Author - MondoPest

EVGA Reveals GTX 970 and 980 GPUs


September 19th, 2014 — The EVGA GeForce GTX 980/970 are the world’s most advanced GPUs. Powered by next-generation NVIDIA Maxwell architecture, it delivers incredible performance, unmatched power efficiency, and cutting-edge features like NVIDIA Super Resolution Technology. With up to twice the performance of prior-generation cards and breakthrough graphics technologies, the EVGA GeForce GTX 980/970 provides an elite gaming experience on virtual reality, HD, and ultra-resolution 4K displays.

EVGA ACX 2.0 – The World’s Most Efficient Air Cooler

Most graphics card manufacturers only focus on one aspect when designing their cooling solution and neglect all other aspects of the fan design and heatsink. With EVGA ACX 2.0, we focused on the details that make a real difference, not just marketing jargon.

In fact, did you know that the power consumption of a fan can directly affect your overclocking ability? Modern NVIDIA graphics cards have a maximum power ceiling that takes into account the fan power consumption, meaning the lower the power consumption from the fan, the more power available for the GPU! Triple fan coolers from competitors increase power consumption, thereby lowering your maximum overclocking headroom. When it comes to graphics cards cooling, less is more!

Back to basics for improved efficiency.

We did a full redesign on the motor, from improved magnets, to changing how the internals are designed to help reduce acoustic noise from the fan. Furthermore we also increased the fan blade count, which creates higher pressure allowing the heatsink and fan to cool better without needing to increase the motor speed and increase noise levels. This will help reduce the temperatures of the card and keep the fan noise down, increasing the lifespan of the card; all of this frees up additional power for overclocking.

Fan Blade Quality

  • 11 fan blades increase CFM and static pressure
  • Swept Fan Design to Reduce Fan Noise Level
  • Low Profile

Fan Motor Quality

  • Improved magnets allow for 150RPM max increase
  • 3 Phase / 6 Slot Design Improves Efficiency
  • Increased Silicon Steel increases magnet strength

What this means to you

  • 26% Lower GPU Temperature*
  • 36% Quieter*
  • 250% Lower Fan Power Consumption*
  • 400% Longer Lifespan**

*vs reference cooler

**vs competitor dual fan cooling solution

The EVGA GeForce GTX 980 and 970 are available now. Learn more at

About EVGA

EVGA is the #1 NVIDIA authorized partner in channel sales throughout North America and UK. Based on the philosophy of intelligent innovation, market knowledge, and the real time operation, EVGA continues to identify the need in the market place and providing the solution to that need. By offering product differentiation, 24/7 tech support, a 90 day Step-Up program, and other customer focused programs, EVGA is a clear leader in all categories: etail, retail, distribution, and system integration. With headquarters in Brea, CA, EVGA’s global coverage includes EVGA GmbH in Munich, EVGA LATAM in Miami, and EVGA Hong Kong. For further information online about EVGA, visit:

Final Fantasy XIII Gets PC Release Date


LOS ANGELES (Sep.18, 2014) – SQUARE ENIX®, today announced the FINAL FANTASY® XIII trilogy of games will be heading to Windows PC, with the first in the series, FINAL FANTASY XIII, due for release on October 9th, 2014.

The game will be available to download via the Square Enix online store and the Steam™ PC digital service (amongst others), priced at $15.99. The game is available to pre-order now (, with those pre-ordering the Steam version receiving 10% off. FINAL FANTASY XIII trilogy will also offer a set of Steam Trading Cards for players to collect and exchange.

On its original console release in 2010, FINAL FANTASY XIII marked the dawning of a new era for the celebrated series, bringing the game to multiple hi-definition consoles simultaneously for the first time in its history. The original game and subsequent adventures in the FINAL FANTASY XIII trilogy will soon be available for PC gamers to play for the very first time, with all games in the series due for release by next Spring.

FINAL FANTASY XIII expands on the rich traditions of the series, with Producer Yoshinori Kitase, Director Motomu Toriyama, Character Designer Tetsuya Nomura and Art Director Isamu Kamikokuryo combining their creativity to deliver a beautiful FINAL FANTASY universe. Additionally, Composer Masashi Hamauzu presents a sweeping soundtrack while Movie Director Takeshi Nozue and his team of artists adorn the game with seamless cinematic sequences.

The FINAL FANTASY XIII trilogy began in March 2010 with the release of the original FINAL FANTASY XIII and continued with its sequel, FINAL FANTASY XIII-2, released in February 2012. The most recent release in the series, LIGHTNING RETURNS™: FINAL FANTASY XIII, launched on February 11, 2014.The series has been widely successful, shipping over 11 million units worldwide.

