Author - Jennifer Paxton

CORSAIR Unveils VOID Pro Headset Line

Gamescom 2017, Cologne – August 22nd, 2017 — CORSAIR®, a world leader in enthusiast memory, PC components and high-performance gaming hardware, today announced the release of its new range of VOID PRO gaming headsets. When you’re deep in the game and sound is never just noise, you need to pick up on every note, cue and echo. VOID PRO gives you that advantage. Building on the success of CORSAIR’s VOID headsets, the three new VOID PRO models boast enhanced comfort, lightweight and durable aluminium construction, and improved audio quality, creating a headset that’s ready to put you ahead of the competition.

VOID PRO was designed with comfort in mind, so that when you’re in the heat of the game, your headset disappears and it’s just you and your audio. Built with microfiber mesh fabric, the balanced headband and over-the-ear memory foam earcups offer all-day comfort for even the longest gaming sessions. Equipped with cast aluminum yokes and a metal reinforced headband, the VOID PRO combines comfortability with durability, so you’ve got a headset that’s built to last.

All VOID PRO headsets share the same custom-tuned 50mm neodymium speaker drivers and Dolby® Headphone 7.1 surround, creating immersive, detailed audio that pulls you right into the action. Wide range and accuracy deliver precise treble and powerful bass, bringing your campaigns to life. Your games have never sounded this good.

When it comes to esports, there’s money and glory on the line and every word can make the difference between champion and chump. That’s why the VOID PRO has an all-new unidirectional noise canceling microphone to enhance voice quality, an LED mute ring indicator for better visibility and is Discord Certified, so you know that talking to friends will always be simple and stress free. No matter how heated the battle gets, your teammates will always be able to hear you loud and clear.

With three different ways to connect, VOID PRO is ready to suit any setup. VOID PRO RGB WIRELESS boasts up to 40 ft of wireless range, integrated RGB lighting and up to 16 hours of battery life, VOID PRO RGB USB combines RGB lighting and Dolby Headphone 7.1 audio to immerse you in your games and match your style, while VOID PRO SURROUND offers great audio paired with multi-device compatibility for all your gaming systems.

As the innovators who defined RGB lighting with the K-series of mechanical keyboards, CORSAIR offers a wealth of RGB gaming peripherals and VOID PRO is no different. VOID PRO RGB WIRELESS and VOID PRO RGB USB offer RGB lighting built into each earcup, providing dynamic and customizable backlighting with nearly unlimited color options. CORSAIR Utility Engine (CUE) software gives you full control over your headset’s EQ and lighting, and even allows you to synchronize effects between all your CORSAIR RGB devices through its intuitive interface.

With exceptional comfort, serious long term durability and outstanding audio performance, the new range of VOID PRO headsets excel where others fail. It’s All Day Comfort, Epic Sound.

Availability, Warranty and Pricing

The full VOID PRO range of headsets is available immediately from the CORSAIR worldwide network of authorized retailers and distributors as well as direct from the www.corsair.com webstore.

All CORSAIR VOID PRO headsets are backed by a two-year warranty and the CORSAIR worldwide customer service and technical support network.

For up-to-date pricing of the VOID PRO range, please refer to the CORSAIR website or contact your local CORSAIR sales or PR representative.

Web Pages

For more information on the new range of VOID PRO headsets please visit:

http://www.corsair.com/void-pro-gaming-headset

Destiny 2 – Official Launch Trailer

August 22, 2017 – Humanity has fallen. Villainous Dominus Ghaul has arrived on Earth with his Red Legion army to lay claim to the power he believes he alone is worthy to wield. Rally with the remaining survivors and rise up to defeat Ghaul before all is lost.

Destiny 2 features a dramatic, cinematic story campaign, and a variety of activities for every type of gamer, including gameplay for solo, cooperative and competitive players with new places to explore and adventures to conquer. Destiny 2 launches September 6th on PlayStation 4 and Xbox One and will be available for PC on October 24 via Battle.net®, Blizzard Entertainment’s online gaming service.

Path of Exile: The Fall of Oriath Launches this Week for Xbox One

Auckland, New Zealand – August 21, 2017 – Grinding Gear Games has announced today that its award-winning game, Path of Exile: The Fall of Oriath, is scheduled to launch on Xbox One on Thursday, August 24th at 2pm Pacific – the first console release for the massively popular ARPG.

