Here is the reveal trailer for Farming Simulator 15 – coming in early 2015 for consoles and PC platforms.
Author - MondoPest
Los Angeles, CA – Tuesday, August 5, 2014 – Magnet Releasing and Drafthouse Films bring a kaleidoscope of death, mayhem and fun with the World Premiere of ABCs of Death 2 at Fantastic Fest in Austin, TX on Thursday, September 18. The film has also been announced for release on VOD platforms October 2 with a theatrical run set for October 31.
ABCs of Death 2 features 26 brand new shorts from 26 new directors of acclaimed genre films like Cheap Thrills, Inside, A Lonely Place to Die, American Mary, Big Bad Wolves and many more. Once again, the filmmakers were given free reign to create a short film about death in all its many forms and the results are at turns shocking, hilarious, vile, surprising, beautiful, reprehensible, poignant, disturbing, but most of all, mind-melting fun. In addition to the varied subject matter and creative approaches to time-tested genres, the filmmakers explore a variety of styles including stop-motion animation, dialogue-free, and hand-drawn animation to bring their twisted visions to the screen.
“I truly love how divisive this anthology series will be. There’s no grey when it comes to the ABCs OF DEATH. People either love it or detest it. And that is the exactly the way it should be. Filmmakers are rarely given the opportunity to express themselves with full creative freedom. That’s because it’s usually a dangerous and risky endeavour. So it’s a good thing Tim League and I enjoy risk and we’re happy our partners at Magnet Releasing feel the same way as we do,” said producer Ant Timpson.
“I want people to look back at the ABCs of DEATH rosters ten years from now and see many of these now emerging directors running the show in future Hollywood,” said producer Tim League. ” With Fantastic Fest veterans Garreth Edwards and Rian Johnson commanding the Star Wars franchise, this doesn’t seem unreasonable at all.”
ABCs of Death 2 is the follow-up to the most ambitious anthology film ever conceived with productions spanning from Nigeria to UK to Brazil and everywhere in between. It features segments directed by over two dozen of the world’s leading talents in contemporary genre film. The film is comprised of twenty-six individual chapters, each helmed by a different director assigned a letter of the alphabet, beginning with the letter A and ending with the letter Z. The directors were then given free rein in choosing a word to create a story involving death. Provocative, shocking, funny and at times confrontational,ABCs of Death 2 is another global celebration of next generation genre filmmaking.
The following is the list of participating directors and a reference title from each of their filmographies:
Julian Barratt (THE MIGHTY BOOSH)
Todd Rohal (THE CATECHISM CATALYSM)
Steven Kostanski (MANBORG)
Alejandro Brugués (JUAN OF THE DEAD)
Jim Hosking (commercial director)
Hajime Ohata (HENGE)
Chris Nash (SKINFECTIONS)
Rodney Ascher (ROOM 237)
Bill Plympton (Animator)
Erik Matti (ON THE JOB, MAGIC TEMPLE)
Kristina Buozyte and Bruno Samper (VANISHING WAVES)
Vincenzo Natali (SPLICE, CUBE)
Larry Fessenden (THE LAST WINTER, HABIT)
Julien Maury and Alexandre Bustillo (INSIDE, LIVID)
E.L. Katz (CHEAP THRILLS)
Jen and Sylvia Soska (AMERICAN MARY, DEAD HOOKER IN A TRUNK)
Aharon Keshales and Navot Papushado (RABIES, BIG BAD WOLVES)
Julian Gilbey (A LONELY PLACE TO DIE)
Dennison Ramalho (NINJAS and LOVE FOR MOTHER ONLY)
Lancelot Imasuen (Nollywood director)
Jerome Sable (THE LEGEND OF BEAVER DAM, STAGEFRIGHT)
Robert Morgan (BOBBY YEAH)
Robert Boocheck (HORRIFIC)
Juan Martinez Moreno (GAME OF WEREWOLVES)
Marvin Kren (RAMMBOCK BERLIN UNDEAD)
Soichi Umezawa (special makeup effects artist)
For more information about ABCs of Death 2, please visit http://www.magnetreleasing.
