Author - boothby

MAD MAX Launch Trailer

MadMax_Max surveys the Great White landscape_screenshot

Burbank, Calif. – Sept. 1, 2015 – Warner Bros. Interactive Entertainment today announced that Mad Max, the open world, third-person action game developed by Avalanche Studios and set in a post-apocalyptic setting, is now available for PlayStation®4 computer entertainment system, Xbox One and Windows PC.

The Mad Max video game introduces an original story set within the universe of Mad Max and features deep car customization that impacts its handling, metal-grinding vehicular action and gives players a vast arsenal of mobile weaponry within The Wasteland. Players become Max, the lone warrior who must fight to stay alive by engaging in vicious on-ground fighting, as well as physics-based vehicular combat, against savage factions who are fighting for domination and survival in this gritty, dynamic open-world.

“Mad Max is an iconic character, recently re-introduced to the world by the latest film, and now we’re introducing a new way for fans and gamers to experience the adventure-filled Wasteland universe in which he lives,” said Peter Wyse, Vice President, Group General Manager, Production and Development, Warner Bros. Interactive Entertainment. “Avalanche Studios has created an expansive, beautiful open world environment that comes to life with a brand new story for Mad Max.”

“Avalanche Studios are big fans of Mad Max and creating an open-world game in such a brutal setting was right up our alley,” said Christofer Sundberg, Avalanche Studios Co-founder and Chief Creative Officer. “We can’t wait to see how players customize their Max characters, as well as their cars.”

Following the theft of his iconic Interceptor, Max must align himself with a gifted, but peculiar, mechanic named Chumbucket to build the ultimate survival vehicle, something Chumbucket calls the “Magnum Opus.” Players design, customize and upgrade their essential vehicle by choosing from different car chassis and a myriad of upgrades including mounted weapons, armor and engines in the hopes of escaping to the Plains of Silence. Gamers must endure the open-world, post-apocalyptic environment that features a huge variety of encounters in a host of different locations throughout The Wasteland, many of them remnants of the world before the apocalypse. Players brave the treacherous landscapes, hostile weather patterns and deadly marauders, while accumulating Max’s equipment and weapons to survive by combining melee combat, gunplay and tactical techniques.

Mad Max is rated “M” for Mature by the ESRB. For more information, visit www.madmaxgame.com, Facebook.com/MadMaxGame and Twitter.com/MadMaxGame.

Act of Aggression Launch Trailer

Act of Aggression Screenshot

September 1, 2015 – The RTS dry-spell is over as strategy veterans Eugen Systems release Act of Aggression, their techno-thriller strategy game that harkens back to the Golden Era of RTS gaming, pitting three classic factions against one another to an original plot filled to the brim with espionage, warring nations, and political intrigue.

Watch the brute-force US Army, dynamic Chimera, and shady Cartel prepare for war in the official launch trailer for the game, where resource farming, base building, and management of nuclear armaments is the key to success on the battlefield.

Launching with two campaigns set along converging time-lines, Act of Aggression will allow players to follow the story of the Chimera – the quick reaction strike force – through a political climate of severe instability, then following the story from the perspective of the enemy: the illusive Cartel.

With multiple game modes and up to 4v4 multiplayer or vs the AI, Act of Aggression promises to quench the thirst of those yearning for more classic RTS experiences, albeit with high production values and the established Eugen touch.

Prior to the launch, the -15% offer still stands, allowing players to get into the action early and start earning XP in the game’s multiplayer and vs AI game modes, where Act of Aggression already enjoys a large active community!

2K Announces EVOLVE Free Weekend for Xbox One and PC Platforms

evolve-new-hunter

New York, NY – August 31, 2015 2K and Turtle Rock Studios announced today a free weekend* of Evolve™, the 4v1 shooter in which four Hunters cooperatively fight to take down a single-player controlled Monster, on Xbox One and Windows PC. This coming weekend, new players are invited to experience the wealth of content in Evolve, ranging from four playable Monsters and 18 playable Hunters across four unique classes, to five game modes and 19 maps at no cost. Following the free weekend, players can purchase the full game to retain their progress.

