Author - Jerry Paxton

AOC Agon 35 inch Curved Display Review AG352UCG

Recently, we got to borrow one of the 35 inch curved UltraWide displays from AOC’s Agon brand. The AC352UCG features 3440×1440 resolution, up to 100Hz response rate, and the ability to use NVIDIA’s G-SYNC technology. But, does this UltraWide display warrant its $900 price tag? Read on to find out!

Excitedly, I unboxed the AOC Agon 35 inch UltraWide display and was very impressed at both its build quality and its ease of setup. The box contains the stand, display, and even a set of HDMI and DisplayPort cables! The AG352UCG is a behemoth of a display, measuring 33.35 inches wide and featuring a black, thin bezel as to not distract the user from what they are playing. It also weighs about 12 pounds, making it a very stable addition to your desktop. Just for safety purposes, you should double-check your desk to make sure it can physically accommodate the AOC Agon AG352UCG’s size and mass before setting it down. Once I sat the display down on my desk, I connected the DisplayPort cable from my computer to the monitor and started it up. One thing to note about DisplayPort cables that is different than plugging in an HDMI cable is that, with DisplayPort cables, you must push them in fully until you hear an audible click. Once in, however, that clip system helps the cable not fall out by accident. Also of note on this display is a small pylon that folds out of the upper right hand corner. Once deployed, this tiny hook is actually a headphones holder – very smart!

Fallout 4 UltraWide is pretty damn cool

After Windows had booted up, I went to AOC’s website and got the latest monitor drivers then installed the latest NVIDIA display drivers as I was a version behind. After installation, I went into my monitor settings and made sure 3440×1440 was selected and created a new resolution with 100Hz refresh rate. This is technically overclocking the monitor as far as Windows is concerned, but the AOC Agon AC352UCG is rated to handle the refresh rate without issue. Once the custom resolution was created, I applied the settings and went into my NVIDIA control panel to make sure G-SYNC was enabled.

UltraWide screen resolution is not supported by every game out there – sometimes you will have to select a lesser resolution and deal with black bars on each side of your display. But, this is just the nature of the beast. Some games, such as Fallout 4, have third-party mods which enable UltraWide resolutions. So, I installed the mod for Fallout 4 and began a new journey into the Commonwealth. There is some distortion in the image as it gets to the sides of the display – but that is a symptom of UltraWide resolutions in general – even when you go to three display setups. It has to do with how the virtual camera lens translates 3D images on a 2D display. What’s better is that you don’t get the bezel and separation interrupting your experience like you do with those multi-monitor setups. Thanks to the display’s 100Hz refresh rate and NVIDIA’s G-SYNC technology, I barely noticed any screen tearing or ghosting and could not be happier with my time playing on the monitor.

The curve of the display helps not only with immersion but, also the appearance of having a large display than you actually do. After using the AOC Agon AC352UCG for a time, I would wholeheartedly recommend it to any gamer looking for that experience. In fact, it is going to be difficult going back to a regular display after having all that extra real estate! It was nice being able to use half the screen for writing in MS Word and the other half for browsing the Web. Speaking of typing, the display featured some really nice, sharp text and I didn’t notice any eye strain once I got the brightness and contrast settings where I wanted them. There is also one really fun thing about watching movies in UltraWide aspect ratios – no black bars! I watched several movies on the AOC Agon AC352UCG and was very pleased to see Rogue One stretch across my entire screen, uninterrupted!

The AOC Agon AC352UCG’s biggest issue is the 5-way hat control at the bottom of the monitor’s frame. It is what controls the display’s power on/off as well as all the on-screen controls and menus. The problem with the control is that it doesn’t have a high return-to-center pull so it gets kind of “sloppy”. But, I digress. The AOC Agon AC352UCG features the usual on-screen menu commands such as color correction and volume (yes, it has two built-in 2W speakers). Also on the monitor, you will find a headphones jack which allows you to game without disturbing others.

Movies with no black bars?! Awesome!

