or will advance their way through the tournament based on their performance.

“The format of the Nintendo World Championships means that anyone has a chance to become the winner,” said Doug Bowser, Nintendo of America’s Senior Vice President of Sales and Marketing. “Audiences are hungry to watch competitive video games in action, and many of our most classic games, both old and new, are well-suited to competition by players of all ages.”

The qualifying rounds will take place at the following Best Buy stores:

Best Buy Address Dates Times (All times local)

610 Exterior St.
Bronx, NY 10451

Aug. 19-20

Saturday 10 a.m.-7 p.m.
Sunday 11 a.m.-5 p.m.

181 Curtner Ave.
San Jose, CA 95125

Aug. 19-20

Saturday 10 a.m.-7 p.m.
Sunday 11 a.m.-5 p.m.

3675 Pacific Coast Highway
Torrance, CA 90505

Aug. 26-27

Saturday 10 a.m.-7 p.m.
Sunday 11 a.m.-5 p.m.

2301 Howard St.
Evanston, IL, 60202

Aug. 26-27

Saturday 10 a.m.-7 p.m.
Sunday 10 a.m.-5 p.m.

9378 N. Central Expressway
Dallas, TX 75231

Sept. 2-3

Saturday 10 a.m.-7 p.m.
Sunday 11 a.m.-5 p.m.

1000 W. 78th St.
Richfield, MN, 55423

Sept. 2-3

Saturday 10 a.m.-7 p.m.
Sunday 10 a.m.-5 p.m.

4001 W. 20th Ave.
Hialeah, FL 33012

Sept. 9-10

Saturday 10 a.m.-7 p.m.
Sunday 10 a.m.-5 p.m.

17364 Southcenter Parkway
Tukwila, WA 98188

Sept. 9-10

Saturday 10 a.m.-7 p.m.
Sunday 11 a.m.-5 p.m.

Participation in the qualifying events is on a first-come, first-served basis.

Tickets to attend the final event in New York will be limited. Details on ticket availability and distribution will be shared in the coming weeks.

For more information about the Nintendo World Championships 2017 and full rules for the qualifying events, visit

ROCCAT Studios Announces Elevator to the Moon!

Hamburg, August 8th, 2017 – ROCCAT Studios, German peripheral manufacturer and recent member of the game development community, are reaching for the skies with its second title and first virtual reality endeavor, ELEVATOR…TO THE MOON! ELEVATOR…TO THE MOON! is an insanely immersive VR puzzle-based adventure game, where the heretofore unnamed protagonist finds themselves in a secret underground facility, forced to build a moon elevator by the off-kilter, loudmouth President of the World, Doug Slater-Roccmeier. Repair Roccmeier’s broken elevator by the numbers as he screams weirdness in the players ear via intercom…or utterly ignore President Roccmeier and spend time breaking stuff, hacking the digital brains of a mysterious A.I., or maybe even eating some space cookies. There are many options, all ready to be discovered by the gamers, using their pink, squishy brain

The choices are theirs to make, the characters unique, and no matter what, in the end the player is going to end up on the moon. Probably. Possibly? We’ll see how it all shakes out.
Experience the world’s first and greatest VR space elevator/jerk president simulator! With the support of Menlo Park, California based tech giant Oculus VR, what began as the seed of
an idea for an immersive, chaotic, build-it-or-break-it space elevator experience turned into ELEVATOR…TO THE MOON! – a full-fledged episodic VR excursion.

“We put together a demo and pitched Oculus. They thought the idea was rad, and offered to provide the support we needed to create a full game,“ Said Marc Barnes, the creative head behind ELEVATOR… TO THE MOON! on the game’s origins. “Together with all our team members, we’ve put together a weird, unique VR game. The freedom and support Oculus gave us to do our thing has been really great.”

With the internal backing of ROCCAT founder and CEO René Korte to spread their creative wings, and the positive reinforcement of Oculus VR, Marc and the entire team at the ROCCAT Games Studio are off to an exciting start in world of in-house game development.

ELEVATOR…TO THE MOON! is projected for an October 2017 release via Samsung Gear VR as well as Oculus VR.

Ubisoft Opens New Stockholm Studio

MALMO — AUGUST 8, 2017 — Today, Ubisoft announced that it will increase its creative capacities in Sweden with the opening of Ubisoft Stockholm. The new studio will be led by Patrick Bach, fresh from 15 years with EA’s DICE studio in Stockholm, most recently holding the position of General Manager. An industry veteran with numerous AAA titles under his belt, the new studio will benefit from Bach’s proven track record in innovation, world-class technology and international management skills. The Ubisoft Stockholm teams will collaborate with Massive Entertainment, a Ubisoft studio in Malmö, Sweden, on the development of AAA games including the recently announced Avatar game. Ubisoft Stockholm expects to grow to a team of 100 in the first two years of operation, and is starting to recruit immediately.

