Here is our walkthrough for Knott’s Scary Farm’s revised Trick or Treat maze. Trick or Treat Lights Out puts a new spin on the maze by turning out the lights and arming guests with remotely controlled flashlights. Thoughout the maze, your flashlight will change colors, vibrate, even turn off!
Author - boothby
Baltimore, MD – September 20, 2017 – Independent games publisher Versus Evil today announced its partnership with Obsidian Entertainment to publish Pillars of Eternity II: Deadfire. The sequel to the critically acclaimed, award-winning RPG Pillars of Eternity, will launch on Windows PC, Mac and Linux in early 2018.
“Pillars of Eternity and Obsidian are practically synonymous with quality RPGs and we couldn’t be happier to work with their team and their community in supporting Pillars of Eternity II: Deadfire”, said Steve Escalante, General Manager of Versus Evil. “The sequel builds on the massive critical success of the first game and will be one of the premier RPGs to launch in 2018. Fans of the franchise will be thrilled with everything that this sequel has to offer, and newcomers to the Pillars universe will get to experience a technically superior RPG adventure with a more meaningful companion system, deep progression mechanics and uniquely rich storyline for the first time.”
For its part, Obsidian Entertainment CEO Feargus Urquhart said: “We are thrilled to be working with the team at Versus Evil on Pillars of Eternity II: Deadfire, the first sequel we’ve ever made into one of our own IPs. Partnering with a team that is as passionate as we are about making Pillars of Eternity outstanding has already been such a gratifying and exciting experience. We know that Steve and his team will treat Deadfire right and help us make it the game that our incredible fans and generous backers expect and deserve.”
In Pillars of Eternity II: Deadfire, players embark on a dangerous voyage of discovery as they hunt down a god to save their own souls.
Building on the award-winning gameplay of the first Pillars of Eternity, every aspect of Deadfire has been improved and expanded. Vastly more detailed graphics, deeper game mechanics, increased player choice and reactivity, a new companion relationship system, streamlined combat, and an entirely new, hand-crafted adventure make Deadfire the ultimate cRPG experience.
Players travel the far-flung region of the titular Deadfire Archipelago by ship, where they will discover new races, visit exotic islands, defend their ships against pirates, and, most importantly, choose their allies carefully, as there are powerful factions to encounter at nearly every port.
Haarlem, the Netherlands, September 21, 2017 – Publisher Iceberg Interactive and developer Davit Andreasyan announce the release date of psychological horror game Inmates. Inmates will be available for purchase on October 5 through Steam and all major digital retailers at an SRP of $9.99.
A new teaser trailer has been revealed, giving players a chilling introduction to the visceral terrors that await them. The “Despair” trailer can be viewed through Youtube.
In Inmates, players assume the role of Jonathan. You wake up in a seedy prison cell, with no recollection of how you got there. Everything is unknown, yet familiar. What did these cells hold? What is a child doing in here? What is real and what is not? Can you make sense of it all, before you are lost forever? Unlock the prison’s secrets, through sharp and cunning puzzle and exploration gameplay mechanics.
Upon release, Inmates will receive Chinese, Russian, German, French, Italian and Spanish language support. Players can now wish-list the game on Steam in anticipation of its October 5 release.
- Interact with the environment to unravel the truth
- Intense and mind-bending puzzles
- Suffocating setting
- Disturbing imagery
- High-quality graphics powered by Unreal Engine 4
- Full controller support
- Estimated game –play length: 3-4 hours
September 21, 2017 – Back to the Future ™ Pinball releases on September 26 for Pinball FX3 on PS4, Xbox One and PC, and to Zen Pinball on iOS, Google Play and Mac.
Join us today on Twitch for the world premiere gameplay stream featuring table designer Peter “Deep” Grafl.
STOCKHOLM — Sep. 21, 2017 — Paradox Interactive, a publisher and developer of digital entertainment that is beneficial to humans, today announced that Synthetic Dawn, a new Story Pack for Stellaris, is now available to download directly to your power-siphoning pacification pod and/or via online distributors. Synthetic Dawn,available today for Windows, Mac, and Linux PCs for $9.99, adds new content and features to Stellaris, allowing players to experience the sci-fi exploration and empire-building game like never before. The new Story Pack allows for the creation of Machine Empires, where players can form entirely mechanical societies and find their place among the organics — or on top of their charred remains.