One interesting thing about the AOC Agon AC352UCG is what they are calling AOC SceneLighting, which is an array of light strips – two on the bottom of the front bezel and four on the back of the display. These can be set to various colors so that, at a tournament you can section off gamers by team color, etc. It also just looks plain cool – and does not take away from the gaming experience at all. My only wish would be that AOC would have implemented that adaptive backlight technology to the SceneLighting system.

Overall, the AOC Agon AC352UCG performs beautifully – especially when the gaming action gets intense. It currently retails for $900 dollars at online retailers like Amazon.com. We’d like to thank AOC for letting us borrow one of these displays for the purposes of reviewing it. You can find the AOC Agon AC352UCG at various online retailers.


AOC Agon AC352UCG Review Score

(5 out of 5 Stars)


 

Combat Air Patrol 2 Development Updates

November 29, 2017 — We wanted to drop you a round-up of what’s been happening with CAP2 development over the last few months.  As you can see from the summary below, update pace is gaining momentum.  This is due to continue as we bring you a run of smaller updates, focused on all aspects of aircraft AI.

We are excited about December as we finally start to bring the missions to life!

Current work is focused on all aspects of aircraft AI.  This will improve things such as:

  • Dogfights

  • AI aircraft mission integration (taxiing, AI flight member roles)

  • AI airbase traffic

  • AI aircraft weapon deployment (AA & AG)

  • AI awareness of aircraft state (fuel, weapon state, radar, RWR)

  • A2A refueling.

This means for example, in a training mission you might see a tanker takeoff while your flight taxis to the runway. You takeoff, form up and hit training area targets line astern, refuel and return to base. Another example, for the Mach Loop you may be in a flight of four aircraft transiting the loop where you may be lead or following the flight leader.

Live now

We’ve dropped four patches over the past couple of months and the current version (v810.7) is now live across all branches (including VR).

Here’s Ed’s posts from the Steam community hub  detailing what these these four patches included:

V810.4

  • Terrain editor – We’ve completed a lot of background work on the terrain editor which means we can now rapidly improve areas of interest from the base imagery and OSM data. We intend to make the editor available in the future for people to customise and share terrains, together with a mission editor.

  • Training missions – We’ve used the improved editor to begin building the Yuma training missions. You may discover the newly populated target ranges.

  • Mission planner Improvements – We’ve fixed some of the issues with the mission planner and it also now shows elevation as well as coast line. You will see that the map now includes most of the UK and the Yuma Map extends up to the Grand Canyon. In the future we will also extend the satellite imagery and OSM data – either through DLC or a future update.

  • Easter Egg – Many players have now found this in the UK map, well done!

  • Richer environment – As you can see from the screenshot below of the Harrier leaving Khasab we have added thousands more buildings and lots of additional vegetation. You may be aware (and have contributed – thank you!) that this is done by adding more OpenStreetMap data. It’s been done as an aside and hasn’t impacted general development. Abu Musa and Kaneohe Bay are also now more significantly built up. We’ve also added a host of custom objects including power lines, lighthouses, water tanks, ATC towers, rigs etc.

  • ​Fuel Tanks – As you can also see from the screen above, the Harrier now has external fuel tanks, including associated fuel flow logic and displays, you’ll be able to mod them soon.

  • Terrain Lighting – We’ve added lighting to roads, runways, taxiways and buildings, illuminating villages and cities which really adds to immersion. In case you missed it here’s the promo from a few weeks ago showcasing this. You will also see that we’ve improved vegetation, adding different trees and increasing their density.

  • Cockpit illumination – As you can see from these before and after shots, the Harrier cockpit now has night illumination. It’s easy to see dials/gauges around sunset. You can separately adjust the lighting intensity for self illuminated instruments and the cockpit floodlights. The full day/night cycle will come in a subsequent update. We’ve got a sky shader to complete which bounces a lot of rays through the atmosphere and produces great sunsets and sky throughout the 24hr cycle.

v810.5

Mostly a bug fix build, notable changes include:

  • Controls: Control and shift on mapped control keys are now saved.

  • Controls: OEM keys are labelled correctly.

  • Controls: Added default mappings for keyboard, gamepad, joystick.