“I am thrilled to be joining the Ubisoft family, where I feel I will be able to use my experience in the game industry in a new and different way. My goal has always been to create the best possible gaming experiences for players. When talking to Ubisoft about what we value most, it was clear that we share the same passion for nurturing teams’ creativity with that goal in mind,” stated Patrick Bach, Studio Manager, Ubisoft Stockholm.

The new Stockholm studio will plug into Ubisoft’s cross-studio collaboration approach, in which Ubisoft studios from across the globe work together on AAA game development, with each studio providing distinct contributions based on their areas of expertise. Sweden is also home to Massive in Malmö, which celebrates its 20th anniversary this year, and was acquired by Ubisoft in 2008. It has since grown to become one of the biggest Swedish development studios, and is looking to grow even further by recruiting for 200 new positions over the coming two year period. The two Swedish studios will work together particularly closely.

“I am confident that Patrick Bach’s leadership skills, his desire to nurture the passion and creativity of the people he works with, and the attraction of Ubisoft’s renowned brands will encourage world-class talent to join Ubisoft Stockholm. The combination of these different elements will lay strong foundations for the new studio, enabling the team to focus on the quality and innovation of the games they create, and grow to become one of the best studios in the world,” said David Polfeldt, Managing Director at Massive Entertainment, a Ubisoft studio.

Just one hour from Malmö by air, Stockholm is a world-leading tech region, and a recognized hub for game development thanks to its high-potential talent pool fueled by many famous studios and local schools. The city is the most populated city in the Nordic region, and internationally acclaimed for being a great place in terms of innovation and for start-ups. The city is also home to some of Europe’s top ranking universities, such as the Stockholm School of Economics, and Royal Institute of Technology (KTH). The addition of the new studio means that Ubisoft will take an even stronger position in the country’s video game ecosystem, creating 300 job opportunities in total in Sweden.

“Ubisoft Stockholm is the latest example of Ubisoft’s selective expansion in Europe and beyond, aiming to tap into high potential talent pools, and further strengthen our existing local presences,” stated Christine Burgess-Quémard, Executive Director of Ubisoft’s worldwide studios. “We believe that Ubisoft Stockholm will be an important pillar in this expansion, enabling us to continue to attract some of the best talent in our industry.”

Both Ubisoft Stockholm and Massive, are now recruiting. Ubisoft is committed to creating an inclusive work environment that reflects the diversity of the player community, and is an equal opportunity employer. Qualified applicants will receive consideration for employment without regard to their race, ethnicity, religion, gender sexual orientation, age or disability status. More details about job opportunities at Ubisoft Stockholm click here, and for Massive in Malmö click here.

Final Fantasy XIV Online Exceeds 10 Million Players

LOS ANGELES (Aug. 8, 2017) – The FINAL FANTASY® XIV community continues to expand globally, with more than 10 million cumulative players* as of today. This continued success is largely due to the title’s robust updates that consistently provide players with new content.

Today’s announcement follows the release of the most recent expansion, FINAL FANTASY XIV:Stormblood™, which expands in-game content with two new playable jobs, an increased level cap, and an entrancing storyline that takes players to previously unexplored lands. Content patches following launch also brought the inclusion of high-level raids, enhancements to player jobs, and a number of other new features.

Additionally, this milestone coincides with the release of Patch 4.06 and the start of the annual Moonfire Faire seasonal event. Players can take part in an all-new series of quests, including facing off against Ultros and his uncontrollable tentacles. Triumphant adventurers can obtain event items to ring in the celebrations, including a dyeable Faire version of a popular set of equipment.

The FINAL FANTASY XIV Free Trial beckons new players to join the millions of adventurers in the realm of Eorzea™. The free trial allows anyone to access all available content up to level 35, create up to eight playable characters, and experience the different playable races, classes, and jobs with no restrictions on playtime. New players who wish to experience the free trial may register here:

All editions of FINAL FANTASY XIV Online, including the FINAL FANTASY XIV: Stormblood expansion, may be purchased through the Square Enix® Online Store here:

Related Links
Official Stormblood Site: 
Free Trial Site:
The Lodestone®:
Official Facebook:
Official Twitter: @FF_XIV_EN
Official Instagram: @ffxiv

Surf World Series Tricks Trailer and Release Date

Portsmouth, UK, 7th August 2017 – UK-based independent developer Climax Studios today announced that their upcoming surf game Surf World Series will be releasing on PlayStation 4 on August 29th, and Xbox One and PC (Steam) on 30th August, priced at £11.99 / 14.99€ / $14.99. A free demo version of Surf World Series is also launching today, and will be available to download on all platforms. is launching today on PS4 and Xbox One, and will be available to download on Steam later this week.