In addition to the free weekend of Evolve, Meteor Goliath, a free adaptation of the iconic Goliath Monster, will also be available permanently for all Evolve players on September 3, 2015. AsEvolve’s first adaptation, Meteor Goliath features an alternate character variant that combines new looks, effects, audio and gameplay into a stunning, blue-fire wrapped package. Whereas the original Goliath excels at focusing on one Hunter at a time, Meteor Goliath spreads his attacks using increased range and residual fire damage, while showcasing the following rebalanced abilities:

  • Rock Throw now travels faster and lights enemies on fire;
  • Leap Smash has increased range and lights enemies on fire;
  • Fire Breath has increased range and emits blue flames;
  • Charge has a longer duration and lights enemies on fire.

For complete details on Meteor Goliath, visit the Evolve blog: http://evolvegame.com/news/evolve-free-weekend-and-meteor-goliath-release

Those who currently own Evolve are also encouraged to participate in the free weekend to experience Meteor Goliath and the recently released Hunt 2.0. Released on August 11, 2015, Hunt 2.0 is an update providing significant improvements to the popular Hunt mode experience with improved matchmaking, revamped leaderboards, and more. In Hunt 2.0, players can choose to play exclusively as a Monster or Hunter, while never having to join a match already in progress.

This weekend, all Evolve players can experience the currently available DLC characters for free on Xbox One, PlayStation®4 computer entertainment system§ and Windows PC. Starting at12:01 AM PT on September 4, 2015 all Evolve players will gain access to the playable characters included in Evolve Hunting Season 1|| and the playable Behemoth Monster for 24 hours. Starting at 12:01 AM PT on September 5, 2015, all Evolve players will gain access to the available playable characters from Evolve Hunting Season 2# for 24 hours.

Final Fantasy XV Confirmed for 2016

final-fantasy-xv-screen

LOS ANGELES (Aug. 31, 2015) – At this past weekend’s Active Time Report (ATR) from PAX Prime, SQUARE ENIX® confirmed that FINAL FANTASY® XV will be released in 2016. Director Hajime Tabata also revealed new assets and showcased a video message from Avalanche Studios Co-Founder and Chief Creative Officer Christofer Sundberg.

“We’re proud of our technical capabilities and the work we’ve done to help shape the open-world genre,” said Sundberg. “We hold the FINAL FANTASY franchise, and the team working on it, in such high regard and are excited to be a part of the next chapter.”

New videos, concept art and screenshots were also unveiled at PAX Prime, giving gamers a glimpse at Caem, a secret outpost near the sea that acts as a port for transferring players between continents, and a closer look at the game’s driving feature.

The new assets can be downloaded here and the gameplay video can be viewed on YouTube.

Square Enix also introduced a new program titled “Active Time Report Snapshot,” a short segment that provides a recap of all the information revealed from the latest Active Time Reports. The episode from PAX Prime can be viewed on YouTube.

Players looking for additional information about FINAL FANTASY XV can tune into the upcoming Active Time Report at next month’s Tokyo Game Show, which will cover more details on Luna and Regis, as well as information about the fishing (mini-game) and chocobo-related features.

Finally, the company announced an event in March 2016. More details of this event and the release date will be unveiled at a later time.

Razer Announces Wildcat Xbox One Controller

rzr_wildcat_01

SEATTLE, WA (Pax Prime 2015) – Razer™, a world leader in connected devices and software for gamers, today announced the launch of the Razer Wildcat for Xbox One, a pro-gamer-validated, tournament-grade, console controller with four multi-function buttons added to the conventional array, which allows gamers to re-bind any button on the controller for easy access.

25% lighter than other tournament grade controllers, the Razer Wildcat for Xbox One features an ergonomic shape to increase actuation speed and a quick control panel that allows users to create dedicated button layout profiles for different games on the fly.

“The Razer Wildcat for Xbox One is the third generation Razer Xbox controller and the result of years working with eSports athletes on many prototypes,” says Min-Liang Tan, Razer co-founder and CEO. “The lightest tournament-grade controller in its class with additional remappable buttons gives gamers an incredible edge.”