  • HARM: firing crash fixed.

  • HARM Mission: mission starts.

  • Terrain LOD: settings bug fixed. You can select Low, Medium, High, Ultra.

  • Flight model: fix for a drag calculation.

  • Time Of Day controls: added to adjust current time and environment lighting.

V810.6

  • Added fixes for fullscreen monitor selection. When in fullscreen mode, changing the selected output monitor is immediate. Also the monitor label has an index added to distinguish between identically named monitors (generic pnp display…)

  • While working on default controls I realised none of the controller manufacturers seem to use the correct USB usage codes for controller buttons or axes/sliders which have a specific function. There are codes defined for controls such as throttle, chaff, flaps, trim etc. It’d be great if they used them where relevant as auto mapping a controller would be pretty simple. Anyway, I’m adding default settings for common controllers which will be included in coming updates. I’ve also begun work on the axis response curves UI.

  • The TOD/lighting controls are pretty cool. Give them a try, you’ll probably find yourself constantly tweaking the light levels. Once the updated day/night sky shader is complete you’ll be able to adjust the full 24hr cycle, plus advancing mission time will be added.

  • The terrain LOD settings fix/update improves the appearance of distant lights popping into view and fixes an issue where extra scenery was being drawn.

v810.7

  • The debug keys for time shifting and cloud regeneration are available in Controls->Misc

  • You can accelerate time from 4x to /32 (decelerating 32x was useful for testing things like gear animations)

  • A crash on starting Hawaii free flight is fixed.

  • You can now add your own cockpit photo. There’s a directory ‘Mods – Examples’ in the game folder which details how to add your photo.

Should you buy CAP2 now?

If you don’t yet own CAP2 obviously we’d love for you to join the crew.  We encourage you to read the store page details carefully first, particularly with reference to what features are currently enabled so that you have the correct expectation from the current build.

Reviews

If you are enjoying CAP2 we would appreciate a quick Steam review as it greatly increases visibility within the store.

Mister Rogers Documentary Acquired by Focus Features

NEW YORK, November 27, 2017 – Focus Features has acquired the worldwide rights to Won’t You Be My Neighbor?, the new documentary about the life and work of Mister Fred Rogers. From Academy Award-winning filmmaker Morgan Neville (20 Feet from Stardom), the documentary is a Focus Features presentation of a Tremolo Production, in association with Impact Partners and Independent Lens/PBS.  It is set to be released on June 8, 2018.  Focus chairman Peter Kujawski made the announcement today.

Won’t You Be My Neighbor? takes an intimate look at America’s favorite neighbor: Mister Fred Rogers.  A portrait of a man whom we all think we know, this documentary is an emotional and moving film that takes you beyond zip-up cardigans and the land of make-believe, and into the heart of a creative genius, who inspired generations of children with compassion and limitless imagination.

“Morgan once again avoids making a traditional biodoc and instead takes us behind the curtain to see how Fred Rogers navigated the cultural and social issues of the second half of the twentieth century with his own brand of forward-thinking, compassionate wisdom far beyond his time,” commented Focus chairman Peter Kujawski.  “Mister Rogers makes us all want to be better people, and we couldn’t be more proud to be a part of telling his story today.”

“The Fred Rogers I discovered making this film is at once comfortably familiar and completely surprising. I believe Mister Rogers is the kind of voice we need to hear right now,” said director Morgan Neville. “I am thrilled to work with Focus Features on taking this film out into the world, along with my collaborators at Impact Partners and Independent Lens.”

“This is Morgan’s fourth film with Independent Lens, following our Emmy Award-winning collaboration on Best of Enemies,” said Lois Vossen, Independent Lens Executive Producer. “His beautiful new film shows us just how cool Mister Rogers was and how relevant and vital his voice is right now.”

Won’t You Be My Neighbor? is produced by Morgan Neville, Caryn Capotosto and Nicholas Ma and is a production of Tremolo Productions in association with Impact Partners and Independent Lens / PBS.  The deal was negotiated by Endeavor Content and Judith Karfiol on behalf of the filmmakers.