Surf World Series celebrates the thrill of pure arcade-style surfing, where players will be able to:

  • Ride monster waves at 5 of the world’s most iconic shorelines, from the infamous Bell’s Beach, Australia, to the extreme waves at Waimea Bay, Hawaii.
  • Become masters of the waves, learning increasingly difficult tricks along the way, from nailing kickflips and cutbacks, to landing massive aerials and navigating treacherous tubes.
  • Trick their way through 44 single player challenges, or carve up the competition online against 15 other players across 3 different online game modes.
  • Rank up and unlock thousands of customization options to stamp their own style on their journey to become a surf legend.

For more information visit Surf World Series website, follow the game on Twitter or like it on Facebook.

About Climax Studios

Climax Studios is an independent games developer based in Portsmouth, UK, with a mission to create games with guts that blow away gamers and reviewers alike. Throughout their 25 year history they have consistently delivered great games, from original IP to conversions and ports, across all genres and platforms, working on franchises such as Assassin’s Creed, Silent Hill, Resogun, Serious Sam, Dirt Rally, Castlevania and Diablo.


Surf World Series will be published by Vision Games Publishing Ltd.

Release Date Announced for Hearthstone’s Knights of the Frozen Throne

August 4, 2017 – Exciting news today – we are announcing the release date for Knights of the Frozen Throne expansion – August 10, 2017! I’ve included a brief recap of what players can expect in the upcoming expansion at the bottom of this email.

We’re also unveiling the next episode of the Lich King at Blizzard videos, which continues the story of the Lord of the Scourge’s plans to assert dominance over the Hearthstone Team. So far, he has interviewed for a job at Blizzard’s HQ, then started an esports team – The Frozen Pwn, and opened an Ice Cream Citadel. Today, he begins his first indomitable steps at Blizzard. Let’s see how well he fares:

In case you’re not caught up on the cards we’ve revealed for Knights of the Frozen Throne, you can check out the gallery here (more to come):

Bloody Zombies Launch Date and Pre-Order Details

(Farnborough, United Kingdom) August 4, 2017 — nDreams, the UK’s leading publisher and developer of VR content, and Paw Print Games have announced the E3 award-winning co-op brawler Bloody Zombies will launch September 12th for £10.99/€13.49/$14.99 on VR headsets (Oculus Rift, HTC Vive, PlayStation®VR) and gaming platforms (PlayStation®4 (PS4™), Xbox One, and PC’s. Beginning today, brawlers who pre-order Bloody Zombies through PlayStation®Store (PlayStation®Plus members only) or Steam will receive a 10% discount.

Bloody Zombies is a one-to-four player co-op brawler designed to be played with any combination of TV and VR players, online or on the couch. Set in a London wasteland, bloody zombies have taken over the city and four rough-and-tough cockney misfits must work together to beat back the rotting hordes.

Bloody Zombies features easily accessible moves, deep freeform combat, and brutal chainable combos. Players can also unlock special moves and discover melee weapons to expand their zombie-slaying abilities. The enhanced VR viewpoint means VR players can also find in-game secrets, provide tactical support, and conquer obstacles using a unique diorama view.

David Corless, VP of Publishing, nDreams, said:

“Bloody Zombies is a classic co-op brawler but with a new twist where VR players and non-VR players can battle the undead together, either online or couch co-op. Think Streets of Rage and Castle Crashers on amphetamines, throw in some friends, add in the unique viewpoint when playing in VR and Bloody Zombies is like no other game out there!”

Anthony White, Co-Founder and Director at Paw Print Games, said:

“We’re massive fans of brawler games and have spent countless hours analyzing the genre, crafting Bloody Zombies in to a modern interpretation of the classics. VR adds a new twist to what is already a great TV experience; enhancing the gameplay and visuals and adding a wow factor. We can’t wait for people to get their hands on Bloody Zombies…”

Bloody Zombies Worldwide Pre-Order Pages:

PlayStation®Store Page

Steam Page

War Tech Fighters Launch Trailer

Deep Space, The Outer Regions, 4th August 2017 – Green Man Gaming Publishing and Drakkar Dev are unleashing the rapid-fire, mecha-in-space, fury of ‘War Tech Fighters’ upon the Universe on August 16th. This love letter to Japanese anime and blockbuster action is launching onto Steam Early Access with the explosive force of a shoulder mounted, ten tonne, missile barrage.

