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Marvel’s Guardians of the Galaxy: The Telltale Series Episode Three Trailer

August 18, 2017 – Award-winning developer and publisher of digital entertainment Telltale Games, along with Marvel Entertainment, is pleased to reveal the launch trailer for the third of five Marvel’s Guardians of the Galaxy: The Telltale Series episodes. Episode three, entitled ‘More Than a Feeling,’ will be available starting August 22, 2017 for $4.99 USD or equivalent. Individual episodes, and the series as a whole, can be downloaded on PlayStation®4 computer entertainment system, Xbox One®, Windows PC, and Mac, as well as the App Store® and Google Play™.

The series is also available as a special ‘Season Pass Disc’ at retailers across North America for an MSRP of $29.99 USD, and at retailers elsewhere across the globe. The special ‘Season Pass Disc’ includes episode one, ‘Tangled Up in Blue,’ and grants access to download the subsequent four episodes via online updates as they are released. Additional platforms for release are yet to be announced.

Episode description: After tracing the origin of the Eternity Forge to a mysterious temple, the Guardians encounter an eccentric being who might hold the key to unlocking the relic’s true power. But with Gamora and Nebula busy wrestling with the past and Hala still bent on reclaiming the Forge by any means necessary, it falls to Star-Lord to make a crucial decision that could change the fate of the galaxy — and the Guardians — forever.

The series will feature a star-studded cast of voice talent, including Scott Porter (Friday Night Lights, The Walking Dead: The Telltale Series) as Star-Lord, Emily O’Brien (The Young and the Restless, Middle Earth: Shadow of Mordor) as Gamora, Nolan North (the Uncharted series, Pretty Little Liars) as Rocket, Brandon Paul Eells (Watch Dogs) as Drax, and Adam Harrington (The Wolf Among Us, League of Legends) as Groot.

For more information on Telltale Games, visit the official website, Facebook, and follow Telltale Games on Twitter @TelltaleGames.

505 Games to Publish Underworld Ascendant

CALABASAS, Calif. – Aug. 17, 2017 – 505 Games, a subsidiary of Digital Bros. S.p.A., announced today a partnership with development studio OtherSide Entertainment to publish fantasy RPG Underworld Ascendant, the next-generation sequel to the landmark Underworld franchise. The deeply experienced team at OtherSide studio – helmed by industry legends Paul Neurath (Ultima Underworld, Thief) and Warren Spector (Deus Ex, Epic Mickey) – has worked on many leading game franchises, which collectively garnered more than 200 awards and earned over $3 billion in revenues. Their current project, Underworld Ascendant, was first revealed on Kickstarter, where fans clamoring for the return of the storied masterpiece raised more than $850,000 for its creation.

“It’s another big moment for 505 Games, having the opportunity to partner with this talented team on such an iconic brand,” said Neil Ralley, president of 505 Games. “Ultima Underworld is among the greatest PC RPGs ever made, and we look forward to what Paul, Warren and their team will accomplish with the next generation of the franchise.”

In 1992, Ultima Underworld changed the rules of what a fantasy RPG could be, and introduced the concept of 3D immersion, a player-authored experience and an open world to explore. Now, OtherSide is making the next-generation PC follow-up to the series, innovating in bold new ways. Players will return to The Stygian Abyss, a breathtaking fantasy realm, rife with danger and full of intrigue. They are provided a wide array of tools to experiment with and create their own ingenious solutions to challenges. The story and world will react dynamically to player choices, challenging and rewarding their creativity and allowing them to author their experience.

“We’ve found a great partner in 505 Games; one who really supports and understands indie developers,” said Paul Neurath, CEO, OtherSide Entertainment. “We also have our fans to thank for helping make this dream a reality. Everyone who backed Underworld Ascendant on KickStarter is an important part of this project and we plan to keep them involved throughout development, sharing early builds and sourcing their feedback to help make this game amazing.”

“The original Underworld games broke new ground in the world of video game RPGs, and the Ascendant team is committed to innovation at that level,” said Warren Spector, studio director, OtherSide Entertainment. “Early builds already prove that, and I can’t wait to see what comes next.”