The Fall of Oriath Xbox One release follows the hugely successful release of the PC version of the game in early August. Path of Exile: The Fall of Oriath saw a record number of players playing the game simultaneously (143,000!) – more than double Grinding Gear Games’ previous game expansion release – Atlas of Worlds. Path of Exile has seen an average audience growth of 27% over each of their last four releases.

Additionally, Path of Exile will be launched in Mainland China by Tencent on August 22 – which is expected to add a ‘few’ more players to the game’s millions of active participants.

Path of Exile: The Fall of Oriath is Grinding Gear’s largest launch of new content since the original game debuted in October 2013. The game features six brand new acts – doubling the size of current game. The Fall of Oriath also introduces a new Pantheon character-customization system that lets players wield the power of the gods themselves.

Path of Exile: The Fall of Oriath Xbox One Features:

  • Ten Acts: Left for dead on the wet sand of a cursed continent, you will battle the evil, the mad, and the shambling dead that inhabit Path of Exile’s unforgiving world.
  • Hundreds of Bosses: From the gargantuan zombie Hillock to the very gods themselves, you will experience hundreds of intense and unique boss encounters.
  • Thousands of Hours of Gameplay: The story may end, but the exploration doesn’t. The unique Atlas of Worlds unlocked at the end of the tenth act provides literally thousands of hours of content.
  • Countless Character Options: Path of Exile’s Passive Skill Tree has more than 1300 skills for you to choose from. There hundreds of Active Skill Gems and Support Gems with which to augment them. Ascendancy Classes let you take your character to the next level. You will never run out of things to try.
  • Endless Replayability: Careful area randomization means no two playthroughs will ever be the same, and with the volume of ways to customise your character, no two playthroughs will ever feel the same either.
  • Regular Major Content Updates: Path of Exile is updated approximately every thirteen weeks with a new content update and challenge league. The Xbox One launch contains all six major expansions that have been released since 2013.
  • Never Pay a Cent: Path of Exile is 100% free to play, with no paywalls and no pay-to-win features. The game survives solely on the support of its players who choose to buy cosmetic items and stash space, and nothing more.

Character Posters Revealed for The Monster Project

August 18, 2017 – New character posters for THE MONSTER PROJECT have been revealed in anticipation of Friday’s theatrical and VOD release! Please consider posting these chilling monsters ahead of the movie’s release.

THE MONSTER PROJECT follows a group of aspiring horror filmmakers set out to find and interview three people who claim to be real life monsters. The production suddenly turns into a nightmare when the participants transform into a real vampire, demon, and skinwalker (a type of harmful witch, according to Navajo legends, that can transform into any animal with the intent of harming people), forcing the unsuspecting crew to fight for their lives.

THE MONSTER PROJECT is directed by award-winning horror filmmaker Victor Mathieu and written by Mathieu, Shariya Lynn, and Corbin Billings. Toby Hemingway (“BLACK SWAN”, “IN TIME”), Justin Bruening (“GOOD BEHAVIOR”, “GREY’S ANATOMY”, “RINGER”), and Yvonne Zima (“IRON MAN 3”, “NICE GUYS”) provide strong performances with Jamal Quezaire and Murielle Zuker rounding out the cast.

Wargaming to Stream Live Game Streams on Facebook

August 18, 2017 — Wargaming today announced plans to provide more than 1,000 hours of quality live and on-demand video content on Facebook Live to build its community and reach millions of gamers worldwide.

Available globally across Wargaming’s Facebook Pages, players and fans will be able to check out live game streams, learn about new product features, access historical content related to gameplay, and watch and participate in interviews with popular streamers. Wargaming will also release coverage of its esports events, including a livestream of the World of Tanks regional and final tournaments.

“Bringing exciting and uniquely-created live video content to Facebook was an obvious step for us,” said Jamy Nigri, Senior Vice President of Commercial Development for Wargaming. “We’ll be introducing new ways to interact with our games to our 3.9 million Facebook community members and gamers across the globe. Player happiness is at our core, and we can’t wait to let fans engage through Facebook.”

“Wargaming is already an incredibly progressive creator of video content on Facebook, and we’re excited to work even more closely with their team,” said Bob Slinn, head of games partnerships, EMEA, for Facebook.“Team-based MMOs like World of Tanks, World of Warplanes and World of Warships make up some of the most popular gaming communities on Facebook, and we’re looking forward to all the creative ways in which Wargaming will bring fans closer to the games they love.”