Stellaris: Synthetic Dawn adds unique game features and event chains to the core Stellaris experience that will allow the new machine races to expand as a robotic consciousness, and create an AI-led network that grows to galactic dominance. Players can co-opt organic life as overenthusiastic servitors, take over as driven assimilators, or simply KILL ALL HUMANS (and other meatbags) as determined exterminators.
- You, Robot: Play Stellaris as a customized robotic civilization, complete with a series of 8 new robotic portraits
- AI, eh? Aye!: Follow new event chains and story features to lead your robot race to greatness as an intergalactic AI empire; pursue mechanical perfection in the stars
- Rise of the Machines: Oppressed synths may rebel against their masters and form new empires — or you may even discover a fallen synthetic civilization deep in space
- Digital Enhancements: New music tracks and expanded voice packs for VIR
To purchase Synthetic Dawn, visit http://www.paradoxplaza.com/
September 21, 2017 – Eagerly awaited by many players at the end of this year, upcoming RPG Vampyr announces the delay of its release date to Spring 2018, on PlayStation 4, Xbox One and PC. Oskar Guilbert, CEO of DontNod Entertainment, explains:
‘Delaying the release of a project you hold dear is always a tough decision. However, we believe that meeting a deadline should never compromise quality. We were still convinced just a few weeks ago that we would be able to release Vampyr this year. Unfortunately, a technical issue – now solved – has set our teams’ schedule back at the end of the development.
This delay allows us enough time for all the polishing and balancing phase, much needed for a game of Vampyr’s scope, with its ambitious, semi-open world, its complex narrative and deep RPG mechanics that give players a real impact on the world.
We want to thank our publisher Focus Home Interactive for giving us the means and time necessary to provide players a memorable experience… especially since so many of you are eagerly waiting for it.’
Vampyr will be available Spring 2018 on PlayStation 4, Xbox One and PC.
September 20, 2017 — World of Warships is celebrating its second anniversary! Over the past couple of years, the game has gone from strength to strength with the help of its passionate community. Just two years ago, World of Warships launched with 10 maps and 90 ships from Japan and the US. Now, players can take to the seas with 228 ships across 10 nations and a massive 30 battle arenas.
World of Warships didn’t just introduce more vehicles and battlefields—the game significantly stepped up its graphics, added weather effects like fearsome storms, as well as added PvE missions and clan functionality.
“I’m really excited about the sheer amount of work the team has done over two years,” said Arthur Plociennik, World of Warships Executive Producer. “We’ve stepped up our game by cooperating with our players and channeling their feedback to improve and evolve their experience. So far, we delivered 70 updates and have big plans of moving further.”
In celebration of the game and its community, World of Warships will launch several fantastic in-game festivities that will run throughout September.
PRAGUE, Czech Republic, September 20th 2017 – 1C has revealed a new trailer and new screenshots for Quantum Replica. This mix of fast-paced stealth and metroidvania action, developed by ON3D Studios, is scheduled for simultaneous release in Q1 2018 on PC (Windows, Linux, Mac) via SteamTM and other online stores, as well as the PlayStation®4 and Xbox One.
Quantum Replica’s latest trailer opens the doors to a sealed-off cyberpunk metropolis in which players enter the new life of our main character. A life with no recollection of the past, no acquaintances, with nowhere to go but forward, in search of answers. As the path ahead winds through the narrow streets of the once thriving megacity, the omnipresent eyes of the city’s Artificial Intelligence burn the mark of the city’s Most Wanted on our hero’s back. Guards scout the city for this, the only unregistered citizen. Any suspicious behavior or even movement is noted, so each step is a lottery ticket for death or entrapment. Although equipped with lethal and non-lethal gadgets and weapons, killing or disabling the guards – enemies to some – might not always be the safest option, so speed and stealth are often the best way of negotiating the alleys, rooms, corridors, roofs and catwalks of the city. And acquiring special abilities of time-manipulation in boss fights will unquestionably help overcome obstacles, avoid traps and push forward towards the final revelation. Because when you can’t hide in space, hide in time…
HAMBURG, GERMANY (SEPTEMBER 20, 2017) – Global publisher gamigo AG is thrilled to announce today the upcoming English-language release of the multiplayer online Windows PC shooter Ironsight, developed by South Korea’s Wiple Games. Publisher gamigo AG has proudly acquired the publishing rights for the South Korean fan-favorite Ironsight and aims to deliver the game’s intense and realistic next-gen first-person-shooter experience to western audiences in early 2018 for Windows PC. Ahead of its official launch, gamers can sign-up for the November Ironsight closed beta at www.ironsightgame.com, the game’s official website.