Hamburg – August 5, 2014 – ROCCAT Studios rolls full-speed into late summer with a fresh and exciting design philosophy, and two groundbreaking new products to represent ROCCAT’s trailblazing peripheral creation. Making their first appearances at Gamescom 2014 in Cologne, Germany this August, the Nyth gaming mouse, and Skeltr gaming keyboard are set to take the gaming world by storm.
René Korte, CEO and founder of ROCCAT discusses the amazingly versatile Nyth, an MMO mouse that is so much more. Says René, “We’ve wanted to develop our own MMO mouse for a long time, but like always, we end up seeing a bigger picture once we begin brainstorming. MMO mice have these massive button grids that are locked in. You can change the button functionality, but what if you don’t like the layout? Our solution is a wholly modular MMO mouse, with interchangeable button combinations that suit the player. No two gamers are alike, and because we know that, we’ve gone many steps beyond just allowing them to switch out the in-package button options. Our fans will have access to our button inventory files, and those that are into 3D printing can even create their very own.”
But ROCCAT didn’t stop there. “The Nyth’s soul is MMO,” René explains,” but with high modularity comes versatility, and we capitalized on that in the design room. Not only is this an incredible, one of a kind MMO mouse, but with a replaceable side-part, coupled with our button modularity, the Nyth can absolutely transition into a perfectly fine-tuned MOBA mouse, and yes, even an FPS mouse. I wanted to know if we had the ability to create a hybrid mouse, a chameleon, that perfectly matches up with each gaming genre. The Nyth was the result of asking this questions, and I can tell you there is nothing like it in gaming. The Nyth adapts, evolves, and keeps on giving far into the future. It’s a remarkable peripheral conceptualized and created by our amazing design team.”
While excited to unveil Nyth to the Gamescom crowd, that’s not all we have in store for visitors of ROCCAT’s massive ROCC-City booth. Changing the way gamers interact with the second-screen option, ROCCAT presents the Skeltr, a first of its kind, ROCCAT-invented, fully integrated smartphone and keyboard combo that brings social interaction and gaming into perfect balance. “Life doesn’t stop because you’re gaming. We receive calls, we make calls, we text. The Skeltr is the answer to a world where gaming, interacting with your friends, and utilizing a second-screen as a tool in the game arsenal makes a lot of sense, “says René. “Our feedback-built Skeltr is Bluetooth compatible, allowing the smooth visualization of vital PC data to your smart device. It allows gamers to use their phones as a highly interactive compliment to the game they’re playing. We also believe being able to use your keyboard to communicate on your smartphone is a no-brainer feature ROCCAT fans will deeply appreciate. Our designers worked very hard to make these integrative experiences that gamers can use second nature, without distraction.”
The Skeltr’s sliding rail and rotating holster fit every size smart device, ensuring that using both the keyboard and second-screen never feels cumbersome to players. With brilliant RGB illumination, no ghosting, and most every other function that ROCCAT fans have come to expect from a ROCCAT keyboard, the Skeltr is both familiar and trailblazing all at the same time. Finishes René, “The Skeltr is our first foray into this new world of keyboard and smartphone integration, but it certainly won’t be our last.”
Gamescom 2014 is the place to see both up close and personal in 2014, with release dates for the Skeltr and Nyth being made later this year.
ROCCAT at gamescom:
– Entertainment area: Hall 8, Booth A10
– Business area: Hall 4.1, Booth B51
New York, NY – August 5, 2014 – 2K today announced that WWE Hall of Famer, Hulk Hogan®, will be featured through the “HULKAMANIA” Edition of WWE® 2K15, the forthcoming release in the flagship WWE video game franchise. The edition will be available exclusively for the PlayStation®4 computer entertainment system and Xbox One, the all-in-one games and entertainment system from Microsoft, while supplies last, for a suggested retail price of $99.99.
