December 7, 2017 – In the latest episode of Total War: ARENA’s Developer Diaries, Luke Kneller explains how different units mirror their authentic roles in battle and discusses the history of factions with Jan van der Crabben (Lead Metagame Designer) and Joshua Williams (Developer Communications).
With every faction following a strong historical blueprint, each player can find a faction and commander that fits their play style. The uniqueness of these units allow for incredibly diverse yet specific tactics. For example, Germanic cavalry were better at scouting than other horseback units, Falxmen used their specially curved blades to cut through Roman shields, and a well-thrown shot from a sling had the power of a .44 magnum. Historical accuracy paves the way for authentic gameplay in Total War: ARENA.
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