Ironsight is set in 2025, as war rages over Earth’s last remaining natural resources between armed forces and private military companies (PMCs) equipped with cutting-edge weapons and drone systems. As the democratization of the Middle East progressed, western governments joined forces to establish the North Atlantic Forces (NAF) to secure the territory’s resources and rebuild North America and Western Europe. In direct response, eastern nations formed the Energy Development Enterprise Network (EDEN), enlisting PMCs to protect Middle Eastern resource-gathering facilities. This bitter struggle for power ignites a worldwide conflict the likes mankind has never seen.
“Ironsight immediately won us over with its compelling, high-quality core shooter gameplay, delivering tremendous polish and refinement, and we are delighted to work with Wiple Games to bring this enticing free-to-play title to western audiences,” said Jens Knauber, COO of gamigo AG. “The addition of Ironsight to our portfolio demonstrates our deep commitment to core gaming and further broadens the gamigo group’s global publishing lineup.”
“Ironsight is more than a first person shooter and offers many different tactical aspects that we believe western audiences will love,” added Gilseop Song, CEO of Wiple Games. “We are delighted to have found gamigo AG as publishing partner for Ironsight and look forward to the release and to further enhance the game based on feedback from the shooter community.”
Ironsight is designed to be a new breed of shooter featuring dynamic online action, intense gameplay and spectacular graphics. Utilizing Wiple Games’ in-house toolset, the Iron Engine, Ironsight offers lifelike action in which teamwork and tactics are the key to victory. Teams will be able to take each other on across fourteen different maps featuring iconic global landmarks and various weather conditions, with a variety of game modes such as “Search & Destroy”, “Team Deathmatch” and “Domination”. In cooperative mode, players can choose between “Last Man Standing” and “Team Deathmatch” to hone their skills against cunning AI opponents.
Attack drones and controllable mechs play a pivotal role in battles and can help turn the tides of victory. Utilize these mechanized war machines to issue direct firepower or provide strategic information on the battlefield, reinforcing tactical team play. The use of devastating napalm bombs and EMP grenades further expand a player’s options while in combat, as they choose to dismantle machines and/or the soldiers behind them. Dynamic environment interaction creates numerous opportunities to destroy and interact with objects that change options of the battlefield.
Ironsight features over one-hundred different types of weapons, and many customizable parts and decals based on near-future war technologies for players to outfit themselves with the gear that best suits their playstyle. Additional customizations in the form of skins and free characterizations enhance player personalization as they enter the battlefield solo or with fellow clan members.
Project CARS 2, the visually stunning and deeply authentic racing game from BANDAI NAMCO Entertainment America, Inc. and Slightly Mad Studios, is zooming to the finish line for its September 22 launch in the Americas on PlayStation®4, Xbox One, and PCs via STEAM®. To celebrate the release, the team has put together a new launch trailer that illustrates how Project CARS 2 pushes the envelope on racing simulation with a huge roster of more than 170 cars, and the largest track roster of any console racing game ever.
Project CARS 2 is the next evolution in the award-winning racing series, featuring the most iconic cars under the most thrilling of conditions to deliver the “Ultimate Driver Journey” experience and adrenaline rush. Created by gamers, tested by world-class racing drivers, and the deﬁnitive choice of e-Sports pros – Project CARS 2 brings together the essence of real racing in the most beautiful, authentically crafted, and technically advanced racing game on the planet.