Underworld Ascendant will be published on Steam for PC in the second half of 2018. Players can Wishlist the game now at: http://store.steampowered.com/app/692840.

To learn more about Underworld Ascendant, please visit: www.underworldascendant.com.

Project CARS 2 Gamescom Trailer

Project CARS 2 is poised to wow racing fans attending Gamescom 2017 next week in Cologne, Germany. To give everyone around the world a sneak peek at what Gamescom attendees will be experiencing, we’re sharing a brand-new Project CARS 2 trailer showcasing the world’s most exotic and highest performing sports car brands – and now including… Lamborghini.

Founded in 1963 by Ferruccio Lamborghini, the mark has been responsible for building some of the most exotic and highest performing cars on the planet. Today’s Project CARS 2 trailer puts these “alpha-predators” of the track on proud display, each vying for players’ virtual seat time when Project CARS 2 launches in the Americas on September 22, 2017 for the PlayStation®4, Xbox One, and PCs via STEAM®.

Character Posters Revealed for The Monster Project

August 18, 2017 – New character posters for THE MONSTER PROJECT have been revealed in anticipation of Friday’s theatrical and VOD release! Please consider posting these chilling monsters ahead of the movie’s release.

THE MONSTER PROJECT follows a group of aspiring horror filmmakers set out to find and interview three people who claim to be real life monsters. The production suddenly turns into a nightmare when the participants transform into a real vampire, demon, and skinwalker (a type of harmful witch, according to Navajo legends, that can transform into any animal with the intent of harming people), forcing the unsuspecting crew to fight for their lives.

THE MONSTER PROJECT is directed by award-winning horror filmmaker Victor Mathieu and written by Mathieu, Shariya Lynn, and Corbin Billings. Toby Hemingway (“BLACK SWAN”, “IN TIME”), Justin Bruening (“GOOD BEHAVIOR”, “GREY’S ANATOMY”, “RINGER”), and Yvonne Zima (“IRON MAN 3”, “NICE GUYS”) provide strong performances with Jamal Quezaire and Murielle Zuker rounding out the cast.

JCB Pioneer: Mars Gets Steam Early Access Date

Liverpool, United Kingdom – August 18th – Independent studio, Atomicom and publisher GamesCo, today announced that JCB Pioneer: Mars, its survival sandbox game, will launch on Steam Early Access on August 31st. To accompany this announcement, the team are delighted to share the short video feature, “Tools Of Survival”, outlining the technology the player must rely on to successfully survive and subsequently colonise the harsh Mars environment. The video focuses on the beautiful, speculative space suits designed by Jim Bowers, co-creator of the illustrious Wipeout series, and the ultra-rugged, futuristic JCB vehicles, custom-designed by engineers at JCB. By using these tools to their maximum effect, players may master the alien landscape and ensure humanity’s future lies beyond planet Earth.

“We’re thrilled to announce the Early Access release date of JCB Pioneer: Mars. This is the first step players can take on their journey to colonise the red planet,” said Andy Santos, Design Director of Atomicom. “With the Tools Of Survival video, players are given a taste of the custom-designed technology and how it is crucial to their survival.”

“We are hugely excited by the announcement of JCB Pioneer: Mars’ Early Access release date,” said JCB Worldwide Marketing Director, Michael Plummer. “Members of our design team have relished the opportunity to create these futuristic space vehicles. We’re delighted that players will be able to use JCB machinery on the planet Mars before using them on earth.”

JCB Pioneer: Mars begins as the player awakens from a crash, surrounded by the wreckage of their Lander vehicle amidst falling debris and hurtling winds. Survival is the first goal – locate oxygen and establish an outpost. As the player slowly begins to establish him or herself on Mars, learning to combat the planets fierce and hostile weather patterns, they begin a larger operation of colonisation. Life-support infrastructure is crucial but so is mining natural resources, as part of a broader mission to save an ailing Earth.

With esteemed astrophysicist, Dr Maggie Lieu, providing advice to Atomicom during the development process, as well as making an in game cameo appearance, JCB Pioneer: Mars is a hardcore blend of survival and construction gameplay set on the hostile, alien planet. Meteor strikes, dust clouds and electrical storms all threaten the player’s survival and chances of a successful colonisation effort. But equipped with the futuristic, heavy-duty construction and mining vehicles specifically designed by JCB Engineers, every would-be astronaut has a chance of surviving and thriving in the face of extreme planetary challenges.