Become your mecha and fully customize its appearance and loadout in some of the most over the top action this side of the galaxy in what could be described as the love child between Michael Bay and Evangelion. You’ll lead the assault on Zatros with fists of iron and lazer sword in hand, as you pilot your fully equipped, spaceship shredding War Tech, built to fight for the rebel colonies of Hebos and Ares and reclaim your homeland.

Designed for mecha enthusiasts and fans of intense space combat action, War Tech Fighters early access launch will provide the chance for its robo-battling community to help balance the game’s deep upgrade system and flow of gameplay styles. War Tech Fighters brings mecha destroying fans the chance to play in all out action, stealth and puzzle sections while taking on single player missions, simulator challenges and survival arenas.

Key Features in Early Access

  • Control A Fully Equipped War Tech – Destroy your enemies in long-range combat with guns and missiles, or get up close and personal with swords and shields.

  • Customization – Hundreds and thousands of combinations of mecha parts, weapons and colors to truly stand out on the battlefield.

  • Upgrades – Three base robot sets, each with specific bonuses, and over 150 upgradable robot parts.

  • Research & Development – Research new upgrade projects to enhance your War Tech, and develop weapons ranging from missile launchers to anti-matter cannons.

  • Level Up – Gain experience through combat to level up your War Tech pilot to gain improved attack/defence bonuses.

  • Intense Single Player Missions – Experience the first 12 missions of Captain Nathan Romanis’ battle across the galaxy.

  • Simulator Bridge – Train your War Tech by replaying missions, or take on special Challenges to gain experience and add-ons to improve your machine.

  • Survival Mode – Test yourself to the limit in an infinite survival mode arena, and walk away with special rewards.

Conan Exiles The Frozen North Update

Oslo, Norway – August 3rd, 2017 – The second stage of Conan Exiles’ Early Access adventure is about to begin! On August 16th, Conan Exiles not only goes live on Xbox One for the first time ever; Funcom will also release its first expansion update for the game for both PC and Xbox One players. Previously teased at E3 this year, Funcom today revealed both the title and all the juicy details players will want to hear about the expansion update.

A new web page is now available on, where players can learn all the details about The Frozen North. Funcom today also released a brand-new video where Creative Director Joel Bylos provides a unique glimpse into the expansion update.

The Frozen North, which will be completely free to all players on PC and Xbox One, adds a whole new landmass and makes the world of Conan Exiles 70% bigger. It also brings the game out of the desert and into the snowy north, introducing an entirely new climate and a weather system that will require players to dress according to the temperature – or face certain death. The Frozen North also introduces entirely new gameplay mechanics such as fish traps, beekeeping, and cooking. Brewing, a new crafting system, will allow players to make alcohol which will also keep them warm in cold environments. Players will also get to dedicate themselves to a new religion, giving them the ability to summon the avatar of Ymir, the Lord of Storm and War, and wreak havoc on enemy players and crush their cities under his feet.

“This expansion update does not just mean more content and more features,” says Creative Director Joel Bylos. “The team has also worked extremely hard to make sure this release brings with it significant improvements to core aspects of the game such as combat, artificial intelligence, and more. These improvements, in addition to the twenty-eight updates we have already introduced to the game over its six months in PC Early Access, mean this version of Conan Exiles is bigger, and even more importantly, better than ever before.”

Since launching into PC Early Access on January 31st 2017, the development team has been working tirelessly to introduce new content, improve mechanics, and eradicate bugs and exploits. The team has added siege weapons, a new dungeon, a dye system, new armor and weapons, new decorations, avatar defenses, new building pieces, and much more. The game will leave Early Access and release in full on PC, Xbox One, and PlayStation 4 in Q1 2018. Conan Exiles quickly became a smash hit with the open-world survival audience, selling almost half a million units in the first month. In this online survival game players get to build anything from small homes to entire cities, explore a huge open world, team up with other players, or seek to dominate their enemies through brutal player vs. player combat.

You can learn more about Conan Exiles and see the latest updates from the developers on For an overview of all the updates Funcom has done to Conan Exiles so far in Early Access, head over to