The WWE 2K15 “HULKAMANIA” Edition will include the following items:
- Copy of WWE 2K15 video game;
- Exclusive premium packaging;
- Exclusive collectible art card personally autographed by Hulk Hogan;
- Exclusive Funko “Hollywood” Hulk Hogan vinyl figure;
- Exclusive piece of authentic ring canvas from Hulk Hogan’s Monday Night Raw appearance on March 10, 2014 in Memphis, Tenn.;
- Two pre-order, launch exclusive playable characters: Hulk Hogan and “Hollywood” Hulk Hogan;
- Access to WWE 2K15 global pre-order offer: Sting playable characters pack.
“Twenty-five years ago, I appeared in my very first WWE video game, and I’ve never been more excited than I am now to be part of this year’s game,” said Hulk Hogan. “I’ve got one thing left to say: whatcha gonna do when the WWE 2K15 ‘HULKAMANIA’ Edition, featuring the greatest of all time, runs wild on you, brother?”
From early matches with opponents like Andre the Giant, “The Million Dollar Man” Ted DiBiase, Ultimate Warrior, “Macho Man” Randy Savage and “Rowdy” Roddy Piper, the emergence and popularity of “HULKAMANIA” spread like wildfire, as fans embraced Hogan’s signature appearance, charismatic personality and renowned moves. After time away from the ring in the early ’90s, Hogan returned as “Hollywood” Hogan and developed a handful of new rivals, including The Rock®, Sting and Goldberg. In 2005, after decades of success, Hogan was inducted into the WWE Hall of Fame.
Hogan’s influence in pop culture extends beyond the ring, as he has lent his time to several film, television, music, radio, restaurant and charitable projects. From Hulk Hogan’s Rock ‘n’ Wrestling cartoon series to his role as Thunderlips in Rocky III, or his groundbreaking Sports Illustrated cover and highly-rated reality television series, Hogan Knows Best, Hogan has cemented himself as a notable, relatable and iconic celebrity recognized and adored by millions worldwide.
“With an illustrious and storied career, a name forever etched in the WWE Hall of Fame and a persona immortalized by fans around the world, Hulk Hogan remains one of the most recognizable and memorable competitors in WWE history,” said Chris Snyder, Vice President of Marketing at 2K. “Hogan truly deserves a ‘HULKAMANIA’ Edition of WWE 2K15, and this comprehensive offering is a must-have for any WWE fan.”
Developed collaboratively by Yukes and Visual Concepts, a 2K studio, WWE 2K15 is not yet rated by the ESRB. WWE 2K15 is currently scheduled for release on PS4™ and PlayStation®3 computer entertainment system, as well as Xbox One and Xbox 360 games and entertainment system from Microsoft, on October 28, 2014 in North America and October 31, 2014 internationally.
BURBANK, Calif. – August 6, 2014 – On Thursday, August 14, at 10 a.m. PT, D23: The Official Disney Fan Club will begin selling tickets for the next D23 Expo, which will take place August 14–16, 2015 at the Anaheim Convention Center. The largest Disney fan event in the world, the D23 Expo celebrates all the wonderful worlds of Disney entertainment, uniting all parts of The Walt Disney Company under one roof, including The Walt Disney Studios (including Marvel, Pixar, and Lucasfilm); Walt Disney Parks and Resorts; Disney Consumer Products; Media Networks (including ABC, Disney Channel, and Radio Disney) and Disney Interactive. D23 Expo 2015 marks the fourth bi-annual event held in Anaheim.
More than 65,000 Disney fans from around the world gathered at the Anaheim Convention Center in 2013 for the third D23 Expo. Once again, the Expo will celebrate the past, present, and future of Disney with live events, celebrity appearances, panels, presentations, sneak peeks, and immersive experiences. D23 Expo 2015 marks the return of fan favorites including the Disney Legends Awards, honoring the talented men and women who have made indelible contributions to the Disney legacy; and Treasures of the Walt Disney Archives, which spotlights costumes, props, and set pieces from Disney’s rich history.
As in previous Expos, D23 Expo 2015 will showcase all of the latest stars in the Disney universe. In 2013, celebrity appearances included Angelina Jolie, Chris Evans, Billy Crystal, Natalie Portman, and Tom Hiddleston, with performances by Idina Menzel, R5 featuring Ross Lynch, and a once-in-a-lifetime concert with Disney Legends Richard M. Sherman and Alan Menken. Additionally, Disney executives and creative talent came together to deliver special presentations, announcements, and experiences to Disney fans throughout the three-day extravaganza.
