Author - MondoPest

Alien: Isolation Corporate Lockdown DLC Release Date

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October 21, 2014 — SEGA today announced that the first of five add-on packs for Alien: Isolation™, ‘Corporate Lockdown’, releases October 28, 2014, offering players three new challenging and terrifying maps for the game’s Survivor Mode. Each challenge pack offers a new perspective on the events on-board Sevastopol Station in the days before the arrival of the Weyland-Yutani team, with a new playable character, a unique set of objectives and a new game mode.

In ‘Corporate Lockdown’, Seegson Executive Ransome has learnt that he has been abandoned by his paymasters. Knowing that the Torrens is on the way, he decides to make his escape and hitch a ride on board, taking decoded Nostromo data with him. However, while escaping he wants to tie up a few loose ends… Across three new challenge maps, ‘Severance’, ‘Scorched Earth’ and ‘Loose Ends’, players are challenged to compete against others through Alien: Isolation’s online leaderboards, to escape the station in the fastest possible time or attain the top score through numerous side quests and hidden bonus objectives. New to ‘Corporate Lockdown’ is the addition of Gauntlet Mode where players are challenged to top the Gauntlet Mode leaderboards by completing all three challenge maps back-to-back without dying.

‘Corporate Lockdown’ will be available to download via online marketplaces for available platforms fromOctober 28, priced at MSRP $7.99/€6.99/£5.59 and will be followed by four more packs: ‘Trauma’, ‘Safe Haven’, ‘Lost Contact’ and ‘The Trigger’. Each will feature a new playable character alongside a mix of new maps, objectives and game modes to challenge even the most proficient player. Players wishing to explore every inch of Sevastopol Station can take advantage of the Alien: Isolation Season Pass, offering access to all five Survivor Mode add-on packs at up to a 25% discount. All add-on packs are scheduled to be released by March 2015.

Alien: Isolation is a first-person survival horror game set on board a decommissioned trading station in the fringes of space. Players find themselves in an atmosphere of constant dread and mortal danger as an unpredictable, ruthless Xenomorph is stalking and killing deep in the shadows. Underpowered and underprepared, you must scavenge resources, improvise solutions and use your wits, not just to succeed in your mission, but to simply stay alive.

Alien: Isolation is available now for Xbox One, the all-in-one games and entertainment system from Microsoft, PlayStation®4 computer entertainment system, Windows PC, Xbox 360 games and entertainment system from Microsoft and PlayStation®3 computer entertainment system.

For more information and to keep ahead with the latest news, find us at www.alienisolation.com, follow us on www.facebook.com/alienisolationand join the conversation on www.twitter.com/alienisolation.

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Wrong Turn 6: Last Resort Horror Infographic

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To celebrate today’s release of Wrong Turn 6: Last Resort on Blu-ray, DVD and Digital HD, FOX has released this nifty infographic featuring some bloody stats and statistics. Click the thumbnail below to make it bigger!

Guns and Robots Celebrates Halloween

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SOFIA, BULGARIA – October 21, 2014Masthead Studios announced today that they have prepared two separate events for the upcoming Halloween celebration in Guns and Robots.

With many new features added in the game, the events promise a new set of thrilling and chilling festivities. The celebrations that take over Guns and Robots will start this Friday.

From Friday, October 24th through Saturday, November 1st players of Guns and Robots will be able to win spooky presents and experience the fun of smashing pumpkins and hunt down enemies.

This year’s Trick Or Threat Competition event will give chance to players to get their hands on Witch Bow weapon, spooky Halloween masks or sparks.

In addition to the in-game events, many giveaways are released on the Official Facebook Page, so that players can immerse themselves in the Halloween spirit.

Far Cry 4 Season Pass Details

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SAN FRANCISCO, CA October 20, 2014 Today, Ubisoft® detailed the Season Pass for Far Cry® 4, the highly anticipated first-person shooter for PlayStation®4 computer entertainment system, PlayStation®3 computer entertainment system, Xbox One, the all-in-one games and entertainment system, Xbox 360 games and entertainment system from Microsoft and Windows PC.

The Season Pass extends players’ time in Kyrat and includes new missions that can be completed in either single-player or co-op. Content includes a Season Pass exclusive day-one mission, prison break from Durgesh in an open world survival mode for single player and co-op, exclusive missions with Hurk and his harpoon gun, a new PvP mode that will have friends teaming up to fight opposing forces and a chance to encounter the rarest beast in the Himalayas – yetis.