Designed with the feedback of eSports athletes, the Razer Wildcat for Xbox One offers unrivalled durability with reinforced high carbon steel analog stick necks, removable aircraft-grade aluminum triggers, and optional palm grips and analog stick grip caps.

Product Features:

  • 2 shoulder Hyperesponse Multi-Function bumpers
  • 2 removable Hyperesponse Multi-Function triggers
  • 4 Hyperesponse ABXY action buttons
  • 4 button Quick Control Panel
  • Optional trigger stops for rapid fire
  • 3.5 mm audio port for stereo audio output and microphone input
  • Optional rubber palm grips
  • Optional analog stick grip caps
  • Carrying case
  • Detachable 3 m / 10 ft. lightweight braided fiber cable with Micro-USB connector
  • Approximate size : 106 mm / 4.17 in. (Length) x 156 mm / 6.14 in. (Width) x 66 mm / 2.60 in. (Height)
  • Approximate weight (without cable) : 260 gm / 0.57 lbs

Price:   U.S. $149.99 / EUR €179.99

Availability:

Razerzone.com – October 2015

Worldwide – October 2015

Razer Announces New Nabu with Awesome Zombie Commercial

razer-5-rules-of-the-zombie-apocalypse-nabu

SEATTLE (PAX Prime 2015) – Razer, a world leader in connected devices and software for gamers, today announced the launch of its Razer Nabu smartband. A two-and-half minute zombie survival guide commercial produced by Razer will inaugurate a marketing campaign that highlights the benefits of “living smarter” with Nabu.

Interested parties may check out the “Five Rules of Zombie Survival” spot here:

“When we originally announced the Razer Nabu at CES 2014, we received a ton of feedback on features that users enjoyed and aspects that needed improvement,” says Min-Liang Tan, Razer co-founder and CEO. “We re-designed the Razer Nabu with that feedback, including a change in the placement of the button for a more intuitive user experience. The zombie video we’ve made is a fun way for us to commemorate the re-launch of one of our most anticipated products with the fans who helped make it a reality.”

Razer will celebrate its next generation of wearable products at PAX Prime in Seattle this weekend by giving away 2,000 exclusive PAX Blue Nabu X smartbands to gamers at the expo.

Both Nabu and Nabu X will receive major updates through a new companion app that will be compatible with both devices. The new companion app comes with a vibrant UI for a clearer, more motivating picture of the user’s daily activity, as well as advanced auto-sleep tracking algorithms, amongst other new features. Current Nabu X users can download the beta version of the companion app at www.razerzone.com/nabu-x from today.

A unique band-to-band communication technology is built into the Razer Nabu. Users will be able to display fitness tracking and smartphone notifications directly on their wrist via a discreet OLED screen. To find out more about the Razer Nabu, please visit www.razerzone.com/nabu.

PRICE: $99.99

AVAILABILITY:

Pre-order – Opens Sept 15th
Shipping – October 2015

PRODUCT FEATURES:

Compatible with: iOS devices – iPhone 5, 5S, 5C, 6 and Android 4.3-and-up devices
Lithium-polymer battery with up to 6 days life
Splashproof

Display and sensors:

OLED 128×16 single color
3-axis accelerometer
Cylindrical vibration motor

Software:

Pairing via Bluetooth Low Energy
Nabu companion app downloadable on Google Play Store and Apple iTunes

XCOM 2 Release Date Announced

XCOM 2 Screenshot E3 Cobra Alien

This official letter to the XCOM 2 fans was posted on the game’s website today – XCOM 2 will be released on February 5, 2016.

Official Letter

Hello XCOM fans,

We want to give you an update on the release date for XCOM 2. We’ve set a high bar for the sequel and the entire team has been working hard to make sure we deliver a great follow-up to Enemy Unknown. We just need a little more time to make it the best possible game. 

With XCOM 2, we want to have more depth, more replayability, and more investment in your soldiers and this extension will give us the time we need to deliver on our promise to you.

We appreciate your patience and continued support as we move towards February. Good luck, Commander!