LEGO Marvel Superheroes 2 Review

LEGO Marvel Superheroes 2 is the latest in LEGO’s utilization of its Marvel license. LEGO Marvel Superheroes 2 brings together over 230 characters and villains from both the Marvel Cinematic Universe as well as the comics – going back so far as to pull in more obscure characters like Black Knight. Time travel is a central theme of LEGO Marvel Superheroes 2. The game begins with the player in control of the Guardians of the Galaxy as they help the Nova Corps repel an invasion by Kang the Conqueror on Xandar. This opening mission serves as a basic tutorial into the LEGO game mechanics as well as a setup of the game’s central plot. While most of the LEGO game puzzles are present in LEGO Marvel Superheroes 2, this LEGO title adds time as a necessary part of puzzle-solving and does so with the help of time manipulating characters like Doctor Strange. You may need to roll time back to a previous point where an object is at a previous location to tackle an obstacle, etc.

The version of LEGO Marvel Superheroes 2 I played was on the PC platform, so it is worth mentioning that the basic mouse and keyboard we PC gamers are used to playing with don’t work all that well in LEGO Marvel Superheroes 2. Instead, I opted for a gamepad and things moved along much more smoothly. Your mileage may vary, of course! Aside from needing a gamepad, the PC version of the game looked beautiful and was fully compatible with UltraWide resolutions. The voice acting is terrific, and each of the actors are convincing as their characters – even those portraying the MCU characters we know and love from the films.

Once you get done with the missions that setup the game’s story, you get ushered into what the game refers to as “Chronopolis”, a hub-style sandbox world where you can take on various missions and just explore. Chronopolis is an awesome place to explore as there are many different sections pulled from various places in time. Something that usually plagues me in these LEGO titles is the repetitive nature of many puzzles found in the game. However, I didn’t notice this quite as much with LEGO Marvel Superheroes 2 as the game tends to throw a lot of action at the player all at once. While this can sometimes make it difficult to see your objective, it is NEVER boring. In between your missions, you can hang out at the Avengers Mansion, and can make use of Gwenpool to unlock characters and other traits with cheat codes that can be purchased with LEGO studs. There are also some minor quests to accomplish around the mansion, but all the good stuff really occurs in Chronopolis.

Each of the Marvel characters has a special attack geared towards their powers or skills. For instance, Starlord can entice other characters to dance with him as he jams out listening to his Walkman. Now most are a bit more functional that that one, but it cracked me up all the same. There are also more flying characters this time around, and the flight game mechanic has been well-improved, allowing for more easy control of your airborne characters. The right stick controls altitude and the left stick controls horizontal direction.

Overall, LEGO Marvel Superheroes 2 is an outstanding game which has plenty of lighthearted humor and action coupled with a devilishly gleeful number of Marvel characters to play around with. While the game can throw a lot of visual information towards the player all at once, it is eye-catching and interesting.


LEGO Marvel Superheroes 2 Review Score

(5 out of 5 Stars)


 

Warhammer 40,000: Gladius – Relics of War Announcement Trailer

11/24/2017 – Slitherine and Games Workshop renew their relationship to offer a fresh approach to the Warhammer 40,000 universe – planetary 4X. Warhammer 40,000: Gladius incorporates the dark, gothic, far future science-fantasy setting in ways never tried before. A brand new, deep storyline has been created to combine elements of 4X gameplay with a combat-focused system. The evolution of technology, construction of infrastructures and exploration of an unknown world, goes hand in hand with the management of military resources, including heroes with special abilities and mighty war machines.

Warhammer 40,000: Gladius has been designed to give four totally different gameplay experiences, depending on which factions players choose. Space Marines, Astra Militarum (aka Imperial Guard), Orks and Necrons each have dramatically different characteristics, both in how they develop and expand and in the way they interact with allies and enemies. This gives the game virtually endless replay value and players the chance to play out the same experience in totally divergent ways.