Tickets for D23 Expo 2015 are available at a discounted price for a limited time. From August 14–December 31, 2014, tickets are $61 for a one-day adult admission and $42 for children 3–12. Tickets for members of D23: The Official Disney Fan Club are $52 for a one-day adult admission and $37 for children. Multi-day money-saving tickets are also available. D23 Members can save as much as $268 off the price of admission, based on the purchase of four three-day tickets at the D23 Member rate. For more information on tickets and the ticket pricing structure for members and general admission, visit D23Expo.com.
In addition to these special advance-purchase savings, an extremely limited number of D23 VIP Sorcerer Packages will once again be available. Based on fan feedback, even more benefits have been added this year including exclusive opportunities in the Walt Disney Imagineering pavilion and Mickey’s of Glendale.
The SORCERER PACKAGE includes:
- Three-day admission ticket and commemorative Sorcerer credential
- Reserved seating at all presentations in the main hall, Stage 23, and Stage 28
- Limited-edition D23 American Tourister boarding bag
- Pre-Expo tour of the Treasures of the Walt Disney Archives exhibit
- Special tour of the Walt Disney Imagineering Pavilion
- Exclusive shopping time in the D23 Expo Dream Store, Disney Store, and Mickey’s of Glendale
- Tour of the D23 Expo show floor the day before the Expo is open to the public
- Welcome Reception on Thursday evening
- Exclusive entrance to the Expo each morning
- A voucher for an appointment with an on-site massage therapist
- Exclusive D23 Expo gift pack including gifts from D23 and the rest of The Walt Disney Company
- Saturday morning Meet and Greet Coffee with a special Disney guest
- “Fond Farewell” reception on final day of Expo
- Plus, access to the Sorcerer Member Lounge and other benefits
Sorcerer Package tickets are available exclusively to both Gold and Silver D23 Members at $2,000 per ticket. Members have the option to purchase up to two Sorcerer tickets. Additional details and benefits are highlighted at D23Expo.com.
D23 Gold and Silver Members are entitled to early admission to the Expo show floor and D23 will once again give a special thanks to D23 Charter Members, providing them special access to the Expo’s Charter Member Lounge.
Visit D23Expo.com to relive some of the extraordinary experiences from the first three Expo events and get a peek at what’s to come in 2015.
The name “D23” pays homage to the exciting journey that began in 1923 when Walt Disney opened his first studio in Hollywood. D23 is the first official club for fans in Disney’s 90-plus-year history. It gives its members a greater connection to the entire world of Disney by placing them in the middle of the magic through its quarterly publication, Disney twenty-three; a rich website at D23.com with members-only content; member-exclusive discounts, and special events for D23 Members throughout the year.
Fans can join D23 at Gold, Silver, and Free Membership levels at D23.com and at DisneyStore.com/D23. To keep up with all the latest D23 news and events, follow us @DisneyD23 on Twitter, Facebook, Pinterest, and YouTube.
AUGUST 5, 2014 – CARY, NC and SUNDERLAND, UK – Epic Games announced today the formation of Epic Games UK, which sets up longtime collaborator and trusted partner Pitbull Studio as a fully integrated team driving Unreal Engine 4 development in the region.
“Pitbull has been essential in helping us develop the best tools and technology for building the next generation of games,” said Tim Sweeney, Epic’s founder and CEO. “They’ve been invested in UE4’s evolution since its early beginnings, and their dedication is unflinching.”
To date Pitbull’s staff have been primarily concentrated in Sunderland, with offices in Guildford and Leamington Spa. James Golding, Epic’s lead programmer who has been with the company for 12 years, recently relocated from Epic’s headquarters in Cary, NC to Guildford to expand that location’s footprint and headcount.
Mike Gamble, European territory manager, has been running Epic’s engine licensing efforts across all of Europe from the UK since 2011. “Setting up a bespoke Epic presence here and fully utilizing the Pitbull team as part of that enables us to support Unreal Engine 4 developers across Europe on an entirely new level,” he said.