Hellraid Gameplay Trailer Shows Off New Game Engine


September 19, 2014 — On September 16th, a live stream of an upcoming FPP hack’n’slash title Hellraid was broadcast by Techland. Everyone who tuned in to Techland’s Twitch channel had a chance to see the game for the first time after its transition to Chrome Engine 6 – a proprietary next-gen engine known for fuelling Techland’s much anticipated Dying Light. The stream has been recorded and can now be watched on YouTube:

In April, Techland announced that Hellraid would come to next-gen platforms and was now undergoing a transition to Chrome Engine 6, the latest version of Techland’s technology designed to take full advantage of the new hardware generation. In August, the effect of this profound change was presented to invited journalists at gamescom in Cologne, Germany. Now everyone can see how these months of hard work have changed Hellraid.

Hellraid is coming to PC, Playstation 4 and Xbox One in 2015. A Steam Early Access for PC is planned for fall 2014.

For more information about the game visit


Nival Announces Blitzkrieg 3 with Screenshots


September 18 – St. Petersburg – A decade ago, Nival cemented itself as a leader in strategy gaming with the launch of its now-classic Blitzkrieg series, which has won more than forty awards, including numerous Game of the Year and Editor’s Choice accolades. Today, Nival unveils Blitzkrieg 3, the next title in the acclaimed series, coming to PC and Mac in early 2015. Blitzkrieg 3 paints a realistic picture of World War II – away from the realm of politics or ideology, focused on the battles that ultimately shaped the world we live in today.

Players will become commanders of the era as they experience an interactive story of the second World War, blending single-player and innovative multiplayer gameplay. Classic single-player campaigns will be available for each party involved in the conflict – the USSR, the Axis and the Allies. Multiplayer is asynchronous, allowing players to make their way through the enemy defenses without needing to be online for hours on end.

“Since its establishment 17 years ago, Nival has been focused on the strategy genre – often mixing it with other elements to create new game experiences,” saysSergey Orlovskiy, CEO of Nival. “We feel that today’s rather rapid pace of life has caused the RTS genre to fall by the wayside. Blitzkrieg 3 is designed to re-invent RTS for modern gamers, using all of our experience to deliver something new and exciting.”

More information about Blitzkrieg 3 will be released in the coming months, but for now prospective strategists can take a look at the official website, complete with gameplay footage, developer insight, screenshots and more.

Further, to commemorate the announcement of Blitzkrieg 3, the original titles with all the official add-ons are on sale on Steam for just $4.99/€4.99/£3.99. Get out there, commander!

Blitzkrieg Anthology at

Blitzkrieg 2 Anthology at

First Screenshots

Tesoro Updates Shrike Gaming Mouse


September 18, 2014, Milpitas CA, USA – Tesoro Technology USA Inc., a manufacturer of high-tech gaming products, is launching an update of the Shrike Laser Gaming Mouse. Now available in five color options (black, orange, white, yellow and brushed silver). The updated Shrike also features an increased max DPI, updated software, and improved RGB lighting.

Impale Opponents with the Shrike

Designed for FPS fans, the Shrike, has 128kb built-in memory, an adjustable weight system and 8 fully programmable and independent buttons. Additionally, with the increased max DPI of 8200, the Shrike allows for lightning fast movements to get the upper-edge on opponents.

The Shrike also features dpi, lift of distance, shooting speed and ultrapolling control.

Five Color Options to Match Your Gaming Taste

Gamers are now able to experience the sleekness and comfort of the Shrike, while matching the rest of the gaming gear. Previously only available in black, the Shrike is now also available in orange, white, yellow and brushed silver.

The Tesoro Shrike in black, orange, white and yellow is rubber coated for a reassuring grip in the heat of battle. The brushed silver Shrike features a brushed metal aesthetic and is made from high quality plastic.

Updated Software and Lighting

The Tesoro Shrike is now even easier to customize and program thanks to updated software. The RGB lighting has also been improved and refined in this latest Shrike update.

More Information about the Tesoro Shrike can be found at:

About Tesoro Technology USA Inc.

Established in 2011, Tesoro Technology USA Inc is a team of multinational gaming enthusiasts with over 30 years industry experience with one objective – make ultra-durable products that give the best gaming experience. To achieve this, Tesoro conceptualizes products from the input and feedback from the gaming community, and then builds them using the highest grade components. As a gamers company, Tesoro continues to expand into new horizons and push the limit further with each product unveiling. To learn more visit Tesoro’s website:

Torment: Tides of Numenera First Gameplay Video


Newport Beach, California – September 17, 2014 – inXile Entertainment is proud to present a first glimpse video of Torment: Tides of Numenera, the #1 most funded Kickstarter video game of all time and thematic successor to the cult classic Planescape: Torment:

The video contains 3 minutes of pre-alpha footage from Torment: Tides of Numenera, which is currently wrapping up preproduction as inXile’s Wasteland 2 launches this Friday. A cross-section of Torment gameplay, this first-glimpse shows an example of the narrative and choice-based focus of the upcoming cRPG and a taste of the look and atmosphere inXile is aiming for in the first video game representation of Monte Cook’s Numenera RPG setting ( Most of the video is set in one of Torment’s weirder areas; the Bloom, a city of hardy settlers who live on and inside a giant, transdimensional parasitical creature.

inXile has also launched a new website for Torment: Tides of Numenera. The new-look website offers more options for existing backers, with a full set of options to manage existing pledges. Anyone who missed the Kickstarter can still jump on board, and any money raised this way will continue to bolster Torment’s development budget.

The new website is available at


Machinima Partners with Warner Bros. and DC for Justice League: Gods and Monsters Chronicles


BURBANK, Calif. (September 17, 2014) — In the first programming collaboration since Warner Bros.’ investment in Machinima earlier this year, the global many 2 many programming service for fanboys and videogamers announced today that it has greenlit the new animated shortform series JUSTICE LEAGUE: GODS AND MONSTERS CHRONICLES, from Bruce Timm and Alan Burnett (both producers of the legendary Batman: The Animated Series). The digital series is based on Justice League: Gods & Monsters, an original animated film executive produced by Timm and co-produced by Burnett that will be released by Warner Bros. Home Entertainment later in 2015. Chronicles will focus on alternate versions of DC Comics’ iconic Justice League members Superman, Batman and Wonder Woman.

“Ever since we announced the Warner Bros. strategic investment, we have been looking for a new and exciting way to tap into the company’s unmatched content. With JUSTICE LEAGUE: GODS AND MONSTERS CHRONICLES, Machinima will be the very first place fans can experience a new vision for DC Comics’ beloved Superman, Batman and Wonder Woman characters. In addition, we have built a first-of-its-kind package for brands to engage with these characters to reach Machinima’s elusive audience,” stated Chad Gutstein, Machinma’s CEO.

JUSTICE LEAGUE: GODS AND MONSTERS CHRONICLES marks the first project from Warner Bros.’ newly formed digital content production unit, headed up by Sam Register, President, Warner Bros. Animation and Warner Digital Series.

Sam Register said: “We couldn’t be happier to be announcing our first new digital series today, and we’re even more excited that it’s a collaboration with such accomplished storytellers as Bruce Timm and Alan Burnett, who have been responsible for some of the most innovative and creative DC Universe projects. We can’t wait for fans to have a chance to see the world they have created when JUSTICE LEAGUE: GODS AND MONSTERS CHRONICLES debuts on Machinima next year.”

“We are committed to delivering DC Entertainment’s extensive line-up of world-class characters and stories to audiences across all platforms and formats,” stated DC Entertainment President Diane Nelson. “JUSTICE LEAGUE: GODS AND MONSTERS CHRONICLES is an exciting opportunity to bring alternate versions of DC Comics’ iconic Justice League characters to Machinima, and we look forward to bringing this new animated shortform series to life with our partners across Warner Bros.”

JUSTICE LEAGUE: GODS AND MONSTERS CHRONICLES explores a newly conceived reality in the DC Universe where Justice League members Superman, Batman and Wonder Woman are much darker versions of the Super Heroes that people think they know. The episodes are expected to debut on Machinima in spring 2015, weeks before the launch of the film. More details on each episode of JUSTICE LEAGUE: GODS AND MONSTERS CHRONICLES will be released in the upcoming months.


About Machinima

Machinima is the first global many 2 many programming service for fanboys and videogamers. One of the top entertainment networks on YouTube, Machinima delivers more than 3.13 billion video views per month and reaches more than 150 million viewers monthly. The network programs topical, gaming and story driven content featuring original scripted series, weekly and daily shows, official publisher content, and gameplay videos, all reaching the coveted 18-34 and 18-49 millennial male-skewing demographic. The company is headquartered in West Hollywood, California and backed by MK Capital, Redpoint Ventures, Warner Bros. Entertainment Inc. and Google Capital. For more information, please visit and

About DC Entertainment

DC Entertainment, home to iconic brands DC Comics (Superman, Batman, Green Lantern, Wonder Woman, The Flash), Vertigo (Sandman, Fables) and MAD, is the creative division charged with strategically integrating its content across Warner Bros. Entertainment and Time Warner. DC Entertainment works in concert with many key Warner Bros. divisions to unleash its stories and characters across all media, including but not limited to film, television, consumer products, home entertainment and interactive games. Publishing thousands of comic books, graphic novels and magazines each year, DC Entertainment is the largest English-language publisher of comics in the world.