In Warhammer 40,000: Gladius there is also a massive difference between playing solo or in multiplayer. The deep storyline was created from scratch to allow players to explore an entire world and lead the expansion of an empire from the ground up. The discovery of ancient artefacts and the custom-crafted quests will reveal the secrets of the planet and its mysterious history as the story progresses.

Don’t miss the exclusive first look at Warhammer 40,000: Gladius – Relics of War on Slitherine’s official [Twitch channel], live on Friday December 1st at 7 pm GMT.

SpellForce 3 Elves of Finon Trailer and Free Preview Weekend

MUNICH, Germany / VIENNA, Austria – Nov. 22, 2017 – SpellForce 3 blends RTS and RPG perfectly together – one of the pillars of its gameplay is the different factions. In today’s gameplay trailer, the elves are in the spotlight. Beautiful, proud and warm at first glance, but a look behind the majestic buildings and smiling faces gives another perspective. A racist, remorseless aristocracy hunting down those of different minds. But the spark of a rebellion gives hope for a change.

In this new video, the elvish capital of Finon Mir is shown, with a band of renegades fighting orcs, men and elves alike in their search for the truth.

Free Preview Weekend at GOG.com

A chance to check out SpellForce 3 is around the corner: from Friday, Nov. 24, everyone can access the free preview version of SpellForce 3 at GOG.com:

https://www.gog.com/game/spellforce_3_free_preview

Start: Nov. 24, 9 AM ET
End: Nov. 27, 5:59 PM ET

SpellForce 3 returns to the roots of the SpellForce saga. Taking place before the acclaimed SpellForce: The Order of Dawn, players will unravel a deep and epic story in the SpellForce universe with over 30 hours of single-player campaign, also playable in co-op. Additional multiplayer modes offer competitive battles for up to six players. Create your own heroes, develop your skillset and build your army to fight in legendary battles with gameplay that expertly blends the RTS and top-down RPG genres together.

SpellForce 3 is launching on Dec. 7, 2017, on Windows PC and will be available with English and German voice over plus full text localization in French, Spanish, Italian, Polish, Russian and simplified Chinese. For more information, please visit the official website, like the game on Facebook or follow THQ Nordic on Twitter.

About SpellForce 3

  • RTS/RPG mix: Unique gameplay that combines the genres of real-time strategy and top-down roleplaying games.
  • Create and customize: Create your group of heroes and choose a number of different combos with a range of skill structures.
  • Boost and command your army: Prepare your troops and fight the greatest of all battles. You can also exploit numerous strategic aspects (e.g., terrain, troop formations, visibility, exploration, etc.), that would make Sun Tzu proud!
  • Epic storyline: Unravel a deep and complex plot that eventually leads up to the events that trigger the convocation ritual, which will change the whole world.
  • Extensive universe and lots of loot: Explore the world of Eo, discover intrigue and secrets, and collect a whole load of loot for your hero.
  • Complex single-player campaign: Over 30 hours of gameplay time, and even more if you’re able to discover everything Grimlore Games has incorporated into the game world.
  • Strong multiplayer component with various modes: Play in versus battles with up to six players or master the single-player campaign with a friend in co-op mode.

Holiday Gift Guide 2017 – Gaming Electronics and Peripherals Part 1

Holiday Gift Guide 2017 – Gaming Electronics and Peripherals

In this edition of our Holiday Gift Guide series, we will be looking at our must-buy picks of 2017 within the realm of gaming-related electronics and peripherals.

1.) Razer Wolverine Ultimate Xbox One Controller

The Razer Wolverine Ultimate is not only a kick-ass Xbox One controller but also an amazing controller for your gaming PC. It features terrific performance, great aesthetics, and perfect feel. Of course, it also has a convenient braided, breakaway cord and some extra buttons put in place to make your gaming life better.