“Becoming Epic Games UK was the next logical step in our relationship with Epic,” said Robert Troughton, general manager. “We’re looking forward to expanding our amazing team here in the UK.”
Working alongside Epic Games on Unreal Engine 4, Pitbull’s programmers and artists have helped develop a wide variety of the engine’s features, including rendering, audio, physics, visual scripting, UI, documentation tools, platform support, localization tools and much more. As a contributor to Epic’s games over the years, along with their exhaustive work on Unreal Engine 4, Pitbull has become an indispensable Unreal Engine resource for Europe.
Epic is currently seeking exceptional talent to fill roles such as animation programmer, developer relations engineer, developer relations technical artist, engine community manager, engine programmer, support engineer and tools programmer.
SAN MATEO, Calif. — Aug. 5, 2014 — Capcom, a leading worldwide developer and publisher of video games, today announced Resident Evil® for PlayStation®4 computer entertainment system, PlayStation® 3 computer entertainment system, Xbox One, the all-in-one games and entertainment system from Microsoft, Xbox 360 games and entertainment system from Microsoft and PC. Resident Evil will be available to purchase digitally across North America and Europe in Early 2015.
The hugely popular Resident Evil® series, having sold over 61 million units to date, returns to its roots with a remastered version of the critically acclaimed masterpiece, Resident Evil. Originally released in 1996, Resident Evil was then “remade” in 2002 from the ground up with new visuals, gameplay elements, environments and story details while retaining the survival horror atmosphere the series had become synonymous for. Both fans of the franchise who want a trip down memory lane and those who have yet to experience the game that coined the term survival horror for the gaming world will appreciate this definitive re-visit of that iconic 2002 Resident Evil title.
Using the latest resolution enhancement and 3D model technology, game resolutions and textures have been significantly upgraded, including 1080p support on next-gen consoles, resulting in characters and backgrounds coming to life in greater detail than ever seen before in Resident Evil. Not only will the graphics impress but the tense sound effects have been fully remastered with 5.1 surround support for a greater gaming atmosphere. Players are now able to choose not only between experiencing the terror at the classic 4:3 ratio or a stunning 16:9 widescreen mode but also the type of control scheme they play with. The classic control scheme remains for fans of the original play style or there’s an alternative scheme where the character moves directly in the direction of the analogue stick, utilizing the standards of the current generation of gaming. Both the control scheme and the display options can be toggled between at any time during gameplay.
The intense horror fans first experienced with the release of the originalResident Evil is back. Taking place in the now notorious Raccoon City, players will choose to take on the role of either S.T.A.R.S. (Special Tactics and Rescue Service) team member Chris Redfield or Jill Valentine, who have been sent into the city to find the missing Bravo team. When the team is suddenly attacked by a ferocious group of mutated dogs, desperate for an escape they take shelter in the Mansion, but will they ever get out alive again? Players will need to be brave as they adventure through the dark, enclosed spaces searching out the horrors that await them. With limited ammo and survival items available gamers will need to keep their wits about them to survive the various traps and puzzles that greet them at every stage.
Santa Monica, CA – July 31, 2014 – Call of Duty®: Ghosts caps off an extraordinary season of content with the release of the fourth and final DLC pack, Call of Duty®: Ghosts Nemesis, coming first, exclusively to Xbox platforms on August 5. Throughout this year’s DLC season, Call of Duty: Ghosts has introduced several franchise firsts, including new killstreaks featuring the galaxy’s ultimate hunter, the deadly Predator, and one of cinema’s most iconic horror characters, Michael Myers, new weapons like the dual purpose “Maverick” Assault Rifle/Sniper Rifle and the tactical 2-in-1 Ripper SMG/Assault Rifle, as well as an all new episodic saga for Extinction.