For more information about Wargaming, please visit www.wargaming.net.

Wizard World Relaunches Wizard and WizPop Daily

LOS ANGELES, August 16, 2017 – As the saying goes: “Nothing stays dead in comics.” Pop-Culture leader Wizard World, Inc. (OTCBB: WIZD) today announced the digital re-imagination, re-conception and re-launch of Wizard, as part of a new digital initiative which includes WizPop, a daily pop-culture news service reporting on the biggest stories of the day in pop-culture, entertainment, and fandom. WizPop will also feature a weekly round-table reviewing the relevant news of the week. Bridging video, editorial and convention operations, the revitalized Wizard digital initiatives will speak to fans worldwide in Wizard’s distinctive snarkily-smart voice.

The predecessor to the re-constituted Wizard was Wizard Magazine: The Guide to Comics, had a wildly successful run for nearly two decades as the respected and widely-followed voice of comics and fandom.

Brian Walton, the former Editor In Chief of Nerdist and Vice President of Editorial Operations at Legendary Digital Networks will serve as Editor In Chief of Wizard in addition to his role as Director of Content for Wizard World. Luke Y. Thompson, formerly of Nerdist, Topless Robot, Deadline, and OC Weekly, has joined Wizard World as Associate Editor.

WizPop the daily video news service will share the uniquely authoratiative point-of-view of Wizard covering the larger universe of all things pop-culture.

In addition to standing as a daily digital presence, plans are in the works to return to publishing Wizard as a premium quarterly magazine.

From “Casting Calls” to “The Drawing Board,” classic Wizard Magazine columns will be revived as web-based articles and regular video features. Wizard and WizPop will feature news and reviews of the latest in comics, tech, movies, gaming, TV, music, and toys. Also returning will be the hallmark in-depth feature interviews with some of the biggest names in the comics and entertainment industries.

“To a generation of fans the Wizard name has stood at the intersection of entertainnment and pop culture. By introducing Wizard and WizPop as vibrant digital incarnations, Wizard World will expand its pre-eminent position in the industry to connect and interact with millions of fans every day,” said John D. Maatta, Wizard World President & CEO. “With the triumverate of Wizard, WizPop and the Wizard World live convention platform we have created a 24 hour a day digital and live experiential platform serving the fans of pop culture—the Wizard experience and the on-going conversation doesn’t stop when a Wizard Comic Con ends.”

On August 25, at the 20th annual Wizard World Comic Con Chicago, Wizard and WizPop will launch at www.wizardworld.com.

Check out the first episode of WizPop at http://wizd.me/7ge0.

Destiny 2 – Official PC Open Beta Trailer

August 15, 2017 – For the first time, Destiny 2 will be available for PC on October 24 via Battle.net®, Blizzard Entertainment’s online gaming service.

Beginning August 29, players worldwide are invited to experience Destiny 2 on PC, including the opening story mission, ‘Homecoming’, along with cooperative and competitive modes. All who pre-order Destiny 2 can jump into the action with early access to the beta on August 28.

You can view the Destiny 2 – Official PC Beta Trailer here

Just Survive Gets Huge New Update and Trailer

SAN DIEGO – Aug. 15, 2017 – Daybreak Games has released its largest update to date for the open world zombie survival game Just Survive. Alongside new content, which includes a brand-new map and new Stronghold system, a new narrative has been established, separating Just Survive from the H1Z1® universe. Just Survive’s rebranding and content update represents the development team’s evolved vision for the game and lays the foundation for future updates in the months to come.

“Our new logo and key art highlight all the aspects of the game that players know and love—from base building and defending, to looting and exploring, and also reflects how Just Survive is developing into a more mature and polished game,” said Ben Jones, Just Survive Creative Director. “Just Survive is about more than just killing zombies, it’s about the player’s survival journey. Re-establishing society isn’t an easy task, and this update introduces a variety of features, like Strongholds, that encourage players to band together through the dangers and tension of post-apocalyptic life while striving to reclaim their world from the zombie hordes.”