Platforms: Xbox One, PC

Amazon Link

2.) AGON AG352UCG 35 Inch Curved Display

AGON’s 35 inch curved display is a truly beautiful monitor for your gaming needs. It features up to a 100Hz refresh rate, G-SYNC capability, and 1440P resolution. Furthermore, it features a cool lighting element on its front bezel which aids in office or gaming space ambiance. This is one awesome curved display that you will not regret shelling out your hard-earned cash for. It currently retails for about $900 dollars on Amazon.com

Amazon Link

3.) HTC Vive

This VR headset has never been more affordable. It also features terrific immersion and quality – not to mention room scale performance. It also integrates with Steam and will be the exclusive headset for use by Fallout 4 VR when it launches in December! Note that the $600 Vive bundle comes with a pre-order for Fallout 4 VR inside the package.

Platforms: PC

Product Link

4.) TPCast

Get that above-mentioned HTC Vive but don’t like having to deal with a cable constantly wrapping around your feet? Pick up the TPCast VR wireless transmitter system. The TPCast VR gets rid of the cable and replaces it with wireless freedom. It takes a little bit of setting up, but the process is fairly painless and the rewards for doing so are great. The TPCast VR is now available in the U.S. and EU markets. They are coming out with an Oculus Rift version soon.

Platforms: PC

Product Link

5.) Xbox One X

Have a 4K television and want to play your games? Pick up an Xbox One X. It’s more powerful than any of the other Xbox One consoles, with 12 GB of GDDR5 memory, a 6 teraflop GPU, and a higher throughput memory bandwidth. The Xbox One X is available now in all its 4K high dynamic range glory.

Platform: Xbox One

Product Link

Holiday Gift Guide 2017 – Video Games

Holiday Gift Guide 2017 – Video Games

This particular entry in our 2017 holiday gift guides will focus on video games – the whole reason this website came into existence in the first place! The guide will take titles across any platform or genre, so long as it is a cut above the crowd and worth your hard-earned, gift-purchasing money and was released in the 2017 calendar year – enjoy!

1.) Stories Untold

Stories Untold is a hard game to explain, but I’ll give it my best shot. The game is made up of four adventures that all connect in some way – saying more than that would spoil it for you. The game also features some VERY 1980’s horror/sci-fi style – from its score to the technology and scenarios featured in the adventures. It’s terrific, and well worth the $10 price tag.

Platforms: PCSteam Link

2.) South Park: The Fractured But Whole

South Park: The Fractured But Whole features an enhanced combat system with more tactical options, an irreverent story, and a ton of references to the South Park TV show. If you are into raunchy humor, or just a fan of the show, you don’t want to miss out on playing it.

Platforms: PC, Xbox One, PlayStation 4Steam Link

3.) Total War: Warhammer 2

Total War: Warhammer 2 is a quick follow-up to Total War: Warhammer. As the name suggests, it is set in the Games Workshop world of Warhammer, mixed with the tactical and strategic options the Total War series is known for.

Platforms: PCSteam Link

4.) Cuphead

A visually stunning platformer which takes its cues from the cartoons of the 1930s, Cuphead has a focus on some intense boss battles. The game is a visual hoot with a ton of things to see – it can actually be somewhat distracting it is so eye-catching!

Platforms: PC, Xbox One

5.) Resident Evil 7: Biohazard

Released in January of 2017, this Resident Evil game brought the series back to its survival horror roots. The game is super-intense and super-scary – however, if that is your kind of thing, you will love it! It actually proved too intense for your’s truly, so I hope you are braver than I!

Platforms: Xbox One, PlayStation 4, PCSteam Link

6.) Uncharted: The Lost Legacy

Turning away from usual series protagonist Nathan Drake, The Lost Legacy focuses on Chloe and Nadine, two side characters from previous Uncharted games. The Lost Legacy is a fun adventure game that fans of the series will love. If you have never played the Uncharted games before, however, you might consider it before delving into this one.

Platforms: PlayStation 4

Lucid Optics P7 Scope Review

Good optics are a bit of a controversial topic in airsoft. Some hardcore players will purchase an optic that cost two to three times the price of their actual airsoft gun! The question is, do you need it when many players do just fine with iron sights or even sighting down the muzzle of their guns? Obviously, it is a deeply personal choice. For me, I like having an optic on the airsoft rifle I use – especially one with a bit of zoom factor to it. Airsoft is not a very long range hobby, so a 4X zoom is a great option. Not only will it get you in close to see where your BBs are landing, but it will also allow you to still engage closer targets – albeit not as effectively as a dedicated, 1X red dot, etc.