-The XCOM 2 Dev Team

Master of Orion Collector’s Edition Announced

moo-logo

August 28, 2015 — WG Labs today revealed details about the Master of Orion Collector’s Edition. This special digital bundle for the reboot of the critically acclaimed sci-fi strategy game will include the first three legendary Master of Orion titles, a beautifully detailed digital art book, modernized orchestral soundtrack, special retro art style graphic motif, and an exclusive new race only available in the Collector’s Edition: the Terran Khanate. Players will also be granted Early Access—when available—so they can begin their quest for galactic supremacy ahead of other explorers.

The Master of Orion series set the bar for the iconic 4X (eXplore, eXpand, eXploit, and eXterminate) strategy genre, and is the foundation for WG Labs’ reimagining of the legend. With the Master of Orion Collector’s Edition, players will have the chance to relive the classic version of the game. To complement the inclusion of Master of Orion 1, 2 and 3, a digital art book is also available, showcasing the game’s deep and intricate artwork. A digital version of the entire modernized orchestral soundtrack by Dave Govett, composer for the original Master of Orion, is also included to make this Collector’s Edition truly epic.

A special retro art style can be applied to replace the modern 3D spaceships with pixelated craft, reflecting the style of the original 1990s version. Finally, a unique race, exclusively for Collector’s Edition owners is available. Named the Terran Khanate, this race is an aggressive and threatening model of a future humanity that mirrors the Human Federation but with a warlike bent, giving players a new way to conquer the stars.

For more information on Master of Orion, visit:

Logitech G Introduces New Gaming Headphones

logitech-g933-artemis

NEWARK, Calif. — Aug. 27, 2015 — Logitech (SIX: LOGN) (NASDAQ: LOGI), a leading innovator of gaming products, today introduced two new gaming headphones, the Logitech® G933 Artemis Spectrum™ Wireless Gaming Headset  and the Logitech® G633 Artemis Spectrum™ Gaming Headset.  Featuring patent pending Pro-G audio drivers, the new headphones were designed by Logitech’s sound engineering team, with more than 25 years in audio development. The result is gaming headphones that deliver a superior all-around audio experience.

Tweet now: Meet new #audio #gamingheadphones #gamingheadsets from @LogitechG. Learn more: http://logt.ly/GHeadphones

“We saw that no one was really building a pair of high quality headphones for gamers,” said Ujesh Desai, vice president and general manager of the Logitech gaming business. “So we challenged our audio team to see if they could do it. I’m a gamer and a musician, so I was really excited when the team came back with a design that delivered.”

The headphones are fully customizable, feature RGB lighting, swappable backlit speaker plates and programmable G-keys. When paired with Logitech Gaming Software you can customize audio settings, create personal sound profiles, and easily save your favorite EQ (for the G933 Artemis Spectrum only).

Superior All-Around Audio

The patent pending advanced Pro-G™ audio drivers are made with hybrid mesh materials that provide the audiophile-like performance gaming fans demand. From your favorite music to expansive game soundtracks, the Pro-G drivers deliver both clean and accurate highs as well as a deep rich bass that you would expect from premium headphones.

The Logitech G633 and G933 are the first headphones to offer both Dolby and DTS Headphone:X surround options to gamers. The Pro-G drivers and surround sound technologies create lifelike in-game spatial awareness, allowing you to clearly hear enemies sneaking around, or special ability cues. DTS Headphone:X technology utilizes calibration and processing that brings gamers and audio fans closer to the studio experience than ever before, supporting up to 7.1 channels of audio and multiple options for personalization. The combination of DTS Headphone:X and Dolby’s long history in cinematic audio gives gamers a truly unrivaled audio experience. DTS Headphone:X support will be available through a Logitech Gaming Software update in early October.

Multi-Platform Support and Sound Mixing

The Logitech G633 and G933 both work with PCs, mobile devices and consoles – including PlayStation® 4 and Xbox One™. The Logitech G633 features one USB connection and one analog input that connects and mixes sound from up to two devices, while the Logitech G933 features one USB mix adapter and two analog inputs that connect and mixes sound from up to three devices.