Far Cry 4 Season Pass contains:

  • The Syringe – Available launch day exclusively for Season Pass holders, players must keep a rare and potent recipe from falling into the hands of Pagan Min’s forces. Playable in single-player and co-op, players will need to ensure that he does not use its devastating effects on the rebel forces.
  • Escape from Durgesh Prison – Ajay and Hurk have been rounded up and tortured in Yuma’s prison. On your own or with a friend, escape and survive the hostile lands of Pagan Min’s Kyrat.
  • Hurk Deluxe Pack – Five missions, including Yak Farm, Blood Ruby and the Hurk’s Redemption missions are available, along with an arsenal of new weapons including “The Impaler” Hurk’s harpoon gun.
  • Overrun – Team up as Rakshasa or Golden Path in this PvP mode and control a series of neutral locations across Kyrat’s countryside to protect them from being overrun by your opponents.
  • Valley of the Yetis – Ajay’s helicopter has crashed on an unforgiving Himalayan ridge. Explore the frozen landscape and find tools to upgrade your camp and protect it from a dangerous cult when night falls. With single-player and co-op options, players will not be alone, but in the darkest caves players will have more to fear than the cult as the yetis await their prey…

Priced at $29.99, the Season Pass offers a savings of 20% compared to buying each piece of content individually and will be available with the launch of Far Cry 4 on November 18. Once purchased, the Season Pass enables the download of all included Far Cry 4 add-on content packs as they become available. Additionally, the Gold Edition, which includes Far Cry 4 and the Season Pass, is now available for pre-order on PlayStation® and PC for $89.99, and is coming soon to Xbox One.

For more information on Far Cry 4, please visit farcrygame.com and facebook.com/farcry4officialpage.

For the latest on all of Ubisoft’s games, please visit ubiblog.com.

Ubisoft Toronto Founder Jade Raymond Leaves Company

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Toronto – October 20, 2014 Today, Ubisoft announced that after 10 years of collaboration, the company and Jade Raymond have agreed to pursue future opportunities separately. Alexandre Parizeau, a founding team member of the Ubisoft Toronto studio, replaces Raymond as managing director.

During her tenure at Ubisoft, Raymond was producer on the first Assassin’s Creed® (2004-2007) and served as executive producer on Assassin’s Creed® II (2008-2009), Watch_Dogs® (2008-2009) and Tom Clancy’s Splinter Cell® Blacklist (2010-2013). She also opened the Ubisoft Toronto studio and served as its managing director since 2009, a role she will turn over to Parizeau starting October 29.

“I’ve spent 10 extraordinary years at Ubisoft, and I am proud to have been part of many of the best teams in the industry making truly remarkable games,” said Raymond. “This is one of the hardest decisions of my career, but the Toronto studio is strong and on a solid path. I’m confident that now is a good time for me to transition leadership of the studio to Alex and to pursue my other ambitions and new opportunities. Stay tuned for more on what’s next for me, but for now, I’d like to thank Ubisoft for its partnership through the years, and I wish them the very best in all their next endeavors.”

With more than 15 years in the game industry, Parizeau has an impressive range of experience across many facets of the business. As a founding core member of Ubisoft Toronto studio, Parizeau is a proven and trusted team builder and leader. He also served as senior producer on Tom Clancy’s Splinter Cell® Blacklist, and producer on Tom Clancy’s Splinter Cell Conviction® and Rainbow Six® Vegas.  Parizeau will report to Yannis Mallat, CEO of Ubisoft Montreal and Toronto, and will oversee Toronto’s continued role as a key contributor to the development of some of the biggest brands at Ubisoft, as well as a number of unannounced projects.

“On behalf of Ubisoft, I’d like to thank Jade for her leadership and many contributions over the years, and wish her all the best in her next adventures,” said Mallat. “The Toronto studio is a key part of the Ubisoft global network, and Alex has been at the heart of the studio’s growth over the years. He was the obvious choice to lead this talented group of people as they continue to develop amazing games.”

More information about Ubisoft Toronto can be found here: http://toronto.ubisoft.com/en

Project Cars Delayed Until 2015

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October 17, 2014 — Slightly Mad Studios and BANDAI NAMCO Games America Inc. today announced they will be moving the release of Project CARS for the PlayStation 4, Xbox One and PC to March 17, 2015.

The move positions the title away from the competitive holiday scene dominated by household names while affording the team at Slightly Mad Studios additional time to extend and polish their ground-breaking and accomplished next-gen racing experience that’s been created alongside a community of over 85,000 racing fans and real-life professional drivers.

“Our goal has always been to deliver a landmark title that encompasses the wishes and desires of racing fans from all around the world; something with features and content powered by the community that provide a truly unforgettable and pioneering experience” said Ian Bell, Head of Studio at Slightly Mad Studios. “Whilst a tough decision to make, the change in release date allows the game the greatest chance of success and visibility, and the opportunity to polish the game even further to the high standards that both ourselves and our community demand and expect. We’re eager for you all to see what we’ve been working on in just a few months.”

Project CARS aims to deliver the most authentic, beautiful, intense, and technically-advanced racing game on the planet.  Crowd-funded by a passionate community that has been involved in the development process from day-one to create their ultimate racing experience, Project CARS includes the largest track roster of any recent racing game, a huge variety of motorsports to play, a freeform and authentic career mode, world-class graphics and handling, dynamic time of day & weather, and a suite of community features and connectivity that leave the competition behind in the dust.