Lucid Optics is a US-based firearms optics company that is known for offering high quality optics for less than high price points. You can find our review of their M7 microdot red dot sight here. While at the 2015 SHOT Show in Las Vegas, we got to lay our eyes on their upcoming P7 4X optic, and now it has hit the market. Retailing for $439 dollars, the optic features a rugged, rubberized body with nitrogen purged housing, giving it a 100% fog-proofing. It also features the very cool reticle auto-brightness feature found on other Lucid Optics models, which is great when moving in and out of structures. The P7 has a very clear reticle with an interesting MoA “measuring tape” system. This is for the real steel shooters out there, but it is said to allow the shooter to more easily account for distance in placing their shots. In fact, each part of their P7 reticle has a very specific size, shape, or distance from center, all of which means something. If you are buying this optic for real steel shooting, please take the time to fully understand what it all means.

Being that it is meant to put up with real steel usage, the P7 Weapon Optic is very rugged, with what the company is calling a 100% shockproof design, rated up to a .458 SOCOM! While airsoft does not feature the kind of recoil real steel firearms features, a player’s equipment still needs to put up with running, jumping, and crawling through all manner of rugged terrain. It also needs to put up with the shock that comes with slamming into objects one comes across in the environment. If I had a nickel for every time I accidentally hit my rifle into the side of a wall or tree, I would be sitting on beach at my own private island resort right now. Thankfully, the Lucid Optics P7 4X Weapon Optic puts up with all of this punishment and keeps on ticking. I even attached it to my KWA PTR LM4 gas blowback airsoft rifle, which features a nice little bit of recoil, and the optic never lost its zero.

The one thing I did not get a chance to do was actually take this optic out into the airsoft field and play a game with it. This evaluation is based solely on airsoft firing range time only. We did not take the optic out into the field as we didn’t want it to accidentally get shot out from a BB strike (it is a review item and will have to be sent back). Given the price point of this optic, I would highly recommend that you get a high quality BB shield made from polycarbonate that will avoid unfortunate, and costly, breakage.

Another great “plus” in choosing the Lucid P7 4X Weapon Optic is that it is powered by one AA style battery. Many optics on the market opt for CR123A style batteries. While offering a smaller form factor, these are harder to come by in most places. Using a AA is great choice as they are readily available – even in local super gas station mini-marts. Furthermore, the AA battery life of this optic is advertised at 2500 hours! That is over 104 straight days of use for those of you not wanting to do the math. As my time is limited with this review unit, I can’t guarantee that this rating is correct but Lucid Optics has a history of being honest with their customers and treating them right – I have no reason to doubt them on this point.

Overall, the Lucid Optics P7 4X Weapon Optic is one of the best 4X optics you can buy under $500 dollars. It is at the high end of the optics I would use on an airsoft rifle, but if your airsoft gun already costs $300 to $400 dollars, then it is not a far shot to picking one up. It is probably a bit too much for your $150 dollar Combat Machine, but that’s an entry level rifle and this kind of optic doesn’t fit that demographic. As a final thought on this optic: It is made to stand up to the rigors of real steel shooting – so, if you have an AR platform of your own, you will also be able to use it on that too!


Lucid Optics P7 Combat Sight Review Score

(4 out of 5 Stars, marked off a star due to inability to field in actual airsoft game)


 

SpellForce 3 Human Faction Trailer

Munich, Germany/ Vienna, Austria, November 15th 2017: The upcoming RTS/RPG game SpellForce 3 shows off the first of three playable factions: the Humans of Nortander. War-torn and battle hardened, the people of Nortander have suffered much in the past, but they’ve learned how to fight and how to endure. And they will need that knowledge, as the events in SpellForce 3’s campaign will be far from peaceful …

The new gameplay video shows the majestic city of Greykeep, the fields of Liannon and the harbors of Everlight, culminating in a vast battle between rival houses, as the humans are not only fighting against common enemies but also themselves.