“First off I want to thank every one of our fans. The dedication of our players is overwhelming. The whole team at Infinity Ward is really excited about the release of the Nemesis and we think it’s a great way to close out what’s been a really fun DLC season,” said Mark Rubin, Executive Producer at Infinity Ward. “DLC is a great way to unleash creative new content that is often the direct result of community feedback and interaction. So thank you again to the millions of people who play Call of Duty: Ghosts every day and keep the feedback coming!”
The DLC season closes out strongly with Call of Duty®: Ghosts Nemesis, which introduces four new multiplayer maps from the most varied locales, each with unique Field Orders specific to the map, and includes the exhilarating conclusion of Extinction’s four-part narrative with “Episode 4: Exodus,” where players fight for mankind’s survival as the Cryptid invasion reaches its deadly climax.
The four new small-to-medium multiplayer maps in Nemesis are designed specifically for Call of Duty’s distinctive fast-paced, gun-on-gun gameplay.
- “Goldrush” is set in an abandoned gold mine in the Southwest United States, where an intricate network of cavernous tunnels and perilous shafts create the ideal setting for medium to long range combat; while two mine carts race along the abandoned tracks offering players a fast way to traverse the map. Players who complete the unique field order on Goldrush will unleash a howling pack of wolves that will descend upon their enemies.
- “Subzero” drops players into a frigid Canadian submarine base that has been hastily evacuated, with control room, submarine pen and research facilities all left eerily empty. Built around the traditional three-lane design, this medium-sized map harbors a mysterious terror that will decimate your enemies upon completion of the map’s unique field order.
- In “Dynasty,” players are transported to a lakeside Chinese village surrounded by picturesque mountains, vivid gardens, and spectacular architecture – a serene environment that is anything but Zen-like. Multiple pathways crisscross the village in this medium map with a variety of elevation and numerous back alleys that create flanking routes. The unique field order on “Dynasty” allows players to call in an air strike of vertical takeoff fighter jets, while one lingers behind to give you unmatched air superiority.
- Nemesis cranks the frenetic multiplayer action to unprecedented levels with the fourth multiplayer map, “Showtime,” a sadistic reimagining of the smallest map in Call of Duty® history, the fan favorite map from Call of Duty® 4: Modern Warfare® “Shipment.” In the futuristic arena of “Showtime,” blind corners and narrow pathways provide momentary reprieve from the outright mayhem within the central square comprised of several shipping containers. Tight confines call for shotguns and SMGs. Survive long enough to be rewarded with one of three killstreaks: lethal automated gun turrets at key locations on the map, an air drop with multiple care packages or a deadly gas attack that forces the action back into the center of the arena.
Closing out the final DLC Pack for Call of Duty: Ghosts is the dramatic conclusion in the Extinction narrative, “Episode 4: Exodus.” Following the CIF Unit’s harrowing escape from the alien underworld and the successful recovery of Dr. Cross and the cortex, the team has flown in to fight off the Cryptid army’s siege of the last bastion of human resistance. Your mission is to get key personnel to safety by restoring power to the shuttle and launching the shuttle to a low earth orbit space station.
“Episode 4: Exodus” gives players unprecedented control of their escape route – choose your path, gather new intel, craft new weapons – and introduces the deadliest of enemies with a range of lethal powers, including mind control and psionic attacks – the Ancestors. As the battle for our survival draws to a close, the fate of mankind is in your hands.
Call of Duty: Ghosts Nemesis will be available beginning August 5th first, exclusively on Xbox Live for Xbox One, the all-in-one games and entertainment system from Microsoft, and the Xbox 360 games and entertainment system from Microsoft, with other platforms to follow.
Nemesis is available a la carte for a suggested retail price of $14.99, or as part of theCall of Duty: Ghosts DLC Season Pass, which gives fans access to all four epic Call of Duty: Ghosts DLC Packs** planned for release in 2014 – Onslaught, Devastation,Invasion and Nemesis – at the discounted* suggested retail price of $49.99.
Call of Duty: Ghosts is rated “M” (Mature – Blood, Drug Reference, Intense Violence, Strong Language – content suitable for persons ages 17 and older) by the ESRB. Call of Duty: Ghosts Nemesis is published by Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc. (Nasdaq: ATVI), and developed by Infinity Ward.