As you are fending off your gaming enemies from your PC, you can simultaneously order a pizza via your cell phone without missing a moment of action. Additionally, the Logitech G933 works with your home theater (via a USB port and RCA audio out) to provide the perfect wireless home theater experience, so you can listen in your living room to all media connected to your home receiver or TV.

Personalized Programmability and RGB Lighting

From lighting to G-keys to custom tags to customizable sound, make your headset a reflection of you. Use Logitech Gaming Software to program lighting, audio and buttons. Adjust RGB lighting from up to 16.8 million colors and assign custom game macros on three programmable G-keys for a seamless gaming experience. A software equalizer lets you customize audio settings and create personal sound profiles.

Game Wirelessly or Wired

The Logitech G633 is a wired gaming headphone, while the Logitech G933 offers the option to play wired or wirelessly, with ultra-low latency on 2.4GHz wireless. Alternatively, use the included analog cable and 3.5mm analog input on the headset to play without using battery power. The wireless USB mix adapter allows you to use your analog audio or mobile devices wirelessly.

Pricing and Availability

The Logitech G633 Artemis Spectrum Gaming Headset is expected to be available at global retailers beginning in September 2015 for a suggested retail price of $149.99 and the Logitech G933 Artemis Spectrum Wireless Gaming Headset is expected to be available at global retailers beginning in October 2015 for a suggested retail price of $199.99. For more information please visit our website, our blog or connect with us on Facebook.

About Logitech
Logitech designs products that have an everyday place in people’s lives, connecting them to the digital experiences they care about. Over 30 years ago Logitech started connecting people through computers, and now it’s designing products that bring people together through music, gaming, video and computing. Founded in 1981, Logitech International is a Swiss public company listed on the SIX Swiss Exchange (LOGN) and on the Nasdaq Global Select Market (LOGI). Find Logitech at www.logitech.com, the company blog or @Logitech.

LawBreakers Announced from Cliffy B’s Boss Key Productions

Lawbreakers-trailer-screenshot

LOS ANGELES and RALEIGH, N.C. – Aug. 26, 2015 – Boss Key Productions, the development studio founded by veteran videogame developers  Cliff Bleszinski and Arjan Brussee, today announced the official title of its highly-anticipated first game: LawBreakers (formerly known by its codename, “Project BlueStreak”). This reveal followed a community-focused teaser campaign in which new clues were shared daily, and loyal fans earned VIP rewards ranging from future alpha or beta access to exclusive signed game art and more. Today’s announcement was accompanied by a live-action trailer that sets up the backstory of the warring factions battling it out in the unique LawBreakers universe:

The worldwide reveal of first gameplay trailer for LawBreakers will take place on Friday, Aug. 28 at 5 p.m. GMT / 9 a.m. EDT / 6 a.m. PDT, taking future players even deeper into the action. Fans can join the LawBreakers community now to be the first to know about the latest news and announcements: www.lawbreakers.com.

LawBreakers is a competitive team-based FPS set in an alternate future in which the world has been divided into two factions  following a huge cataclysmic event known as ‘The Shattering’ that changed gravity forever. Afterward, the world recovered and ushered in a new age technological advancements providing gravity manipulation and supplement use that grants near-superhuman abilities.  Now, the new technology rages and two forces fight for control; a peacekeeping organization charged with upholding the law, and a highly-organized crime syndicate bent on breaking it. Players will be asked to choose a side – it’s LAW versus BREAKERS.

lawbreakers-screencap

Immediately after the name and live-action trailer were announced, Cliff Bleszinski and Arjan Brussee participated in a live Twitch stream on the new LawBreakers channel. Joined by former G4TV personality Blair Herter serving as host, Boss Key answered questions from their community and divulged another piece of news: One map and four characters from LawBreakers will be playable in Seattle during PAX Prime weekend.

Fans who want to be among the first to experience a taste of the new first-person shooter will get a chance to play it at a secret location just blocks away from the Washington State Convention Center. Clues to the location will be shared on the LawBreakers’ Twitter (@lawbreakers) and Boss Key Productions’ Twitter (@bosskey) in the coming days. Entrance will be granted on a first-come, first-served basis.