As the most comprehensive update in the game’s history, the development team has made changes to many aspects of the game, introducing a new map, adding the Stronghold base-building system, weapon revamp, and in-game curency system:

  • Badwater Canyon: A completely new world map designed with multiple styles of gameplay in mind and featuring targeted loot distribution, strategic verticality, exploration opportunities, and hundreds of easily identifiable base pads for Stronghold construction. Badwater Canyon will be rolled out steadily over time, region by region, as it is created in order to give appropriate focus to each aspect of its overall design. It has replaced the game’s original map.
  • Stronghold: A new system where players can build robust structures and fortify them with an array of defenses and traps to fend off coordinated attacks. Challenging players with opportunities to attack and defend, Strongholds encourage creative problem solving. In addition, these bases can be customized by players to make their in-game homes unique.
  • Weapon Revamp: All weapons have been rebuilt from scratch, introducing tiers to each weapon type while fine-tuning them to look and feel unique. In addition, we’ve improved melee combat with a new hit registration system and attack animation overhaul.
  • Golden Eagle Coins: Items found in the world can be exchanged for a new in-game currency tied to individual characters. These aim to create true value for each item in the world, tackling the problem of item hoarding. Golden Eagle Coins are required to purchase new Stronghold locations, and this currency’s usage will continue to be expanded in the future.

Other changes in this update include refined harvesting mechanics, a rebalancing of systems, itemization overhaul, and modification to spawning and death. A complete list of changes and fixes in today’s update is available at: http://www.justsurvive.com/news/game-update-patch-notes-8-15​​

Just Survive is currently available in Steam Early Access for Windows PC. For more information, visit www.justsurvive.com, and follow the game on Facebook, Twitter and Twitch.

The Secret World TV Series Announced

OSLO, Norway – August 15th, 2017 – Funcom is excited to share the news that Johnny Depp’s Infinitum Nihil and G4C Innovation’s Gudrun Giddings have partnered to produce The Secret World, a TV series based on Funcom’s massively multiplayer online game The Secret World and its reincarnation, the shared-world online RPG Secret World Legends. The TV series is based on the universe of the Secret World IP and centers on a team of undercover agents and the shadowy war between secret societies, the Illuminati, Dragon and the Templar. Central to the plot is also the battle against the supernatural in an adventure that spans across our world, multiple dimensions, and incorporates the realms of ancient myths and legends as well as today’s conspiracy theories and headline news.

The pilot was written by James V. Hart (HookDraculaContact) and Jake Hart. Johnny Depp, Christi Dembrowski, Sam Sarkar and Gudrun Giddings will produce together with Showrunner Pam Veasey. (CSI-NY). CAA (Creative Artists Agency) is packaging.

“The Secret World universe is full of stories just waiting to be told,” says Funcom CEO Rui Casais. “From secret societies to myths and legends that are all coming true, The Secret World captures some of humanity’s greatest mysteries and asks “what if?”. As the developers of The Secret World and Secret World Legends, we think it is a fantastic premise for a television show and one we hope will capture the collective imagination of the audience.”

“It is one of the most character-driven and well-developed games I know of,” says Gudrun Giddings, who optioned the media rights back in 2012. “Hence it naturally lends itself to fantastical storylines with intriguing characters, a thrilling, and binge-worthy international TV show.”

Sam Sarkar, who developed the project from its inception with Gudrun Giddings said: “From the moment Gudrun first brought this to me, I loved this property. I live for conspiracy theory. I don’t believe it, but I love it. This is the secret story of the people who rule the people who rule the world.”

Funcom recently rebooted The Secret World as the shared-world online RPG Secret World Legends. About two weeks following the initial launch on June 26th 2017, Funcom announced that it was encouraged by the initial success of the reboot and said that it was years since the company last saw a similar player surge in the Secret World universe. Secret World Legends offers a more accessible experience than before, with revamped combat, progression, and a host of other improvements.

Set within a dark and mature story universe, Secret World Legends plunges players into a sweeping adventure into the supernatural underbelly of myths and legends that exists in the shadows of our own realm. Travel the globe in pursuit of mysterious forces threatening the world, using your wits and abilities to solve complex investigations and uncover the truth. The developers will be continuing to add content and new storylines going forward, finally allowing them to bring the story of The Secret World forward in new, exciting directions. Secret World Legends is currently available on www.secretworldlegends.com and Steam. For more information on Secret World Legends, including a detailed breakdown of the game’s features, visit www.SecretWorldLegends.com.