Sign up for updates via the JCB Pioneer: Mars website: https://www.jcbpioneer.com/

J!INX Launches Lifestyle Brand Apparel

Poway, Calif. (August 17, 2017) — Jinx Inc. (J!NX), the world’s leading and most beloved brand for gamers for nearly two decades, unveils their highly anticipated J!NX Brand 2017 Fall Collection of gaming lifestyle apparel and accessories to gamers and fans worldwide. Known for its quality, authentic licensed merchandise and accessories, J!NX is continuing this tradition of wearable-excellence by launching its new, endemic J!NX Brand 2017 Fall Collection. The entire collection for men and women is now available online in 170 countries at J!NX.comand the men’s collection is available at all Hot Topic stores in the United States and Canada starting today.

Each of the new J!NX Brand items are expertly designed by an in-house team of passionate gamers and apparel industry veterans. Highlights include J!NX’s twist on the classic Bomber JacketSide Quest Joggers, a Commando Zip-up HoodiePolygon Skull and Simple Skull Premium Tees, a Skull Raglan Long-sleeved Shirt, and a Camo Snapback Hat. With suggested retail prices ranging from $20.99 to $89.99 there is something for everyone to proudly rep on the street or cozy-up in for marathon gaming sessions.

“Nearly 20 years ago we had an idea to create clothing that gamers would be proud to wear. We started with a black Sharpie and a white t-shirt, thankfully we’ve come a long way since then,” reflected Sean Gailey, J!NX co-founder and CEO., “We are proud of our long history, and our status as the first to market providing gamers with clothes that reflect their passion.”

Gailey also noted, “Because we do have such extensive experience in the video game industry, we have a responsibility to make a strong impression and impact at retail that reflects that community. To have that impact, we needed to consider a lot of angles. What are players, fans, and customers looking for? What is missing that we can contribute? I think it ultimately comes down to a unique experience. So as part of this launch, we created an interactive web experience and digital lookbook that not only represents the Fall collection, but also immerses customers in an interactive storyline.”

About J!NX

Founded in 1999 in San Diego, CA, J!NX is the world’s leading lifestyle brand for video game apparel and accessories. Born from a love of play and the communities it inspires, J!NX and J!NX Pro were launched as a celebration of video game culture. Over the years, J!NX has secured their place in the video game industry with successful products and longstanding relationships with many of the top video game brands in the world. For more information on J!NX and their lifestyle brands visit www.J!NX.com.

About Hot Topic

Hot Topic, headquartered in City of Industry, CA, was the first retailer to make alternative apparel and accessories available at malls across the country. Today, Hot Topic is the fandom haven for guys and girls obsessed with music and all things pop culture. Founded in 1989, Hot Topic operates 698 stores in the U.S., Canada and Puerto Rico and an online store at hottopic.com.

Marvel vs. Capcom: Infinite – Full Story Trailer

SAN FRANCISCO – August 17, 2017 – Capcom, a leading worldwide developer and publisher of video games, today released an all-new cinematic trailer that highlights never-before-seen elements of the story mode experience featured in MARVEL VS. CAPCOM®: INFINITE. The action-packed trailer expands upon the key plot points, with heroes from both universes coming together in an attempt to stop Ultron Sigma from infecting all biological life in the newly merged Marvel and Capcom worlds.

More playable characters in MARVEL VS. CAPCOM: INFINITE have been recently confirmed, including Jedah, Dormammu, Firebrand, and Ghost Rider. Additional information and gameplay details on these four characters will be available next week, in conjunction with the Gamescom event in Cologne, Germany. These newly added characters bring the final roster at launch up to 30 characters, with more post launch characters to be revealed in the future.

MARVEL VS. CAPCOM: INFINITE will provide memorable experiences and infinite gameplay possibilities for players of all skill levels. The next evolution of the popular action-fighting series will arrive action-packed at launch, with a variety of accessible single player and multiplayer offerings including:

  • Offline Modes and Features:
    • Story – puts players at the center of a fierce battle as heroes from both universes come together to stop Ultron Sigma, the combined form of two robotic villains.
    • Arcade – recreates the classic arcade experience. Keep winning to move forward and confront the final boss in an epic showdown of skills.
    • Mission – players can do various tutorial missions, or try their hand at advanced character-specific challenges.
    • Training – set up a training area with various parameters and hone skills to improve fighting abilities.
    • Vs. Player 2 – go head-to-head against another player locally.
    • Vs. CPU – play solo against an AI-controlled opponent.
    • Collection – the Dr. Light Database contains numerous unlockable items, including cut scenes from the story mode, character/stage information, concept artwork and character/stage audio tracks.
  • Online Modes and Features:
    • Ranked Match – battle other players online to advance in the rankings.
    • Casual Match – battle other players online without the results affecting the rankings.
    • Beginners League – a special league fought between players of Rank 14 or lower.
    • Lobby – search for or create a lobby where up to 8 players can engage in simultaneous player-vs-player matches.
    • Rankings – view the rankings of players from all over the world.
    • Replay Settings – configure replay settings and view replays.

All of the action in MARVEL VS. CAPCOM: INFINITE takes place in new but familiar settings, as famous locations from the Marvel and Capcom universes fuse together as part of Ultron Sigma’s nefarious plot. Imagined and created through a shared vision between the two companies, the game will feature free-form 2v2 team battles and the ability to harness the power of one of six game-changing Infinity Stones, further deepening the customized gameplay by allowing players to equip and unleash elemental in-game powers during battle.

MARVEL VS. CAPCOM: INFINITE will simultaneously release on the PlayStation® 4 computer entertainment system, Xbox One® systems and Windows PC across North America and Europe on September 19, 2017.

Deep Silver to Publish Shenmue III

LARKSPUR, Calif. – August 17th, 2017 – Deep Silver and Ys Net are excited to announce their collaboration to publish Ys Net’s forthcoming, long-awaited game, Shenmue III.

The global publishing deal will cover the release exclusively on PlayStation®4 computer entertainment system and PC, both physical and digital versions. The current release date is scheduled for the second half of 2018.

“Shenmue is one of a few game franchises that have historical value whilst continuing to ignite passion amongst gamers. We are delighted to have signed this publishing partnership and look forward to utilizing our global publishing network to maximize the potential of this highly-anticipated game,” said Dr. Klemens Kundratitz, CEO of Koch Media/Deep Silver.

Yu Suzuki, the director of Shenmue III and CEO of Ys Net added, “I am very pleased to secure this global partnership with Deep Silver, which is comprised of incredible men and women who have a deep passion for bringing Japanese titles to the rest of the world. Throughout this process, Deep Silver has expressed a deep passion for Japanese games, the Shenmue franchise and its fans—this gives me further confidence in Shenmue III and that we have found the best partner possible.”

“We are very excited for the continuation of Ryo Hazuki’s journey in Shenmue III, and are confident the game will deliver the story and gameplay PlayStation fans have been waiting for,” said Florian Hunziker, Vice President of PlayStation’s Third Party Relations & Developer Technology Group. “The global partnership between Ys Net and Deep Silver will help realize Yu Suzuki’s vision for Shenmue III—we are thrilled to see his spirit of innovation materialize on PS4.”

Industry legend, Yu Suzuki, will be attending Gamescom 2017 to attend two “Meet & Greet” events in the public area Hall 9.1 Stand B011/C010, Wednesday evening 6:30-7:30pm, and Thursday 12:30pm-1:30pm. He is excited to meet Shenmue fans and celebrate this new partnership with Deep Silver.

World of Tanks on Console Getting Campaign Mode

August 17, 2017 – Wargaming announced today the first-ever campaign mode in World of Tanks history, War Stories, launching August 22. Exclusive to World of Tanks on Console, the new PvE mode introduces both solo and co-op episodic gameplay to the popular franchise, unleashing the ultimate tanking experience as gamers attempt to relive historical events, discover alternate histories, or play-out fantasy campaigns.

“War Stories is the next evolution for our brand,” said TJ Wagner, Creative Director and Executive Producer at Wargaming’s Chicago-Baltimore studio. “As the first campaign series in the World of Tanks universe, War Stories allows us to bring a new narrative to the game and expand on our multiplayer experience with engaging single-player and online Coop content for our new and longtime tankers.”

War Stories consists of two campaigns with three chapters, each transporting players to raging battlefields both historic and imagined. Brothers in Armor focuses on Red Army soldiers fighting on the Eastern Front in Western Sherman tanks and serves as a tutorial for incoming players to cover basic movement, scouting, sniping, with an overview of tank armor and performance abilities. Flashpoint Berlin follows a British solider trying to break through a Cold War-era Berlin blockade. Two additional stories are on the horizon, with an Axis invasion of Great Britain, and a fight for the fate of humanity on the brink of nuclear war in an alternate ending of the Cuban Missile Crisis.

The War Stories are told in-game through animated comic strips from comic writer Andi Ewington, with artwork from PJ Holden and Matt Timson. Their work includes the highly acclaimed Dark Souls II, Just Cause 3, Terminator, RoboCopand the Dark Horse comic series World of Tanks: Roll Out, which released earlier this year in the US and Europe.

Console enthusiasts will be further immersed into War Stories with the addition of a brand new score composed by gaming soundtrack guru and three time BAFTA nominee Inon Zur (Fallout 3, Fallout 4, Dragon Age: Origins, Dragon Age 2, Crysis etc.) He contributes his musical talent and tanking experience from his former army service, into his work on World of Tanks on Console.

War Stories will run on the Xbox 360, Xbox One, Xbox One S and the PlayStation®4 – complete in 4K for Xbox One X and PlayStation®4 Pro users and will unlock new Xbox Achievements and PlayStation Trophies.  Fans of the Xbox versions will have even more to celebrate. They can utilize cross platform capability no matter which Xbox platform they are using – including voice team chat across all three generations of Microsoft hardware.

For more information on War Stories visit:

City of Brass Steam Early Access Date

Canberra, 17 Aug 2017: Uppercut Games today announced that the Windows version of City of Brass will be released via Steam’s Early Access program on 18th September 2017. Players take the role of a daring thief in this punishing, first-person rogue-lite, set in a procedurally generated, Arabian Nights-themed metropolis. Armed with a blade and a whip that can grab, trip, disarm, stun or shatter as well as swing, players lash and slash, trick and trap their way through all manner of fiendish foes, making it to each level’s exit before the sands of time run out, collecting treasures and looting chests for weapon and armor upgrades or powerful relics on the way. But the city itself also has teeth – players have to leap across pits, slide under sawblades, avoid spear, arrow or blade traps, evade or employ sprung paving slabs, and skirt round poison gas devices – all the while manipulating these dangers to their advantage against enemies.

About the Early Access version of City of Brass:

  • The initial Early Access version already has a core experience in place: a 12 level campaign with hours of replayability, in which players can reveal new enemies in each level, unlock new gear and relics, encounter new traps, develop evolving tactics and meet new genies, with solid, fun gameplay featuring combinative whip, trick and trap combat mechanics.
  • City of Brass will benefit from lots of iterative testing, tuning and feedback to make it the best game it can be, so it’s headed into Early Access to balance the gameplay finely with feedback from a group of self-selecting people who like the concept.
  • Content and features already planned will take 4-6 months to add in, but given new ideas will be introduced, the overall period in Early Access is expected to be around 6-12 months.
  • There will be more enemy types, bosses, districts, secret areas, equipment (gear and relics), genies and traps in the Final Release, and the play overall will be more tightly balanced thanks to the period in Early Access. The final battle (which will be different based on decisions players make and strategies they employ) and the mysterious prize at the center of the city, will be withheld until the Final Release.
  • The Daily Challenge will be implemented in the Early Access version – players will be able to compete with friends on the Steam Leaderboard before it resets daily.
  • City of Brass will launch at a discounted price which will be increased before or once the game leaves Early Access, based on the quantity of additional content that’s added.
City of Brass will be released for PlayStation® 4 systems and Xbox One in 2018 after the Full Release on Steam of City of Brass for Windows.